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Generations Battletrap custom WIP

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Generations Battletrap custom WIP

Postby Thadicon » Mon Apr 20, 2015 6:45 pm

Motto: "Theatricality and Deception, Powerful agents to the unintiated"
Weapon: Rapid-Fire Plasma Pulse Cannon
Hey Guys

I am in the middle of designing a some parts to make a Custom Duocon Battletrap that isn't a triple changer like the recent update by Fun Pub. But an actual two vehicle forming one robot figure like the other customs that have been posted before.

I am just not sure about whether I should just continue to stick with the helicopter alt mode or go to a Terminator style flying HK like Generations Sandstorm is?

I have found some pretty good references I think I just need to make an executive decision about what alt mode to go with.

Any help would be great?
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Re: Generations Battletrap custom WIP

Postby Thadicon » Mon Apr 20, 2015 10:29 pm

Motto: "Theatricality and Deception, Powerful agents to the unintiated"
Weapon: Rapid-Fire Plasma Pulse Cannon
I am thinking of using something similar to these pictures but don't know which one.

Help pls :D
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a160t-hummingbird-autonomous-unmanned-helicopter.jpg
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Re: Generations Battletrap custom WIP

Postby Flashwave » Sun Apr 26, 2015 9:42 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
Were it me, I just don't feel the second one as a flying vehicle like I do a helicopter.
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Re: Generations Battletrap custom WIP

Postby Thadicon » Mon Apr 27, 2015 10:15 pm

Motto: "Theatricality and Deception, Powerful agents to the unintiated"
Weapon: Rapid-Fire Plasma Pulse Cannon
Thanks for the input Flashwave.

Yeah I had a bit of a think over the weekend and I am sort of leaning towards more of a tilt rotor or a Duct fan kind of aircraft probably more the duct fan though. Kind of like these ones
ee-ph2.jpg
Tilt rotor
ee-ph2.jpg (31.1 KiB) Viewed 21005 times


ITUVTOLUAVConcept.png
Duct fan
ITUVTOLUAVConcept.png (139.61 KiB) Viewed 21005 times


Either that or something like this but without the guns and missiles
1382687797_vertolet-pyatogo-pokoleniya.jpg
Helicopter
1382687797_vertolet-pyatogo-pokoleniya.jpg (30.08 KiB) Viewed 21005 times



This picture by Blitz-Wing is where I am drawing my inspiration from. But with the pick up truck figure I am going to be using I wont be able to have the front of the vehicle be his feet in robot mode.
Reference Battletrap.jpg
Battletrap by Blitz-Wing
Reference Battletrap.jpg (107.49 KiB) Viewed 21005 times



I have already designed the missile pods and a laser designator that is based on the one in the first Killzone game. They are ready to be 3D printed I just have to do the aerial vehicle and some other miscellaneous parts.
Battletrap Transformer project Missile pod.PNG
Missile Pod


Battletrap Transformer project Laser designator Rifle.PNG
Laser Designator


At the moment I am just waiting to get the pickup truck figure in hand to start the measurements for the rest of the parts and the helicopter.

Let me know what you think.
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Re: Generations Battletrap custom WIP

Postby Flashwave » Mon Apr 27, 2015 10:22 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
Thadicon wrote:Thanks for the input Flashwave.

Yeah I had a bit of a think over the weekend and I am sort of leaning towards more of a tilt rotor or a Duct fan kind of aircraft probably more the duct fan though. Kind of like these ones
ee-ph2.jpg


ITUVTOLUAVConcept.png


Either that or something like this but without the guns and missiles
1382687797_vertolet-pyatogo-pokoleniya.jpg



This picture by Blitz-Wing is where I am drawing my inspiration from. But with the pick up truck figure I am going to be using I wont be able to have the front of the vehicle be his feet in robot mode.
Reference Battletrap.jpg



I have already designed the missile pods and a laser designator that is based on the one in the first Killzone game. They are ready to be 3D printed I just have to do the aerial vehicle and some other miscellaneous parts.
Battletrap Transformer project Missile pod.PNG


Battletrap Transformer project Laser designator Rifle.PNG


At the moment I am just waiting to get the pickup truck figure in hand to start the measurements for the rest of the parts and the helicopter.

Let me know what you think.


Well, I think at this point it might be more prudent to attack this from the other side: What do you need the air mold to do to achieve a full robot figure, and work backwards from that. In Blitz-Wing's photo, it looks like the helicopter is more "vest" than body. Are the arms a part of the Helicopter, or are those included in the truck figure? From the artwork, it looks more like a drone ship of some kind, transforming much the way the Helicopter Minicon does in the recent Centuritron figure. But if you need Battletrap's arms stashed in there, a more full size Helicopter such as the Comanche or a Bell where the arms can fold under 270* into the body would be better suited to the size.
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Re: Generations Battletrap custom WIP

Postby Thadicon » Tue Apr 28, 2015 2:59 am

Motto: "Theatricality and Deception, Powerful agents to the unintiated"
Weapon: Rapid-Fire Plasma Pulse Cannon
I Honestly think it is going to be a partsformer. I am mostly going for the vest look like in the picture.

The figure is going to have all the normal appendages so the arms will be part of the pickup truck and the head is most likely going to be part of the helicopter/drone. And when it is transformed into the helicopter mode the laser designator pistol will attach to the chin of it.

The description the Blitz-Wing put down for the reference was that its more of a power armour and a drone.
I think that is what I like about it the most.

I think I am going to go with the Duct fan drone just as more modern representation of the helicopter and as the full figure is already there in the pickup truck then the drone will just be armour and weapons but still make it the full figure which is what I'm after.
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Re: Generations Battletrap custom WIP

Postby Moosey » Tue Apr 28, 2015 9:12 am

Motto: "Join the church of Alpha Bravo today!"
Weapon: Reciprocating Laser Cannon
I don't know much about customizing, but I'd suggest finding a voyager or leader size figure, and then figuring out how to cut it in half into 2 separate vehicle modes. You'd have to find a figure in which the legs and arms are autonomous but then attach in the end of the transformation. (Like gens Roadbuster might be a good guy, for sake of example). Sounds a bit easier than figuring out how to jam 2 separate robots together.
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Re: Generations Battletrap custom WIP

Postby Thadicon » Tue Apr 28, 2015 4:40 pm

Motto: "Theatricality and Deception, Powerful agents to the unintiated"
Weapon: Rapid-Fire Plasma Pulse Cannon
Moosey wrote:I don't know much about customizing, but I'd suggest finding a voyager or leader size figure, and then figuring out how to cut it in half into 2 separate vehicle modes. You'd have to find a figure in which the legs and arms are autonomous but then attach in the end of the transformation. (Like gens Roadbuster might be a good guy, for sake of example). Sounds a bit easier than figuring out how to jam 2 separate robots together.


I was actually going to 3D print the helicopter drone, missile pods and the gun designator. And design the helicopter to attach to the pickup truck figure that splits in the middle.
I think a voyager or Leader class would be to big for me. I am just going for a deluxe size robot.

I have a pickup truck figure in mind already and I'm just waiting for it to arrive in the mail. Then I can measure up how big the helicopter drone will be and start designing it up.
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Re: Generations Battletrap custom WIP

Postby Thadicon » Thu Aug 20, 2015 10:02 pm

Motto: "Theatricality and Deception, Powerful agents to the unintiated"
Weapon: Rapid-Fire Plasma Pulse Cannon
So after a few months of designing and what not. I just got my parts today just got to do a clean up and a paint job.

Here are some pictures of the parts (The figure will be painted up more and will have a different head which I picked up from Shapeways.

Once everything's cleaned up abit more I will put some more pictures up with all the parts attached


20150821_154245.jpg
With the missile pods and a pistol


20150821_154310.jpg
With the missile pods and a pistol 2


20150821_154409.jpg
Drone parts
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Re: Generations Battletrap custom WIP

Postby Thadicon » Sun Aug 23, 2015 12:00 am

Motto: "Theatricality and Deception, Powerful agents to the unintiated"
Weapon: Rapid-Fire Plasma Pulse Cannon
Here are some pictures of the parts fitted up in both modes just gotta get prepped for sanding and painting. The new head should be here this week sometime.

Any thought and comments are appreciated.

Thanks dudes and dudettes

2015-08-23 13.54.05.jpg
Front


2015-08-23 13.54.43.jpg
Side


2015-08-23 13.55.17.jpg
Back


2015-08-23 13.58.25.jpg
Alt modes


2015-08-23 13.59.48.jpg
Alt modes 2


2015-08-23 13.56.04.jpg
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Re: Generations Battletrap custom WIP

Postby Hellscream9999 » Sun Aug 23, 2015 12:32 am

Motto: "Never forgive, never forget."
Weapon: Black Magic
I like where it is going, and, not to be harsh or anything, but all that stuff makes it seem a little clunky; Does the engine/tail section attach to the vehicle mode at all? Maybe post a pic of (both?) intended vehicle modes and robot mode to better illustrate what it intends to do; but it looks pretty nice ;)^
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Re: Generations Battletrap custom WIP

Postby Thadicon » Sun Aug 23, 2015 3:00 am

Motto: "Theatricality and Deception, Powerful agents to the unintiated"
Weapon: Rapid-Fire Plasma Pulse Cannon
Hellscream9999 wrote:I like where it is going, and, not to be harsh or anything, but all that stuff makes it seem a little clunky; Does the engine/tail section attach to the vehicle mode at all? Maybe post a pic of (both?) intended vehicle modes and robot mode to better illustrate what it intends to do; but it looks pretty nice ;)^


Thanks dude. Yeah when I was fitting everything together I started thinking it was starting to get bulky but I actually quite like all the bulk. The tail section connects to the robot mode by a 5mm peg on the roof of the Off-road mold. I was going to put a 5mm hole in the top of the fuselage of the drone for some helicopter blades so it can be either be a heli or a HK type drone.
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