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Dark Of The Moon's Visual Effects By The Numbers

Discuss anything and everything related to the Transformers Live Action Films franchise, which are directed by Michael Bay. Transformers 3 is scheduled to be released on July 1st, 2011. Check out our Live Action Film section here.

Re: Dark Of The Moon's Visual Effects By The Numbers

Postby GetRightRobot » Fri Jul 08, 2011 9:55 am

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NatsumeRyu wrote:I know they used Maya for the first two films, so I assume they used it for DoTM as well.

Yes they used a combination of 3d Studio Max and Maya mixed with particle illusions and probally 12 other programs for texture mapping/lens and lighting effects. Compilation was most likely After Effects.

NatsumeRyu wrote:And as a general rule, 3D apps don't like Macs, so you can pretty much rule that out. When the discs are released with special features, we can scout the videos for any shots of their computer screens and recognize some stuff from there.


Silicon graphic workstations built on a enhanced GMac platform running OS 10. Some linux based platforms are used as well in the render farm machines. When I was in school for computer animation, we used exclusively GMac 5's. They work wonderfully for 3d.

I'm certain every software and hardware manufacturer could be found somewhere in their process. The rendering time is unbelievable! The ability to render so much in a day is just f-ing impressive! ILM can do things that hurt my head to think about! :lol:
OUTSTANDING :APPLAUSE:
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby Alec » Fri Jul 08, 2011 11:39 am

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All I can say is WOW!
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby YRQRM0 » Fri Jul 08, 2011 12:14 pm

That's amazing. It takes my computer 22 hours to render a 1 minute video just because I add some film grain effects...I can only imagine how fast those computers are.
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby GetRightRobot » Fri Jul 08, 2011 1:03 pm

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YRQRM0 wrote:That's amazing. It takes my computer 22 hours to render a 1 minute video just because I add some film grain effects...I can only imagine how fast those computers are.


Dude I feel ya! Im pushing a pretty tough machine 10 gigs of ddr3 and a pair of Radeons and when I get into multiple layers (god forbid a camera and lights) in Adobe After Effects, I wait days on a 5 minute AMV! I don't even attempt full HD renderings!!! What I need is one of them there render farms. Yep... MmmHmmm...
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby Cyberion » Fri Jul 08, 2011 1:07 pm

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That's what I'm talkin about. A RENDER FARM!!! Thank Goodness I don't need that kind of processing power to record, mix, and master my music...
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby Road-hole » Fri Jul 08, 2011 3:42 pm

I wonder how the Driller compares to Devastator in terms of complexity. It seems like Driller woulda been way more difficult due to the way it interacted with the skyscraper.
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby GetRightRobot » Fri Jul 08, 2011 5:30 pm

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Cyber_Tek wrote:That's what I'm talkin about. A RENDER FARM!!! Thank Goodness I don't need that kind of processing power to record, mix, and master my music...


Are you a Pro Tools user? Cause that program with enough layers can eat up some system resources too!
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby Cyberion » Fri Jul 08, 2011 5:39 pm

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Yes in fact I am a Pro Tools user. Recently upgraded to MP 9. The 4GB of Ram, Core 2 Duo 2.3GHz and multiple HDD's render my tunes smooth and quickly. I don't do a lot of layers since the music is straight up head banger metal. I typically do two rhythm guitar tracks, one bass track, perhaps a dual lead, a guitar solo, and the drum machine programming. I mix and master it myself and get the job done quickly and efficiently. Only thing missing is ARCEE on the microphone to sing for me. ;-)
Last edited by Cyberion on Fri Jul 08, 2011 6:13 pm, edited 1 time in total.
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby GetRightRobot » Fri Jul 08, 2011 5:43 pm

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Cyber_Tek wrote:Yes in fact I am a Pro Tools user. Recently upgraded to MP 9. The 4GB of Ram, Core 2 Duo 2.3GHz and multiple HDD's render my tunes smooth and quickly. I don't do a lot of layers since the music is straight up head banger metal. I typically do two rhythm guitar tracks, one bass track, perhaps a dual lead, a guitar solo, and the drum machine programming. It I mix and master it myself and get the job done quickly and efficiently. Only thing missing is ARCEE on the microphone to sing for me. ;-)


Cool. Sounds like you are very talented. Do you use Fruity Loops or something similar to build your beats with or are there superior programs to FL now?
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby Cyberion » Fri Jul 08, 2011 6:16 pm

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I use a program called "Beatcraft" that allows me to custom design a drum kit to my needs piece by piece, program the beats, and sequence them from the beginning of the song to the end, all without leaving Beatcraft. Write the lyrics too. The only thing I can't do is sing. For that, I seek an attractive female singer with dynamic vocal range. The mix of my tunes with her voice will be something different than what normally happens in my genre (Metal). I think my tunes would fit a Transformer movie very well,since we're dealing with "Heavy Metal" here. ;-)
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Re: Dark Of The Moon's Visual Effects By The Numbers

Postby amtm » Fri Jul 08, 2011 9:56 pm

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It took a staggering 288 hours per frame to render the Driller along with the photoreal CG building that includes all those reflections in its glass.


So that means they wasted 228 hours of the budget for every frame of a giant CG tentacle that never belonged in the movie in the first place. Glad to hear our money was well spent.

My favorite part was when it was destroyed, because then I knew I didn't have to watch it anymore.
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