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15 things you need to know about Transformers: Fall of Cybertron

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15 things you need to know about Transformers: Fall of Cybertron

Postby El Duque » Mon Feb 20, 2012 9:49 am

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Gamesradar has posted an article titled 15 things you need to know about Transformers: Fall of Cybertron. The 15 "need to know" points are listed below, but the article expands on each of them. Click here to read the article over on gamesradar. A couple of the more interesting points, Vortex can also transform into a jet and Gregg Berger will be voicing Grimlock!

  1. The plot begins immediately after War for Cybertron
  2. It has one campaign with different characters
  3. At least one Transformer has more than two forms
  4. Every Transformer has a unique ability
  5. Like Jazz's a grappling hook...
  6. Or Optimus Prime's control of the massive Metroplex...
  7. Or the Combaticons' ability to turn into Bruticus...
  8. Grimlock is in the game
  9. ...and he can transform into a fire-breathing robotic T-Rex
  10. You can buy and upgrade gear
  11. Cybertron is no longer flat
  12. Nolan North voices an archeologist
  13. There's more ammo this time
  14. There's no campaign co-op
  15. Character creation is insane
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby crazyjeffy » Mon Feb 20, 2012 10:15 am

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...but how insane is character creation?
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Erailea » Mon Feb 20, 2012 10:20 am

crazyjeffy wrote:...but how insane is character creation?


it's blow your mind insane. lmao. Whoever made that list must have had fun.
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby _Anshin_ » Mon Feb 20, 2012 10:22 am

No Campaign Co-op? :sad:

That is a deal breaker for me. I'll wait till its in the $5 bin.
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Wigglez » Mon Feb 20, 2012 10:52 am

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I'm excited about this. I'm still waiting for a preview on MP customization.
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Sabrblade » Mon Feb 20, 2012 11:35 am

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Weapon: Saber Blade
El Duque wrote:Vortex can also transform into a jet and Gregg Berger will be voicing Grimlock!
After reading the info, Vorex as both a jet and a copter makes sense.

As for Gregg Berger, a friend at Toy Fair sent me word this news before, but this is the first public announcement of it here on Seibertron, if I'm not mistaken. It'll be cool to hear how Gregg Berger plays this Grimlock, since he's never really voiced this kind of Grimlock before.

The plot begins immediately after War for Cybertron
They better explain Optimus' and Megatron's new bodies.

You can buy and upgrade gear
Wonder who runs the weapons store. Can't be Swindle, since he's gonna be too busy fighting on the battlefield.

Nolan North voices an archeologist
Cliffjumper? Aw man! Who else was hoping for Dwayne Johnson? :-(
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby El Duque » Mon Feb 20, 2012 11:58 am

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Sabrblade wrote:As for Gregg Berger, a friend at Toy Fair sent me word this news before, but this is the first public announcement of it here on Seibertron, if I'm not mistaken. It'll be cool to hear how Gregg Berger plays this Grimlock, since he's never really voiced this kind of Grimlock before.


Funny thing is Matt Teiger told me Berger was voicing Grimlock while we talking at Toy Fair and I didn't realize this was news. I was thinking we already knew this 8-}
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Sabrblade » Mon Feb 20, 2012 12:07 pm

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El Duque wrote:
Sabrblade wrote:As for Gregg Berger, a friend at Toy Fair sent me word this news before, but this is the first public announcement of it here on Seibertron, if I'm not mistaken. It'll be cool to hear how Gregg Berger plays this Grimlock, since he's never really voiced this kind of Grimlock before.


Funny thing is Matt Teiger told me Berger was voicing Grimlock while we talking at Toy Fair and I didn't realize this was news. I was thinking we already knew this 8-}
I could be mistaken. Maybe it was stated here before. But I don't remember if it was.
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Psychout » Mon Feb 20, 2012 12:59 pm

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_Anshin_ wrote:No Campaign Co-op? :sad:

That is a deal breaker for me. I'll wait till its in the $5 bin.

Same here, co-oping the missions was the best part of WfC.
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Megatron Wolf » Mon Feb 20, 2012 1:28 pm

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so theres no campaign coop but is there some form of coop at least? coop adds replay value without it theres one less reason to own or keep this game. How about ditching the stupid generic competitive crap and make a really good coop one that rivals the main game.
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Sabrblade » Mon Feb 20, 2012 1:36 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
Megatron Wolf wrote:so theres no campaign coop but is there some form of coop at least?
Maybe in multiplayer but not in the main story mode. how would co-op work in story mode when you got someone like Jazz zipping along his level in a way no one could keep up with him?
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby KingEmperor » Mon Feb 20, 2012 2:39 pm

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On #14. The ship on the background looks like the Nemesis, but then I noticed that it looks like the other generic Con ships above it.
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Fflaw » Mon Feb 20, 2012 4:15 pm

Well a lot of this sounds alright, but the most important part that doesn't seem to be mentioned in many places - It plays like WFC not DOTM! DoTM was a HUGE let down.

I'm also probably underwhelmed by the character creation - It's almost always a let down unless it's on par with Soul Calibre or Skyrim-ish.

No Co-Op is a big issue, not sure why they removed it.

Buy and upgrading gear sounds bad, because it means the weapons are going to be weak to start off and you'll get ROFLstomped by people left and right that play even slightly more than you.

"Unique ability" should read as, "There will be Tiers, you won't get to be your favourite Transformer if you want to win."
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby The Prophet » Tue Feb 21, 2012 3:44 am

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Can't wait to see the character customization for this one! Too bad it's not co-op, though.

Oh well, with these games, the pros FAR outweigh the cons! :DANCE:
Sooo, Sora likes to spend his time killing well known Disney characters?
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Shadowman » Tue Feb 21, 2012 9:38 pm

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Sabrblade wrote:Wonder who runs the weapons store. Can't be Swindle, since he's gonna be too busy fighting on the battlefield.


I know who I'm hoping for...
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Re: 15 things you need to know about Transformers: Fall of Cybertron

Postby Twitchythe3rd » Tue Feb 21, 2012 10:48 pm

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Megatron Wolf wrote:so theres no campaign coop but is there some form of coop at least? coop adds replay value without it theres one less reason to own or keep this game. How about ditching the stupid generic competitive crap and make a really good coop one that rivals the main game.


Given the amount of leeroying (charging ahead and getting killed, causing everyone to have to start over) there was in WFC's Co-Op Campaign, good riddance.

Escalation is coming back though. That was/is my crack.

Unique ability" should read as, "There will be Tiers, you won't get to be your favourite Transformer if you want to win."


I believe that's only for the campaign. If the multiplayer in this will be anything like WFC, it shouldn't come down to "Forced To Play Character X To Win".
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