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MMC's Ferocicons - Feral Rex (Predaking) is here!

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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Rated X » Fri Mar 27, 2015 10:15 pm

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Agamemnon wrote:Soooo....did the penguin come in the Felisaber box? Or was it packaged separately? I did not get one... :-(

I wonder if I should contact BBTS or MMC directly...



Wasnt the penguin supposed to be hidden inside the body in place of that bomb thing that came with Rampage ?
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Agamemnon » Fri Mar 27, 2015 10:22 pm

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Rated X wrote:
Agamemnon wrote:Soooo....did the penguin come in the Felisaber box? Or was it packaged separately? I did not get one... :-(

I wonder if I should contact BBTS or MMC directly...



Wasnt the penguin supposed to be hidden inside the body in place of that bomb thing that came with Rampage ?

And there he is. Thanks, X. :D
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
My nephew wrote:Bacon is meat candy.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby megatronus » Fri Mar 27, 2015 10:30 pm

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I love that adorable little penguin. The joints are stiff, too!
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Tsutsukakushi » Fri Mar 27, 2015 11:22 pm

Agamemnon wrote:
Rated X wrote:
Agamemnon wrote:Soooo....did the penguin come in the Felisaber box? Or was it packaged separately? I did not get one... :-(

I wonder if I should contact BBTS or MMC directly...


Wasnt the penguin supposed to be hidden inside the body in place of that bomb thing that came with Rampage ?

And there he is. Thanks, X. :D



megatronus wrote:I love that adorable little penguin. The joints are stiff, too!


Please, Do you guys, Have any pics of the Replacements faces for Bovis and Fortis that came packaged with Felisaber. Would like to see what they look like.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Agamemnon » Fri Mar 27, 2015 11:45 pm

Motto: ""I'd be the President of the procrastinator's club if I ever got around to submitting my application.""
Weapon: Null-Ray Rifle
Tsutsukakushi wrote:
Agamemnon wrote:
Rated X wrote:
Agamemnon wrote:Soooo....did the penguin come in the Felisaber box? Or was it packaged separately? I did not get one... :-(

I wonder if I should contact BBTS or MMC directly...


Wasnt the penguin supposed to be hidden inside the body in place of that bomb thing that came with Rampage ?

And there he is. Thanks, X. :D



megatronus wrote:I love that adorable little penguin. The joints are stiff, too!


Please, Do you guys, Have any pics of the Replacements faces for Bovis and Fortis that came packaged with Felisaber. Would like to see what they look like.

I think someone posted them installed. Here they are not yet installed. I don't know which pic will turn out better for you (one was without the flash).

Image
Image
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My nephew wrote:Bacon is meat candy.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby guarayakha » Sat Mar 28, 2015 12:06 am

Tsutsukakushi wrote:
Please, Do you guys, Have any pics of the Replacements faces for Bovis and Fortis that came packaged with Felisaber. Would like to see what they look like.


Dude...I posted this just a page back :roll:
http://www.tfw2005.com/boards/transform ... 69439.html
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Tsutsukakushi » Sat Mar 28, 2015 12:07 am

Agamemnon wrote:
Tsutsukakushi wrote:
Agamemnon wrote:
Rated X wrote:
Agamemnon wrote:Soooo....did the penguin come in the Felisaber box? Or was it packaged separately? I did not get one... :-(

I wonder if I should contact BBTS or MMC directly...


Wasnt the penguin supposed to be hidden inside the body in place of that bomb thing that came with Rampage ?

And there he is. Thanks, X. :D



megatronus wrote:I love that adorable little penguin. The joints are stiff, too!


Please, Do you guys, Have any pics of the Replacements faces for Bovis and Fortis that came packaged with Felisaber. Would like to see what they look like.

I think someone posted them installed. Here they are not yet installed. I don't know which pic will turn out better for you (one was without the flash).

Image
Image


Thanks for the pics. Been looking forward to seeing these since they were first announced.

Like the replacements faces better.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Genocide G2.0 » Sat Mar 28, 2015 3:49 am

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Those two new faces don't make the slight bit of difference it was pointless including them tbh , i got one the same as fortis ? and the other one was similar to bovis . The original faces are just fine .

i would have been happy if they only included the red hooves .
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby megatronus » Sat Mar 28, 2015 11:00 am

Motto: "I would have waited an eternity for this."
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Autobot Genocide wrote:Those two new faces don't make the slight bit of difference it was pointless including them tbh , i got one the same as fortis ? and the other one was similar to bovis . The original faces are just fine .

i would have been happy if they only included the red hooves .

I find it hard to complain about little extras like this. It's something for everyone - faces for Tsu, hooves for you. What's the issue?

Also, these extra faces were the original faces that appeared on the original prototypes, before MMC toned the rage down a notch. In a way, you can say the production faces were the replacements. ;)
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby megatronus » Sat Mar 28, 2015 11:00 am

Motto: "I would have waited an eternity for this."
Weapon: Temperature Variant H20 Gun
Autobot Genocide wrote:Those two new faces don't make the slight bit of difference it was pointless including them tbh , i got one the same as fortis ? and the other one was similar to bovis . The original faces are just fine .

i would have been happy if they only included the red hooves .

I find it hard to complain about little extras like this. It's something for everyone - faces for Tsu, hooves for you. What's the issue?

Also, these extra faces were the original faces that appeared on the original prototypes, before MMC toned the rage down a notch. In a way, you can say the production faces were the replacements. ;)
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Cobotron wrote:Hey! You seemed to have attracted a wild Megatronus. They're hard to find, but boy are they fun when you catch one!
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Genocide G2.0 » Sat Mar 28, 2015 12:52 pm

Motto: "There is no style i can't MASTER! . I constantly evolve ."
Weapon: Close Range Oxidating Pulse Cannons
megatronus wrote:
Autobot Genocide wrote:Those two new faces don't make the slight bit of difference it was pointless including them tbh , i got one the same as fortis ? and the other one was similar to bovis . The original faces are just fine .

i would have been happy if they only included the red hooves .

I find it hard to complain about little extras like this. It's something for everyone - faces for Tsu, hooves for you. What's the issue?

Also, these extra faces were the original faces that appeared on the original prototypes, before MMC toned the rage down a notch. In a way, you can say the production faces were the replacements. ;)


I'm not complaining i'm just not bothered that they were included because to me there was very little to no difference in the expressions , i didn't feel the need to even try them out to see what they looked like so for me it was pointless they gave nothing extra .
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby King Kuuga » Sat Mar 28, 2015 2:02 pm

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Autobot Genocide wrote:
megatronus wrote:
Autobot Genocide wrote:Those two new faces don't make the slight bit of difference it was pointless including them tbh , i got one the same as fortis ? and the other one was similar to bovis . The original faces are just fine .

i would have been happy if they only included the red hooves .

I find it hard to complain about little extras like this. It's something for everyone - faces for Tsu, hooves for you. What's the issue?

Also, these extra faces were the original faces that appeared on the original prototypes, before MMC toned the rage down a notch. In a way, you can say the production faces were the replacements. ;)


I'm not complaining i'm just not bothered that they were included because to me there was very little to no difference in the expressions , i didn't feel the need to even try them out to see what they looked like so for me it was pointless they gave nothing extra .

They were pointless to you. That's fine, but that's not what you said originally. Clearly some people wanted them, and now everyone can be happy. It's not like MMC put these pieces in a $60 upgrade kit, they're freebies and you don't have to use them.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Agamemnon » Sat Mar 28, 2015 2:14 pm

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That Bot wrote:
Autobot Genocide wrote:
megatronus wrote:
Autobot Genocide wrote:Those two new faces don't make the slight bit of difference it was pointless including them tbh , i got one the same as fortis ? and the other one was similar to bovis . The original faces are just fine .

i would have been happy if they only included the red hooves .

I find it hard to complain about little extras like this. It's something for everyone - faces for Tsu, hooves for you. What's the issue?

Also, these extra faces were the original faces that appeared on the original prototypes, before MMC toned the rage down a notch. In a way, you can say the production faces were the replacements. ;)


I'm not complaining i'm just not bothered that they were included because to me there was very little to no difference in the expressions , i didn't feel the need to even try them out to see what they looked like so for me it was pointless they gave nothing extra .

They were pointless to you. That's fine, but that's not what you said originally. Clearly some people wanted them, and now everyone can be happy. It's not like MMC put these pieces in a $60 upgrade kit, they're freebies and you don't have to use them.

Unless one chooses to see Felisaber as that upgrade kit... :-s
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
My nephew wrote:Bacon is meat candy.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Genocide G2.0 » Sat Mar 28, 2015 2:16 pm

Motto: "There is no style i can't MASTER! . I constantly evolve ."
Weapon: Close Range Oxidating Pulse Cannons
That Bot wrote:
Autobot Genocide wrote:
megatronus wrote:
Autobot Genocide wrote:Those two new faces don't make the slight bit of difference it was pointless including them tbh , i got one the same as fortis ? and the other one was similar to bovis . The original faces are just fine .

i would have been happy if they only included the red hooves .

I find it hard to complain about little extras like this. It's something for everyone - faces for Tsu, hooves for you. What's the issue?

Also, these extra faces were the original faces that appeared on the original prototypes, before MMC toned the rage down a notch. In a way, you can say the production faces were the replacements. ;)


I'm not complaining i'm just not bothered that they were included because to me there was very little to no difference in the expressions , i didn't feel the need to even try them out to see what they looked like so for me it was pointless they gave nothing extra .

They were pointless to you. That's fine, but that's not what you said originally. Clearly some people wanted them, and now everyone can be happy. It's not like MMC put these pieces in a $60 upgrade kit, they're freebies and you don't have to use them.


What didn't i originally say ?
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby william-james88 » Tue Apr 12, 2016 7:10 am

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Hey guys, I know its been a year but have 2 questions:

1. Does ayone use talon as a backpack? What is the advantage? And which member do you leave aside if you dont?

2. What are those small pouch looking plastic pieces attached to the torating waist gears of Headstrong and Tantrum? I have no clue what purpose these serve.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby necr0blivion » Tue Apr 12, 2016 9:35 am

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william-james88 wrote:Does anyone use talon as a backpack? What is the advantage? And which member do you leave aside if you dont?

I do not use Talon as a backpack. I can't say it's an "advantage", but more towards symmetry. Felisabre was released as the 6th member of the group and can be used as a replacement for Talon (left arm) to make the combined mode look more uniform. Talon was engineered to be able to become a backpack for the combined mode (and in turn keeping the wings available) in case anyone wanted to keep them all together. It's quirky, but an option for those who may want something a little different.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby william-james88 » Tue Apr 12, 2016 9:38 am

Motto: "'till All Are One"
necr0blivion wrote:
william-james88 wrote:Does anyone use talon as a backpack? What is the advantage? And which member do you leave aside if you dont?

I do not use Talon as a backpack. I can't say it's an "advantage", but more towards symmetry. Felisabre was released as the 6th member of the group and can be used as a replacement for Talon (left arm) to make the combined mode look more uniform. Talon was engineered to be able to become a backpack for the combined mode (and in turn keeping the wings available) in case anyone wanted to keep them all together. It's quirky, but an option for those who may want something a little different.


Thanks! And can you help me out with knowing what those side pouches attached to the waist wheels of Bovis and Fortis are for?
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Glarryg » Tue Apr 12, 2016 10:10 am

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Liefeld got into the design room and drew them all over the place. The design team thought they got them all before the plans went into production, but they missed a couple.

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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby necr0blivion » Tue Apr 12, 2016 10:16 am

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william-james88 wrote:Thanks! And can you help me out with knowing what those side pouches attached to the waist wheels of Bovis and Fortis are for?

It's likely just aesthetic for ammo pouches or some such, since they are so heavily armed. But I don't know the true reason for them.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby King Kuuga » Tue Apr 12, 2016 1:53 pm

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william-james88 wrote:2. What are those small pouch looking plastic pieces attached to the torating waist gears of Headstrong and Tantrum? I have no clue what purpose these serve.

They're a goddamn pain in the ass and their only purpose is to get in the way.

Okay so a year and a half from completing Feral Rex, two and a half years since I got the first part, and on the other side of Combiner Wars, I seriously don't love these guys so much anymore. The arms are too heavy to use the already shallow elbows when the shoulders are rotated up. The extended lion mane parts are hard to tuck away. Tigris's kneecaps tabbing into his feet is a pain. The lack of a good hiding spot for Tigris's robot head is annoying, it just sits in back of his tiger head and you have to pretend you don't see it. Tigris doesn't look very good in beast mode (for that matter, neither does Leo Dux). Of the four terrestrial bots, only Leo hides his beast legs away well in his robot and combined modes. Fortis and Bovis in particular have their rear beast legs jutting out of the sides really far that Rex cannot stand with his feet together, and this impacts stability and posing. The codpiece is probably the worst placed thing I've ever seen, as it rests low on Leo's own codpiece (showing half of it) and gingerly covers Leo's upper thighs while Leo has this annoying fold-down hip armor that is meant to fill in the space between front and back. While it all technically works, it means that you cannot grab Rex by his waist at all to move him, pose him, or do whatever. You can still grab him by his armpits or use two hands to grab him by the arms, but it's not as easy as just grabbing by the waist, where there's a lot of open space for hands to get in. Also, that whole third joint in Leo's legs which is meant to be the combiner's forward hip joint was a good idea on paper, but in practice they only serve to get in the way, bending when I don't want them to because Leo is carrying so much weight. The weight distribution, joint tolerances, and Rex's permanently splayed legs (a feature I've started to detest since Combiner Wars showed you could do combiners with naturally positioned legs), along with the lack of friction on the feet, severely limit posing options. Also, the knees. Bovis had an impossible to move combiner joint, while Fortis's was almost too loose. I was able to wrest Bovis's out and clear out some excess glue inside the socket and now it moves about as much as Fortis's. The overall combiner is slightly back-heavy which has resulted in his knees giving out on multiple occasions. It doesn't help that Leo's leg pegs have their own swivel, so even if Fortis and Bovis hold, Leo might give way. Then there's the feet, which are somehow not level (whether by design or because the weight of the figure pushes down on the middle disproportionately) and only touch the ground at a few points, reducing the figure's friction and balance. A few more complaints: I mentioned Fortis and Bovis's legs before. Well aside from sticking out a solid inch from each side, they also get in the way of their transformations from robot to beast. The forelegs are built in such a way that the robot elbows can never fully extend, they are always slightly bent. These two have that annoying hip armor as I brought up before, and every figure except Leo has these thigh pads that rotate around which I think are supposed to widen the legs and provide attachment points for the weapons, but really it's a step that could have been avoided by simply putting holes on the actual legs and not requiring a superfluous extra step (and some finger pain) by rotating a very stiff piece around. Now yes, you can absolutely just leave them behind the legs, but I'd rather they weren't included at all.
The combined weapons are nice, but the flayed ends of most of the bladed weapons and the shape of the individual robot hands are AWFUL. Either due to flayed ends or the design of the piece, you cannot simply slide anybody's bladed weapons into their hands except for Tigris's, you have to come from the side and force them in, and due to their thinness and the tightness of the palm socket, this can be hard to do without breaking something. I broke one of Talon's daggers not long after I got him, and while MMC sent me a replacement, it drilled in how bad of a design it was. Lastly, I really wish the sword had locks on both sides of the hilt. It's hard to pose it above horizontal when it flops backwards because it has to serve double duty as Leo Dux's tail.

It's not all bad, though. I like the figures for the most part when they're not combined, especially Talon and Leo Dux. I LOVE Talon's wings. The headsculpts on everybody are great. The joints are tight (sometimes TOO tight, transforming this guy hurts my fingers), the sculpting and detail are marvelous, the paint work is immaculate. There's a lot of great ideas here, but the final product has not lived up to my expectations after the novelty has worn off. If a $200 Hasbro or Takara Predaking comes along, I will snap that up in a heartbeat. Right now, I'm strongly considering selling this guy off.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby william-james88 » Tue Apr 12, 2016 2:08 pm

Motto: "'till All Are One"
That Bot wrote:
william-james88 wrote:2. What are those small pouch looking plastic pieces attached to the torating waist gears of Headstrong and Tantrum? I have no clue what purpose these serve.

They're a goddamn pain in the ass and their only purpose is to get in the way.



:lol: :lol: :lol: Thanks, they really confused me to no end , and they are a pain since you cant rotate the chest as easily (something you have to do for the transformation).

Thats one hell of a response. Hasbro has hinted that they are doing a predaking and we all know its an eventuality. In a few years it will be the only big G1 character left to redo. So if you are planning on selling him, do it now before he ends up in the warbot defendor territory.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby King Kuuga » Tue Apr 12, 2016 2:18 pm

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Yeah, I recently took him off my shelf (which I rarely do because he's just not fun) and it really cemented the problems with him. I was complaining to my friend last night and when this thread showed up in my email, it provided the opportunity to vent my frustrations and maybe see if anybody else had input.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby william-james88 » Tue Apr 12, 2016 3:01 pm

Motto: "'till All Are One"
That Bot wrote:Yeah, I recently took him off my shelf (which I rarely do because he's just not fun) and it really cemented the problems with him. I was complaining to my friend last night and when this thread showed up in my email, it provided the opportunity to vent my frustrations and maybe see if anybody else had input.


This is fun since just got him and can give you my input. But I dont think it will be fully fair because I took this whole "not Transformers" collecting to a new low (or high?). I didnt get MMC's Feral Rex, I got the KO of MMC's Feral Rex. And he has the same random stuff, hence my questions. Its actually an oversized KO, so each figure is close to leader size but it retains the essential parts.

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So knowing that I dont know if my criticism fo the design will have the same weight. The reason I got him is because he looked cool and could scale with Hasbro's Devastator. I love Predaking, but I cant afford the MMC toy and its a character that I know will be made by Hasbro and reselling 3p toys in canada is not worth the time and effort since no one in the states wants to pay the shipping price and the canadian market itself is hard to sell to since there are so damn few of us. So when buying 3p is a "sunk cost", I figure losing 75$ to have this big ass toy is perfectly fine and its better than spending 500$ to experience it. It comes with Felisabre too, which I dont think you have (since he came out after the rest adn you said you had him for a year and a half).

Anyways, that was just to say that I understand if that takes away from my criticism.

And about my criticism, mymain problem is the alt modes. None of them look good. The robot modes look fine although Bovis and Fortis look like clones (which would surely piss me off if I spent that big amount on two figures which are just slight retools of one another), bu Talon and Tigris look awesome and I think the combiner is fine as a whole. I dont have a problem with how his legs look though I do find it a bit sad that the engineering for the transformation of the animal legs is more impressive in the G1 toys (where Headstrong and Tantrum are entirely different toys with totally different transformations) than they are here.

But regardless, my main dissapointment is the animal modes. They look really trivial. It really looks like they thought of the robot modes first and didnt care about the beast modes because the beast proportions are terrible. The whole idea is that these guys are supposed to be a force to be reckoned with (and Wo Boy, when you hae these oversized versions in robot mode they look like the most bad ass team ever!) but that bull and rhino have these scrawny legs that look like they cant hold up this massive beast. And Leozack is just a ton of junkmetal with a lion head at the end. He realyl doesnt look like anything. The top part of Talon's beast mode isnt great either since it looks like he has arm stubs. But Tigris and especially Felisabre are pretty cool. They retain this slender aesthetic that sells the beast mode and they are far more proportional (I am less upset with the fact taht one is a retool since one is a bonus). However, those two do have the big combined mode problem you mention that I absolutely despise, that their heads are still right there. I know the G1 toy had taht, but you would hope that after 30 years they would find a way around it.

And I too have a problem with the leozack crotch iece shield thing. And of course, those puches are weird and unecessary. That gear waist thing looks off too and its too bad to see such a prominant part of the design (it really jumps out at me when I hold Fortis or Bovis), doesnt add anything to the figure. Aside from making things look off.

Those are my main gripes. I am cool with the combined mode and most fo the robot modes. And I think the weapons are cool, especially how they all combine. I wouldnt pay 500$ for this set though.

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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby King Kuuga » Tue Apr 12, 2016 6:09 pm

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You are correct, I didn't get Felisaber. He looked good but I didn't have the money for him, and he was pretty superfluous to me as I preferred the original configuration. The main impetus to get him may have just been as a fiddleformer, and to see if his comic tied up the loose ends from the ones included with the main 5. Obviously, that never came to pass. Now that I'm thinking about it I do want to read his comic, though, wonder if anybody scanned it or anything.

Anyway. MMC announced at the beginning of the project that both legs and both arms would be sharing molds, so I wasn't disappointed by that, rather, I was impressed with how much they still managed to set them apart with sculpting differences and deco choices and different configurations (you can fold the shoulder armor backwards on Bovis and Fortis to make their arms look different from each other, and you can have one of them upside-down in alt mode). in fact even knowing that Tigris and Talon share a core mold, I only now am really looking closely at them and seeing how many parts they have in common and what's different between them. Probably because they arrived at the same time and almost immediately became Rex's arms for most of the next year and a half. So whie yes, it's a bit disappointing that the G1 had 5 distinct molds and MMC's only has 3, they were at least all done well. If only some of that attention to detail had gone into the transformation and combination. I was kind of cynical about 3P at the time I got this but I liked what I had seen MMC doing, and I was all in on this guy, especially at a time when Hasbro's best combiner was the lackluster FOC Bruticus. But here we are, on the other side of a line that has (for the most part) given us some excellent combiners and now Hasbro Predaking is a matter of when, not if, so I think I'll follow your advice and let this guy go sooner rather than later.
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Re: MMC's Ferocicons - Feral Rex (Predaking) is here!

Postby Agamemnon » Tue Apr 12, 2016 6:11 pm

Motto: ""I'd be the President of the procrastinator's club if I ever got around to submitting my application.""
Weapon: Null-Ray Rifle
Yeah, I remember having the discussions about the alt modes before. I think I concluded, and some agreed with me, that these guys are not really transforming into animals to hide, hence don't need ultra realistic beast modes. More, I believe they wanted to look really mean and scary, so used approximated mean looking animal figures to just make Autobots shake in their cyber boots before leaking hydraulic fluid down their legs as they are stomped/run over/ripped to shreds. (This also makes sense as a bull and rhino are herbivores.) I sill love these guys and had a lot of trouble splitting them up from Predaking. (That said, I could never really play with him as Predaking....too big. So, I don't know how you are handling it, WJ-88, with oversized KOs... :shock: ) But now that they are individual bots again, I have them holding that other 3P kit with the extra guns. They are awesome Voyager figures!
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