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DOTM review

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DOTM review

Postby Pot Bot » Wed Jun 15, 2011 3:26 pm

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Just found whats supposedly the first DOTM review accordig to the Kapow toys facebook page

http://www.fullmetalhero.com/content/first-dotm-game-review-945/#tb
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Re: DOTM review

Postby SlyTF1 » Wed Jun 15, 2011 3:42 pm

Motto: "Destruction is the ultimate freedom."
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They act like WFC was so freaking phenomenal. There wasn't a damn single thing special about that game. The levels where too long, but the game itself was super short, the controls where mediocre and the multiplayer sucked compared to ROTF's. I beat the entire game (Autobot AND Decepticon) in a single sitting.

I still want this game, but I won't be able to get it until my birthday. I don't even know if I'll be able to get it then either.
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First Transformers DOTM game review

Postby Dead Metal » Thu Jun 16, 2011 1:38 am

Motto: "Don't do drugs, beer's cheaper anyway!"
Yup, it looks like Game Chronicles has managed to post the very first review of the video game adaptation of Transformers Dark of the Moon.
Just click one of the images or right here to get to the review!
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Intah-wib-buls?

Blurrz wrote:10/10

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Re: DOTM review

Postby Megatron Wolf » Thu Jun 16, 2011 2:04 am

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SlyTF1 wrote:They act like WFC was so freaking phenomenal. There wasn't a damn single thing special about that game. The levels where too long, but the game itself was super short, the controls where mediocre and the multiplayer sucked compared to ROTF's. I beat the entire game (Autobot AND Decepticon) in a single sitting.

I still want this game, but I won't be able to get it until my birthday. I don't even know if I'll be able to get it then either.


I guess you and i played 2 different games cause as both a gamer & tf fan i thought WFC was an excellent game. First off its not short, if you play on easy yeah it is but on normal it took me around 13 hours to beat the game the first time. Real gamers actually look around for secrets and extras not just blow through it to advance the story quicker. And there is no such things as a level being to long, games should not last 5 hours and you shuoldnt be able to beat a level in 10-15 minutes. The online was 10 times better than ROTF, it had co-op, "hoard mode", and the ability to customize and level your online characters. Not to mention the online was actually fun and different. ROTF was like call of duty bland and uninspired. Why do i have the feeling that you think halo and CoD are the best things since the wheel was invented?
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Re: DOTM review

Postby SlyTF1 » Thu Jun 16, 2011 2:14 am

Motto: "Destruction is the ultimate freedom."
Weapon: Plasma Beam Rifle
Megatron Wolf wrote:
SlyTF1 wrote:They act like WFC was so freaking phenomenal. There wasn't a damn single thing special about that game. The levels where too long, but the game itself was super short, the controls where mediocre and the multiplayer sucked compared to ROTF's. I beat the entire game (Autobot AND Decepticon) in a single sitting.

I still want this game, but I won't be able to get it until my birthday. I don't even know if I'll be able to get it then either.


I guess you and i played 2 different games cause as both a gamer & tf fan i thought WFC was an excellent game. First off its not short, if you play on easy yeah it is but on normal it took me around 13 hours to beat the game the first time. Real gamers actually look around for secrets and extras not just blow through it to advance the story quicker. And there is no such things as a level being to long, games should not last 5 hours and you shuoldnt be able to beat a level in 10-15 minutes. The online was 10 times better than ROTF, it had co-op, "hoard mode", and the ability to customize and level your online characters. Not to mention the online was actually fun and different. ROTF was like call of duty bland and uninspired. Why do i have the feeling that you think halo and CoD are the best things since the wheel was invented?


I've never played Halo, but I've played Call of duty a few times. But, see, I likes to callz it Call of Dookie. Because that's what it is. I hate shooters. I just loved in ROTF being able to actually fly around a level as Starscream, not just try to fly through a barrage of tunnels like in WFC. I like to get the drop on enemies. Plus I don't multiplayer (period) that much anyway.

Oh, and I like games that have individual missions, not entire levels, lasting 15 minutes. I guess I'm so used to things like Mass Effect and Assassin's Creed that I couldn't handle the long level type things.
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Re: DOTM review

Postby harvester » Thu Jun 16, 2011 2:21 am

I have to agree with SlyTF1 about the air gameplay in WfC over ROTF. Personally I loved how Multiplayer played in ROTF, I don't currently have a Gold account. Is it stil easy to find 4+ player games in ROTF?
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Re: DOTM review

Postby SKYWARPED_128 » Thu Jun 16, 2011 2:37 am

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I'm a little confused here. The review at Game Chronicles says the game's story mode is surprisingly long, and yet IGN said it took only 5 hours to complete. The 12 hours it took for me to complete WFC was already short in my book, but 5?!

So who am I supposed to believe?

I'm quite particular about replayability and game length, as these PS3 games aren't exactly cheap.
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Re: DOTM review

Postby Tyrannotaur » Thu Jun 16, 2011 2:46 am

Motto: "What does not kill me makes me stronger."
Weapon: Fusion Cannon
I beat the DOTM Campaign today. Its a prequel to DOTM and kinda explains a few things that I guess will be touch upon in DOTM the movie. Overall it was fun. Had some really cool levels and combat. My only problem is that its kind of short and only has one strand of levels instead of two Faction Campaigns. Also the Symbols that you shoot make a comeback, which is cool. Though no level specific things, like finding all the Laserbeaks in the Prison level of WFC.
Oh and Mirage is called mirage and sounds a bit like Ezio from Assassin's Creed and Wheeljack is called Wheeljack not Que. So I guess they are never mentioned by name in the film or Nelson is full of it.

Online is basically the same as WFC with some differences. You level up alot faster than WFC. They renamed all the classes. But you can still customize all the characters and change the colors, same colors from WFC btw (So no Thundercracker blue for Starscream.)Theres Team Deathmatch, Deathmatch and Conquest. They removed Code of Power or w/e that other mode was. Also as far as I can tell there is only one type of grenade. Its still fun, just feels a bit limited to WFC.
Also for whatever reason Shockwave can't Transform and kinda sucks because of that.
I used my Gamestop code and got Sideswipe, but I also have Ratchet so I think he is unlocked from the story mode or something like Shockwave is.

Overall its a fun game. Though I still think WFC is a better game. Although this being a movie game and actually being fun is surprising. The only fun movie games I ever played where ROTF, and Spider-man 2. They all usually suck due to rushed development. I do recommend it if you liked WFC and ROTF. I hope we get some DLC characters soon. Maybe when the movie is out.
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Re: DOTM review

Postby SKYWARPED_128 » Thu Jun 16, 2011 3:40 am

Weapon: Null-Ray Rifle
Tyrannotaur wrote:I beat the DOTM Campaign today. Its a prequel to DOTM and kinda explains a few things that I guess will be touch upon in DOTM the movie. Overall it was fun. Had some really cool levels and combat. My only problem is that its kind of short and only has one strand of levels instead of two Faction Campaigns. Also the Symbols that you shoot make a comeback, which is cool. Though no level specific things, like finding all the Laserbeaks in the Prison level of WFC.
Oh and Mirage is called mirage and sounds a bit like Ezio from Assassin's Creed and Wheeljack is called Wheeljack not Que. So I guess they are never mentioned by name in the film or Nelson is full of it.

Online is basically the same as WFC with some differences. You level up alot faster than WFC. They renamed all the classes. But you can still customize all the characters and change the colors, same colors from WFC btw (So no Thundercracker blue for Starscream.)Theres Team Deathmatch, Deathmatch and Conquest. They removed Code of Power or w/e that other mode was. Also as far as I can tell there is only one type of grenade. Its still fun, just feels a bit limited to WFC.
Also for whatever reason Shockwave can't Transform and kinda sucks because of that.
I used my Gamestop code and got Sideswipe, but I also have Ratchet so I think he is unlocked from the story mode or something like Shockwave is.

Overall its a fun game. Though I still think WFC is a better game. Although this being a movie game and actually being fun is surprising. The only fun movie games I ever played where ROTF, and Spider-man 2. They all usually suck due to rushed development. I do recommend it if you liked WFC and ROTF. I hope we get some DLC characters soon. Maybe when the movie is out.


Honestly, if DOTM is even shorter than WFC [12 hours], I just can't put the money on the counter for a game that over in the course an afternoon.

Not much of a online/multiplayer guy, so I'm afraid I'll have to pass on this.
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Re: DOTM review

Postby MINDVVIPE » Thu Jun 16, 2011 5:00 am

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You guys are insane to think ROTF is in any way better than WFC, it seriously is such a huge difference of game quality, I can't get over it. I guess it's coz I am into shooters, the faster the better, quake 3 arena style.
DOTM sounds like it might be kind of a jib for 60 bucks... The multiplayer is always sick if its like WFC (which had tons of good flying if you used it right in multiplayer, ROTF has flying levels, but all you did was shoot down EASY kills and land on a few aircraft carriers, hardly anything that requires skill... you can literally stand on one ship and shoot them all down, then move to the next).
I'm on the fence, but whatever, I might just get it anyway coz you can't go wrong with WFC-like multiplayer gameplay (although the single player sounds meh).
Anyone care to share the roster/chassiss of each faction for multiplayer?

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