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How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby MINDVVIPE » Tue Apr 24, 2012 8:05 pm

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The beginning of this article scared the crap outa me at first, thinking the game was suddenly going to be made (or not made) without the Dinobots.

Pretty great origin story. It makes it kinda cool that Grimlock has such a hatred for Shockwave in Shockwaves spotlight, even though it was from a seperate incident.
Honestly though, considering the garbage Hasbro let fly with Michael Bay, I am surprised they gave Matt such a hard time. All worked out in the end I guess, so whatever. Sounds like Hasbro just wants to grow the future brand, rather than cater to the older crowd. High Moon to the rescue!
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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby Trikeboy » Tue Apr 24, 2012 8:44 pm

orangeitis wrote:Hasbro almost RETIRED the Dinobots? WTF?

I can't get behind a company retiring ANY ideas or characters. It's just... lazy to think that old ideas and characters can't work. You just have to have some dedication and creativity. Though I'm hoping Matt Tieger proved this point to Hasbro once and for all. I'm not too sure about it, but I'm hoping...

Lord Onixprime wrote:Unfortunately, Generations has only been Deluxe class figures.
Well if the first "Generations" line ended, and Generations is going to completely fill 2013's toy lineup, I think it's safe to say that they're planning to give the line more size classes. It might be a bit odd only seeing deluxes on the shelves after TF: Prime finishes.


Don't worry, people like TFC, Make Toys and iGear are praying that Hasbro drops the ball with the Dinobots. Hasbro know if they don't do the Dinobots properly they will be prime designs for 3rd parties to jump all over. If they fail, while being expensive, we will see voyager sized FoC Dinobots eventually.
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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby Bumblevivisector » Tue Apr 24, 2012 8:52 pm

So Hasbro was seriously going to retire the Dinobots, apparently because they don't have a logical place in the live-action movies.

Interesting term there, "RETIRE". So if Hasbro retires a part of its I.P., with no intention to ever use it again, could that mean that it becomes public domain? As in, had they not turned around and made the sound decision to include them in FOC, 3rd party companies could have started cranking out Voyager-to-Masterpiece-sized toys that look EXACTLY like G1 animation and comic model dinobots, or even unlimited KOs of the actual Dinobot toys without ANY fear of legal reprisals?

Someone please, please ask this question at a panel! And follow up with a question about allowing sales of fan art, 3rd party items, and KOs that strongly resemble "retired" concepts and characters. Yes, it's a dickish issue to push, but I think we'd all like this clarified long before BotCon 2013.

Now I'm really sorry I can't go this year.
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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby funeralthirst7 » Tue Apr 24, 2012 10:05 pm

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WTF is wrong with Hasbro? I can't imagine any good reason to retire 5 of your most successful characters. They should all be slapped in the back of the head.



On a side note, I hope some of you give them a hard time at Botcon for some of their more idiotic decisions this past year.
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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby Lord Onixprime » Tue Apr 24, 2012 10:05 pm

orangeitis wrote:It might be a bit odd only seeing deluxes on the shelves after TF: Prime finishes.


I highly doubt Prime will only run till the end of the year.
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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby orangeitis » Tue Apr 24, 2012 10:30 pm

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Lord Onixprime wrote:
orangeitis wrote:It might be a bit odd only seeing deluxes on the shelves after TF: Prime finishes.


I highly doubt Prime will only run till the end of the year.
True, but that Hasbro rep did say there'll be 40 Generations toys coming out in 2013. That's statistically at least half of their yearly main line quota, unless they made so much from DotM that they can have more. I'm not discounting the possibility at all, I'm just really doubting that every single one of those 40 figures will all be deluxe.
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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby MINDVVIPE » Tue Apr 24, 2012 10:52 pm

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orangeitis wrote:
Lord Onixprime wrote:
orangeitis wrote:It might be a bit odd only seeing deluxes on the shelves after TF: Prime finishes.


I highly doubt Prime will only run till the end of the year.
True, but that Hasbro rep did say there'll be 40 Generations toys coming out in 2013. That's statistically at least half of their yearly main line quota, unless they made so much from DotM that they can have more. I'm not discounting the possibility at all, I'm just really doubting that every single one of those 40 figures will all be deluxe.


Have the last classics and older "generations" lines been all deluxe? Either way, they could just as easily introduce some "reveal the shield" type of line and have voyagers show up. Who knows... ?
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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby orangeitis » Tue Apr 24, 2012 11:10 pm

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MINDVVIPE wrote:Who knows... ?
Yeah, it's all speculation till we get more info.

By the way, how about those FoC Dinobots? I heard they almost didn't make it to the game. >:oP
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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby NatsumeRyu » Tue Apr 24, 2012 11:51 pm

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The words are a broken record, but those images are fresh and pretty. :D :9 mmm...
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Re: How Matt Tieger and High Moon Studios Developed the Fall of Cybertron Dinobots

Postby MINDVVIPE » Tue Apr 24, 2012 11:55 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
NatsumeRyu wrote:The words are a broken record, but those images are fresh and pretty. :D :9 mmm...


How is it that we've gone this long without talking about how SICK those screenshots are. Damn, the anti-aliasing looks nice and clean. Hopefully still looks that way when seen on the Xbox.
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