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Game Progress Thread

This is the forum to discuss all of those video games you love playing or that are coming out. From Transformers video games to Fighting games to Sports games ... whatever makes you a happy Seibertronian. Just keep it the topics and conversations game and console related.

Re: Game Progress Thread

Postby Wigglez » Wed Sep 12, 2012 3:18 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
Shadowman wrote:Also, new DLC drops tomorrow. "You gonna buy it?" Don't have to, I got a Legendary Account.

Isn't that the same DLC where we're now getting utility belts?
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Re: Game Progress Thread

Postby Shadowman » Wed Sep 12, 2012 4:03 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:
Shadowman wrote:Also, new DLC drops tomorrow. "You gonna buy it?" Don't have to, I got a Legendary Account.

Isn't that the same DLC where we're now getting utility belts?


Yes, yes it is. The day of having to choose between consumables and trinkets is coming to a close.

DC Universe Online:
Did the Brainiac Sub-Construct Raid, surprisingly easy, until after we beat the Avatar of Technology, we had to fight goddamn Brainiac. My two responses were "No one told me HE'D be here!" and "At least we're not fighting Darkseid."

We won, too, and it was a victory so amazing, Calculator and Oracle teamed up just to make it more amazing.

EDIT: Darkseid isn't in the game. I'm not sure why. I suppose it's because he'd end up stealing the spotlight from Brainiac.
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Re: Game Progress Thread

Postby Wigglez » Wed Sep 12, 2012 6:27 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
Shadowman wrote:EDIT: Darkseid isn't in the game. I'm not sure why. I suppose it's because he'd end up stealing the spotlight from Brainiac.

You just gave an idea for a fantasy battle.

Infamous
I startred playing this again. I'm trying to get the platinum trophy. But I didn't play it long for now. I had to mow the lawn but I'm as far as getting the supplies from ontop of the statue.
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Re: Game Progress Thread

Postby The Happy Locust » Wed Sep 12, 2012 8:05 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Dragon Age Origins: Awakenings
Went back and managed to take out the Spectral Dragon. It had a pretty big weakness. When weakened, it would turn into a defenseless ball of energy surrounded by energy wisps. If the wisps reached the ball, they would heal the dragon. The secret was to destroy most of the wisps but stun others, which keeps the dragon stuck in ball mode. Got great mage gear and a dragon bone which can be carved into a new sword.
Returned to my base to find a peasant protest ready to turn violent. Managed to dissuade the peasants peacefully, but it was all a distraction as a group of nobles and assassins tried to take me out. They didn't last long.
On a lighter note, Oghren's estranged wife barged in, angry that he left her and their baby to join my team again. After some awkward eavesdropping, she stormed off and Oghren's now trying to find the right thing to do. Rather than help him out, I let him get drunk and gave him a rocking horse to play with. :grin:
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Re: Game Progress Thread

Postby Jelze Bunnycat » Thu Sep 13, 2012 8:22 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Mega Man II (GB)
Either I was extremely lucky, or the game is easier compared to the rest of the series. Needle Man, Magnet Man, Top Man and Hard Man all went down without any major hickups.
And Quint is just laughable, I kid you not. all his jackhammer does is throw rocks that block your shots, that's it. Aside from jumping towards you, Quint doesn't attack you at all. Just sad... Wily Station is up next, and should be easy peasy.

It's a good I'm not Perfect running this (yet), the RNG decided to have a wacky moment and give me 5(!) 1-ups. That's a record for any game.
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Re: Game Progress Thread

Postby Wigglez » Thu Sep 13, 2012 8:09 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
The Legend of Dragoon.
I beat the ghost ship and got to Prison Island after the whole accident with Rose and Dart. I regrouped with the gang and defeated Lenus and the sea dragon.
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Re: Game Progress Thread

Postby Jelze Bunnycat » Fri Sep 14, 2012 8:21 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Mega Man II (GB)
... and it's done. The final part of the game is just laughable: Wily Station is too easy (tho I have to give credit for the unusual graphics) and the Wily Machine... Think Mega Man 9 but extremely downsized. Poor Wily, he must have been so cramped in that tiny thing. :lol:

And still no luck on finding Mega Man V. O well.
The resident Rewind... well, half of one :lol:

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Looking for:
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- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1 (plus repro Victorion hands and feet?)
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Re: Game Progress Thread

Postby Wigglez » Fri Sep 14, 2012 1:30 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
The Legend of Dragoon.
I'm on disk 3. I beat that wolf that was hurting people and made it to Deningrad. I spoke with the Bishop and looked through the library. The divine dragon woke up and I went through the Winglies forest, spoke with their ancestor and now am in the winglies' ruins about to get the dragon block staff. Oh! I also got the golden dragon spirit right before I got to disk 3. I don't know how I almost forgot about that but good thing I didn't.
Last edited by Wigglez on Fri Sep 14, 2012 2:20 pm, edited 1 time in total.
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Re: Game Progress Thread

Postby Shadowman » Fri Sep 14, 2012 1:41 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
DC Universe Online:
So, the fourth DLC, Hand of Fate (I am so far the only person I know to make an MST3K joke) is out for Legendaries, and it taught me a few things:

1. Those 60 new missions they're advertising? Yeah, those are only available if you have a Combat Rating of at least 70.

2. Utility belts are cool, you can equip multiple consumables or trinkets or toys or what have you. All it did is teach me that I don't have that many trinkets.

3. I have an extremely creepy obsession with my main. To be fair, she is a major sexbomb.
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Re: Game Progress Thread

Postby BeastProwl » Fri Sep 14, 2012 1:43 pm

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
JelZe GoldRabbit wrote:And still no luck on finding Mega Man V. O well.

$19.99 on eBay for just the cartridge. Dont know how trustworthy it is, but its something.
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Re: Game Progress Thread

Postby Wigglez » Fri Sep 14, 2012 2:29 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
The only thing that I don't like about DCUO on PS3 is that PC users get to pay for a lifetime subscription. The most we get is a year and then we go back to not getting DLC for free.
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Re: Game Progress Thread

Postby Jelze Bunnycat » Fri Sep 14, 2012 4:30 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
BeastProwl wrote:
JelZe GoldRabbit wrote:And still no luck on finding Mega Man V. O well.

$19.99 on eBay for just the cartridge. Dont know how trustworthy it is, but its something.


Wrong one. I need the Game Boy one, which is a whole lot rarer. I've seen them for $80 for only the cartridge. >:oP

Thanks anyway tho :)
The resident Rewind... well, half of one :lol:

- Jelze Bunnycat =:3

Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him :()
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1 (plus repro Victorion hands and feet?)
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Re: Game Progress Thread

Postby Shadowman » Fri Sep 14, 2012 4:56 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:The only thing that I don't like about DCUO on PS3 is that PC users get to pay for a lifetime subscription. The most we get is a year and then we go back to not getting DLC for free.


Uh, there is no Lifetime option for PC users. Unless you mean Autorenew, but they should have that for PS3.

Black Mesa:
It's happening it's happening IT'S FINALLY HAPPENING!! EEEEEEEEEEEEEEEEEEEE.

Up to Blast Chamber, in particular the part with the really huge fan.
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"Falling is really just flying downward and out of control."
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Re: Game Progress Thread

Postby Wigglez » Fri Sep 14, 2012 6:31 pm

Motto: "*cough*"
Weapon: Dual Bladed Sword
I thought there was. Oh well.

The Legend of Dragoon.
Well, I got the dragon block staff. And I even went back to kill that sub-Virage. And then I got to thinking, I could be WAY more powerful right now. So I decided to restart the game. I know, lame. But I decided to not run from half of the random fights that happen and to work on my addition attacks to raise my Dragoon level. And I got so far, but I decided that this is the right thing to do.
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Re: Game Progress Thread

Postby Shadowman » Fri Sep 14, 2012 6:51 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Wigglez wrote:I thought there was. Oh well.


I know for a fact Star Trek Online has that, a one-time payment for lifetime subscriber access, but DCUO doesn't.
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: Game Progress Thread

Postby The Happy Locust » Fri Sep 14, 2012 7:54 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
RAGE
GAME.OVER!
So... Rage... um... I feel somewhat let down. The game is technically well done and I did enjoy a lot of it, but by the end I felt somewhat empty. The pacing wasn't very good, so I somehow found 17 hours worth to be seeming a lot shorter. The final mission was a complete let down. No Uber-mutant boss battle (despite an NPC making comments about something 60 feet tall), no evil authority leader monologuing. As it stands, I still don't know what the Authority's command structure is.
Decent game, but really needed a better plot to make use of its well done game engine. Moving on to F3AR next
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Re: Game Progress Thread

Postby Shadowman » Fri Sep 14, 2012 11:04 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The reason I haven't played Rage is because I already own all the Fallout games. And that's literally what Rage is, just replace a nuclear exchange with a meteor, and remove the 1950s charm, and all you have left is Rage.

Black Mesa:
Up to On A Rail. I just realized I haven't talked about how amazing this is yet, so I will.

They didn't just take the base game and add a shiny new coat of paint to it, they added to it, stuff that actually really works. Isaac Kleiner and Eli Vance both appear early on, referred to by name (Well, calling each other Eli and Izzy) and with unique models, tying it in to HL2 better. The original music is gone, due to licensing, but the new music is fantastic, and really captures the feel. (No crazy techno-beat when you put on the HEV for the first time, oddly enough) A lot of areas have been redesigned, but everything still fits together, and it looks more like an oversized science facility then, you know, a bunch of video game levels.

tl;dr version: It may have taken eight years, but it was more than worth the wait. They took Half-Life, gave it a face lift, a tummy tuck, a hair and make-up job, then, for good measure, they injected it with an extra bit of soul. A remake that's actually superior to the original, if you can believe that.
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Re: Game Progress Thread

Postby The Happy Locust » Sun Sep 16, 2012 1:34 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
I'd like to disagree with you on the Fo3 comparison, but the Ark/Vault and Authority/enclave comparisons do validate your argument to some extent. It's not the same game as much as the same setting though since Rage is a shooter whereas Fallout tends more towards RPG elements.

FEAR 3
Cleared the first level by escaping a prison facility with the help of my dead brother. Things blew up, I fell down a sewer and wound up in a slum in a nearby town. Shot my way out and commandeered a helicopter, which I abruptly crashed. Point man needs some pilot training review courses.
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Re: Game Progress Thread

Postby Shadowman » Sun Sep 16, 2012 2:13 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
The Happy Locust wrote:I'd like to disagree with you on the Fo3 comparison, but the Ark/Vault and Authority/enclave comparisons do validate your argument to some extent. It's not the same game as much as the same setting though since Rage is a shooter whereas Fallout tends more towards RPG elements.


I've heard Rage compared to a bunch of different games. The story is repackaged Fallout, and TVtropes almost constantly compares it to that and Borderlands, near the end admitting that game is pretty much Borderlands, Fallout, and Bioshock all fused together.

The Happy Locust wrote:FEAR 3
Cleared the first level by escaping a prison facility with the help of my dead brother. Things blew up, I fell down a sewer and wound up in a slum in a nearby town. Shot my way out and commandeered a helicopter, which I abruptly crashed. Point man needs some pilot training review courses.


That game makes me amazingly unhappy. Never mind the radical and unnecessary change in gameplay, it's that they build up story elements and never actually do anything with them. "Alma is pregnant, the baby is the Antichrist, the end times are near." Despite Alma's pregnancy being referenced frequently, and the biggest "Oh Crap" moment in the last game, and the focus of the marketing, the Third Prototype doesn't factor into the game at all. Oh, and never mind that Alma dies in the most anticlimactic way possible, the final boss is the manifestation of Harlan Wade, because apparently Alma still scared of a guy she effortlessly killed in the first game. Literally the whole game is a big slap in the face to Alma and the last two games.
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Re: Game Progress Thread

Postby Jelze Bunnycat » Sun Sep 16, 2012 3:53 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Mega Man Xtreme 2: Soul Eraser (GBC)
I just have to finish this game on Xtreme Mode before I can do any projects with it. Besides, I've had this game for 10 years or so and still haven't completed it. :oops:

With all 8 Mavericks selectable and being able to switch freely between X and Zero it's still no cakewalk. I managed beat these so far:

  • Neon Tiger (from X3)
  • Launch Octopus (from X1)
  • Volt Catfish (from X3)
  • Flame Mammoth (from X1)
  • Wire Sponge (from X2)

5 down, 3 to go: Blast Hornet, Overdrive Ostrich and Tunnel Rhino. And let me tell you: Sub Tanks are my friends.
The resident Rewind... well, half of one :lol:

- Jelze Bunnycat =:3

Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him :()
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1 (plus repro Victorion hands and feet?)
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Re: Game Progress Thread

Postby The Happy Locust » Tue Sep 18, 2012 8:41 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Xenoblade Chronicles
I keep forgetting where I was when I last posted, but here goes. From the swamp region, climbed up and worked my way through the Bionis to end up on its back. Found a large forest there and rescued and unconscious girl. The main character left to get Ether crystals to save her, but was attacked by an enemy that could read his mind, thus negating his ability to see the future and plan accordingly. A stranger showed up, used my weapon with surprising skill, and taught me how to get past this enemy, only to disappear before I could introduce him to my teammates.
Returned to my team with the crystals and saved the girl. In thanks, she led us to the Nopon village (a giant hollow tree). The Nopon leader asked us for a favor and lent us their best warrior, a bouncing giggling Kirby-lookalike with big ears. This Nopon (Riki) joined us.
Took my new friends to battle against an even bigger mind-reading enemy called a Telethia. It was a suitably epic battle, but my team still defeated the creature. We returned heroically to the Nopon village and Riki was honored, then they made up an excuse to kick him out again. I'm stuck with him.
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Re: Game Progress Thread

Postby BeastProwl » Wed Sep 19, 2012 8:38 am

Motto: "Gravity Hurts"
Weapon: Razor Tipped Wing Swords
Skyrim
Finished the Alduin's Wall quest. Never thought id'e align myself with the Dragons, but if they are willing to question his rule in favor of greater power, like my own, then why not?

Catching what'shisface was a fun little step to the final fight.

Fighting my way to sovengard wasnt easy either, can you pack any more deathlords into one place?

Sovengard was amazing. Everything about it.
So, we killed alduin. Hopefully for good. I'm by no means done with the game, but wow, was the main story short.

Well, put into context, it was short.
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Re: Game Progress Thread

Postby Shadowman » Wed Sep 19, 2012 9:12 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
BeastProwl wrote:Skyrim
Finished the Alduin's Wall quest. Never thought id'e align myself with the Dragons, but if they are willing to question his rule in favor of greater power, like my own, then why not?

Catching what'shisface was a fun little step to the final fight.


Odahviing. And you can summon him now to fight for you. He's invincible, he cannot damage friendly NPCs, and he won't leave the battlefield until all enemies are dead. The only downside is that his Shout has a five minute long cooldown. (Meaning if you summon him, you should plan on not being able to Shout for the rest of the fight) And also he can only be summoned outdoors.

BeastProwl wrote:Sovengard was amazing. Everything about it.


By Azura yes it was. I made a save there the first time I got there, just so I could load that up in case I need to prove to people of just how freaking pretty Skyrim is.
Sidekick= Saiya_Maximal
Steam Nickname: Big Chief Devil Hawk Fireball
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: Game Progress Thread

Postby Jelze Bunnycat » Fri Sep 21, 2012 2:52 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
Mega Man Xtreme 2: Soul Eraser (GBC)

That's all 8 Mavericks down. And Sub Tanks are still my best friends :lol: Now I have the Berkana and Gareth stages to tackle. Pfff, Sigma couldn't be behind this...
The resident Rewind... well, half of one :lol:

- Jelze Bunnycat =:3

Looking for:
- TR Furos (Hardhead's head) and Crashbash (lost him :()
- PotP Punch head
- TR Galvatron right arm (the gun one)
- CW Brake-Neck/UW Wildrider, CW Offroad
- TR Twinferno & Grotusque
- Greenlight, Lancer and PotP Elita-1 (plus repro Victorion hands and feet?)
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Re: Game Progress Thread

Postby The Happy Locust » Fri Sep 21, 2012 7:27 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
Weapon: Black Magic
Dragon Age Origins: Awakening
Cleared out the Dwarven ruins with Sigrun at my side. Took out a darkspawn wizard, a giant Flaming golem, and a broodmother.
Cleared out the of my quests. Returned the Golem shell ingredients to Wade to get a good armor, found another merchant for the keep, and unlocked an avvar crypt in my basement. Returned to the Dwarven ruins with my rogue to unlock the locked treasures I missed earlier. Finally, ran Sigrun's personal mission (had to get a patch as a glitch prevents this mission from showing normally past a certain point). Wanted to help Oghren with his family problems, but another glitch in the save-game import means it's extremely hard to get him to the required approval level.

Finally hit endgame. Set out for Amaranthine only to find it already overrun. I decided the city was not yet lost and have chosen to clear out the city for the few survivors even as another army nears my home base. I've spent enough time fortifying the base so I'm sure it will be alright.
Next up on Pimp My Jeager.
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LocustManX2: New Episodes now showing!
Famous Characters, Locustized! now taking requests.

Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
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