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Chuck's Reviews Transformers Generations Legends Class Optimus Prime and Roller

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Re: Chuck's Reviews Transformers Generations Legends Class Optimus Prime and Roller

Postby Bowspearer » Sun May 05, 2013 3:52 am

I'm posting this in both review threads, because it applies to both reviews.

Ok seriously, how can any transfan worth their salt and doing a Targetmaster review, miss the vehicle mode Targetmaster hardpoint? :HEADHURTS:
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Re: Chuck's Reviews Transformers Generations Legends Class Optimus Prime and Roller

Postby chuckdawg1999 » Sun May 05, 2013 5:27 pm

Motto: "The man, the myth, the legend... yeah right."
Weapon: Saber Blade
Bowspearer wrote:I'm posting this in both review threads, because it applies to both reviews.

Ok seriously, how can any transfan worth their salt and doing a Targetmaster review, miss the vehicle mode Targetmaster hardpoint? :HEADHURTS:


It wasn't shown in the instructions. I already had to contend with missing steps so while I noticed the holes on Prime and Bumblebee I didn't think to mention them. For what it's worth I'm hearing that roller can double as a jet pack of sorts and Blazemaster doubles as a heli-pack.
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Re: Chuck's Reviews Transformers Generations Legends Class Optimus Prime and Roller

Postby Bowspearer » Sun May 05, 2013 8:53 pm

chuckdawg1999 wrote:It wasn't shown in the instructions. I already had to contend with missing steps so while I noticed the holes on Prime and Bumblebee I didn't think to mention them.


I get that the instructions were dodgy as all hell, but here's the thing. The formula for Targetmasters has been identical since the first Targetmaster came out in 1987 - namely, gun changes into partner, partner can be held in gun mode, partner mounts on hard point in vehicle mode. I didn't need the instructions to tell me that the back of Prime's head was the targetmaster hardpoint, I just knew to look for it because the entire targetmaster gimmick has been formulaic for almost 30 years now - I spotted it within 5 seconds of looking at the alt mode, because I was expecting it.

Tbh I'd have been scathing of Hasbro if they hadn't been included. You say you didn't think to mention them, but a) you went and mentioned "a hole on Bumblebee's back" that allowed Blazemaster to emulate his helepack and b) surely with how big roller is, issues with how stable prime in vehicle mode is with Roller mounted on him are worth exploring as tbh, one thing I have to wonder is whether Roller is so heavy that he tips forewards in robot mode and it's actually one thing I would have liked covered in that review. Due to where the hardpoint is on Bumblebee and the shape of his alt mode, I can't see him having the same problem however.

chuckdawg1999 wrote:For what it's worth I'm hearing that roller can double as a jet pack of sorts and Blazemaster doubles as a heli-pack.


And this is what has me shaking my head and facepalming. You're far from the only person that's been guilty of that here. The instructions apparently don't list it meaning there was a breakdown in communication between the design team and whoever does the instructions, you've missed it in your review entirely and others are saying "hey there's this hole on Prime/Bumblebee that by some happy accident allows you to give him a flight pack", completely missing that it's the hardpoint doing double duty.

How did so many people miss something that should have been so obvious, especially Hasbro themselves?
Fanboy wrote:You need to see the figure, feel the figure , lick the figure , be the figure,
And only then can you love mp 01 the way I have.
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Re: Chuck's Reviews Transformers Generations Legends Class Optimus Prime and Roller

Postby chuckdawg1999 » Sun May 05, 2013 9:08 pm

Motto: "The man, the myth, the legend... yeah right."
Weapon: Saber Blade
Bowspearer wrote:
chuckdawg1999 wrote:It wasn't shown in the instructions. I already had to contend with missing steps so while I noticed the holes on Prime and Bumblebee I didn't think to mention them.


I get that the instructions were dodgy as all hell, but here's the thing. The formula for Targetmasters has been identical since the first Targetmaster came out in 1987 - namely, gun changes into partner, partner can be held in gun mode, partner mounts on hard point in vehicle mode. I didn't need the instructions to tell me that the back of Prime's head was the targetmaster hardpoint, I just knew to look for it because the entire targetmaster gimmick has been formulaic for almost 30 years now - I spotted it within 5 seconds of looking at the alt mode, because I was expecting it.

Tbh I'd have been scathing of Hasbro if they hadn't been included. You say you didn't think to mention them, but a) you went and mentioned "a hole on Bumblebee's back" that allowed Blazemaster to emulate his helepack and b) surely with how big roller is, issues with how stable prime in vehicle mode is with Roller mounted on him are worth exploring as tbh, one thing I have to wonder is whether Roller is so heavy that he tips forewards in robot mode and it's actually one thing I would have liked covered in that review. Due to where the hardpoint is on Bumblebee and the shape of his alt mode, I can't see him having the same problem however.

chuckdawg1999 wrote:For what it's worth I'm hearing that roller can double as a jet pack of sorts and Blazemaster doubles as a heli-pack.


And this is what has me shaking my head and facepalming. You're far from the only person that's been guilty of that here. The instructions apparently don't list it meaning there was a breakdown in communication between the design team and whoever does the instructions, you've missed it in your review entirely and others are saying "hey there's this hole on Prime/Bumblebee that by some happy accident allows you to give him a flight pack", completely missing that it's the hardpoint doing double duty.

How did so many people miss something that should have been so obvious, especially Hasbro themselves?


Dude, showing a vehicle carrying a weapon isn't a big deal and wasn't that important. FYI Prime doesn't tip over but it does look silly. I follow directions implicitly unless there is something glaringly wrong because I won't take the chance of doing something different and breaking the figure. If there are more of these Legends figures I assure you I'll make a point of showing any weapon storage or "carry" modes.
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Re: Chuck's Reviews Transformers Generations Legends Class Optimus Prime and Roller

Postby rubenorte » Mon May 06, 2013 3:29 am

I just want this because I'm getting Metroplex when it comes out. :D
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