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Dead Island

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Re: Dead Island

Postby SlyTF1 » Thu Feb 24, 2011 12:39 pm

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Autobot032 wrote:Saw the trailer. Turned me right off.

I realize it's more realistic than other zombie games, but it was gutwrenching to see the kid in the trailer.I like my zombie games to be more like L4D. Fun.


That's the part that makes me WANT to play the game! :twisted: I usually hate zombie games.
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Re: Dead Island

Postby Shadowman » Thu Feb 24, 2011 1:13 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Jesterhead wrote:So long as it is traditional zombies, and no mutant, giant, acid spitting, tentacled, exploding, or winged zombies, I'll be all over this!


Bare bones, by-the-book...boring. I mean, you kill your millionth Zombie, then what? Come on, variety is the spice of life, facing the same enemy over and over and over is boring. That's the idea behind Resident Evil's BOWs and Left 4 Dead's Special Infected. One enemy type is monotonous.

SlyTF1 wrote:
Autobot032 wrote:Saw the trailer. Turned me right off.

I realize it's more realistic than other zombie games, but it was gutwrenching to see the kid in the trailer.I like my zombie games to be more like L4D. Fun.


That's the part that makes me WANT to play the game! :twisted: I usually hate zombie games.


You think dead children is a selling point? You should really seek out a mental health expert.
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Re: Dead Island

Postby SlyTF1 » Thu Feb 24, 2011 1:14 pm

Motto: "Destruction is the ultimate freedom."
Weapon: Plasma Beam Rifle
Shadowman wrote:
SlyTF1 wrote:
Autobot032 wrote:Saw the trailer. Turned me right off.

I realize it's more realistic than other zombie games, but it was gutwrenching to see the kid in the trailer.I like my zombie games to be more like L4D. Fun.


That's the part that makes me WANT to play the game! :twisted: I usually hate zombie games.


You think dead children is a selling point? You should really seek out a mental health expert.


Does that really mean I need mental help?
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Re: Dead Island

Postby Jesterhead » Thu Feb 24, 2011 1:17 pm

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Shadowman wrote:
Jesterhead wrote:So long as it is traditional zombies, and no mutant, giant, acid spitting, tentacled, exploding, or winged zombies, I'll be all over this!


Bare bones, by-the-book...boring. I mean, you kill your millionth Zombie, then what? Come on, variety is the spice of life, facing the same enemy over and over and over is boring. That's the idea behind Resident Evil's BOWs and Left 4 Dead's Special Infected. One enemy type is monotonous.



Oh, horrible mutant abominations definitely have their place in video games. I won't argue that.

But, I would like this game to put more focus on the situational challenges, rather than newer, stronger Zacks to mow down with an arsenal of increasingly devastating weapons. As odd as it sounds, I want this to be a 'realistic' zombie game. :lol:
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Re: Dead Island

Postby SlyTF1 » Thu Feb 24, 2011 1:19 pm

Motto: "Destruction is the ultimate freedom."
Weapon: Plasma Beam Rifle
Jesterhead wrote:
Shadowman wrote:
Jesterhead wrote:So long as it is traditional zombies, and no mutant, giant, acid spitting, tentacled, exploding, or winged zombies, I'll be all over this!


Bare bones, by-the-book...boring. I mean, you kill your millionth Zombie, then what? Come on, variety is the spice of life, facing the same enemy over and over and over is boring. That's the idea behind Resident Evil's BOWs and Left 4 Dead's Special Infected. One enemy type is monotonous.



Oh, horrible mutant abominations definitely have their place in video games. I won't argue that.

But, I would like this game to put more focus on the situational challenges, rather than newer, stronger Zacks to mow down with an arsenal of increasingly devastating weapons. As odd as it sounds, I want this to be a 'realistic' zombie game. :lol:


Isn't the German government trying to make real zombies?
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Re: Dead Island

Postby Shadowman » Thu Feb 24, 2011 1:22 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
SlyTF1 wrote:
Shadowman wrote:
SlyTF1 wrote:
Autobot032 wrote:Saw the trailer. Turned me right off.

I realize it's more realistic than other zombie games, but it was gutwrenching to see the kid in the trailer.I like my zombie games to be more like L4D. Fun.


That's the part that makes me WANT to play the game! :twisted: I usually hate zombie games.


You think dead children is a selling point? You should really seek out a mental health expert.


Does that really mean I need mental help?


The sane reaction to the image of dead children is disgust, revulsion, maybe sadness or even fear depending on the circumstances. Considering your reaction to it, however, yeah, if I were you, I'd probably talk to a professional about this.
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Re: Dead Island

Postby SlyTF1 » Thu Feb 24, 2011 1:24 pm

Motto: "Destruction is the ultimate freedom."
Weapon: Plasma Beam Rifle
Shadowman wrote:
SlyTF1 wrote:
Shadowman wrote:
SlyTF1 wrote:
Autobot032 wrote:Saw the trailer. Turned me right off.

I realize it's more realistic than other zombie games, but it was gutwrenching to see the kid in the trailer.I like my zombie games to be more like L4D. Fun.


That's the part that makes me WANT to play the game! :twisted: I usually hate zombie games.


You think dead children is a selling point? You should really seek out a mental health expert.


Does that really mean I need mental help?


The sane reaction to the image of dead children is disgust, revulsion, maybe sadness or even fear depending on the circumstances. Considering your reaction to it, however, yeah, if I were you, I'd probably talk to a professional about this.


Yeah, but it's just a video game. I know how to separate reality from a bunch of pixels on a screen that came together to make an image of a person.
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Re: Dead Island

Postby Shadowman » Thu Feb 24, 2011 1:31 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
SlyTF1 wrote:Yeah, but it's just a video game. I know how to separate reality from a bunch of pixels on a screen that came together to make an image of a person.


The image of a dead child is the image of a dead child. You see the image of a dead child, you aren't supposed to feel excited about it. Real or fake, it doesn't matter.

Jesterhead wrote:But, I would like this game to put more focus on the situational challenges, rather than newer, stronger Zacks to mow down with an arsenal of increasingly devastating weapons. As odd as it sounds, I want this to be a 'realistic' zombie game. :lol:


Knowing how Source works, (Though not knowing how to do it myself) it wouldn't be impossible to smash what you're saying into Left 4 Dead. Really simple mod, actually. Decrease bodyshots to near 0, increase headshots to instant-kill, decrease infected speed to walking speed, don't spawn special infected or tier 2 (Or higher) weapons, and spawn ammo and health drops sparingly. Ultra Realism mode. I wouldn't be surprised if that mod exists already.
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Re: Dead Island

Postby SlyTF1 » Thu Feb 24, 2011 1:34 pm

Motto: "Destruction is the ultimate freedom."
Weapon: Plasma Beam Rifle
Shadowman wrote:
SlyTF1 wrote:Yeah, but it's just a video game. I know how to separate reality from a bunch of pixels on a screen that came together to make an image of a person.


The image of a dead child is the image of a dead child. You see the image of a dead child, you aren't supposed to feel excited about it. Real or fake, it doesn't matter.


Images don't effect me. It's the actual substance of happening that effects me.
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Re: Dead Island

Postby Autobot032 » Thu Feb 24, 2011 1:35 pm

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SlyTF1 wrote:
Shadowman wrote:
SlyTF1 wrote:
Shadowman wrote:
SlyTF1 wrote:
Autobot032 wrote:Saw the trailer. Turned me right off.

I realize it's more realistic than other zombie games, but it was gutwrenching to see the kid in the trailer.I like my zombie games to be more like L4D. Fun.


That's the part that makes me WANT to play the game! :twisted: I usually hate zombie games.


You think dead children is a selling point? You should really seek out a mental health expert.


Does that really mean I need mental help?


The sane reaction to the image of dead children is disgust, revulsion, maybe sadness or even fear depending on the circumstances. Considering your reaction to it, however, yeah, if I were you, I'd probably talk to a professional about this.


Yeah, but it's just a video game. I know how to separate reality from a bunch of pixels on a screen that came together to make an image of a person.


That may be true, I'm not going to say one way or the other if it is or isn't. The problem is, there was genuine glee at the mention of a child dying. Video Game or not, that's some scary shit right there.

I realize that it's probably more realistic and more like the movies, but part of what makes L4D and Resident Evil fun is that it's not realistic, and there's a sense of fantasy to it.

I realize that zombies, on the whole, aren't realistic and are fantastical, but leaving kids out of it would be preferable.

Not to mention, a guy who design video games, a father of a little girl, watched the trailer and couldn't finish it. It bothered him that much.

If a guy who creates sometimes sick video games can say "Whoa. I draw the line here." then it must be pretty bad.

It's certainly not something to get joy out of. It's not a selling point, or at least it shouldn't be.
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