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HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby SSJMihoshi » Thu Oct 15, 2009 9:18 pm

Motto: "Everybody's got a little nerd in them!"
Weapon: Quasar Rifle
Aww, you beat me to the Dolorean! XD

And GL, that paint job looks great! I would think it'd be real time consuming to do that for every car though. Are you only doing it for a few?
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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby Mogwai Prime » Thu Oct 15, 2009 9:47 pm

Motto: "Live Free or Die!!!"
Weapon: Radar-Targeting Electron Assault Rifle
Raphael Prime wrote:Nissan Skyline GT-R R34
ImageImage

Got it from here.

Delorean
ImageImage

Got it from here.

Toyota Supra
ImageImage

Got it from here


Looking back over, the Delorean and Supra shadows seem to be messed up, but they should be there *Head scratch*


Some of your altmodes need to be adjusted to 100x100px and 50x50px
Image
Have you had your Seibergasm today?
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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby Mogwai Prime » Thu Oct 15, 2009 9:50 pm

Motto: "Live Free or Die!!!"
Weapon: Radar-Targeting Electron Assault Rifle
Mogwai Prime wrote:
Raphael Prime wrote:Nissan Skyline GT-R R34
ImageImage

Got it from here.

Delorean
ImageImage

Got it from here.

Toyota Supra
ImageImage

Got it from here


Looking back over, the Delorean and Supra shadows seem to be messed up, but they should be there *Head scratch*


Some of your altmodes need to be adjusted to 100x100px and 50x50px


Actually you need to fill in the rest of the background. You left some of it transparent. And, you forgot the drop shadows
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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby Mogwai Prime » Thu Oct 15, 2009 9:52 pm

Motto: "Live Free or Die!!!"
Weapon: Radar-Targeting Electron Assault Rifle
GreenLantern of Cybertron wrote:ImageImage
BMW 5 Series
my current alt mode (well kinda, not sure if you guys would care for a police version, but i can make one if you want it)

This is an example of the custom paintjob thing I mentioned earlier.
Image

When that image is placed under the car instead of a solid colour, this happens.
Image


I'm thinking of saving custom paint jobs for awards.
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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby SSJMihoshi » Thu Oct 15, 2009 10:35 pm

Motto: "Everybody's got a little nerd in them!"
Weapon: Quasar Rifle
Mogwai Prime wrote:
GreenLantern of Cybertron wrote:ImageImage
BMW 5 Series
my current alt mode (well kinda, not sure if you guys would care for a police version, but i can make one if you want it)

This is an example of the custom paintjob thing I mentioned earlier.
Image

When that image is placed under the car instead of a solid colour, this happens.
Image


I'm thinking of saving custom paint jobs for awards.


Oh, neat idea! So there would be commander rank stripes and stuff? It would be way easier to make those custom as needed, since only some bots would get awards. :D
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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby Mogwai Prime » Thu Oct 15, 2009 10:38 pm

Motto: "Live Free or Die!!!"
Weapon: Radar-Targeting Electron Assault Rifle
SSJMihoshi wrote:
Mogwai Prime wrote:
GreenLantern of Cybertron wrote:ImageImage
BMW 5 Series
my current alt mode (well kinda, not sure if you guys would care for a police version, but i can make one if you want it)

This is an example of the custom paintjob thing I mentioned earlier.
Image

When that image is placed under the car instead of a solid colour, this happens.
Image


I'm thinking of saving custom paint jobs for awards.


Oh, neat idea! So there would be commander rank stripes and stuff? It would be way easier to make those custom as needed, since only some bots would get awards. :D


I was thinking more for tournament and competition awards.
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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby SSJMihoshi » Thu Oct 15, 2009 11:15 pm

Motto: "Everybody's got a little nerd in them!"
Weapon: Quasar Rifle
Ok, couple more for today:

1984 Porche 911:
Image Image
From Here

and Wheeljack:
Image Image
From the toy galleries. I was working on his alt mode, but PSP got pissy and crashed on me. I'll get it done tomorrow.

And I saw you added the hex for the proper background color Mogwai, but I thought it was just plain white. What's so special about the hex code version?
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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby Raphael Prime » Fri Oct 16, 2009 1:19 am

Weapon: Energy Shurikens
Mogwai Prime wrote:
Actually you need to fill in the rest of the background. You left some of it transparent. And, you forgot the drop shadows



I did the drop shadows. I think they either a didn't show up well or i must have accidently had 'em organized in the wrong spot. As for filling in the background, i've gone back to try and do that, and it doesn't appear i'm able to with Gimp, if any other Gimp users know how to do this, let me know please.

Also, if i knew of a screen capture program like you used, Mogwai, i would be willing to make a vid tutorial of a Gimp walkthrough(provided i figure out the excess background stuff.)

EDIT::
This better? (If so i figured it out.)
Image
"With my teeth locked down, i can see the blood, of a thousand men who have come and gone, now we grieve cause now is gone, things were good when we were young, is it safe to say, c'mon c'mon, was it right to leave, c'mon c'mon, will i ever learn, c'mon c'mon"-Von Bondies - 'C'mon C'mon'
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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby Psychout » Fri Oct 16, 2009 2:54 am

Motto: "The Blackest Night Falls from the skies,
The darkness grows as all light dies,
We crave your hearts and your Demise
by my Black Hand-- --The Dead shall rise!"
Weapon: Sniper Rifle
Raphael Prime wrote:EDIT::
This better? (If so i figured it out.)
Image


Sorry to be picky Raph, but you've still missed the dropshadows. Its the problem I keep having, forgetting to move the layer above the off-white background befroe saving as an .png - Ive had to redo 2 or 3 of them for that now.
Other than that, its looking awesome.

SSJMihoshi wrote:And I saw you added the hex for the proper background color Mogwai, but I thought it was just plain white. What's so special about the hex code version?
Its just subtly darker and is the difference between just the alt showing and it having a pale box around it. I got it wrong on a few occasions at the start too, at least its usually easy to go back and correct.
DISCLAIMER: The above post clearly was meant to offend, and if you feel insulted by it, please use the 'close browser' button and discuss it with someone who knows not to take the internet seriously.
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Re: HMW2: Altmode/Robotmode/Weapon/Armor/Special Equipment Design

Postby Raphael Prime » Fri Oct 16, 2009 3:21 am

Weapon: Energy Shurikens
Psychout wrote:
Raphael Prime wrote:EDIT::
This better? (If so i figured it out.)
Image


Sorry to be picky Raph, but you've still missed the dropshadows. Its the problem I keep having, forgetting to move the layer above the off-white background befroe saving as an .png - Ive had to redo 2 or 3 of them for that now.
Other than that, its looking awesome.



Yeah. I knew the drop shadow was still screwed up, i was testing to see if what i did worked with the white background after resizing.
"With my teeth locked down, i can see the blood, of a thousand men who have come and gone, now we grieve cause now is gone, things were good when we were young, is it safe to say, c'mon c'mon, was it right to leave, c'mon c'mon, will i ever learn, c'mon c'mon"-Von Bondies - 'C'mon C'mon'
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