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Re: HMW: Noticed the mission changes yet?

PostPosted: Mon Jan 19, 2009 2:50 pm
by Wingspan
Chaoslock wrote:Just curious: Why are the Xp/€ payouts minimized at the new missions?

Minimized XP/Energon? Explain.

As a follow on to the Max/Pred missions - my mission win rate has increased for my team by 2% since the changes. Given how many missions have been played in total, that actually translates to winning some 90+% of my missions since the change. That may not be the balance the changes were looking for.

Further, G1/Pred is nearly non-existent; understanding that the new missions introduce some more of the opportunities, it seems like Beast and G1 are wholly or mostly isolated from each other. Perhaps the time to dial up the G1/Beast dial is coming up soon given how, as I understand it, the Bots are getting pounded just as badly as the Maximals are.

Information dump, </end> Let the experimentation continue.

Re: HMW: Noticed the mission changes yet?

PostPosted: Mon Jan 19, 2009 3:23 pm
by Venomous Prime
I miss facing the Autobots and Decepticons :-(

Re: HMW: Noticed the mission changes yet?

PostPosted: Mon Jan 19, 2009 3:44 pm
by Chaoslock
Wingspan wrote:
Chaoslock wrote:Just curious: Why are the Xp/€ payouts minimized at the new missions?

Minimized XP/Energon? Explain.


The new mission gives only 100 Xp/ 50 € for base, while the base payout by a lv.2+mission used to be 300Xp/150€

Re: HMW: Noticed the mission changes yet?

PostPosted: Mon Jan 19, 2009 4:25 pm
by Absolute Zero
The mission pay out was reduced a while ago. Back when the Pred/Maxis were first introduced because back then, the Gen 1ers were flooding the missions for the free XP payout that was over 100.

Re: HMW: Noticed the mission changes yet?

PostPosted: Mon Jan 19, 2009 4:34 pm
by Starlock
Quite sure we Maximals are in hibernation until the new era...that or we all ran out of hair and been unable to grow it back. See what all those 6 on 1s caused :P

Re: HMW: Noticed the mission changes yet?

PostPosted: Mon Jan 19, 2009 4:37 pm
by Name_Violation
i've been on for over 3 hours and still havent seen the new missions :(

we need worthy opponents.WHo's steppin up to the plate?

Re: HMW: Noticed the mission changes yet?

PostPosted: Mon Jan 19, 2009 5:12 pm
by Wingspan
They are trying. Their victories aren't quite as amazing as they could be but there are some losses (and I'm accepting the XP gain in them).

Another thought would be to mix some 4v4 missions in for the Beasts; could encourage some more interesting brawls. Otherwise, let the experiment continue.

Re: HMW: Noticed the mission changes yet?

PostPosted: Mon Jan 19, 2009 7:26 pm
by Absolute Zero
Predacon Journal Day 02:

New Missions we were told about seem to be myth. No one has seen them. They're like the earth game Star Wars Force Unleashed, an eternal rumor that is supposedly coming out but never will. Fellow Predacons have noted the increase in winning, but are lementing the most valuable resource on this planet, XP. Decepticons have come forward taunting us, claiming it's an addiction. If so, then they are far more addicted to it then we are. Despite their best efforts to halt our growth, however, two more Predacon warriors have attained level 3 threat status. The engineer known as Exia and melee fighter known as Rikou have both been upgraded in their threat rating today.

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 2:24 am
by Shadowblade_DW
PPX-23 Day 3

Attempts to bring hope to the test subjects has been met with critisism. Better than I had hoped. Seems the experiment has left the subjects bitter and distrustful. I have been counseled by HQ that my "taunting" of the subjects may render the test results invalid. I disagree, my actions have been used to gauge if the experiment has changed the temperment of the test subjects. Continued research required. I almost feel bad for the preds. I remember a time I could only hope for a mission where my troops brought back 50xp or more. But the times were different then. It was not a lack of opponent that troubled us, but a overwhelming number. We did not have the troop capcity to mount a decent defense resulting in the broken morale of our younger commanders.

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 3:20 am
by Name_Violation
xp...soooo low.......

we're sorry for what ever we did, can we please come of restriction?

we'll be good

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 3:51 am
by Burn
Didn't you guys ask for LESS Beast -vs- G1 missions and MORE Beast -vs- Beast missions?

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 4:19 am
by Name_Violation
Burn wrote:Didn't you guys ask for LESS Beast -vs- G1 missions and MORE Beast -vs- Beast missions?


thats like sayin you asked for a wooden train set when you were 5, and your parents are just now giving it to you.

yes we did ask for more, but not exclusive. all day i've seen 2 or 3 non beast missions. 2-3 over 14 hours? still havent seen the new missions that the news talked about. The maxi's are sparse, with the exception of short bursts of players every few hours, and even then it only lasts an hour at most. when i get more xp losing against people in the arena, than i do winning missions, why do missions?

the maxi's aren't active enough. they don't play that often. i get 8-10 no opposition missions, its discouraging. the preds didn't even fill all the missions. we never had that problem when there were 2 more factions. i've gone from getting between 500-1000 an average mission to 100-300 on an average mission. the slightly less cr time doesnt make a difference.

also i've heard the bots are now getting stomped, and the maxi's are too. We don't even have a chance to change factions if we don't like it (not that i would, but the option would be nice). this went from one extreme to the other. almost no maxi missions, to almost nothin but maxi missions. Granted it's probably great for beginners, but now the xp isn't enough.

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 4:45 am
by Burn
Name_Violation wrote:thats like sayin you asked for a wooden train set when you were 5, and your parents are just now giving it to you.


So can I take that as you saying that "it should have been done a long time ago"?

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 4:52 am
by Name_Violation
Burn wrote:
Name_Violation wrote:thats like sayin you asked for a wooden train set when you were 5, and your parents are just now giving it to you.


So can I take that as you saying that "it should have been done a long time ago"?


If it had been done from the get go it would be a different story.
its more like what am i gonna do with this now? would've been awesome if i had it at a different point in time. the point was about this radical change and nothing we can do about it but complain, and then get mocked for complaining.

keep mocking me. you know your gonna.

here i'll save you the trouble wahwahwahwahwahwah moan moan whine whine. it's all i friggen get anyway

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 4:57 am
by Chaoslock
It's funny, as I see there are plenty of maximal commanders around (I encountered 3 different teams in the arena in the last hour)

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 4:59 am
by Name_Violation
Chaoslock wrote:It's funny, as I see there are plenty of maximal commanders around (I encountered 3 different teams in the arena in the last hour)

but its 318 am my time. and their in the arena, i need them in missions. also its the lack of tevels. most maxis are 0-1, i'm used to fighting 2's and the occasional 3's

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 5:09 am
by Burn
Name_Violation wrote:If it had been done from the get go it would be a different story.


But how could it have been done from the get go?

NO ONE had any idea that the Beast factions wouldn't be as popular. A lot of people were under the impression that with everyone reset and having the ability to choose from four factions that things might be more balanced.

It didn't work out like that. And I don't see how it could have been done any differently.

When it became obvious that wasn't going to be the case something should have been done then, but I don't think people realise just how much of the site's data was damaged. And something people also seem to forget is that there's ONE Administrator of this game, and he's had his own issues to deal with in the real world. Trust me, he got his priorities right.

the point was about this radical change and nothing we can do about it but complain, and then get mocked for complaining.

keep mocking me. you know your gonna.

here i'll save you the trouble wahwahwahwahwahwah moan moan whine whine. it's all i friggen get anyway


No one's mocking you. Do yourself a favour and take a few hours away from the computer. It's just a game, I know from personal experience it is NOT worth getting upset over.

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 9:14 am
by Archanubis
Burn wrote:NO ONE had any idea that the Beast factions wouldn't be as popular. A lot of people were under the impression that with everyone reset and having the ability to choose from four factions that things might be more balanced.

It's been over 12 years since Beast Wars first aired. Not to sound like a total know it all, but I think it would have been logical to presume that some of the fans who came in with Armada would be unfamilair with who the Maximals and Predacons were, and those might have more likely chosen the more familiar factions.

But it's not like I don't let things slip through.

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 10:49 am
by Venomous Prime
Burn wrote:Didn't you guys ask for LESS Beast -vs- G1 missions and MORE Beast -vs- Beast missions?


For the record, I never asked for that :P

Maximal missions have always been a problem when I'm playing. Next to no opposition.

So to all the people who asked for more Maximal missions, I hate you :-x :P

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 12:50 pm
by Judge Chuckachu
I missed the G1 era on tv due to living in shall we say a farm of sorts. So Beast Wars was my first series I got to watch as it came out. So its always held a soft part in my heart. I fell in love with G1 as soon as I found the tapes then DVDs but BW always was my "first" and I gotta say "Megatron Terrorize!" sure beat out only the transformation noises for me.

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 1:27 pm
by Mogwai Prime
Then you missed "Autobots! Roll Out!"

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 2:31 pm
by Absolute Zero
Burn wrote:Didn't you guys ask for LESS Beast -vs- G1 missions and MORE Beast -vs- Beast missions?


That was the popular consensus. And as NV said, it would have helped earlier. When there were more maximals playing actively. Some, however, just advocated the lowering of the G1 missions to lower entries, like the 4v4. A few others changed their opinion once it became apparent that there weren't enough actively playing maximal commanders in missions.

They have the third largest faction... so where are they all?

Conspiracy time!

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 4:18 pm
by Pathogen7
Well, don't look now, but the last 10-15 missions I've joined have had a handy Maximal showing.

I can't remember ever winning missions like we are today!

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 4:31 pm
by Name_Violation
Its lookin ok for now, but how long will this last? the maxi's are mounting a stant, but will they see it threw, or leave after a few hours?

Only time will tell

Re: HMW: Noticed the mission changes yet?

PostPosted: Tue Jan 20, 2009 5:11 pm
by Psychout
lol, go maximals!! :lol: