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Decepticons have given up the HMW: Autobots rejoice!!!

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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby darksabrz » Thu Oct 11, 2012 7:44 am

Believe me, I remember when it was the other way around, and SNAPCASE was one of the most high-profile Decepticon-to-Autobot moves at the time. I suppose it does take spells.

For me, it's like I'm still starting all over again, especially since before the crash that formed the last reset, I had at least half of my 12-mech team over the 10M XP mark... and that took me something like a year and a half or thereabouts to achieve. My top character now is slowly edging towards 1.6M, and then only because I'm trying to keep all my characters in fairly close proximity to one another (and my bottom six are anywhere from 200K-300K back from that mark). Just difficult when you can't get the XP because the lower-level missions aren't worth it, and the 1-11 missions are usually (not always, but usually) dominated by high-levels of both sides.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby Sustain » Thu Oct 11, 2012 9:40 am

Motto: ""It is not enough to win, you must maintain control.""
Weapon: High-Amplification Directional Radiowave Sensor
See what happens when I get distracted? Bots think the war is ending. Geez. :P
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby Burn » Thu Oct 11, 2012 1:53 pm

alldarker wrote:Updates really shouldn't matter to people with OCD :lol:


There's other reasons too. But such a discussion might upset someone.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby Name_Violation » Fri Oct 12, 2012 2:38 pm

Motto: "It is pitch black. You are likely to be eaten by a grue."
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Sustain wrote:See what happens when I get distracted? Bots think the war is ending. Geez. :P

ya know?
Image
Fun Toy Banned Because Of Three Stupid Dead Kids :KREMZEEK:
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby _Anshin_ » Fri Oct 12, 2012 6:29 pm

Well, I have purposely been playing less of my 8/9 level characters and leveling up my 5-8 characters. The only character in constant play for me is Darq. I haven't leveled him only because I like to have him see some action. Most of the 7-10 and 9-11 missions are empty for him. I will be glad to level him to 10 if it will get more players out there.

As for the players on sides being outnumbered it is true that there are more active bots than cons. The cons that play use to play much harder and with longer play times. Having a job that wakes you up at 1 am to restore a server or working 18 hours a day to build a network allows me to pretty much play all hours. In fact I despise the job I'm at right now due to the hours of useless support I have to maintain. My average work week is 68 - 72 hours a week.

I am willing to say though that if playing my higher level bots will help with xping the lower cons I'll go back to my primary 6 instead of my secondary six.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby Burn » Fri Oct 12, 2012 6:43 pm

Not levelling up when you could easily do it (and by easily I mean being able to have 3-4 stats past the necessary point) has always been regarded as cowardice in this game.

But you're just not playing those characters so it's not a big deal.

The lack of high level 'Cons is because N_V and even Potentate stopped playing (roughly the same time ... interesting :P ) and a major lack of level 11 'Bots for the lower guys to feed off.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby _Anshin_ » Fri Oct 12, 2012 6:51 pm

Nah, I usually level all my bots up. Darq is the only exception to this, but once I got him to the point to level to 10 everyone kind of stopped playing. Right now about 2/3rds of his xp is either 1,000k wins from empty 9-11 missions or 800 7-10 missions.

My primary group right now has been Nyteshade who is about 4 points from 10 and then the rest of my 8-5. The only one I can actually level to a new level would be Darq and that pretty much takes me out of the 6-9 missions and destroys most of his Xp.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby Burn » Fri Oct 12, 2012 7:13 pm

Yeah there's no point levelling up TOO soon, like I said, if you can do 3-4 points into the next level, do it.

Plus anything past level 10 you're putting into pointless stats anyway so you don't have to worry about balancing. It's all about the carnage and the ridiculous scores ... which just aren't happening at the moment even though they could be.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby The Potentate » Fri Oct 12, 2012 7:35 pm

Motto: "I shot J.R."
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I wish I had more time to play! Took a new job back in May and its occupied a lot more time than I ever expected. Still pop in when I can though.

Im willing to Level Nosferatu up to 11 if it would help the game at all. Exodus and the rest are as high as they can get for now!
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby Burn » Fri Oct 12, 2012 7:36 pm

N_V and The Potentate return on the same day ... and they disappeared around the same time ... :-?
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby darksabrz » Sat Oct 13, 2012 7:50 am

Your characters, Anshin, have a valid excuse -- I admit, I have two rather expensive level 3s right now that are top-end and just stockpiling XP, but the only reason I have them there is to have a basis for potentially dual-tactics play (Takedown is a Heavy Assault Vehicle, Piranacon a Sea Monster); both are dedicated rammers, but I want the XP to make a go of potentially opening up Strafe and getting a bit of Firepower as well.

I admit, I'm a little impatient, but mostly because I'm in that "tweener" stage, as it were -- I'm still considered low-level in a sense (I personally consider 0-4 low-level, 5-7 mid-level and 8+ high-level), but I'm wanting to get into the mid-level/high-level play more. And I can't do that when I have to contend with characters that have 6M+ xp and could make really good level 5s, if not low-end (upgrade-wise) level 6s with plenty of room to develop, but are only using just a tetch over 4M in their builds at best to make high-cost builds and stay in level 4 to whore XP. Personally, I think it's like Burn put it -- they're being cowards who are afraid of being in higher-level play because they think they won't be able to do nearly as good as they are by whoring XP off low-levels with their "uber-build".

Edit: Case in point -- http://www.seibertron.com/heavymetalwar ... r_id=91445. 4.2M build, 5.5M total XP. Well more than enough to be a top-end level 5 with Avoid in the mix, but refuses utterly.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby _Anshin_ » Sat Oct 13, 2012 9:23 am

Well, let me know what hours you play and I'll try to put in characters that are your level or a level ahead of you into your missions if I see them so that way you have a greater chance of siphoning off. The only thing I can honestly say I have enjoyed about the lack of con participation as of late is that my character performance and team performance has gone up a few points. I would honestly trade it though to be back in and around last year Dec. when Potentate / N_V / Bristleback / Icon Jade / Wrath / and the others played so much that I could walk out with a 200k loss every hour and still make a million or so XP a day per bot. Right now I'm lucky if my team breaks a million a day.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby alldarker » Sat Oct 13, 2012 11:31 am

Motto: "Vi Veri Veniversum Vivus Vici"
Weapon: Vibro-Force Gun
_Anshin_ wrote:(...) I would honestly trade it though to be back in and around last year Dec. when Potentate / N_V / Bristleback / Icon Jade / Wrath / and the others played so much that I could walk out with a 200k loss every hour and still make a million or so XP a day per bot. Right now I'm lucky if my team breaks a million a day.

Even now high gains are still very much possible, even without some of those players you mention. Some of those high rollers have already been replaced by newer players, allowing for comparable scores. Although a million XP per bot? I severely doubt that has yet been possible: only the top ten were ever able to consistently rake in that much XP.
I'm so meta, even this acronym...
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby _Anshin_ » Sun Oct 14, 2012 7:46 am

alldarker wrote:
_Anshin_ wrote:(...) I would honestly trade it though to be back in and around last year Dec. when Potentate / N_V / Bristleback / Icon Jade / Wrath / and the others played so much that I could walk out with a 200k loss every hour and still make a million or so XP a day per bot. Right now I'm lucky if my team breaks a million a day.

Even now high gains are still very much possible, even without some of those players you mention. Some of those high rollers have already been replaced by newer players, allowing for comparable scores. Although a million XP per bot? I severely doubt that has yet been possible: only the top ten were ever able to consistently rake in that much XP.


Darq/Anshin/Warblade/Nyteshade where consistently able to do that when they were in full play. Darq does that still daily as long as I have the time to deploy.

As for players replacing them, they are few and far between. Most of the new players and consistent players I see are around the lvl 4 - 6 are which is why I have changed my team deploys to include Encryption, Seraphim, and Backlash.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby Insidious » Sun Oct 14, 2012 9:21 am

7 of my 12 are currently chopping their way through the lv4-lv6 weeds.

I don't know if this is data that could be collected and maybe added to the XP minigame or not, but would you be able to post like little updates regarding what trends you're seeing in terms of level deployment?

Like you mentioned, you've been deploying your level 4-6 based on seeing more of those active here recently, and I know someday I will probably do the same. Right now my tactic is pretty much just my top six get first dibs on missions when I sign on, but if I knew there were a glut of new level 1s and 2s slogging their way through I'd probably switch up and activate my lower levelers first just to help offer some more interesting mission results. Just a random thought.

Your posts in the XP minigame thread have sort of become akin to a little HMW newspaper for me. Who's trending up? Who's trending down? "Ooh, he made a lot of kills this week" etc etc :P
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby _Anshin_ » Sun Oct 14, 2012 10:58 am

Well I can do a weekly capture of the high score summary but there isn't much for me to capture in terms of people playing. It won't show an exact idea of who is playing what levels, but it should give an general idea and you can look at the playable fluctuation.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby Insidious » Sun Oct 14, 2012 11:02 am

_Anshin_ wrote:Well I can do a weekly capture of the high score summary but there isn't much for me to capture in terms of people playing. It won't show an exact idea of who is playing what levels, but it should give an general idea and you can look at the playable fluctuation.



Ahhh...very true. I forget about that little list. I've seen it before, but it was some time ago. That was pretty much the info I was looking for. Thanks!
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby alldarker » Sun Oct 14, 2012 12:00 pm

Motto: "Vi Veri Veniversum Vivus Vici"
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_Anshin_ wrote:
alldarker wrote:Even now high gains are still very much possible, even without some of those players you mention. Some of those high rollers have already been replaced by newer players, allowing for comparable scores. Although a million XP per bot? I severely doubt that has yet been possible: only the top ten were ever able to consistently rake in that much XP.


Darq/Anshin/Warblade/Nyteshade where consistently able to do that when they were in full play. Darq does that still daily as long as I have the time to deploy.

As for players replacing them, they are few and far between. Most of the new players and consistent players I see are around the lvl 4 - 6 are which is why I have changed my team deploys to include Encryption, Seraphim, and Backlash.

I figured out why the team-members you name were getting 1 million XP per bot / per day: you always had the same top guys in the missions. Except for Alldarker, Rampage and Headstrong, I always throw the lowest XP team-members in the missions, circulating them and keeping them together, but also not using them after they'd overtaken their team-mates. This means my mean XP-gain for my lowest 9 guys is always the same, day-by-day, with only my top three able to consistantly make scores of over 1 million a day.
I'm so meta, even this acronym...
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby _Anshin_ » Sun Oct 14, 2012 2:37 pm

alldarker wrote:I figured out why the team-members you name were getting 1 million XP per bot / per day: you always had the same top guys in the missions. Except for Alldarker, Rampage and Headstrong, I always throw the lowest XP team-members in the missions, circulating them and keeping them together, but also not using them after they'd overtaken their team-mates. This means my mean XP-gain for my lowest 9 guys is always the same, day-by-day, with only my top three able to consistantly make scores of over 1 million a day.



Well as you have said before we tend to all have different play styles. I purposely keep Flashpoint and Shenlong in the rear to lend support to the lower Bots that start to play. But for the most part my first 4 were my play builds, my next two were my stat trackers builds. The next four after that were experiments on different types of weapons, points, and ways to help me figure out math and calculate alternatives. Once I had those figured out I could apply them to my top four. That is why if you look at my builds they differ from the bottom up but follow similar builds at the top even if they have different tactics.

If you look back in March of 2011 I wasn't even in the top 50 of the players. A year and a half and a half later I am right behind Burn himself.
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby alldarker » Mon Oct 15, 2012 12:26 am

Motto: "Vi Veri Veniversum Vivus Vici"
Weapon: Vibro-Force Gun
_Anshin_ wrote:If you look back in March of 2011 I wasn't even in the top 50 of the players. A year and a half and a half later I am right behind Burn himself.

Yup, your march through the ranks has been pretty astounding. I pretty much keep an eye on everyone's general progress and yours was the most consistently impressive. I'm still annoyed by the way Darq overtook Rampage :D
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby doomboy536 » Mon Oct 22, 2012 3:57 pm

This Decepticon had given up years ago, but I'm back in the game now :grin:
Psychout wrote:To deliberately leave your allies and friends outnumbered and out-gunned in missions for personal gain in the arena is cowardice, end of.


Quoted for truth
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby _Anshin_ » Mon Oct 22, 2012 5:55 pm

Well welcome back
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Re: Decepticons have given up the HMW: Autobots rejoice!!!

Postby Bristleback » Sat Oct 27, 2012 6:09 pm

Motto: "Success didn't spoil me, I've always been a smart arse."
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I'm still around, i just had to take care of a little side mission, you know build up some stock for "trade" purposes. Boy we really gutted that town of everyth... errm anyway to cut things short we've got lots more stock, plenty of rounds to put to good use, for the right price of course. ;)
The Autocruds won't know what the slag happen... awww scrap me another rust spot!
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