- Weapon: Energo-Sword
Alt. mode: Formula 1 Race Car
Weapons: Rocket-Dart Hunting Rifle, Electro-disruptor
Height: 28ft / 8.5m
Quote: “Who and what I am, I hide.”
Tech Skill: 06
Profile: Before the war, he was a member of affluent Cybertronian society, with his own large estate and high-priced friends. He enjoyed the finer things in life: vintage energon, swank evening events, and turbofox hunts on the grounds. But when the war started, he was forced to choose sides and found himself banded with a group of commoners he didn't really understand.
Mirage is not thrilled about being with a bunch of rough-and-tumble freedom fighters like the Autobots. He feels the war, even after all these millions of years, is beneath him. War is not, after all, how civilized, erudite beings conduct themselves. He often questions the Autobots' violent means, and not-so-secretly hopes they and the Decepticons can get along. Autobot leader Optimus Prime must constantly cajole him into continuing his service with the Autobots, but Mirage feels it may be a losing battle. Because of this, he has been labelled by a few others as a Decepticon sympathizer. Despite his coolness to the cause, Mirage is a surprisingly effective and deadly fighter and an even more effective intelligence gatherer, which is the role he much prefers. He is always there when the Autobots need him.
Upon arrival on Earth he selected the rather unorthodox alternate mode of a formula 1 racer. He has refused to change it, saying it is the only mode that befits his speed and agility. When deployed he can simply change his appearance with his electro disruptor. His holoavatar is a young handsome blond man of European descent wearing sunglasses, driving gloves, expensive clothes and shoes and a long scarf.
Abilities: Mirage carries a back mounted electro disruptor that bends photons and other waves so that he can render himself invisible or even change his physical appearance, which he can sustain for up to six minutes. All of this contributes to his effectiveness as an intelligence agent. He can also hit a screw head dead center from 200 yards with his armor-piercing hunting rifle, making him one of the finest natural marksmechs in either faction. It shoots liquid-fuel-powered darts. In car mode, he tops out at almost 250 mph. He is a practitioner of several elegant and deadly melee fighting styles, combining various forms (Diffusion, Crystalocution, and so on) into his own style that emphasizes the quick, quiet neutralization of opponents.
Weaknesses: He's unsure of the Autobots and their cause, and consequently cannot always be fully trusted. Optimus Prime is well aware of his coolness to the group, but considers him too valuable to let go. Though he’s capable of talking his way past the most vigilant of sentries, Mirage can be something of an antisocial jerk around his fellow Autobots (whom he just barely considers his fellows). As well, he’s not the bravest mech you’ll ever meet.