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G1 Cyclonus

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G1 Cyclonus

Postby Cyberpath » Fri Nov 23, 2012 8:45 pm

Hi, is there a point to his detachable arms?
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Re: G1 Cyclonus

Postby MGrotusque » Fri Nov 23, 2012 9:00 pm

Good question. The logic escapes me as well.
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Re: G1 Cyclonus

Postby Breakdown 2099 » Fri Nov 23, 2012 10:22 pm

Motto: "Bragging is the right of all awesome beings!"
Weapon: Sawed-Off C02 Shotgun
I've been thinking the same thing since 1986. Who knows? Maybe it was an assembly thing, maybe it's there so Galvatron can rip it off and beat him up with it?
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Re: G1 Cyclonus

Postby fenrir72 » Fri Nov 23, 2012 11:26 pm

Motto: "Power to the strong and the right!"
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Always wondered about that too.
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Re: G1 Cyclonus

Postby JelZe GoldRabbit » Sat Nov 24, 2012 8:00 am

Motto: "The only good is knowledge, and the only evil is ignorance."
His arms detach? :shock:
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Re: G1 Cyclonus

Postby Cyberpath » Sun Nov 25, 2012 5:57 pm

A mystery then.

JelZe: they do, and it's somewhat annoying. His alt. mode is pretty awesome though; I took him out of the drawer and put him on top of the satellite receiver.
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Re: G1 Cyclonus

Postby Breakdown 2099 » Sun Nov 25, 2012 9:28 pm

Motto: "Bragging is the right of all awesome beings!"
Weapon: Sawed-Off C02 Shotgun
I've had a look around and despite them being mentioned on his instructions, nobody seems to know. I want to know damn it! :lol:
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Re: G1 Cyclonus

Postby Cyberpath » Mon Nov 26, 2012 5:38 am

It serves no purpose really. I came to the conclusion that it was probably a design oversight.
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Re: G1 Cyclonus

Postby zappatton2 » Mon Nov 26, 2012 5:53 am

I HAVE G1 Cyclonus, and I had no idea his arms detatch! Guess I'll have to post this in the "things you had no idea of" thread.
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Re: G1 Cyclonus

Postby Cyberpath » Mon Nov 26, 2012 3:39 pm

A little more obvious with my Cyclonus because they kept falling off before I stuck some paper in there.

But speaking of "things I had no idea of" -- I never had this toy as a kid, a friend gave him to me years ago when he was "spring cleaning." And I always thought that he lost his fists (like 1984 'formers) it's only fairly recently that I noticed he has "built in" fists.
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Re: G1 Cyclonus

Postby SentinelA » Tue Nov 27, 2012 5:17 pm

Cyberpath wrote:A little more obvious with my Cyclonus because they kept falling off before I stuck some paper in there.

But speaking of "things I had no idea of" -- I never had this toy as a kid, a friend gave him to me years ago when he was "spring cleaning." And I always thought that he lost his fists (like 1984 'formers) it's only fairly recently that I noticed he has "built in" fists.


That's okay, it took me years to figure out that Kup had feet that could be pulled down. And I just learned recently that Swoop's arms extend.
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Re: G1 Cyclonus

Postby zappatton2 » Wed Nov 28, 2012 6:10 am

I pulled out my Cyclonus last night just to see if I could take the arms off, but mine don't seem to be detatchable. I say seem, because I wasn't going to force it, I was just curious. I have a feeling if I did get them off, he'd develop the same problem of them falling off all the time.
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Re: G1 Cyclonus

Postby Optimus Eeyore » Wed Nov 28, 2012 6:50 pm

Weapon: Saber Blade
I thought it was just the Targetmaster version.
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