Noisy, irritates all nearby. Hair-trigger temper, blusteringly belligerent... a terrifyingly effective warrior. Enormously strong, resistant to most conventional artillery. As tank, goes 45mph, range 600 miles. Turret mounted gun shoots 200lbs TNT-equivalent shells, twin sonic cannon shoots powerful, ear-splitting 300-decibel bursts of concentrated sound energy in stereo. In robot mode, has 10-Megawatt electron gun. Combines with fellow Combaticons to form "Bruticus".
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Profile: Brawl is loud. Whether he's talking, shooting, or merely moving, he makes a lot of noise- grating, clanking, booming noise that irritates all those nearby, friend and foe alike. As unpleasant as that side of him is, there are other aspects of his personality that his fellow Combaticons consider even worse. He has a hair trigger temper and expresses his frequent anger with a savage fury truly terrible to behold. But, at least this seething rage that drives him, that makes him so unpleasant to be with also makes him a terrifyingly effective warrior. He makes no secret of his blustering belligerence, the mere sound of his approach is enough to unnerve Autobots. His actual arrival can paralyze them with mind-numbing fear. If he weren't always so angry, Brawl might find this pleasing.
Abilities: Brawl possesses enormous strength and is resistant to most conventional artillery. In tank mode, he can reach speeds of 45 mph and has a range of 600 miles. His turret-mounted gun shoots a shell up to a distance of 3.5 miles with an explosive force of 200 Ibs. of TNT. His twin sonic cannon shoots powerful, ear-splitting bursts of concentrated sound energy of up to 300 decibels. He can manipulate this energy in stereo (a result of the cannons dual configuration) to shatter anything from a crystal wine glass to a cinder-block bunker. In robot made, he wields a 10-megawatt electron gun. He combines with his fellow Combaticons to form the giant robot, Bruticus.
Weaknesses: Brawl is virtually incapable of being quiet, making him an easily identifiable target as he approaches a battle. In tank mode, his turret is prone to getting locked in one position, particularly in dusty environments.[ Back To Top ]