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BotCon 2012 Coverage - Longarm Customizing Class

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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby Autobot032 » Wed Apr 25, 2012 7:33 pm

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daimchoc wrote:
Autobot032 wrote:Hmm. The Shockwave head looks much nicer than I expected. I'm still not sure on the choice of figure body, but the head's nice.

...9-5? The class is a full 8 hours??



Check this out:

http://www.collecticon.org/2012/01/awes ... ns-botcon/


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:BOWDOWN: That's pretty.

WolfDawg wrote:This is definitely a little confusing. I mean, the figure looks awesome, but I don't get the character association. He's shattered glass Longarm...that looks exactly like a Classic-ized Alternators Shockwave? This just seems like a case where fiction didn't need to be applied to a character. They should have just said "Hey, we're turning Jazz into Shockwave and giving him a new head" and been done with it.


I think it has something to do with Animated Longarm and how he was really Shockwave in disguise. Yeah, reaching, I agree.
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby Mindmaster » Wed Apr 25, 2012 7:34 pm

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So essentially... he's an evil version of Punch/Counterpunch? :???:
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby Autobot032 » Wed Apr 25, 2012 7:37 pm

Weapon: Switch Blade Tail
Mindmaster wrote:So essentially... he's an evil version of Punch/Counterpunch? :???:


...that fits. Wow, minus the gimmick, what a sucky idea. Fail, thy name is Longarm.
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby Burn » Wed Apr 25, 2012 7:39 pm

Blurrz wrote:
daimchoc wrote:Would it be possible to get some instructions? I have an extra Jazz that I'd like to make into LongArm as well. Thank you in advance.


Unfortunately the fans who get to go to the class are given sprues that are already colored appropriately from the factory. As in they don't start from a RTS Jazz from scratch, but rather pieces that are likely purple and light grey. I bet most of the time in the class is spent nailing in pins which is quite the pain!


And still I fail to understand why they call it a "customising" class.
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby Autobot032 » Wed Apr 25, 2012 7:46 pm

Weapon: Switch Blade Tail
Burn wrote:
Blurrz wrote:
daimchoc wrote:Would it be possible to get some instructions? I have an extra Jazz that I'd like to make into LongArm as well. Thank you in advance.


Unfortunately the fans who get to go to the class are given sprues that are already colored appropriately from the factory. As in they don't start from a RTS Jazz from scratch, but rather pieces that are likely purple and light grey. I bet most of the time in the class is spent nailing in pins which is quite the pain!


And still I fail to understand why they call it a "customising" class.


From what I can tell, it's the painting aspect that falls under the custom label.

I would like to know, the paints they provide, are they the same quality as what's applied at the factory? If so, where do I get my mitts on some? I use paint pens and stuff like that, and they work well, but some of those factory apps look fantastic and my work just doesn't compare.
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby Burn » Wed Apr 25, 2012 8:20 pm

Autobot032 wrote:From what I can tell, it's the painting aspect that falls under the custom label.


Yeah but even then you're using their paints. From what I can tell they're more about assembly than customising.

But eh, i'm probably just being grumpy and bitter again because I missed out on another BotCon. :lol:
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby Autobot032 » Wed Apr 25, 2012 8:23 pm

Weapon: Switch Blade Tail
Burn wrote:
Autobot032 wrote:From what I can tell, it's the painting aspect that falls under the custom label.


Yeah but even then you're using their paints. From what I can tell they're more about assembly than customising.

But eh, i'm probably just being grumpy and bitter again because I missed out on another BotCon. :lol:


It could be as chintzy as this: Because it's a redeco/remold of an existing figure, assembling it could be considered working on a custom figure. (Now that I say it, I'm thinking that's exactly what it is....)
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby Burn » Wed Apr 25, 2012 8:33 pm

Oh it is, but to me, and this is strictly my interpretation because it's what i've done in the past, "customising" is taking an existing figure and modifying it, which can involve such things as disassembly, modification to existing parts, addition of new parts, painting, and reassembly.

Either way, it seems like false advertising, but damn those classes fill up fast each year. :lol:
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby daimchoc » Wed Apr 25, 2012 8:36 pm

Blurrz wrote:
daimchoc wrote:Would it be possible to get some instructions? I have an extra Jazz that I'd like to make into LongArm as well. Thank you in advance.


Unfortunately the fans who get to go to the class are given sprues that are already colored appropriately from the factory. As in they don't start from a RTS Jazz from scratch, but rather pieces that are likely purple and light grey. I bet most of the time in the class is spent nailing in pins which is quite the pain!

Also never realized you were a user on the boards, Daimchoc. Just want to thank you for helping out with the news for a very long time :)



:grin: I've been lurking since early 2K, but I wanted to be able to contribute. Might as well, right?

Regarding the instructions, it would just be nice to get all the locations of the pins that would be in the instruction book. Thank you sir. ;)
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby Autobot032 » Wed Apr 25, 2012 8:49 pm

Weapon: Switch Blade Tail
Burn wrote:Oh it is, but to me, and this is strictly my interpretation because it's what i've done in the past, "customising" is taking an existing figure and modifying it, which can involve such things as disassembly, modification to existing parts, addition of new parts, painting, and reassembly.

Either way, it seems like false advertising, but damn those classes fill up fast each year. :lol:


8 hours, though? That's...dedication on a planetary level.
Mad props to those who can.

After 2.5 hours of "Now why the hell doesn't the arm bend THAT way?!", I'd be ready to throw up my white flag.
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