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Favorite Megaman game

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Re: Favorite Megaman game

Postby Praxus Prime » Wed Aug 04, 2010 11:24 am

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Yeah, I know it's not part of the Zero series, but I guess I was just thinking of it that way when I posted it because I was kinda hyped up. Hahaha, but like I said, Legends is really good, but I've heard it's worse on N64. Try the ps1 version, and 2 is better than 1.
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Re: Favorite Megaman game

Postby JelZe GoldRabbit » Wed Aug 04, 2010 11:43 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Shadowman wrote:And for that Mega Man movie, I thought you were talking about that fan-made trailer thing. I did not realize you were talking about a freaking feature length (Still fan-made) movie.


Actually, there's a Japanese OVA of Mega Man. Look for Rockman: Hoshi Ni Negai Wo or Mega Man: Upon a Star. Made by Capcom if I may add and only 3 episodes long.

Each series has its strengths, but I did spot a trend on who makes the game. Mega Man games by Capcom proper (the original and X series) focus on the action aspect, with minor overall story development. The ones by Inti Creates (Zero and ZX) have heavy stories that develop as you progress further into the games. What would you guys prefer?

Speaking of which, I wonder if they'll make a game series that'll bridge the gap between the X and Zero series, and what game they'll use as a starting point: X5 or X8 (or maybe even Command Mission).
Top 5 Priorities:

1) BW Neo X-7 Elphaorpha
2) BW II VS-18 Powerhug vs. Autocrusher
3) Universe 2003 Night Slash Cheetor
4) RiD Landfill (regular, not the yellow)
5) BW Convobat (red) & Megalligator (purple)

Also looking for any clear Arms Microns, like Shadow (Gora & R.A.), Hellflame and Shining (O.P. and R.A.).

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Re: Favorite Megaman game

Postby Shadowman » Wed Aug 04, 2010 5:30 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
JelZe GoldRabbit wrote:Speaking of which, I wonder if they'll make a game series that'll bridge the gap between the X and Zero series, and what game they'll use as a starting point: X5 or X8 (or maybe even Command Mission).


Well, the Elf Wars happened AFTER Command Mission, so I guess they'd use that.
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Re: Favorite Megaman game

Postby Praxus Prime » Wed Aug 04, 2010 8:18 pm

Motto: "Guitars aren't just good for playing music; they can also be used to beat people's brains out!"
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Shadowman wrote:
JelZe GoldRabbit wrote:Speaking of which, I wonder if they'll make a game series that'll bridge the gap between the X and Zero series, and what game they'll use as a starting point: X5 or X8 (or maybe even Command Mission).


Well, the Elf Wars happened AFTER Command Mission, so I guess they'd use that.


I'm not sure about how Command Mission ends, but isn't it Zero going into a hibernation chamber? (I know it's not much of a spoiler for anyone, but still...)
I'd also like to see a bridge between the classic series and the X games.
AND Legends and ZX.
Shoot, I'd like to see a bridge between ALL of 'em, as well as in Zelda too.
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Re: Favorite Megaman game

Postby Shadowman » Wed Aug 04, 2010 9:55 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Praxus Prime wrote:
Shadowman wrote:
JelZe GoldRabbit wrote:Speaking of which, I wonder if they'll make a game series that'll bridge the gap between the X and Zero series, and what game they'll use as a starting point: X5 or X8 (or maybe even Command Mission).


Well, the Elf Wars happened AFTER Command Mission, so I guess they'd use that.


I'm not sure about how Command Mission ends, but isn't it Zero going into a hibernation chamber? (I know it's not much of a spoiler for anyone, but still...)


Nope. I never beat it either, but as far as I know, life just goes on as usual. Zero didn't seal himself until AFTER the Elf Wars, anyway, and that occurred after Command Mission.

Praxus Prime wrote:I'd also like to see a bridge between the classic series and the X games.
AND Legends and ZX.


I always held the belief that Dr. Wily learned about X and planned to out-do Dr. Light, but as soon as he activated Zero, Zero went berserk, killed Wily, then the rest of the cast died sealing him away. This led Dr. Light to seal X with a diagnostics program to prevent this from happening.

Then it turns out that was wrong and Wily just sealed Zero away because Zero was even more of a disobedient jerk than Bass.

Also, I remember reading somewhere that X had been built some time between Mega Man 8 and 9.

Praxus Prime wrote:Shoot, I'd like to see a bridge between ALL of 'em, as well as in Zelda too.


Zelda is tricky. The crafty player CAN weave parallels between the games, but it's still debatable. Miyamoto has also been reluctant to connect the games, apparently wanting to keep the player more focused on the task at hand (This damned water temple!) and less on trying to connect the dots. The only official connections we have are that Ocarina of Time comes first chronologically, Majora's Mask is immediately after that, and that Twilight Princess is a century or so after that.

Mega Man is easier, we know what takes place and when, we just don't know the specifics on most of what happened between.
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Re: Favorite Megaman game

Postby JelZe GoldRabbit » Thu Aug 05, 2010 11:03 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Well, you wanna be precise with the events, so here's the timeline, as desrcibed by Mega Man Zero: Official Complete Works. May contain spoilers:

- Zero goes into stasis
- Mother Elf, which was used to defeat the Sigma Virus, is cursed, turning her into Dark Elf
- Weil instigates the Elf Wars, with Dark Elf and Omega, who uses Zero's original body.
- Zero is reawakened, in a new body and together with X end the Elf Wars
- Zero goes into stasis once more in the Forgotten Labratory
- X founds Neo Arcadia
- X disappears (presumably when he uses his body to seal away half of Dark Elf)
- Ciel creates Copy-X
- Neo Arcadia faces a critical energy shortage, and the oppression of Reploids begins (I like to think this is where Copy-X goes "Maverick")

As for Zelda, there are two official overall timelines as confirmed by Eiji Aonuma, starting from OoT:

- Adult Timeline, which leads into Wind Waker, Phantom Hourglass and Spirit Tracks
- Child Timeline, which leads into Majora's Mask and Twilight Princess.

The Adult Timeline is simply the main timeline continued, only with Link disappearing from Hyrule. This is referenced in the introduction of The Wind Waker. The Child Timeline is the one that split off, with Link warning about Ganondorf and his plans, which leads to Ganondorf's (botched) execution by the Sages in Twilight Princess.
Top 5 Priorities:

1) BW Neo X-7 Elphaorpha
2) BW II VS-18 Powerhug vs. Autocrusher
3) Universe 2003 Night Slash Cheetor
4) RiD Landfill (regular, not the yellow)
5) BW Convobat (red) & Megalligator (purple)

Also looking for any clear Arms Microns, like Shadow (Gora & R.A.), Hellflame and Shining (O.P. and R.A.).

Preparing to move to the US!

- JelZe GoldRabbit =:3
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Re: Favorite Megaman game

Postby Shadowman » Thu Aug 05, 2010 12:25 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
JelZe GoldRabbit wrote:Well, you wanna be precise with the events, so here's the timeline, as desrcibed by Mega Man Zero: Official Complete Works. May contain spoilers:

- Zero goes into stasis
- Mother Elf, which was used to defeat the Sigma Virus, is cursed, turning her into Dark Elf
- Weil instigates the Elf Wars, with Dark Elf and Omega, who uses Zero's original body.
- Zero is reawakened, in a new body and together with X end the Elf Wars
- Zero goes into stasis once more in the Forgotten Labratory
- X founds Neo Arcadia
- X disappears (presumably when he uses his body to seal away half of Dark Elf)
- Ciel creates Copy-X
- Neo Arcadia faces a critical energy shortage, and the oppression of Reploids begins (I like to think this is where Copy-X goes "Maverick")


because there was no Maverick Virus, which forces change, Copy X was simply rampant, (Different series, in know, but it's still applicable) which is a more natural change. The bosses in Zero 1, 2 and 4 were all just following orders, and the bosses in Zero 3 were being controlled by Weil's use of the Dark Elf.

EDIT: Ugh, I edited this once, then I edited it again because it occurred to me "Maverick" is technically the same as "Rampant." Reploids could become Maverick anyway, the virus just sped up the process. I really need to read more before I post.
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: Favorite Megaman game

Postby Praxus Prime » Sun Aug 08, 2010 5:15 pm

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Well, I beat the Starforce series last night, so what're everyone else's thoughts on the trilogy? I personally like them, more-so than battle network.
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Re: Favorite Megaman game

Postby Duke of Luns » Fri Aug 20, 2010 6:58 am

I got the Zero Collection for the DS a couple weeks ago, and is it just me or...

Are these games BRUTAL? Seriously, they are hard to the core. I beat the first one, and working on the second, which is both easier(unlimited continues, Sub-tanks that don't require Elf Sacrafices), and harder at the same time(level design, boss patterns, rank matters).

For the record, I don't use Elves, and I do not use the Easy Scenario.

Other than that, fun fun games. :D
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Re: Favorite Megaman game

Postby JelZe GoldRabbit » Fri Aug 20, 2010 8:10 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Duke of Luns wrote:I got the Zero Collection for the DS a couple weeks ago, and is it just me or...

Are these games BRUTAL? Seriously, they are hard to the core. I beat the first one, and working on the second, which is both easier(unlimited continues, Sub-tanks that don't require Elf Sacrafices), and harder at the same time(level design, boss patterns, rank matters).

For the record, I don't use Elves, and I do not use the Easy Scenario.

Other than that, fun fun games. :D


You're like me then. One tip: instead of weapon weaknesses, the bosses in Zero have elemental weaknesses: Fire, Lightning or Ice. It's a game of Rock Paper Scissors basically:

Fire beats Ice
Ice beat Lightning
Lightning beats Ice

Oddly, Anubis Necromances III and V, and Maha Ganesharif don't follow that rule. Anubis is weak against Fire in Zero 1 and Ice in Zero 3, and Maha is weak against Lightning.

I really enjoyed the Zero series for its storylines, and hope the ZX series would continue already!
Top 5 Priorities:

1) BW Neo X-7 Elphaorpha
2) BW II VS-18 Powerhug vs. Autocrusher
3) Universe 2003 Night Slash Cheetor
4) RiD Landfill (regular, not the yellow)
5) BW Convobat (red) & Megalligator (purple)

Also looking for any clear Arms Microns, like Shadow (Gora & R.A.), Hellflame and Shining (O.P. and R.A.).

Preparing to move to the US!

- JelZe GoldRabbit =:3
User avatar
JelZe GoldRabbit
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