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Half-Life 2 Ep. 3 + Portal 3 = ???

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Half-Life 2 Ep. 3 + Portal 3 = ???

Postby #Sideways# » Wed Jan 25, 2012 3:36 pm

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Alright. So I am certain that all of you who have played the Half life games and/or Portal games have been wondering: "Will there be a new game?"

Lets begin with Half-Life:

Half-Life was a HUGE SUCCESS for Valve as it's first game, it was amazing back in the day and still keeps that reputation as being extremely popular and has hours and hours of non-stop crowbar-whacking action. They had several spin-offs and upgrades for the original in the later years. Valve then released it's widely popular counterpart, "Half-Life 2" six years later.

This game was wildly popular with the amazing physics and brand new mood and storyline to the Half-Life series. Valve said that they would release games in "Episodic Manner" to get the story out there quicker and easier. They then released Half-Life 2: Episode one and Episode two a year later, which makes no sense because Half-Life 2 was already done, but Half-Life 3: Episode one would sound better and be less confusing.

But back on the topic of Half-Life 2: Episode one and two.

Just before the release of Half-Life Ep. 2, Valve said that Half-Life Episode 3 was coming for release Christmas 2007. As you can promptly see, it wasn't released and the fact that Valve have been rather shut up about this matter is irritating to say the least. But then again, wouldn't you if this was going to be a huge blockbuster? Even 343 in the Halo 4 universe is being discrete as possible.

Even the community is trying to get it's hopes up again by trolling itself with false rumors and fake sites with the Lambodia and Aperture Science symbol combined into one and sporting the logos of all companies responsible for Half-Life 2 etc.. If you ask me, everything Half-Life looks rather bleak.


I know, it is astonishing, there are people out there who hate Portal. Why? Well, it is a Valve game that was released after both episodes of Half-Life 2 and the fandom for Half-Life is really ticked off that Valve hasn't considered them, their oldest fandom by far, and made Half-Life Ep. 3 a priority over other games.

I agree to an extent. I believe that Half-Life Ep. 3 a priority, however, I do not see making a big stink about a game as great as Portal. If you want your thirst for Half-Life quenched just a little, you'll love the references between Portal and Half-Life by several nods to Portal's counterpart in the game.

So Portal and Portal 2 was released after HL2e2, and it is a HUGE SUCCESS by my standards and I'm pretty sure it is hard for Valve to overstate their satisfaction. But as I hear at the end of Portal 2, it is really hard to make a third game off the ending, for it ties up a lot of loose ends.

But in Portal 2, we see a life ring with one word that means a great deal to Half-Life players: Borealis.

The Borealis is an Aperture Science icebreaker that was somehow teleported to the Arctic in a last ditch effort to trump over Black Mesa, Aperture's long time rivals.

This plays a huge role in the Half-Life universe and for it to be mentioned in Portal 2 isn't just a nod, I think.

Here is what my theory is:

There will not be a Portal 3. I know, I am shocked I am even saying that, but what I believe is that there will be a Half-Life 3 instead. Instead? What is this I don't even.

How would Valve pull this off? Combining the two games!

Gordon and Alyx find out that the one thing that Aperture wanted to sell quickly is the one thing that Portal players do not want to hear: GlaDOS. Or at least a version of her.

In the Lab Rat comic, we see that it took a time for GlaDOS to gas the Enrichment Center, as she was using the Morality Core for her own purposes. This would give Scientists enough time to make more GlaDOS and possibly ship them. One such shipment would be one on the Borealis.

GlaDOS would force them to go through some chambers near the start, but on finding out that the Combine have broken into the Borealis, she decides that Gordon and Alyx need to help her fend off the combine as the turrets can only hold them off for so long.

Gordon agrees and they receive aid from GlaDOS repeatedly throughout the game, but as in all Portal games, there would be a sinister side to her and she would try to kill Freeman several times.


This would please all fans, I think. So tell me what you think of my theory, I really would like to know what you think.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby Shadowman » Fri Jan 27, 2012 12:10 am

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Man, you are showing just how new you are to the Valve Scene:

#Sideways# wrote:Valve said that they would release games in "Episodic Manner" to get the story out there quicker and easier. They then released Half-Life 2: Episode one and Episode two a year later, which makes no sense because Half-Life 2 was already done, but Half-Life 3: Episode one would sound better and be less confusing.


It was called Half Life 2: Episode # because it continued from Half-Life 2, rather than being an entirely new game like HL2 was to HL1. The original idea was to reuse resources to create smaller, cheaper games in a smaller amount of time. This, clearly, has failed miserably.

#Sideways# wrote:But back on the topic of Half-Life 2: Episode one and two.

Just before the release of Half-Life Ep. 2, Valve said that Half-Life Episode 3 was coming for release Christmas 2007.


Valve Time. Plain and simple. if Valve sets a date, they will, with rare exceptions, completely fail to meet it.

And they never said Christmas '07. Episode Two had come out October of the same year, and there was over a year between the release of that and Episode One.

#Sideways# wrote:I know, it is astonishing, there are people out there who hate Portal. Why? Well, it is a Valve game that was released after both episodes of Half-Life 2 and the fandom for Half-Life is really ticked off that Valve hasn't considered them, their oldest fandom by far, and made Half-Life Ep. 3 a priority over other games.


That's just straight-up wrong. Portal was developed alongside and released at the exact same time as Half-Life 2: Episode Two and Team Fortress 2, in the Orange Box. Since then, Valve has released two Left 4 Dead games and Portal 2, began development on DOTA2, as well as releasing a mind-boggling amount of new content for Left 4 Dead 1 and 2 and TF2.

And there is no "Portal fans vs. Half-Life fans." Just Valve fans.

#Sideways# wrote:How would Valve pull this off? Combining the two games!


Physically impossible without removing Chell and GLaDOS entirely; Portal 1 takes place just after the Seven Hour War (Confirmed!) and Portal 2 takes place hundreds of years later (Confirmed!) with the events of HL2 taking place between both Portal Games. Since, during that time, GLaDOS is dead and Chell is in stasis, it's impossible for the main characters of both games to interact.

#Sideways# wrote:the one thing that Portal players do not want to hear: GlaDOS.


Seriously? GLaDOS is the best part about both games. Her beautifully dark and sardonic humor is considered one of the best points in both games.

#Sideways# wrote:In the Lab Rat comic, we see that it took a time for GlaDOS to gas the Enrichment Center, as she was using the Morality Core for her own purposes. This would give Scientists enough time to make more GlaDOS and possibly ship them. One such shipment would be one on the Borealis.


It's also blatantly stated that the time she would remain active before turning homicidal is infinitesimal. They didn't even have one working version, there's no way they made a copy.

#Sideways# wrote:This would please all fans, I think. So tell me what you think of my theory, I really would like to know what you think.


It's the typical HL2:E3 theory, there's no way to prove it and it's false. Not probably false, it's just false.

I know what's on the Borealis; it can't be GLaDOS, she's in in the Enrichment Facility while the ship isn't. It can't be the Portal Gun, it's not nearly as dangerous as Eli made it out to be. There's only one thing it can be...

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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby #Sideways# » Fri Jan 27, 2012 11:40 am

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Shadowman wrote:Man, you are showing just how new you are to the Valve Scene.


Not really.

shadowman wrote:It was called Half Life 2: Episode # because it continued from Half-Life 2, rather than being an entirely new game like HL2 was to HL1. The original idea was to reuse resources to create smaller, cheaper games in a smaller amount of time. This, clearly, has failed miserably.


Valve Time. Plain and simple. if Valve sets a date, they will, with rare exceptions, completely fail to meet it.[/quote]

Shadowman wrote:And they never said Christmas '07. Episode Two had come out October of the same year, and there was over a year between the release of that and Episode One.


Yes it was, in 2006 it was announced. See below.

Half-Life Wiki wrote:In May, Episode Three is announced for a Christmas 2007 release.


Shadowman wrote:That's just straight-up wrong. Portal was developed alongside and released at the exact same time as Half-Life 2: Episode Two and Team Fortress 2, in the Orange Box. Since then, Valve has released two Left 4 Dead games and Portal 2, began development on DOTA2, as well as releasing a mind-boggling amount of new content for Left 4 Dead 1 and 2 and TF2.


Hah! Portal was released a day after Episode 2! :lol: Technically, wrong, but still true in some circumstances.

Shadowman wrote:And there is no "Portal fans vs. Half-Life fans." Just Valve fans.


This is where you are wrong, as seen on gamrConnect Forums. See below.

A guy on gamrConnect Forums wrote:Thank you Portal praisers who could not shut up online with your praise of the stupid 3 hour minute puzzle game. I say this with a level of disgust that only a soldier who has had a tour or 3 of war has for his enemies.

You, Portal praisers, are the reason why Episode 3 and Half-Life 3 will not be out until 2015 and after Portal 3. Next time, love a game and write your praise in your diary, not on your blog or gaming forums. Darn you very much.



Shadowman wrote:Physically impossible without removing Chell and GLaDOS entirely; Portal 1 takes place just after the Seven Hour War (Confirmed!) and Portal 2 takes place hundreds of years later (Confirmed!) with the events of HL2 taking place between both Portal Games. Since, during that time, GLaDOS is dead and Chell is in stasis, it's impossible for the main characters of both games to interact.


If you read the later parts to my post, then you would understand. And, to be exact on Portal 2's timeline, it takes place 99999-9-9-9-9-9BZZT Days after Portal. ;)

Shadowman wrote:Seriously? GLaDOS is the best part about both games. Her beautifully dark and sardonic humor is considered one of the best points in both games.


I know, that wasn't what I meant it as: I meant it as humor.

"Hello, Dr. Freeman!"

People playing Gordon who have also played Portal: "NOOOO! Don't trust her!!!"

Shadowman wrote:It's also blatantly stated that the time she would remain active before turning homicidal is infinitesimal. They didn't even have one working version, there's no way they made a copy.


Actually, THIS PAGE of the comic tells a different story. "Bring your Cat to Work Day" is not specified as any sort of date, and there is no telling what the date of this is so there might be a lot of time between that day and the day that she flooded the Enrichment Center.

Shadowman wrote:It's the typical HL2:E3 theory, there's no way to prove it and it's false. Not probably false, it's just false.


You are right: it is a theory. Just that, a theory. A "What if?", if you will, for future gaming. If, put simply, it turns out to be wrong, then I am still GlaD I could state my opinion while I could. Who knows? Valve might be listening.

Shadowman wrote:I know what's on the Borealis; it can't be GLaDOS, she's in in the Enrichment Facility while the ship isn't.


coughcopycough


Shadowman wrote:It can't be the Portal Gun, it's not nearly as dangerous as Eli made it out to be. There's only one thing it can be...


That is, unless you dip it in water, even partially.

Shadowman wrote:The Combustible Lemons That Burn Your House Down.


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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby Shadowman » Fri Jan 27, 2012 1:23 pm

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#Sideways# wrote:Yes it was, in 2006 it was announced. See below.

Half-Life Wiki wrote:In May, Episode Three is announced for a Christmas 2007 release.


Valve Time!

#Sideways# wrote:Hah! Portal was released a day after Episode 2! :lol: Technically, wrong, but still true in some circumstances.


Not technically wrong, just wrong. Both games were released simultaneously as the Orange Box. Even as separate entities, Steam has both of their release dates listed as October 10th, 2007.

#Sideways# wrote:
Shadowman wrote:And there is no "Portal fans vs. Half-Life fans." Just Valve fans.


This is where you are wrong, as seen on gamrConnect Forums. See below.

A guy on gamrConnect Forums wrote:Thank you Portal praisers who could not shut up online with your praise of the stupid 3 hour minute puzzle game. I say this with a level of disgust that only a soldier who has had a tour or 3 of war has for his enemies.

You, Portal praisers, are the reason why Episode 3 and Half-Life 3 will not be out until 2015 and after Portal 3. Next time, love a game and write your praise in your diary, not on your blog or gaming forums. Darn you very much.


One troll on an obscure forum does not a war make. And really, obvious troll is obvious. As far as trolls go, he's about a 1/5. That "darn you very much" kind of tips his hand.

#Sideways# wrote:
Shadowman wrote:Physically impossible without removing Chell and GLaDOS entirely; Portal 1 takes place just after the Seven Hour War (Confirmed!) and Portal 2 takes place hundreds of years later (Confirmed!) with the events of HL2 taking place between both Portal Games. Since, during that time, GLaDOS is dead and Chell is in stasis, it's impossible for the main characters of both games to interact.


If you read the later parts to my post, then you would understand. And, to be exact on Portal 2's timeline, it takes place 99999-9-9-9-9-9BZZT Days after Portal. ;)


9999999 days is over 20,000 years...

#Sideways# wrote:
Shadowman wrote:Seriously? GLaDOS is the best part about both games. Her beautifully dark and sardonic humor is considered one of the best points in both games.


I know, that wasn't what I meant it as: I meant it as humor.

"Hello, Dr. Freeman!"

People playing Gordon who have also played Portal: "NOOOO! Don't trust her!!!"


It would be more like "GLaDOS is in this? Sweet!"

#Sideways# wrote:
Shadowman wrote:It's also blatantly stated that the time she would remain active before turning homicidal is infinitesimal. They didn't even have one working version, there's no way they made a copy.


Actually, THIS PAGE of the comic tells a different story. "Bring your Cat to Work Day" is not specified as any sort of date, and there is no telling what the date of this is so there might be a lot of time between that day and the day that she flooded the Enrichment Center.


Here's the timeline for you. Bring Your Daughter to Work Day (When GLaDOS did her thing with the deadly neurotoxin) happened only a few days before the Resonance Cascade, while the game proper took place just after the Seven Hour War.

#Sideways# wrote:
Shadowman wrote:It's the typical HL2:E3 theory, there's no way to prove it and it's false. Not probably false, it's just false.


You are right: it is a theory. Just that, a theory. A "What if?", if you will, for future gaming. If, put simply, it turns out to be wrong, then I am still GlaD I could state my opinion while I could. Who knows? Valve might be listening.


People complained about hats in Team Fortress 2. Do you know what Valve did?

More hats. So many hats. They made hat obsession into a running gag. They described the game as a "war-themed hat simulator." They may have killed one of their employees for not being obsessed with hats. You get what I'm saying? Valve likes to make fun of you.

That, and everyone already guessed GLaDOS. Hell, even I did. I ditched it after Portal 2 told me it was impossible, though.

#Sideways# wrote:
Shadowman wrote:I know what's on the Borealis; it can't be GLaDOS, she's in in the Enrichment Facility while the ship isn't.


coughcopycough


You don't make a copy if you don't even have a working original.

#Sideways# wrote:
Shadowman wrote:It can't be the Portal Gun, it's not nearly as dangerous as Eli made it out to be. There's only one thing it can be...


That is, unless you dip it in water, even partially.


You do dip it in water, partially, numerous times. Here's a thing about GLaDOS: She lies.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby #Sideways# » Fri Jan 27, 2012 2:32 pm

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Shadowman wrote:Valve Time!


What time is it? VALVE TIME! :lol:

Shadowman wrote:Not technically wrong, just wrong. Both games were released simultaneously as the Orange Box. Even as separate entities, Steam has both of their release dates listed as October 10th, 2007.


That isn't what THESE PAGES say! One day after one is released, the other is released.

Shadowman wrote:One troll on an obscure forum does not a war make. And really, obvious troll is obvious. As far as trolls go, he's about a 1/5. That "darn you very much" kind of tips his hand.


I edited for language. Darn was something else before I copied it.

People were agreeing with him, so that would mean that "One obscure troll" would mean that THIS IS HAPPENING.

Dramatic music please.

Shadowman wrote:9999999 days is over 20,000 years...


I can never be exact on how many nines. :P Either way:

"How many nines are there?!"

"Grrrr.. ITS OVER NINE THOUSAND!!!!"

"Over nine thousand? Thats impossible!"

Shadowman wrote:It would be more like "GLaDOS is in this? Sweet!"


True, that.

Shadowman wrote:Here's the timeline for you. Bring Your Cat to Work Day (When GLaDOS did her thing with the deadly neurotoxin) happened only a few days before the Resonance Cascade, while the game proper took place just after the Seven Hour War.


Valve changes their story a lot. For instance, at the end of Portal, you get sucked out of the Enrichment Center along with GlaDOS where you fall to the ground outside with her flaming carcass in front of you.

Then, in Portal 2, everything is all fine and cheery with GlaDOS as she is still in her chamber like nothing really happened.

If this actually happened, there would have to be a copy of her still in the Enrichment Center or her Party Escort Bots dragged her back inside and reconnected her. This is still odd.

Let it just be said that Valve changes their stories a lot and be done with this subject.

Shadowman wrote:People complained about hats in Team Fortress 2. Do you know what Valve did?

More hats. So many hats. They made hat obsession into a running gag. They described the game as a "war-themed hat simulator." They may have killed one of their employees for not being obsessed with hats. You get what I'm saying? Valve likes to make fun of you.

That, and everyone already guessed GLaDOS. Hell, even I did. I ditched it after Portal 2 told me it was impossible, though.


This kinda makes them an awesome gaming company for that reason alone. Not to say they weren't awesome before, but still.

Shadowman wrote:You don't make a copy if you don't even have a working original.


Like I said before, they had enough time with GlaDOS at peace to at least start a rudimentary copy. I wouldn't be surprised if GlaDOS herself helped them on with it! If she did so, the build time would be mere fractions of what it was before, and GlaDOS could even copy her programming and paste it in the blank copy and BADOOOM you have a second GlaDOS.

Shadowman wrote:You do dip it in water, partially, numerous times. Here's a thing about GLaDOS: She lies.


Well, yeah, when you jump into the toxic sludge. But you die then.

Either way, GlaDOS? LYING? What has the world come to!? :HALUC:
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby Shadowman » Fri Jan 27, 2012 3:44 pm

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#Sideways# wrote:
Shadowman wrote:Not technically wrong, just wrong. Both games were released simultaneously as the Orange Box. Even as separate entities, Steam has both of their release dates listed as October 10th, 2007.


That isn't what THESE PAGES say! One day after one is released, the other is released.


Even if those weren't wrong (Those pages are contradicted by the release date listed on Steam) they also happen to prove you wrong. According to those, Portal was released the day BEFORE Episode 2, not after.

#Sideways# wrote:
Shadowman wrote:One troll on an obscure forum does not a war make. And really, obvious troll is obvious. As far as trolls go, he's about a 1/5. That "darn you very much" kind of tips his hand.


I edited for language. Darn was something else before I copied it.


What, damn? This site isn't a Disney movie, casual swearing is permitted. In any case, it's still a stupid troll, being followed by a bunch more stupid trolls. This is not an uncommon occurrence.

#Sideways# wrote:
Shadowman wrote:Here's the timeline for you. Bring Your Cat to Work Day (When GLaDOS did her thing with the deadly neurotoxin) happened only a few days before the Resonance Cascade, while the game proper took place just after the Seven Hour War.


Valve changes their story a lot. For instance, at the end of Portal, you get sucked out of the Enrichment Center along with GlaDOS where you fall to the ground outside with her flaming carcass in front of you.

Then, in Portal 2, everything is all fine and cheery with GlaDOS as she is still in her chamber like nothing really happened.


Portal 1 was given am extended ending as part of the Portal ARG. And GLaDOS was still in her chamber like her chamber was trashed by a Portal Storm. Some pieces landed outside with Chell. The rest was just laying there for a loooong time.

#Sideways# wrote:
Shadowman wrote:You do dip it in water, partially, numerous times. Here's a thing about GLaDOS: She lies.


Well, yeah, when you jump into the toxic sludge. But you die then.


Or the numerous times you end up drenched in Repulsion, Propulsion and Conversion gels, or just plain water, throughout the second game.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby #Sideways# » Fri Jan 27, 2012 4:56 pm

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Shadowman wrote:Even if those weren't wrong (Those pages are contradicted by the release date listed on Steam) they also happen to prove you wrong. According to those, Portal was released the day BEFORE Episode 2, not after.


So I see. Now, would you think that it is an error on one of their parts, bias aside on both our parts, by one of them getting false information? Both of them I am certain want to keep up to date with their info.

Sometimes both Steam and Wikipedia are wrong (Don't ask me when, my memory is shotty at best), is it our job to make a big thing over which one is correct?

I also see that it was released beforehand, now, that just scratches one game off how many games that Valve released after HL2e2...? A lot.

Shadowman wrote:What, damn? This site isn't a Disney movie, casual swearing is permitted. In any case, it's still a stupid troll, being followed by a bunch more stupid trolls. This is not an uncommon occurrence.


No... It was that word that starts with an "F" that is allowed only once in a movie to retain it's PG-13 quality. Which I shouldn't say at all and neither should you.

Shadowman wrote:Portal 1 was given am extended ending as part of the Portal ARG. And GLaDOS was still in her chamber like her chamber was trashed by a Portal Storm. Some pieces landed outside with Chell. The rest was just laying there for a loooong time.


Okay, the ARG is actually canon. And it also shows that Valve changes their story a lot.

L@@K AT THESE comparisons for what I meant before.

Shadowman wrote:Or the numerous times you end up drenched in Repulsion, Propulsion and Conversion gels, or just plain water, throughout the second game.


And, again, it was a joke. I was referencing the first game when you obtain the Portal Gun.



I said it before, it is a theory; Treat it as such.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby Shadowman » Fri Jan 27, 2012 6:23 pm

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#Sideways# wrote:Sometimes both Steam and Wikipedia are wrong (Don't ask me when, my memory is shotty at best), is it our job to make a big thing over which one is correct?


No, but it's not our job to say things that aren't true as evidence for a wild theory.

#Sideways# wrote:No... It was that word that starts with an "F" that is allowed only once in a movie to retain it's PG-13 quality. Which I shouldn't say at all and neither should you.


Says you, I use that word as much as possible. The mods don't appreciate a good Cluster F Bomb as much as I do, though. (And do be careful with that link if you're offended by swearing)

#Sideways# wrote:
Shadowman wrote:Portal 1 was given am extended ending as part of the Portal ARG. And GLaDOS was still in her chamber like her chamber was trashed by a Portal Storm. Some pieces landed outside with Chell. The rest was just laying there for a loooong time.


Okay, the ARG is actually canon. And it also shows that Valve changes their story a lot.


No, they expanded their story in order to better explain a later one. They never once said "And Chell got away and lived happily ever after under the oppressive rule of the Combine." All they did was show her on the ground outside of the Enrichment Center. The expanded ending shows what happened five seconds later.

#Sideways# wrote:L@@K AT THESE comparisons for what I meant before.


I know what you're trying to show me. The problem is it isn't there. No part of her main body from that picture can be seen outside with Chell.

#Sideways# wrote:I said it before, it is a theory; Treat it as such.


I never said anything about your theory, I had a very similar one. But I ditched it in the face of overwhelming evidence that it was wrong.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby #Sideways# » Sat Jan 28, 2012 6:20 pm

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Shadowman wrote:I know what you're trying to show me. The problem is it isn't there. No part of her main body from that picture can be seen outside with Chell.


Actually, if you went outside of the GlaDOS chamber with noclip, like I did, you see that they used the entire model of GlaDOS on the ground. They also put a radio that bleeds, so I doubt the relevance of this.

We also see in the video, before the ring falls, a part of her main body to the right of the fire. Not to mention that there is a lot of flaming shrapnel, which are pieces of GlaDOS, that fall from the sky. This means that her Main Body exploded midair.

Shadowman wrote:I never said anything about your theory, I had a very similar one. But I ditched it in the face of overwhelming evidence that it was wrong.


Who said anything about it being right? I never said if it was wrong either. So the theory is wrong, we shall see if our theory is right or wrong when HL3 comes out.

We shall see. We will wait.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby Shadowman » Sat Jan 28, 2012 7:20 pm

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#Sideways# wrote:
Shadowman wrote:I know what you're trying to show me. The problem is it isn't there. No part of her main body from that picture can be seen outside with Chell.


Actually, if you went outside of the GlaDOS chamber with noclip, like I did, you see that they used the entire model of GlaDOS on the ground. They also put a radio that bleeds, so I doubt the relevance of this.

We also see in the video, before the ring falls, a part of her main body to the right of the fire. Not to mention that there is a lot of flaming shrapnel, which are pieces of GlaDOS, that fall from the sky. This means that her Main Body exploded midair.


Part of. Meaning some of the pieces were teleported up to the surface, while the rest dropped back down onto to the floor, where they stayed until Chell and Wheatley woke GLaDOS up.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby BeastProwl » Sat Jan 28, 2012 10:08 pm

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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby #Sideways# » Sun Jan 29, 2012 6:59 am

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BeastProwl wrote:Are you guys writing a book? I'm on like, chaper nine...I Think...


Not a Half-Life book... But I am writing a Science Fiction one about time travel. Although, now that you mention it, I did make a drawn comic about this crossover while waiting for the Master division to finish their round at a Pokemon Tourney.

Shadowman wrote:Part of. Meaning some of the pieces were teleported up to the surface, while the rest dropped back down onto to the floor, where they stayed until Chell and Wheatley woke GLaDOS up.


So wait. Her body exploded, then in Portal 2 she has a head again, and she is still connected by flimsy wires to the giant white object that has all those rings around it that spin for thousands of years after exploding. Pretty unlikely.

Not as unlikely as a Portal Gun or a homicidal supercomputer, but still.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby Shadowman » Sun Jan 29, 2012 1:32 pm

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#Sideways# wrote:So wait. Her body exploded, then in Portal 2 she has a head again, and she is still connected by flimsy wires to the giant white object that has all those rings around it that spin for thousands of years after exploding. Pretty unlikely.


Part of her body exploded. Everything you see in Portal 2 never went to the surface. You notice how bits of the environment are still there, like the incinerator, and that little alcove that housed the button to activate the incinerator? Only they're missing small, unimportant bits? Same thing. Plus, the head you see on the ground outside and the head you see in Portal 2 are notable different design.

Also, you caught the song at the end, right? The one where she says she's still alive.

Also, here's a detail you missed, which was a major plot point in Portal 2: The main body isn't related to the continuing operation of the AI itself, it only connects the AI to the facility. As shown when GLaDOS was decapitated partway through Portal 2, only to continue functioning for some time, including having her AI reinserted into a potato.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby #Sideways# » Sun Jan 29, 2012 2:34 pm

Motto: "Wake up. Wake up and smell the ashes."
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Shadowman wrote:Part of her body exploded. Everything you see in Portal 2 never went to the surface. You notice how bits of the environment are still there, like the incinerator, and that little alcove that housed the button to activate the incinerator? Only they're missing small, unimportant bits? Same thing. Plus, the head you see on the ground outside and the head you see in Portal 2 are notable different design.


After a few thousand years things fall apart. This is plainly shown with the design of Portal 2's Enrichment Center.

On the note of the Incinerator, did you see how far down that went? All connected to a tube opening on the top which is part of a huge extension below the surface.

Shadowman wrote:Also, you caught the song at the end, right? The one where she says she's still alive.


I never said she was dead. In fact, if we are on this topic, I might point out that
this part of Still Alive wrote:And tore me to pieces. You threw every piece in-to a fire....
shows that she did explode.

Shadowman wrote:Also, here's a detail you missed, which was a major plot point in Portal 2: The main body isn't related to the continuing operation of the AI itself, it only connects the AI to the facility. As shown when GLaDOS was decapitated partway through Portal 2, only to continue functioning for some time, including having her AI reinserted into a potato.


This only proves my point. This would mean that once they believed that GlaDOS was functional (As seen in the Lab Rat comic) Cave Johnson would be pushing his engineers to mass produce it, as Aperture was suffering financially.

All they would have to do is "CTRL + A, CTRL + C, CTRL + V" and you have another GlaDOS. If they wanted to create a V2, only then would things take a longer time for the programs to be written and compiled. (I know because I have programmed Java before.)
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby Shadowman » Sun Jan 29, 2012 2:52 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
#Sideways# wrote:
Shadowman wrote:Also, you caught the song at the end, right? The one where she says she's still alive.


I never said she was dead. In fact, if we are on this topic, I might point out that
this part of Still Alive wrote:And tore me to pieces. You threw every piece in-to a fire....
shows that she did explode.


The "pieces" were the cores. You literally tear them off and throw them into a fire. I'm starting to think you never even played Portal...

Now I want you to think really hard about this: They never showed her exploding, only small flaming pieces, pieces, mind you, that are shown to be missing when you revisit the chamber in Portal 2. Only you said that. There is no plothole or retcon here, just you making things up because it doesn't work otherwise.

#Sideways# wrote:This only proves my point. This would mean that once they believed that GlaDOS was functional (As seen in the Lab Rat comic) Cave Johnson would be pushing his engineers to mass produce it, as Aperture was suffering financially.


Cave was dead when they started the project. He puts forward the idea of transferring his mind into a computer, but that if he dies before they can, to use Caroline instead. I'm starting to think you never played Portal 2 as well...

That said, once GLaDOS was functional, she killed everyone.

#Sideways# wrote:All they would have to do is "CTRL + A, CTRL + C, CTRL + V" and you have another GlaDOS. If they wanted to create a V2, only then would things take a longer time for the programs to be written and compiled. (I know because I have programmed Java before.)


You're comparing a text document to a complex and multifaceted AI, that can think, act, reason and rationalize independently from programming. They couldn't even rewrite her, they had to make use of external devices to influence her.

Also, here's a fun fact: The Borealis was a mass teleportation experiment conducted and abandoned in 1970s, several decades before they started on GLaDOS, several decades before Cave even got the idea of transferring a human mind into a computer.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby #Sideways# » Sun Jan 29, 2012 9:05 pm

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Shadowman wrote:The "pieces" were the cores. You literally tear them off and throw them into a fire. I'm starting to think you never even played Portal...

I have. I loved it. Besides, how else would I have said the thing with "Do not dip the ASHPD in water, not even partially." joke? I thought Test Chamber 19 was pretty sweet, it challenged me quite a lot. I almost died with the fire, but I didn't. Almost, though.

Shadowman wrote:Now I want you to think really hard about this: They never showed her exploding, only small flaming pieces, pieces, mind you, that are shown to be missing when you revisit the chamber in Portal 2. Only you said that. There is no plothole or retcon here, just you making things up because it doesn't work otherwise.
You're taking a bit of a leap here... Bigger leaps than I.

Judging from your text I can see that there might be a little bit of irritation. Sorry you are irritated, but this is a theory that I hold close to me, much like you hold your Cluster Bombs.

Yes, there are pieces. Gee... I wonder where those came from...?
Image

Shadowman wrote:Cave was dead when they started the project. He puts forward the idea of transferring his mind into a computer, but that if he dies before they can, to use Caroline instead. I'm starting to think you never played Portal 2 as well...


Okay, whomever it was that was head of Aperture at the time would have pushed all hopeful research to top priority.

Shadowman wrote:That said, once GLaDOS was functional, she killed everyone.


On Bring Your Cat to Work Day. Which I stated beforehand, this can take a small time to copy and paste her programming and the programming from the cores and poof! Another GlaDOS.

Shadowman wrote:You're comparing a text document to a complex and multifaceted AI, that can think, act, reason and rationalize independently from programming.


I am. That is exactly what I am doing. All AI is is a program (Unlike Transformers where they are a living being.) that can always be part of a text form.

Shadowman wrote:They couldn't even rewrite her, they had to make use of external devices to influence her.


After the cores, they wouldn't need to. They thought that GlaDOS was fixed with the Morality Core, so they wouldn't think they needed to.

Shadowman wrote:Also, here's a fun fact: The Borealis was a mass teleportation experiment conducted and abandoned in 1970s, several decades before they started on GLaDOS, several decades before Cave even got the idea of transferring a human mind into a computer.


You might have your facts wrong on this one:

Possibly the page you are referring to wrote:While the Borealis was apparently located in an area of the Enrichment Center built in the 1970s, the ship's blueprints feature GLaDOS' name where the corporation's owner would sign, as well as the modern Aperture Laboratories logo.


It also states that Cave might have been using the name for something he may use later on. It is also unknown the time it took for Aperture to design and produce GlaDOS. Either way, it would be odd for Cave to have put a pure conceptual design on what is a very important project if one wants to take credit for it.

Although. What if there was a good version of GlaDOS on the Borealis in charge of operations as an old design and the GlaDOS we see in Portal and Portal 2...? That would be pretty sweet. It would also explain why her name was on the blueprints.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby Shadowman » Sun Jan 29, 2012 10:43 pm

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#Sideways# wrote:Judging from your text I can see that there might be a little bit of irritation. Sorry you are irritated, but this is a theory that I hold close to me, much like you hold your Cluster Bombs.


Just because you really like your theory, doesn't make it even slightly correct, especially since it relies mostly on a retcon that never happened.

#Sideways# wrote:Yes, there are pieces. Gee... I wonder where those came from...?
Image


That proves most of her was still in inside the facility.

#Sideways# wrote:All AI is is a program (Unlike Transformers where they are a living being.) that can always be part of a text form.


No, actually, not all programs can be converted into text. Especially programs that require audio and visuals in order to operate, and those can't simply be converted into text. Take a look inside the game's files, and you'll see what I mean.

#Sideways# wrote:
Shadowman wrote:Also, here's a fun fact: The Borealis was a mass teleportation experiment conducted and abandoned in 1970s, several decades before they started on GLaDOS, several decades before Cave even got the idea of transferring a human mind into a computer.


You might have your facts wrong on this one:

Possibly the page you are referring to wrote:While the Borealis was apparently located in an area of the Enrichment Center built in the 1970s, the ship's blueprints feature GLaDOS' name where the corporation's owner would sign, as well as the modern Aperture Laboratories logo.


It also states that Cave might have been using the name for something he may use later on. It is also unknown the time it took for Aperture to design and produce GlaDOS. Either way, it would be odd for Cave to have put a pure conceptual design on what is a very important project if one wants to take credit for it.


First off, I wasn't referring to a page, I was referring to the actual drydock in Portal 2.

Second, the drydock is in the 1970s section of Old Aperture. And yes, he was using the name for something else; GLaDOS as a name was used as early as 1982, while the actual AI program wasn't started until '86. It was also supposed to be used as a system for deicing fuel lines in an icebreaker ship.
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Re: Half-Life 2 Ep. 3 + Portal 3 = ???

Postby #Sideways# » Mon Jan 30, 2012 9:05 am

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Shadowman wrote:Just because you really like your theory, doesn't make it even slightly correct, especially since it relies mostly on a retcon that never happened.


Perhaps we should wait T minus six days and five months to find out who's theory is correct? If nothing is announced, then we will wait for PAX and whatnot.


Shadowman wrote:That proves most of her was still in inside the facility.


That is the top part, the main body and head are completely missing. How? Although stated beforehand that this doesn't matter, it still makes me wonder, how was that rebuilt? Are there more units for GlaDOS in the Enrichment center but the AI moves freely about? But that said, would the rooms look different? Did the Party Escort Bots (As they seem to be the only non railed or stationary robot) somehow fabricate a new GlaDOS or carry in the old GlaDOS and upgrade her? (Hence the new head)


Shadowman wrote:No, actually, not all programs can be converted into text. Especially programs that require audio and visuals in order to operate, and those can't simply be converted into text. Take a look inside the game's files, and you'll see what I mean.


You mean like regions inside the game? That does require the player to step in. But it must be defined by a program. The game would have no idea what to do if it weren't for programs to direct it when something happens. Every program has to be written, so it has to be in a form where the creators of the game can alter and rewrite code.

Not to mention I never said that converting it to text would be easy, once the people got it to text form, then it would be easy to copy and paste. Even then, if you don't think that you can, you can still copy and paste the actual files. POC. (Piece of Cake)

Oh wait.

THE CAKE IS A LIE

NOOOOOO!!!!! :lol:

Shadowman wrote:First off, I wasn't referring to a page, I was referring to the actual drydock in Portal 2.

Second, the drydock is in the 1970s section of Old Aperture. And yes, he was using the name for something else; GLaDOS as a name was used as early as 1982, while the actual AI program wasn't started until '86. It was also supposed to be used as a system for deicing fuel lines in an icebreaker ship.


She was also described as being "Arguably alive". And with the disappearance of the Borealis, she would have been taken with the ship. This would also explain the Borealis being non frozen over with ice.

Even if she was just a simple de-icing program, Aperture literally overdo everything, we can both see where this is headed.

CoughGlaDOS has a copy in the Borealis that is rudimentary because of the time period but still might become useful in gamecough

Whew. I need to take a lozenge to take care of that cough...
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