Duckietron wrote:how about a triple barrell super god killing dual ionic pulsating mega cannon, with optional rocket launcher and beverage dispensor.
Electron wrote:sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen
Mr O wrote:I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Hollow One wrote:Question here.
What abaout weapons we already have, but have shocking stats (aka, are absolutely worthless as lesser weapons are much better etc.), could we try to improve those to avoid so many dud weapons floating around?
Duckietron wrote:how about a triple barrell super god killing dual ionic pulsating mega cannon, with optional rocket launcher and beverage dispensor.
Dealer wrote:Ionic pulse rifle
2 skill, 3 firepower (or whatever that damn skill's called)
Hunter's blade
5 skill, 1 firepower
Gauss cannon
9 firepower, 7 skill
Knives wrote:I noticed a considerable(read: none) lack of mass driver based weapons. And to be honest, they are just *%($($% awesome. So here are some ideas right off the top of my head.
I wrote:-Phased plasma rifle, 40-watt range
-Bonesword
-Reaper autocannon
-Dual-core coilgun
-12 gauge double barreled Remington, with a walnut stock, cobalt blue steel, and a hair trigger
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
Dragonslayer wrote:Shoulder-Mounted Blast Cannons-- 6 FRP/2 SKL
Moderate to Very Heavy Damage
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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