BeastProwl wrote:Did you, of all people, just forget Metal Gear? :O
It's not so much that I forgot Metal gear, it's that I intentionally excluded Metal Gear. Not enough tracks in the game get me totally pumped like the ones in my list.
BeastProwl wrote:Did you, of all people, just forget Metal Gear? :O
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:Its needless to say that, nowadays, your video game needs to have an amazing soundtrack to go along with it. Some soundtracks are so memorable and so well thought out, that they leave long lasting impressions.
Among my personal favorites are Dragon Roost Island and any song from zelda to be honest, Metal Gear Saga, and of course the Skyrim Theme, but there are many others (Like all the other MG songs, Saga's just my favorite) and from much older games that I enjoy a great deal, like Donkey Kong Country 2's Bramble Blast.
When all is said and done though, I cant pick an ideal favorite from any game. What is your favorite (Or list of favorites) song or songs, and from what games, and why?
Try to keep it spoiler free.
BeastProwl wrote:I dont play Final Fantasy. It's not that I wouldnt like it, more that I cant catch up to it at this point.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:It just wouldnt feel right. Besides, even if they dont happen in order, you would probably have to play the others to understand certain parts, right?
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:That sounds so Naruto that it hurts.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Wigglez wrote:I got a new one. I don't know why it took me this long to realize this but, the opera song from Hitman
SKYWARPED_128 wrote:Wigglez wrote:I got a new one. I don't know why it took me this long to realize this but, the opera song from Hitman
You mean the one that plays in the main menu in Blood Money? Or the one that plays when 47 is about to make a kill?
Wigglez wrote:SKYWARPED_128 wrote:Wigglez wrote:I got a new one. I don't know why it took me this long to realize this but, the opera song from Hitman
You mean the one that plays in the main menu in Blood Money? Or the one that plays when 47 is about to make a kill?
Main Menu. It's like iconic for the game now. I'll be mad if they don't put it in Absolution.
SKYWARPED_128 wrote:I'm already plenty pissed that they fired David Bateson from voicing 47 in Absolution.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
BeastProwl wrote:
I dont play Final Fantasy. It's not that I wouldnt like it, more that I cant catch up to it at this point. It didnt pull me in when I was younger like it did alot of other kids.
SKYWARPED_128 wrote:BeastProwl wrote:
I dont play Final Fantasy. It's not that I wouldnt like it, more that I cant catch up to it at this point. It didnt pull me in when I was younger like it did alot of other kids.
With the exception of FF X-2 and FF-XIII-2, and the various side-story games like Crisis Core and Dirge of Cerberus, every "main" Final Fantasy is a standalone game set in vastly different universe, requiring no knowledge of the previous game to play.
Shadowman wrote:BeastProwl wrote:I dont play Final Fantasy. It's not that I wouldnt like it, more that I cant catch up to it at this point.
You don't need to play catch up like you would Metal Gear, since each game is self-contained, there's no proper starting point or ending point. You can really just start with whatever game people suggest at you the most, which is probably going to be 6 or 7.
Shadowman wrote:BeastProwl wrote:It just wouldnt feel right. Besides, even if they dont happen in order, you would probably have to play the others to understand certain parts, right?
Nope! When I say self-contained, I mean self-contained. Unlike Elder Scrolls, the lore and fundamental rules of the universe are reset with each new game. Any references to past games are little more than in-jokes and running gags, and your experience won't be diminished for it.
SKYWARPED_128 wrote:Of course, all that might be changing with Squeenix desperate for cash, and trying to milk FF XIII for all it's worth.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Beat you to the punch on the last page.
Shadowman wrote:SKYWARPED_128 wrote:Of course, all that might be changing with Squeenix desperate for cash, and trying to milk FF XIII for all it's worth.
XIII is being kept in its own universe with its own number, there's no indication they're going to start continuing the story from one game in an unrelated main series game. Although they have admitted XIV might include crossovers, there's nothing to suggest that this will become the norm.
Especially since XIII hasn't exactly proved to be popular, XIII-2 even less so.
SKYWARPED_128 wrote:I thought they were planning several different games based on a single universe, named Fabula Nova Crystallis.
SKYWARPED_128 wrote:The first of them is FF XIII. In fact, it wasn't even supposed to have a number, initially.
At least, that's what it says here. http://en.wikipedia.org/wiki/Fabula_Nova_Crystallis_Final_Fantasy
SKYWARPED_128 wrote:Oh, and despite everything going against the possibility of yet another FF XIII sequel, Squeenix seems adamant at making you like the FF XIII universe. I give you...Lightning Returns: Final Fantasy XIII.
Check it out here. http://en.wikipedia.org/wiki/Lightning_Returns:_Final_Fantasy_XIII
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:The thing about Fabula Nova Crystallis is that the only recurring number is XIII, and two of the games (Type-0 and Versus XIII) are totally unrelated to the Lightning Trilogy outside of certain terms. It's a lot like the Compilation of Final Fantasy VII, although everything in the Compilation was directly and neatly tied together, so it's more along the lines of the Ivalice Alliance. (Tactics, Tactics Advance, Tactics A2, XII, and Revenant Wings, and only the last two have any real connection)
Short version: This is far from the first time they've done this.
Shadowman wrote:Uh...it doesn't say that there. It says the number XIII was removed from the name of the collection, after Agito XIII was renamed to Type-0.
Shadowman wrote:What, exactly, was going against the possibility? Square had the means and the motive to make it happen, and XIII-2 ended in a massive cliffhanger, it was pretty obvious it was going to happen. Despite bitching and moaning about it all, people still buy Final Fantasy no matter what.
SKYWARPED_128 wrote:I only just realized FF XII was tied to the earlier FF's. My first FF was VII, so the whole Ivalice thing was "before my time" so to speak.
SKYWARPED_128 wrote:Wha? But why does it still have a number at release?
SKYWARPED_128 wrote:I might be wrong on this, but Japanese companies mostly base the success or failure of a product on domestic sales alone.
SKYWARPED_128 wrote:Also from Sankaku; an article stated that Squeenix is planning to outsource its "big" game making to other companies, stating that it was "too much work." By "big", I take it to mean disc-based games, as opposed to downloadable, mobile phone, or PSP games.
http://www.sankakucomplex.com/2012/06/29/square-enix-we-wont-make-any-more-big-games-ourselves/
BeastProwl wrote:Because Music, right?
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:Except Tactics came out after VII.
Shadowman wrote:...it doesn't. Versus XIII and XIII itself do, but Fabula Nova Crystallis dropped the number from it's name after Agito XIII was renamed Type-0. I literally just explained all this to you.
Shadowman wrote:SKYWARPED_128 wrote:I might be wrong on this, but Japanese companies mostly base the success or failure of a product on domestic sales alone.
No More Heroes got a sequel because, despite selling like crap in Japan, it sold great in the US.
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