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by MGrotusque » Fri Nov 23, 2012 9:00 pm
Good question. The logic escapes me as well.
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by Breakdown 2099 » Fri Nov 23, 2012 10:22 pm
I've been thinking the same thing since 1986. Who knows? Maybe it was an assembly thing, maybe it's there so Galvatron can rip it off and beat him up with it?
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by fenrir72 » Fri Nov 23, 2012 11:26 pm
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Always wondered about that too.
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by Jelze Bunnycat » Sat Nov 24, 2012 8:00 am
- Motto: "The only good is knowledge, and the only evil is ignorance."
His arms detach?
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by Cyberpath » Sun Nov 25, 2012 5:57 pm
A mystery then.
JelZe: they do, and it's somewhat annoying. His alt. mode is pretty awesome though; I took him out of the drawer and put him on top of the satellite receiver.
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by Breakdown 2099 » Sun Nov 25, 2012 9:28 pm
I've had a look around and despite them being mentioned on his instructions, nobody seems to know. I want to know damn it!
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by Cyberpath » Mon Nov 26, 2012 5:38 am
It serves no purpose really. I came to the conclusion that it was probably a design oversight.
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by zappatton2 » Mon Nov 26, 2012 5:53 am
I HAVE G1 Cyclonus, and I had no idea his arms detatch! Guess I'll have to post this in the "things you had no idea of" thread.
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by Cyberpath » Mon Nov 26, 2012 3:39 pm
A little more obvious with my Cyclonus because they kept falling off before I stuck some paper in there.
But speaking of "things I had no idea of" -- I never had this toy as a kid, a friend gave him to me years ago when he was "spring cleaning." And I always thought that he lost his fists (like 1984 'formers) it's only fairly recently that I noticed he has "built in" fists.
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by SentinelA » Tue Nov 27, 2012 5:17 pm
Cyberpath wrote:A little more obvious with my Cyclonus because they kept falling off before I stuck some paper in there.
But speaking of "things I had no idea of" -- I never had this toy as a kid, a friend gave him to me years ago when he was "spring cleaning." And I always thought that he lost his fists (like 1984 'formers) it's only fairly recently that I noticed he has "built in" fists.
That's okay, it took me years to figure out that Kup had feet that could be pulled down. And I just learned recently that Swoop's arms extend.
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by zappatton2 » Wed Nov 28, 2012 6:10 am
I pulled out my Cyclonus last night just to see if I could take the arms off, but mine don't seem to be detatchable. I say seem, because I wasn't going to force it, I was just curious. I have a feeling if I did get them off, he'd develop the same problem of them falling off all the time.
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by Optimus Eeyore » Wed Nov 28, 2012 6:50 pm
- Weapon: Saber Blade
I thought it was just the Targetmaster version.
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