The Supplementary Archive includes all of the appended Transformers Universe entries, consisting of those which were printed in the later issues of the US Transformers comic during 1987-1990. Some additional "bonus" characters are included below. These characters are from the Transformers: Generations book published in Japan.

Transformers Universe Decepticon

SKULLCRUNCHER

Allegiance: DECEPTICON

Sub-Group: HEADMASTER

Master Component: GRAX

Function: SWAMP WARRIOR

First Comic Appearance: HEADMASTERS # 1

"Autobots are like bad fuel - weak and greasy."

Profile: Like Weirdwolf, Skullcruncher has a bad habit of tipping off his enemies just before he strikes. Instead of talking to himself, Skullcruncher grinds his metal teeth, producing a sound like nails being scraped down a blackboard, only amplified tenfold. Apart from tipping off Autobots, it sets Decepticons on edge. No one wants Skullcruncher as a partner, and if they do get stuck with him, they do their best to avoid combat, knowing only too well what will precede it. Though he professes to hate the taste of Autobots, Skulicruncher goes about eating them (after they've run, and if he manages to catch them) with considerable zest and relish. It's rare that there's enough left of an Autobot to fill an energon pod after Skullcruncher's finished with him. Whether he actually digests his victims or just does it for the fun of it isn't clear. Though tough and strong, Skullcruncher is a bit of mental plodder, stopping to chew in the midst of a raging battle. Too much to think about tends to annoy Skullcruncher, so he focuses on one job (or meal) at a time. His Nebulan partner is Grax, an industrialist who teamed up with Skullcruncher in order to eliminate his business rivals. Skullcruncher was less than impressed -- his Nebulan victims were not even 'bite-size' snacksl

Abilities: In robot mode, Skullcruncher uses a tissue demolecularization gun (he calls it a 'softening up' gun for a joke... or more likely because he can't get his vocal units around Its proper name) to give an opponent's metal skin the consistency of rubber, making it easier to chew (and digest?) when he transforms to alligator mode. He's even slower in alligator mode than he is in robot mode, and though he's deadly, he's also easy to avoid.

Weaknesses: Skullcruncher's slow, ponderous, and clumsy approach to stalking a victim makes him not only an easy Decepticon to evade, but also a sitting target for retaliatory action. Only his thick armor plating and tanklike advances keep him alive and full!


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Twincast / Podcast #159:
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Posted: Saturday, November 12th, 2016
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