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BotCon 2012 Coverage - Longarm Customizing Class

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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby RiddlerJ » Thu Apr 26, 2012 9:33 am

Wait! So will the figure have an actual Shockwave head and gun or be a straight Jass repaint?
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby JelZe GoldRabbit » Thu Apr 26, 2012 9:37 am

Motto: "The only good is knowledge, and the only evil is ignorance."
RiddlerJ wrote:Wait! So will the figure have an actual Shockwave head and gun or be a straight Jass repaint?


Both. The choice is up to the customizer:

Without added pieces: SG Longarm
With newly added pieces: G1 Shockwave
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby GuyIncognito » Thu Apr 26, 2012 9:44 am

tigertracks 24 wrote:
GuyIncognito wrote:I love the addition of the Shockwave head as an homage to the Alternators figure. I'd buy this in a heartbeat if it was a retail release. But now I'm even MORE confused as to why they're calling it "Longarm". Did they just pull a random name out of a hat?


AS far as I know, without reviewing the fiction again, it is in relation to Animated's Shockwave being Autobot Longarm when he was infiltrating the Autobot Communications.

Why they did not just call it Alternators Shockwave or what not, has to do with that fiction piece that was brought up a few posts earlier.


OK, I can see the connection to the Animated storyline, but in that storyline Shockwave disguised himself in a form that resembles the form Longarm usually takes: a crane. "Disguising" himself as a purple car and calling himself Longarm seems like a pretty lousy disguise.
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby JelZe GoldRabbit » Thu Apr 26, 2012 9:59 am

Motto: "The only good is knowledge, and the only evil is ignorance."
GuyIncognito wrote:
tigertracks 24 wrote:
GuyIncognito wrote:I love the addition of the Shockwave head as an homage to the Alternators figure. I'd buy this in a heartbeat if it was a retail release. But now I'm even MORE confused as to why they're calling it "Longarm". Did they just pull a random name out of a hat?


AS far as I know, without reviewing the fiction again, it is in relation to Animated's Shockwave being Autobot Longarm when he was infiltrating the Autobot Communications.

Why they did not just call it Alternators Shockwave or what not, has to do with that fiction piece that was brought up a few posts earlier.


OK, I can see the connection to the Animated storyline, but in that storyline Shockwave disguised himself in a form that resembles the form Longarm usually takes: a crane. "Disguising" himself as a purple car and calling himself Longarm seems like a pretty lousy disguise.


You're missing the point here: his real name is Longarm, he uses the name Shockwave for his disguise, seemingly reversing what Animated did. See my post on the previous page.
Top 5 Priorities:

1) BW Neo X-7 Elphaorpha
2) BW II VS-18 Powerhug vs. Autocrusher
3) Universe 2003 Night Slash Cheetor
4) RiD Landfill (regular, not the yellow)
5) BW Convobat (red) & Megalligator (purple)

Also looking for Arms Microns, especially Shadow (Gora & R.A.), Hellflame and Shining (O.P. and R.A.).

Preparing to move to the US!

- JelZe GoldRabbit =:3
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby gavinfuzzy » Thu Apr 26, 2012 10:10 am

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Burn wrote:
Blurrz wrote:
daimchoc wrote:Would it be possible to get some instructions? I have an extra Jazz that I'd like to make into LongArm as well. Thank you in advance.


Unfortunately the fans who get to go to the class are given sprues that are already colored appropriately from the factory. As in they don't start from a RTS Jazz from scratch, but rather pieces that are likely purple and light grey. I bet most of the time in the class is spent nailing in pins which is quite the pain!


And still I fail to understand why they call it a "customising" class.


I guess it started with a regular retail figure and you had to paint it yourself, hence the "custom" part... But then I guess anyone could do it at home, since you're not provided with airbrushes but regular paints and brushes.

Along the line they started casting the whole figure in different colours, I think it started with G2 sideswipe, cast in black, requiring little to no paint. Dammit, I still would love a black sideswipe.
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby RiddlerJ » Thu Apr 26, 2012 10:59 am

JelZe GoldRabbit wrote:
RiddlerJ wrote:Wait! So will the figure have an actual Shockwave head and gun or be a straight Jass repaint?


Both. The choice is up to the customizer:

Without added pieces: SG Longarm
With newly added pieces: G1 Shockwave



Now I want it.

If I didn't have the consolation that a Classics Shockwave was coming soon anyway, I'd be crying my little eyes out over missing this.
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby GuyIncognito » Thu Apr 26, 2012 3:49 pm

JelZe GoldRabbit wrote:
You're missing the point here: his real name is Longarm, he uses the name Shockwave for his disguise, seemingly reversing what Animated did. See my post on the previous page.


Oh, so it's not Shockwave disguised as Longarm, it's Longarm disguised as Shockwave. NOW I get it! :HEADHURTS: Sorry for being so dense! I don't follow the fiction very closely.
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby tigertracks 24 » Fri Apr 27, 2012 8:46 am

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GuyIncognito wrote:
JelZe GoldRabbit wrote:
You're missing the point here: his real name is Longarm, he uses the name Shockwave for his disguise, seemingly reversing what Animated did. See my post on the previous page.


Oh, so it's not Shockwave disguised as Longarm, it's Longarm disguised as Shockwave. NOW I get it! :HEADHURTS: Sorry for being so dense! I don't follow the fiction very closely.


And I've got it now too. :DANCE: Thanks.
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby JelZe GoldRabbit » Fri Apr 27, 2012 10:43 am

Motto: "The only good is knowledge, and the only evil is ignorance."
tigertracks 24 wrote:
GuyIncognito wrote:
JelZe GoldRabbit wrote:
You're missing the point here: his real name is Longarm, he uses the name Shockwave for his disguise, seemingly reversing what Animated did. See my post on the previous page.


Oh, so it's not Shockwave disguised as Longarm, it's Longarm disguised as Shockwave. NOW I get it! :HEADHURTS: Sorry for being so dense! I don't follow the fiction very closely.


And I've got it now too. :DANCE: Thanks.


Any time guys. Just don't expect any Sabrblade antics from me :lol:
Top 5 Priorities:

1) BW Neo X-7 Elphaorpha
2) BW II VS-18 Powerhug vs. Autocrusher
3) Universe 2003 Night Slash Cheetor
4) RiD Landfill (regular, not the yellow)
5) BW Convobat (red) & Megalligator (purple)

Also looking for Arms Microns, especially Shadow (Gora & R.A.), Hellflame and Shining (O.P. and R.A.).

Preparing to move to the US!

- JelZe GoldRabbit =:3
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Re: BotCon 2012 Coverage - Longarm Customizing Class

Postby SJ21 » Fri Apr 27, 2012 1:48 pm

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I think the Shockwave head looks great as a Classics Shockwave. He might even fit into the Classics line better than the FoC version that is coming out.

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