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Interview with Transformers Prime animators Polygon Studios

PostPosted: Sat Mar 03, 2012 12:08 pm
by Dead Metal
Figure King issue #168 contained an interview with the animation studio Polygon Studios, which handles all the animation for Transformers Prime. That interview was in Japanese so it was pretty useless for those who do not speak/ read/ understand Japanese. However, thanks to tfw20005 members SydneyY, Masabon, and Pravus Prime we now have an English language version!
We'll mirror just the beginning of the interview, for the full interview head over to tfw2005 by clicking here!
- Firstly, tell us about your company, Polygon Pictures.
Santoh: The majority of our work is in creating animations. Our past work includes movies like "The Sky Crawlers" and cinematics for the "Street Fighter" video game series. We have also created many full CG animation series for television and visuals for exhibitions.

- Tell us about how you came to be responsible for "Transformers: Prime" animation.
Santoh: Polygon Pictures had worked on animation shows made for overseas televison in the past, and because of our work with staff members who are currently working on "TF: Prime", we received an offer to join the production.

- How did you feel when you found out you would be working on "Transformers" series?
Santoh: I had an impression that (Transformers) originated from Japan and the brand had been developed via various media worldwide. These days people associate Transformers with live action movies - however, those works feature VFX of transcendent quality, and to be honest I was initially uncertain of what we were expected to do. The first script we received explained (the story was) set three years after "Revenge of The Fallen", though it is an ambitious project with new character settings and designs. I resolved to make a proper product worthy of the brand.

- What was the difference from your other works in the past?
Santoh: I was amazed at the large volume of action scenes in a 22 minute episode when we received the first rough script and storyboard.
Sato: There are many action scenes included, and they require quite a large volume of 3D drawing. The script was more like a movie than a TV show for children, and while I thought it looked interesting, I also wondered how we would manage it. (*laughs*)
Santoh: All the main characters had to be ready from the very beginning as they were to be all present in every episode, that was very hard, too.



Stay tuned to seibertron.com for all your Transformers related news!

Re: Interview with Transformers Prime animators Polygon Studios

PostPosted: Sat Mar 03, 2012 1:08 pm
by Sabrblade
Quote tags are broken.

Re: Interview with Transformers Prime animators Polygon Studios

PostPosted: Sat Mar 03, 2012 4:54 pm
by Dead Metal
Sabrblade wrote:Quote tags are broken.

Thanks.

Re: Interview with Transformers Prime animators Polygon Studios

PostPosted: Sat Mar 03, 2012 7:35 pm
by SKYWARPED_128
TF Prime is set three years after ROTF? How does that even fit into the movieverse timeline? Or was it changed somewhere along the line?

Re: Interview with Transformers Prime animators Polygon Studios

PostPosted: Sat Mar 03, 2012 9:58 pm
by MINDVVIPE
This show has nothing to do with the movies as far as I'm concerned. The only references I accept are to the WFC game, but the movies can go to hell.

Re: Interview with Transformers Prime animators Polygon Studios

PostPosted: Sun Mar 04, 2012 12:09 am
by Sabrblade
SKYWARPED_128 wrote:TF Prime is set three years after ROTF? How does that even fit into the movieverse timeline? Or was it changed somewhere along the line?
Look again. They said that that was the first script they received, not the final. The end result is a show that is not Movieverse.