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Darkride

PostPosted: Wed Aug 19, 2009 8:24 pm
by Ember
Name: Darkride
Allegiance: Decepticon
Function: Interrogator
Alt Mode: 2004 Dark purple Suzuki Hayabusa
Weapons: Shrapnel Rifle, Energo Whip, Energo Sword.
Height: 24ft = ~ 7.3m

Quote: "It's just your soul that I want."

Strength: 08
Intelligence: 08
Dexterity: 08
Speed: 06
Endurance: 08
Courage: 08
Firepower: 05
Accuracy: 06
Melee: 09
Tech Skill: 07
Charisma: 04
Rank: 06



Profile: Darkride could be considered the personification of fear. His interrogation methods extend above and beyond those with whom he shares the same function. Not only will Darkride resort to torture to extract information, but his sadistic persona has hefted him to a point where he finds pleasure in just hearing his victims scream. He enjoys the sweet sound of audio shattering shrieks he extrudes from his "guests"...causing him to press even further....the end result, death. After he has finished his interrogation, particularly a most brutal one, Darkride adjourns to his quarters where he partakes in a number of masochistic rituals. Not only does he find great sensual pleasure in the pain he extracts from his "guests", he also finds that same pleasure in maiming himself; making Darkride even more feared among some mechs.


Abilities: Darkride carries a Shrapnel Rifle, which is capable of firing either armor piercing shrapnel or small explosives. The armor piercing shrapnel is capable of penetrating most non-heavily armored Autobots. The small explosives used detonate on contact, resulting in considerable damage...depending on the area of impact. In his alt. mode, Darkride is capable of reaching a top speed of 200 mph. He carries an Energo Whip, which gets its power from Darkride's energon reserve tanks. Darkride uses this weapon only in controlled situations...so as not to deplete his reserves...this is usually during a torture/interrogation session. His Energo sword is capable of cauterizing any exposed materials when trying to take heads.


Weaknesses: Darkride's masochistic behavior usually results in some serious, albeit, unintentional injuries. He is well trained in hand to hand combat, but the perspective of tearing an enemy limb from limb hinders on his, often times, good judgment...resulting in him taking on a much more skilled 'bot.