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First Week Sales Data on War For Cybertron

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Re: First Week Sales Data on War For Cybertron

Postby Blurrz » Fri Jul 02, 2010 11:39 pm

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First-Aid wrote:I hate to say it, but this goes to prove that G1-based games and toys are not going to sell well at all. Those who play games (for the majority) are too young to remember G1. They MIGHT know Beast Wars, but they are mainly raised on the movieverse. There have been a ton of new figs at my local TRU, and guess what the pegwarmers are? WFC Prime and Bumblebee. Tons of em left. They aren't selling. The WFC line will die with Soundwave and Megatron I think...we won't see anything beyond that. This is sad news indeed as I have thoroughly enjoyed the WFC game. I was truly hoping for a sequel, but I doubt that is going to happen. Let's face it: the Transformers we knew as kids are officially dead, market-wise.


Wut? I don't think any of the gamers even give a **** about Generation One, Beast Wars or whatever. It's all about Transformers, and as long as Optimus Prime, Bumblebee, Megatron, and the select popular characters are there, then people will buy the game.

If War For Cybertron does not sell well, a Generation One-esque game is not the problem.

And WFC Prime and Bumblebee not selling well? Please, that's your TRU and you don't know if they're not selling well everyone else in the world. You need to hold your horses and not judge something that's a week old.
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Re: First Week Sales Data on War For Cybertron

Postby Neurie » Fri Jul 02, 2010 11:58 pm

North Sunrider wrote:I have no idea if those numbers are healthy or not. :-? The Euro sales seem rather disappointing to me, tbh.


Well there's a reason for the uk figures being low as the game was poorly supported by Activision, on release day it took me a trip to over 10 different locations to find a place that had a copy.

You see they only sent put stock to cover preorders, no game shops were given any stock for your Joe public to buy. In fact I was told by a manager to just go order it from play or amazon as activation were not sending them any stock at all. Neither Game, Gamestation, Tesco, Sainsburys, Asda, Comet, Currys, Morrisons or dixons had no stock, the o ly place I could get a copy was Smyths.

It's getting better gmc is starting to get stock as is Gamestation, hell it's the no1 game in hmvs games section for ps3.

We also don't have any walk through guides, the book exodus isn't released, there's no toys through the normal shops, the fame was not advertised or even put on the coming soon lists for games stores
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Re: First Week Sales Data on War For Cybertron

Postby Airhawk » Sat Jul 03, 2010 4:10 am

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Yeah gotta agree that the marketing for the game was crap over here. On release day my local Asda recieved 1 copy of the game for both PS3 and 360, and nowhere else in town has had it in stock at all yet.

However I wouldn't say it not selling 1 million copies in a week is "end of the world the game has failed" scenario, especially considering how crap both Hasbro and Activisions marketing has been for this game.
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Re: First Week Sales Data on War For Cybertron

Postby Mindmaster » Sat Jul 03, 2010 5:18 am

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...Is 100,00 copies in one week good? Very soon, however, it's gonna be 100,001! :lol: :lol:
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Re: First Week Sales Data on War For Cybertron

Postby g2grimmy64 » Sat Jul 03, 2010 6:44 am

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1. I agree that it's a bit early to tell whether the game's sales indicate success or failure. It's barely a week and-a-half old, give it more time.

2. Even if the sales are bad at this point, it's going to have more to do with the piss poor marketing job the powers-that-be did for the game, rather than it being G1; can anyone honestly tell me that they've seen any advertising for the game other than Gamestop's preorder-to-get-Shockwave spot? Non-Transfans had little-to-zero knowledge of this game prior to it's release, let alone whether the game is any good or not. The problem, if there is one, is that the game doesn't have enough of a reputation built up for every average Joe and his grandma to want to drop $60 a pop for it yet.

3. I can understand figuring in the PC version's sales in, however miniscule they may be compared to the console sales, but seeing as how the wii and DS versions are just spin-offs of the main game that was constantly checked and tweaked by the studio staff, which I would think is what most of us here are concerned about, I don't see the relevance of their sales to the PS3/Xbox/PC versions
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Re: First Week Sales Data on War For Cybertron

Postby Shadowman » Sat Jul 03, 2010 7:58 am

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Ultra Markus wrote:second there may be data for ds and wii but this post didn't put that in its first posting
to make us think at first that is all there is


And that's Microsoft and Sony's fault how? Blurzz made the post, not Bill Gates.

Ultra Markus wrote:third show me were i said anything bad about the wii


You didn't. I never said you did. You said you wanted to know more about Cybertron Adventures, (The Wii version of WfC) and I told you what I had heard from other sources.

Roadbuster wrote:I wonder... did Activision or Hasbro actually do a decent advertisement campaign on TV? I haven't seen any commercials.


Nope. I only saw that Shockwave GameStop ad a couple of times. The game has gotten zero promotion otherwise.

It's Psychonauts all over again. A fantastic game seriously hurt by lack advertising.
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Re: First Week Sales Data on War For Cybertron

Postby Vicalliose » Sat Jul 03, 2010 9:47 am

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Well I guess I'm kinda happy that it's selling well. Kinda.
Although the only reason I own it is because it's currently the only popular transformers game. And because my brother wanted it.

Otherwise, I don't like it that much.

Why?

Well I'll just name a few reasons.

It has a non-existent plot, terrible voice acting (at least for the Decepticons, and Starscream's voice makes me cringe), none of the weapons are that interesting, the shotguns are underpowered, a lack of character customization in multi (really I expected the heads to at least be interchangeable), a lack of support for melee combat, a lack of vote kick powers, when the host drops out of a game they drop you too rather than replacing them, Jazz is voiced by a generic, and overall this game brings nothing new or interesting to the table. Heck I'm kinda disappointed that they couldn't leave the cover system in along with the transformations.

And ultimatly, it's just an Unreal Tournament game that happens to contain Transformers. And I didn't even like Unreal to begin with.

I look at it kinda how I look at the new movies.
Take away the Transformers, and it's just another dumb Micheal Bay movie.

Well, I'm done venting. Time to go play some more WFC... :KREMZEEK:
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Re: First Week Sales Data on War For Cybertron

Postby Shadowman » Sat Jul 03, 2010 11:31 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Vicalliose wrote:Well I guess I'm kinda happy that it's selling well. Kinda.


I just explained that it's not selling well. 100,000 is a very low number in video games sales, Daikatana, one of the worst games ever, sold twice as much as WfC has so far.

Vicalliose wrote:It has a non-existent plot


No it doesn't. I mean, it does if you skip all of the cutscenes. It actually does have a plot, one that happens to be significantly better than 99% of G1, actually.

Vicalliose wrote:terrible voice acting (at least for the Decepticons, and Starscream's voice makes me cringe)


Really? I really liked Megatron's, Skywarp's, Thundercracker's, and Breakaway's voice acting. Starscream was also really good. You ever hear his G1 voice? Nails on a chalkboard.

Vicalliose wrote:the shotguns are underpowered


No they aren't. The EMP shotgun and Scattergun are both more than capable of taking down anything that moves, as long as you use them right. I've slaughtered many an opponent by getting up close and personal with the EMP shotgun. (Which is how you're supposed to use a shotgun)

Vicalliose wrote:a lack of support for melee combat


Define lack of support. Do you mean it's bull that it only takes two or three melee attacks to kill anyone? Because I agree with that.

Vicalliose wrote:Jazz is voiced by a generic


This is actually a misunderstanding. Everyone in multiplayer has generic voices, because they're supposed to be generic characters. You can hear their real voices in Escalation mode.
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Re: First Week Sales Data on War For Cybertron

Postby Ultra Markus » Sat Jul 03, 2010 2:35 pm

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Shadowman wrote:
Ultra Markus wrote:second there may be data for ds and wii but this post didn't put that in its first posting
to make us think at first that is all there is


And that's Microsoft and Sony's fault how? Blurzz made the post, not Bill Gates.

Ultra Markus wrote:third show me were i said anything bad about the wii


You didn't. I never said you did. You said you wanted to know more about Cybertron Adventures, (The Wii version of WfC) and I told you what I had heard from other sour
then why did you the wii was bad? its the same game

forget Sony there not as bad

think about it how many times has microsoft been in court for the whole anitrust lawsuite http://en.wikipedia.org/wiki/United_States_v._Microsoft
they want to monopolize the gaming market
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Re: First Week Sales Data on War For Cybertron

Postby Shadowman » Sat Jul 03, 2010 3:00 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Ultra Markus wrote:then why did you the wii was bad? its the same game


No, it isn't. It doesn't even have the same title. It's a rail shooter, you don't even have full control of your character. You shoot up a bunch of enemies, the game then moves you to the next area where you do another shooting gallery. It's the same game like Duck Hunt is the same game as Unreal Tournament.

Ultra Markus wrote:they want to monopolize the gaming market


Yes, that's why they're putting radios in our teeth and fluoride in our water.
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Re: First Week Sales Data on War For Cybertron

Postby Vicalliose » Sat Jul 03, 2010 4:33 pm

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Shadowman wrote:I just explained that it's not selling well. 100,000 is a very low number in video games sales, Daikatana, one of the worst games ever, sold twice as much as WfC has so far.


Check the link, read the comments. It's doing just fine for it's first week.

Shadowman wrote:
Vicalliose wrote:It has a non-existent plot


No it doesn't. I mean, it does if you skip all of the cutscenes. It actually does have a plot,


That was a figure of speech. Allow me to rephrase myself. *ahem* It lacks plot.
No character development, period.

Shadowman wrote:Really? I really liked Megatron's, Skywarp's, Thundercracker's, and Breakaway's voice acting. Starscream was also really good. You ever hear his G1 voice? Nails on a chalkboard.


Perhaps if you watch more television than I do then you can learn to tolerate it.

But Starscream's voice sounded good to you?
I liked his voice from Armada better than this, even the stupid voice in the Armada game.
This guy sounds like he was pulled right off of 4kids' Pokemon.

Oh and I did hear Starscream's voice from G1. In fact it seems that you were making the assumption that I hadn't seen G1. Sorry to surprise you, but despite my age, I grew up with it.

Shadowman wrote:
Vicalliose wrote:the shotguns are underpowered


No they aren't. The EMP shotgun and Scattergun are both more than capable of taking down anything that moves, as long as you use them right. I've slaughtered many an opponent by getting up close and personal with the EMP shotgun. (Which is how you're supposed to use a shotgun)


Are you talking about Escalation or Deathmatch?
Well either way, I don't think I've ever seen a player who actually wanted to use the shotgun.
As for my own experience with it, well I hit a guy in the back with a cloaked melee attack and then shot him three or four times with the shotgun without killing him so... I don't intend to use it again.

And no he didn't have a shield on. Say that I just suck all you want (I'm more of a casual player, so yeah I do). I'm fine with the Null Ray.

Shadowman wrote:
Vicalliose wrote:a lack of support for melee combat


Define lack of support. Do you mean it's bull that it only takes two or three melee attacks to kill anyone? Because I agree with that.


Only two or thr-!? How many shooters have you played? Usually it's "one and done"!
N-not the point. What I meant is that it's very restrictive. As in, it's only used for a lame quick swing, rather than actual useful combat.

Shadowman wrote:
Vicalliose wrote:Jazz is voiced by a generic


This is actually a misunderstanding. Everyone in multiplayer has generic voices, because they're supposed to be generic characters. You can hear their real voices in Escalation mode.


And? I was talking about Escalation. So unless all he does is mutter all the time, I haven't heard him.
Bottom line, he does not sound like Jazz.

Shadowman wrote:It actually does have a plot, one that happens to be significantly better than 99% of G1, actually.


Oh yeah, good work kicking an animal while it's down, one that has been down for years.

Please. Stop using a show that was made in the eighties, strictly to sell toys, as a defense for the plot of anything released within this millennium. I'm sick of it.

Why can't you people try something like Beast Wars or the comics?

Oh wait you can't, because nothing has ever had a weak enough plot for you to make a good enough case.

Transformers is not the utter trash people seem to think it is. It's been done better.
Last edited by Vicalliose on Sat Jul 03, 2010 10:58 pm, edited 1 time in total.
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Re: First Week Sales Data on War For Cybertron

Postby Shadowblade_DW » Sat Jul 03, 2010 6:51 pm

I think the numbers are great given the situation. Alot of entities have been burned before on TF titles (Developers, publishers, Hasbro and gamers). People have taken a wait and see attitude. The numbers may not be that good because, here comes a shocker, they did not produce a number of copies that could support sales that high.
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Re: First Week Sales Data on War For Cybertron

Postby RogueDeathangel » Sun Jul 04, 2010 11:48 am

In my city of Glasgow, Scotland (Largest city in Scotland, second or third largest in the UK) it was EXTREMELY hard to find this game.

Of the 7 dedicated Game/Gamestation stores in the city centre NONE of them had copies on the day after release.
This wasn't due to high sales, but rather it was because each store only got between 5 and 10 copies of the game, which for some of them didn't even cover their pre-orders.

HMV had a lot in stock, but everywhere else was a nightmare.
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Re: First Week Sales Data on War For Cybertron

Postby HAWK727 » Sat Jul 17, 2010 8:38 am

Thanks for the info everyone. If anyone finds the PC sales data, please post it.

I would love to see this game go to 1m units sold at least.

I am working on putting a tournament together at all the West Coast Art Institute locations where you can win tickets to Blizzcon.
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Re: First Week Sales Data on War For Cybertron

Postby RCannon » Sat Jul 17, 2010 1:13 pm

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Any PC Sales data yet? I know i went to my nearest best buy to pick this title up after beating the single player mode from a RELOADED version i had downloaded and they were sold out. YES. IF YOU MAKE A GOOD GAME AND LET ME PLAY IT FOR FREE. I WILL BUY IT FOR REPLAY/MULTIPLAY. So i say "Wow (that means people are actually paying for this game--i think to myself) Does the best buy in Pasadena have any in stock?" he pulls up his computer screen to check inventory which i can clearly read cuzz i worked retail in my lower 20s and saw that Best Buy Monrovia only received ONE copy opening week and 0 the following two weeks for the PC. Pasadena had 6 copies shipped opening week and 2 per week there after (according to the computer screen.)

But pasadena is like 20 mins away and its rush hour and my car hasn't had its AC recharged since it went out last summers end... So I opt to go to Gamestop which is down the street... Nope-- they never even got a copy shipped to their store. I see Walmart accross the street. (I've never actually shopped in a walmart but my sister who lived in GA growing up always talked about walmart like it was the worlds biggest Mall) They must have it a little voice in my mind screams out. So i walk on over there... Nope.. 0 copies... No SKU for it in their system means they dont even plan to start ordering even upon request.

So i go to Pasadena... 35 minutes later of rush hour and swamp ass(it was 97 outside that day)... What do i see? 9 copies for sale... (its week 3, thursday:since release...) 6 initially shipped and 2 per week = 10 copies max can be on the shelf. I bought the second copy. Second copy sold, from what i could tell was a 20 miles radius of stores saying "go to best buy pasadena"
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Re: First Week Sales Data on War For Cybertron

Postby RogueDeathangel » Sat Jul 17, 2010 7:06 pm

RCannon wrote: So i go to Pasadena... 35 minutes later of rush hour and swamp ass(it was 97 outside that day)... What do i see? 9 copies for sale... (its week 3, thursday:since release...) 6 initially shipped and 2 per week = 10 copies max can be on the shelf. I bought the second copy. Second copy sold, from what i could tell was a 20 miles radius of stores saying "go to best buy pasadena"



Distribution seems to have been a REAL problem with this game.
As you cans see from my previous post some shops in my area didn't get enough to fulfil their pre-orders.
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