Re: Dark Of The Moon's Visual Effects By The Numbers
Posted: Fri Jul 08, 2011 9:55 am
NatsumeRyu wrote:I know they used Maya for the first two films, so I assume they used it for DoTM as well.
Yes they used a combination of 3d Studio Max and Maya mixed with particle illusions and probally 12 other programs for texture mapping/lens and lighting effects. Compilation was most likely After Effects.
NatsumeRyu wrote:And as a general rule, 3D apps don't like Macs, so you can pretty much rule that out. When the discs are released with special features, we can scout the videos for any shots of their computer screens and recognize some stuff from there.
Silicon graphic workstations built on a enhanced GMac platform running OS 10. Some linux based platforms are used as well in the render farm machines. When I was in school for computer animation, we used exclusively GMac 5's. They work wonderfully for 3d.
I'm certain every software and hardware manufacturer could be found somewhere in their process. The rendering time is unbelievable! The ability to render so much in a day is just f-ing impressive! ILM can do things that hurt my head to think about!
OUTSTANDING