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Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

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Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby El Duque » Thu Sep 27, 2012 11:46 am

Motto: "I ain't got time to bleed!"
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The Hub has launched a new feature on their website entitled "Decepticon's Storytime Theater". In this 20 second short a Vehicon tells the story of Stumble Bee. Click here or the image below to view the episode.

In today's installment of "Decepticon's Story Time Theater" Soundwave shares a parable about Stumble Bee, and the perils of being popular. Watch the Huboom! action weekdays and on Saturdays, only on The Hub! Check local listings.


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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby PrymeStriker » Thu Sep 27, 2012 12:14 pm

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Am I the only one that found this hilarious? :lol:
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby BeastProwl » Thu Sep 27, 2012 12:24 pm

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PrymeStriker wrote:Am I the only one that found this hilarious? :lol:

Probably.
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby noodles2go » Thu Sep 27, 2012 12:27 pm

wow... that was terrible.
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby Bubbah » Thu Sep 27, 2012 1:14 pm

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PrymeStriker wrote:Am I the only one that found this hilarious? :lol:

Nope! :lol: The irony is killing me!
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby Sabrblade » Thu Sep 27, 2012 1:17 pm

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Wonder if this means TFWiki's gotta create a "Soundwave (Vehicon)" page now. Also wonder how the real Soundwave thinks about an individual Jet Vehicon using his name. ;)

And, that Jet Vehicon has one seriously goofy voice. No wonder he was relegated to the position of "storyteller". :P
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby Tigertrack » Thu Sep 27, 2012 1:22 pm

Motto: "A good head and a good heart are always a formidable combination."
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*Dislike

Use the opportunity to teach a good lesson instead of garbage. There's enough garbage out there already.
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby PrymeStriker » Thu Sep 27, 2012 1:25 pm

Motto: "Brilliant"
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I mean, it's hilarious because it's horrifying. :lol: :lol:

"Stumble Bee?" :lol:
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby dedcat » Thu Sep 27, 2012 1:31 pm

Motto: "It's dedcat, son."
So how long til the $80 re-paint convention exclusive figure is made?

It could happen...
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby necr0blivion » Thu Sep 27, 2012 1:32 pm

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A fine example of the Decepticon public education system; and they can't even tell Soundwave from a Vehicon!

Otherwise entertaining, the voice acting was hilarious, and the name "Stumble Bee" sounds like a PC equivalent to "******". Actually, I might rename all Stealth BB figures "Stumble Bee". It's catchy!
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby BeastProwl » Thu Sep 27, 2012 1:33 pm

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dedcat wrote:It could happen...

ONLY ON THE HUB!
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby PrymeStriker » Thu Sep 27, 2012 2:27 pm

Motto: "Brilliant"
Weapon: Augmented Quark Disruptor
BeastProwl wrote:
dedcat wrote:It could happen...

ONLY ON THE HUB!


You hear that, Hasbro? Hubcon. Now.
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby XDMan » Thu Sep 27, 2012 4:08 pm

Motto: "We will put out thee fires of evil!"
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That makes no sense.
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby PrymeStriker » Thu Sep 27, 2012 4:35 pm

Motto: "Brilliant"
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XDMan wrote:That makes no sense.


When has something ever made sense in commercials?
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby Bumblevivisector » Thu Sep 27, 2012 7:40 pm

But the real question is, will "Soundwave"'s future installments explain how the Vehicons are just randomly-sentient whenever the a story calls for it? Being the most talkative Vehicon so far, I'm guessing he'd be the one to ask...

...OR...is it actually regular Soundwave using his cable-thing to manipulate this jet-guy like a puppet to compensate for his lack of speech, proving Vehicons are just drones?! ARRRGH! This is driving me nuts! Every time a TF cartoon actually handles a specific story element WORSE THAN BEAST MACHINES DID, in this case explaining why only a few Vehicons are actually living things, it causes a paradox rift somewhere in the greater continuity stream, threatening the integrity of the franchise. If they ARE sentient, as implied when Ratchet tortured that mining guy plus every time one talks, then why do the Autobots randomly slaughter them while agonizing over the repercussions of killing Megatron or Starscream?!?!?!?!?

Yes, I'm so frustrated over this aspect of Prime that I'm analyzing this stupid short for insight. Add in the Insecticons' 'it might be okay to kill beast-formers cuz they only have dumb-animal sentience, even though that could just imply alt-mode racism like in The Rebirth' factor, and...sigh. Why did you have to leave us, Animated?
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby PrymeStriker » Thu Sep 27, 2012 9:31 pm

Motto: "Brilliant"
Weapon: Augmented Quark Disruptor
Bumblevivisector wrote:But the real question is, will "Soundwave"'s future installments explain how the Vehicons are just randomly-sentient whenever the a story calls for it? Being the most talkative Vehicon so far, I'm guessing he'd be the one to ask...


But...Vehicons have spoken before.

...OR...is it actually regular Soundwave using his cable-thing to manipulate this jet-guy like a puppet to compensate for his lack of speech, proving Vehicons are just drones?! ARRRGH! This is driving me nuts! Every time a TF cartoon actually handles a specific story element WORSE THAN BEAST MACHINES DID, in this case explaining why only a few Vehicons are actually living things, it causes a paradox rift somewhere in the greater continuity stream, threatening the integrity of the franchise. If they ARE sentient, as implied when Ratchet tortured that mining guy plus every time one talks, then why do the Autobots randomly slaughter them while agonizing over the repercussions of killing Megatron or Starscream?!?!?!?!?


But...this is a commercial. This is just for fun. You honestly believe this fits into the story somehow? :lol:

Yes, I'm so frustrated over this aspect of Prime that I'm analyzing this stupid short for insight. Add in the Insecticons' 'it might be okay to kill beast-formers cuz they only have dumb-animal sentience, even though that could just imply alt-mode racism like in The Rebirth' factor, and...sigh. Why did you have to leave us, Animated?


But...ugh. #-o

They do not kill unless all other options have been exhausted. When you're in the heat of battle with 'cons shooting multiple bullets at you, I think your other options are exhausted. What are you going to do, evasive manevuers so that they can kill you?
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby Flashwave » Thu Sep 27, 2012 9:34 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
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Bumblevivisector wrote:But the real question is, will "Soundwave"'s future installments explain how the Vehicons are just randomly-sentient whenever the a story calls for it? Being the most talkative Vehicon so far, I'm guessing he'd be the one to ask...

...OR...is it actually regular Soundwave using his cable-thing to manipulate this jet-guy like a puppet to compensate for his lack of speech, proving Vehicons are just drones?! ARRRGH! This is driving me nuts! Every time a TF cartoon actually handles a specific story element WORSE THAN BEAST MACHINES DID, in this case explaining why only a few Vehicons are actually living things, it causes a paradox rift somewhere in the greater continuity stream, threatening the integrity of the franchise. If they ARE sentient, as implied when Ratchet tortured that mining guy plus every time one talks, then why do the Autobots randomly slaughter them while agonizing over the repercussions of killing Megatron or Starscream?!?!?!?!?

Yes, I'm so frustrated over this aspect of Prime that I'm analyzing this stupid short for insight. Add in the Insecticons' 'it might be okay to kill beast-formers cuz they only have dumb-animal sentience, even though that could just imply alt-mode racism like in The Rebirth' factor, and...sigh. Why did you have to leave us, Animated?

You'rethinking about this too hard. I see no reason for any vehicon in PRIME to be classed as a drone. Case in point, the scene where Breakdown calls the portal, and Fowler answers, asking how Breakdown is, breakdown is alarmed by the compassion or at least the consideration, from a fellow Decepticon. What was it Breakdown said, "i know its tough, keep up the good work, soldier?" not that a Vehicon was tLking. The Vehicons may not get a lot of characterization, but they're red shirts, their not supposed to get the characterization. Maybe they all have the same alt mode because as individuals, they don't have the drive to stand out and be their own soldier like Starscream or Knock Out. But more likely, its just a uniform for them. But they're grunts, soldiers, not drones.

As to why the autobots slaughter, them, war dies funny things when its the only culture you have left. And I mean that seriously, if the autobots and Deceptidons stopped shooting, and went back to their old lives, most of the rank and file wouldn't even have an old life, they were born into war. Even our own soldiers didn't really think about the men they killed until after the fog of battle lifted. I'm not sure we've seen the autobts agonize over killing another con,they've just proven too hard to kill. Well, Prime, byt he's a psycho nutjob looney. The reason they didn't kill screamer is he's a con who had something they wanted. Not for compassion. I think they should've blown Airachnid's head off, but ghere's something in store for her I suspect...
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby Tigertrack » Fri Sep 28, 2012 3:34 am

Motto: "A good head and a good heart are always a formidable combination."
Weapon: Sniper Rifle
Flashwave wrote:
As to why the autobots slaughter, them, war dies funny things when its the only culture you have left. And I mean that seriously, if the autobots and Deceptidons stopped shooting, and went back to their old lives, most of the rank and file wouldn't even have an old life, they were born into war..


For those reading IDWs RID, this is one if the main themes. Peace at last, now what?

The Fowler thing... I always thought that was a Star Wars jibe. Thanks for reminding me it was more!
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby Gundamu » Fri Sep 28, 2012 12:16 pm

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PrymeStriker wrote:I mean, it's hilarious because it's horrifying. :lol: :lol:

"Stumble Bee?" :lol:

You're totally right. That Scraplet animation was so creepy.
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Re: Huboom!: Decepticon's Storytime Theater - The Story of Stumble Bee

Postby Bubbah » Fri Sep 28, 2012 1:15 pm

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PrymeStriker wrote:I mean, it's hilarious because it's horrifying. :lol: :lol:

"Stumble Bee?" :lol:

Well you heard the comment at the end about popularity right? :lol: with all the swarms of Bees shelfwarming these days, that line alone had me crack up!
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