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Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack

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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby bluecatcinema » Tue Aug 21, 2012 6:31 pm

Why does Ultra Magnus have a Decepticon symbol on his shoulder?
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby PaxCybertron82 » Tue Aug 21, 2012 7:44 pm

Motto: "Courage and a Sword"
Weapon: Electromagnetic Photon Laser
Day one DLC is a crock? Yes.
4 Skins with no Content for 10 bucks? Lame.
Did I totally buy this the moment I logged on? *Sigh* YES. :BANG_HEAD:

Dang you Activision and your awesome designs!
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby OptimalRodimus » Tue Aug 21, 2012 8:31 pm

Weapon: Close Range Oxidating Pulse Cannons
ViperEye82 wrote:Day one DLC is a crock? Yes.
4 Skins with no Content for 10 bucks? Lame.
Did I totally buy this the moment I logged on? *Sigh* YES. :BANG_HEAD:

Dang you Activision and your awesome designs!


I feel the same way. Not much value in this DLC, yet I am still going to buy it...
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby PaxCybertron82 » Tue Aug 21, 2012 8:40 pm

Motto: "Courage and a Sword"
Weapon: Electromagnetic Photon Laser
OptimalRodimus wrote:
ViperEye82 wrote:Day one DLC is a crock? Yes.
4 Skins with no Content for 10 bucks? Lame.
Did I totally buy this the moment I logged on? *Sigh* YES. :BANG_HEAD:

Dang you Activision and your awesome designs!


I feel the same way. Not much value in this DLC, yet I am still going to buy it...


Well, I have to admit, they are really cool skins. I mean, Wheeljack is pretty awesome for a scout! :BOT:
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby ninjascythe79 » Tue Aug 21, 2012 9:05 pm

Weapon: Star Saber Sword
Ok so Blastoff is a scientist but Wheeljack and Perceptor are not hmmmmmm. Mabe they should call them flyers or seekers or something. This game still Rocks
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby Noideaforaname » Tue Aug 21, 2012 9:42 pm

bluecatcinema wrote:Why does Ultra Magnus have a Decepticon symbol on his shoulder?

Apparently because the only way to get him in the "right" colors is as a Decepticon.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby Sabrblade » Tue Aug 21, 2012 9:52 pm

Motto: "FOR THE EARTH!!!"
Weapon: Saber Blade
Magnus looks a little different from his WFC design, but still cool. Guess he upgraded too.

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Though, it is kinda too bad that his toy is just another Optimus remold when we have these cool designs that a toy could have been made from.


Perceptor's pretty beefy looking. And with that altmode, he's one geek you don't want to mess with. He will break you, and then blast you... for SCIENCE! :P


Loving Jackie's look! He's totally a pre-Earth version of Prime Jackie (as that's the version of Wheeljack this design most resembles).


Blast Off is... as he should be.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby MasterSoundBlaster » Tue Aug 21, 2012 11:07 pm

Motto: "You can run,you'll just die trying"
Weapon: Fusion Cannon
Wow DLC already? Oh well cause Wheeljack and Magnus look great!!

Really would have thought Perceptor and Blast-Off would have been already included...Oh well I guess.

Still waiting on Dinobot DLC now >:oP
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby YRQRM0 » Wed Aug 22, 2012 1:37 am

Hasbro to Activision: Yes. You don't even really need to change their parts, they buy two of the same thing just because they have different colors. We do it all the time. Trust us.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby noctorro » Wed Aug 22, 2012 2:57 am

I approve of this DLC

Remember, games nowadays are a huge investment. And after it's finished you either wait 2 years for a sequel or don't do anything.

Back in the pc days we got expansions. But that wasn't optional for consoles somehow.

And everytime a sequel is made people expect better graphics, newer engine. And a totally new game.

DLC is a great way to keep the game alive after it's release, and they studio can make some more money and keep making games.

Okay, announcing DLC at the day of release is a bit fast, I agree with that. Still I'm going to get all the DLC they throw at me cuz I love the Designs/Game/Transformers + I'll have to wait another year or more for a sequel to Dark Souls! :D :D :D :D :D
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby a Cobra Viper » Wed Aug 22, 2012 8:29 am

Do these characters show up in the character creation area whether you've bought them or not? I went into this section last night after playing the SP for a while and saw all of these. I didn't buy this DLC. I entered the G1 Retro Pack code for Optimus and the guns. Are these characters included in that, or do they show up without being playable? I noticed some things were locked to be bought with in game points, but I didn't pay attention to these.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby El Duque » Wed Aug 22, 2012 9:04 am

Motto: "I ain't got time to bleed!"
Weapon: Gattling Gun
Thanks to a post on the official Transformers Game facebook page by Scott Calandra we get a look at a couple of the upcoming Transformers: Fall of Cybertron DLC packs.

Available on September 11th: Dinobot Destruction Pack, which features Grimlock, Swoop, Slug, and Snarl

Available on September 25th: Massive Fury Pack, which features the Retro Pack with G1 Optimus Prime plus the Insecticons, Hound, G2 Bruticus, possibly more


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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby a Cobra Viper » Wed Aug 22, 2012 9:14 am

Awesome. Only 3 weeks for the Dinobots. This. Will. Be. Epic. Looks like we get Hound on the 25th of next month in that last pack. I wondered when with him being in the trailer for the retro pack.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby DecepticonFinishline » Wed Aug 22, 2012 9:35 am

Motto: "The sins of your father do not have to be your burden."
Weapon: Sniper Rifle
So... I went out of my way to Pre-Order FoC from Gamestop to get G1 Optimus and the bonus weapons... But now there's a DLC pack coming out containing him, and I have to buy him again if I want to get the Insecticons?

Is this correct?
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Windcharger (RTS), Dune Runner (HFTD), Beachcomber (ROTF), Brakedown (ROTF), Oil Pan (ROTF), Breacher (HFTD), Crankstart (HFTD), Sky Stalker (ROTF)

Deluxe:
Fallback (RTS), Mindstorm (RTS), Vehicon (FE), Cliffjumper (FE), Ratchet (B.H.), Dreadwing (B.H.), Arcee (B.H.), Knock Out (B.H.), Shadow Strike Bumblebee (B.H.), Prowl (B.H.)

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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby Stumpybot » Wed Aug 22, 2012 9:41 am

Motto: "If you dont say what you mean, you can never mean what you say"
Weapon: Fusion Cannon
yup, they pretty much flipped off everybody that preordered the game for the incentive.

they couldve waited a few months. Poor show

on the plus side, now i dont feel so bad picking it up friday with no incentives since i'll buy them in few weeks when i really hit multiplayer
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby Iron Prime » Wed Aug 22, 2012 9:58 am

Weapon: Energo-Sword
Too bad about the pre-order incentives, thankfully I'm not that interested in the Insecticons. But the Dinobots WILL be mine! YES! (I wonder why no Sludge though? Too big?)

Snarl was my first TF and is still one of my favorites because of it. VERY excited to get to play him in the game, even as "just" a multiplayer skin...
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby Lord Onixprime » Wed Aug 22, 2012 10:11 am

Guys, it is an industry standard that preorder bonuses get released about a month or 2 after launch. The incentive is you get the stuff first, not that you are the only ones that ever gets it at all.

Iron Prime wrote:Too bad about the pre-order incentives, thankfully I'm not that interested in the Insecticons. But the Dinobots WILL be mine! YES! (I wonder why no Sludge though? Too big?)

Snarl was my first TF and is still one of my favorites because of it. VERY excited to get to play him in the game, even as "just" a multiplayer skin...


There are only 4 multiplayer classes. Also, playing through the game will make you understand.

DecepticonFinishline wrote:So... I went out of my way to Pre-Order FoC from Gamestop to get G1 Optimus and the bonus weapons... But now there's a DLC pack coming out containing him, and I have to buy him again if I want to get the Insecticons?

Is this correct?


If that is how you want to see it. The better way to look at it is that the preorder bonuses are free with the purchase of the Insecticons and Hound. If you have the preorder bonuses already, you aren't really getting them again, you are just getting the other stuff.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby a Cobra Viper » Wed Aug 22, 2012 10:16 am

DecepticonFinishline wrote:So... I went out of my way to Pre-Order FoC from Gamestop to get G1 Optimus and the bonus weapons... But now there's a DLC pack coming out containing him, and I have to buy him again if I want to get the Insecticons?

Is this correct?


A lot of companies do that. It's not new. Crummy, but not new. The first game had 3 retailer exclusive multiplayer skins, too. People were paying upwards of $60, according to completed auctions on eBay, for each one. About a month later they were included in a character/map pack with those 3, 2 or 3 more characters, and 4 maps for only $10. I thought it was awesome they released the other characters. I don't mind that the one I already had was included as it was a tough choice between Jazz and Shockwave. I feel bad for the chumps on eBay that paid those ridiculous prices, but if you can't wait then you can't wait.

I'm sure glad I get a chance to get the G2 Bruticus along with 3 insecticons and Hound. You still get 4 unique characters just like you do with the Dinobots DLC. Most likely, they'll be the same price, too.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby DecepticonFinishline » Wed Aug 22, 2012 10:24 am

Motto: "The sins of your father do not have to be your burden."
Weapon: Sniper Rifle
I figured it would be made available later, I just assumed it would be available G2 Bruticus and no one else. Which would not have been a loss for me.

Also, Sharpshot = Hound?

I mean, I'm glad to be getting Hound, but why is he being called Sharpshot?

In any case, I was using the Slingshock weapon today, and so I'm glad to have that already. That's one thing I'm sure of.
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Scout:
Windcharger (RTS), Dune Runner (HFTD), Beachcomber (ROTF), Brakedown (ROTF), Oil Pan (ROTF), Breacher (HFTD), Crankstart (HFTD), Sky Stalker (ROTF)

Deluxe:
Fallback (RTS), Mindstorm (RTS), Vehicon (FE), Cliffjumper (FE), Ratchet (B.H.), Dreadwing (B.H.), Arcee (B.H.), Knock Out (B.H.), Shadow Strike Bumblebee (B.H.), Prowl (B.H.)

Voyager:
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby Down_Shift » Wed Aug 22, 2012 10:24 am

Motto: "Everyone has a bad hobby or a bad habit and I'd rather have a bad hobby over a bad habit."
Weapon: Rust Ray Gun
I don't know why people are upset that its out one the first day, or that the G1 retro pack is available WITH the insecticons. It was a pre-order bonus, not an exclusive. It just so happens that this pre-order bonus was exclusive to EB/Gamestop just like G2 Bruticus was an Amazon exclusive.

My only gripe are the Magnus & Blastoff colors and that you can't play as sludge in the DLC.

I would gladly pay for more G1 skins!
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby gothsaurus » Wed Aug 22, 2012 10:29 am

Same here. Why no love for Sludge!? I'd gladly pay for him to complete the dinobot set. I hope they have more skins and maps coming down the road, and plan on completing the Dinobot set.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby starwarrior1227 » Wed Aug 22, 2012 10:49 am

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DAMN IT!!! THREE DLC PACKS!!!!
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby MarkNL » Wed Aug 22, 2012 10:59 am

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Weapon: Sub-Machine Gun
I'm... gonna... faint... because of this EPICNESSS!
One shall stand, one shall fall!
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby craggy » Wed Aug 22, 2012 11:00 am

DecepticonFinishline wrote:
Also, Sharpshot = Hound?

I mean, I'm glad to be getting Hound, but why is he being called Sharpshot?

nopes. IIRC, Sharpshot is Shrapnel's new name.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!

Postby Blurrz » Wed Aug 22, 2012 11:03 am

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Weapon: Sniper Rifle
Thwre's an awful lot of customization now that I don't really feel the need for more skins.
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