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Re: NEW Character Applications

Postby Foxfire13795 » Sat Sep 08, 2012 2:07 am

Motto: "Broken Autobots never mend."
Weapon: Magnetic Repellor-Attractor
Blaster

Allegiance: Autobots
Function: Communications
Alt. Mode: Lasonic Old School Style High Performance Portable Music System with Ipod Slot
Weapons: Electro Scrambler Gun
Height: 33ft / 10.07m
Quote: "When the music is rockin, I'm rollin."


Strength: 8
Intelligence: 8
Dexterity: 7
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 8
Melee: 8
Tech Skill: 8
Charisma: 10
Rank: 7


Profile: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing- living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music- good, hard and loud- that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song."

Abilities: Blaster can assume the form of an ipod dock modeled after an old 80's style "boom box." He can send and receive radio signals on all frequencies, and can detect signals with power outputs as weak as a millionth of a watt. His ability to transmit radio signals up to 4000 miles makes him the communications center for the Autobots. In robot form he carries an electro-scrambler gun, which emits powerful waves of electromagnetic energy that disrupt the operations of all but the most heavily shielded electrical devices. In theory, the gun should interfere with the minute electrical impulses of the human nervous system, but Blaster has never used the gun on a human.

Blaster's holo-matter avatar is a (pardon the pun) dead-ringer for "Dimebag" Darrell Abbott. A mid-40's white male, with long, dark, curly hair, a beard, and many tattoos. Blaster simply couldn't resist the homage to a rocker that died before his time.

Weaknesses: Blaster's most obvious weakness is for rock 'n' roll. He will walk unwittingly into a trap for the promise of hearing some new tunes. Radio static has the effect of hampering his operation and even, if strong enough, knocking him out completely.

Sample Post:

"You got the touch!"

Tap. Tap. Tap. Tap. Blaster nodded his head as he listened to the song, tapping out the beats with perfect precision. This particular song was an old favorite, a classic. It always put a spark in his circuits. He cranked up the song a few notches louder. The noise would've been deafening to anyone other than Blaster. Load was just how he rocked and rolled and he loved every astrosecond of it.

An incoming transmission interrupted the song, sparking some irritation in Blaster. He considered letting the transmission wait until the song finished playing. Shaking his head, Blaster switched frequencies and honed in on the transmission, pulling up the data for it on the main view screen. It was encrypted in a strange code. It puzzled Blaster for a moment. With a sudden revelation, Blaster snapped two digits and grinned triumphantly. He recognized it as an old encryption. He had assumed that the code had been decommissioned, seeing how it was slaggin’ ancient, but he guessed not. Blaster’s digits danced across the control panel, decrypting the communique. He wondered who in Primus’ name would send a transmission encrypted like this.

With that thought, Blaster slid an actuator over and began to trace the transmission back to its source, using a technique in triangulation. He soon finished both the decryption and the trace. Weird. The transmission was coming from deep space. Fortress Maximus? And incoming Autobot vessel? Anything was possible. His triangulation technique yielded broader answers than Blaster would’ve liked. He knew of the general sector. It seemed to originate around Maximus’ sector though.

Itching to get back to his music, Blaster played the beginning of the decrypted communique. Lo and behold, it was from Fortress Maximus. Something about…a requisition for supplies? Rather than listen to all of it, Blaster forwarded it to the commanding officers that it concerned. With that accomplished, Blaster was finally able to return to the radio frequencies of Earth.

“Finally!"

Or not…

Both Eject and Rewind were stationed at consoles adjacent to their guardian. Eject was doubtlessly listening to some sort of sports broadcast. Jumping up and down in excitement, the cassettebot cheered happily.

“Who’s it this time?" Blaster asked, smiling at his small friend’s antics.

“The Red Sox and the Yankees!"


“Who’re you pullin’ for this time?"

“The Sox! They finally brought out their clutch hitter after waiting until the bases were loaded. I would’ve brought him out sooner, but I-“

Eject paused in mid-sentence, his optics widening. He burst into a tumult of cacophonous cheers and cries of jubilation.

“He just hit a triple! Scrap that, Yankees! YEAH!"

Blaster couldn’t help but grin at the cassettebot’s enthusiasm. Truth be told, he barely understood the concepts of some human sports, but there were a few he had come to grow reasonably acquainted with such as baseball, football (some humans called it soccer), another football, and basketball. Blaster knew enough about to be able to tell that Eject was talking about baseball, but aside from that, he couldn’t tell anyone very much about it.

Blaster left Eject to the broadcast. He tuned back into the humans’ radio broadcasts. With some disappointment, Blaster discovered that his song had ended. Not that he was particularly surprised. He scanned some other stations. Oh yes. A wide grin spread across Blaster’s faceplate as he heard Darrell Abbott’s familiar loud and rockin’ guitar riffs and chords. He began tapping out the melody with a digit. Tap. Tap. Tap.
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Foxfire13795
Targetmaster
Posts: 624
Joined: Mon Jul 25, 2011 9:35 pm
Location: The Peaceful Tyranny
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Strength: 5
Intelligence: 9
Speed: 7
Endurance: 6
Courage: 8
Firepower: 3
Skill: 9

Re: NEW Character Applications

Postby Ember » Sat Sep 08, 2012 7:55 am

Motto: "I'm not psycho...I just like psychotic things."
Scalpel wrote:I hope I'm doing this correctly and if I'm not then so sorry. It's two going on three here so I'm a little sleep-deprived at the moment. Please tell me if I've done something wrong. I won't be offended if you're not being offensive. I promise.

This is a fanmade character. I hope that she's acceptable.

Scalpel

Allegiance: Autobot
Sub-group:
Function: Field Medic (can patch people up on the battlefield or keep them from dying long enough to get to someone more qualified)
Alternate Modes: Saturn Sky Red Line with turbo upgrade kit, Silver Graphite/Black paintjob
Weapons: Primary: sniper rifle Secondary: laser scalpel/stun gun
Special Abilities:
Height: 14.5 feet/4.4196 meters

Quote: “If I fight from a distance I don't have to hear and feel everything."


Strength: 4
Intelligence: 7
Dexterity: 8
Speed: 8
Endurance: 6
Courage: 5
Firepower: 6
Accuracy: 8
Melee: 5
Tech Skill: 9
Charisma: 4
Rank:


Profile: Scalpel would prefer to work quietly as a nurse and occassionally deal with serious cases. That of course is not an option in war and especially not for someone drafted for and trained as a field medic of all professions. She would also much prefer to be aligned with no cause in particular. However with the Decepticons having a policy of "join or die" Scalpel decided she'd much rather be an Autobot by choice than a 'Con by force. The 'Cons would tear a wallflower such as herself apart anyway and the Autobots are more in line with her own morals as they stand.

Some might consider Scalpel's telepathy a gift but it's more of a hindrance than a help. She can't turn the ability off, even in recharge and can often be found in recharge in out of the way places that others don't linger in in an attempt to get some rest. Scalpel can put up mental shields to help block out the mental voices of those around her and can even hold them up in recharge but suddenly waking up because the shields might happen to unexpectedly drop isn't fun. Even still she can sometimes hear the inner thoughts of her fellows although much like being in a loud area with a lot of people speaking at once it can become a background hum. Without her mental shielding she would feel the emotions, aches, and pains of those around her and even with them there are very faint echoes that don't do much more than irritate her. Too much of either will cause her discomfort so she values having distance and space from others.

Scalpel will sometimes answer telepathically instead of vocally and there are those that don't appreciate what they might consider an intrusion. She doesn't do this to offend but speaking to someone directly in such a way is so much more clear than attempting to explain herself aloud. The medic's got few interpersonal skills other than the basics. She can give a report in detail if necessary but as far as shooting the breeze she'd have more difficulty. Unintentionally listening to the thoughts of others is the secondary reason behind her seclusion as well. She'll also give monosyllabic answers to people followed by short sentences before actually having a conversation with those she likes. It's not that she's unfriendly but she's not used to being around people and so is socially awkward.

Humans are interesting to Scalpel if only because they run on electrical impulses just like Cybertronians but are so phsyiologically different from her people. She's had some modifications to allow her to mimic human expressions and sounds. Secretly she's quite proud of these expansions to herself as it makes conversing with the little creatures easier if she ever has to interact with them. She's also just happy that she can control something about herself in turbulent times. Scalpel has a retractable faceplate that she rarely puts away as it, along with the rest of her headpiece is designed to help tamp down on her telepathic abilities. She's built for speed, not strength so she won't be dragging especially heavy comrads off the battlefield. A few reinforced cavities in her legs and arms carry the tools of her trade. In a pinch she could use her laser scalpels and soldering iron as surprise weapons but she wouldn't go out of her way to find out of they could take down another Cybertronian.

Abilities: Telepathy - Limited to actively communicating with four others at once, otherwise she can function as a "radio" without interferance for up to nine people, only functions for up to 300 miles.

Mind reading - Limited to surface scans, and only works if she's concentrating hard on the individual and it works best if they're in the same room. Can be increased if she retracts her faceplate.

Mental Attacks - Limited to a psychic "sound" that stuns everyone around her withing a twenty foot radius but extended concentration on one individual could possibly knock them out.

Mental Defenses - With concentration she can layer a psychic shield on her mind so that she can bear to be around people but without that shielding she can't be around too many people at once because the thoughts overwhelm her and give her a screaming headache and sometimes knock her out. Battles can be a bit of a problem even with the shielding but only if she's in the thick of it so she usually tries to stay away from the frontlines. She can shield others from reading her thoughts and with a lot of concentration (she can't be moving under her own power) she can do the same for others.

Weaknesses: Emotion and thought control aren't some things many people are concerned with so more often than not it's too "loud" for Scalpel to be around large groups of people for too long. Because of this she spends most of her time away from others not. It's not something that she enjoys and battles can be especially tough for her to get through if she hasn't mentally prepared herself for the onslaught of carnage and pain that will be all over the place. She can be incapacitated by the pain of others if her telepathic shields drop or if they weaken without reinforcing. Reinforcing her mental shields must be done religiously every thirty hours, the longest time she's gone without renewing her shields is fourty-eight so although her endurance is average it is denied full usage because her shields fluctuate with the amount of energy she's got to spend on keeping her them up and herself and others alive.

Sample Post

Humans were interesting little creatures; they were very much like her own people in their ambitions and actions and emotions but still different. She could spend hours hidden in plain sight watching their interactions with one another from a distance and then return to base to see similarities among her bretheren. Not that she spent much time around other Cybertronians, the telepathy made that nearly impossible the majority of the time. It was a shame that her ability wasn't more controllable, the minds of those around her could be fascinating and every so often she could focus enough through the pressing masses and hear just that one person's psche. However that wasn't ethical, that was a blatant invasion of privacy and out of respect for her fellows she avoided doing this. That didn't stop her from wishing she could traverse the mental pathways of another - willing - being's mind.

'It would be fun,' she thought, 'to see the inside of another's mind of my own volition. It would be nice to see someone else's thought processes willingly.' Scalpel knew that would never happen and she fully understood why. Thoughts were supposed to be private unless spoken aloud. That's why they remained in one's head unspoken after all. With a faint smile hidden behind her protective faceplate Scalpel continued staring off into the far distance, not seeing anything and content with being lost in her own - her own! - thoughts for once. The spot she'd chosen for her necessary time to herself was what the inhabitants of the planet Earth would have called serene. For the most part it was though the dirt that occasionally drifted into uncomfortable spots was something she disliked.

Currently Scalpel was parked on the side of the road, looking for all the world like an abandoned vehicle. The holomatter projection of a young woman in gray and black clothing had appeared to have walked off and left her expensive ride for all and sundry to take advantage of. Of course if anyone did attempt theft or harm of what they thought was an unintelligent piece of machinary they would quickly find themselves in a "ghost car" and scrambling to get away. A tow truck had attempted to put what was called a boot on one of her tires once. The poor human hadn't appreciated the way a car without a driver had suddenly taken off.

'Honestly though! The Autobots are allies of the humans! You would think that they would recognize the chevron and leave any vehicles marked that way alone.'


Lets see here...Her height pretty short for the type of vehicle she transforms into. As a matter of fact she's the exact same model and color of my own fanmade. Raise her height slightly and change the color. You haven't mentioned anything about her medical abilities or her weapons and their abilities. Why does she need a sniper rifle...it was never established that she was a sniper.

Her special abilities...telepathy, mental attacks and mental defenses will cost you a copious amount of stat points. In fact all three abilities are simply too powerful for this character. I would recommend that they be eliminated all together so that you can focus more on rounder out the entirety of the character.

She wouldn't need to be "modified" in order to mimic human expressions and sounds since Cypertronians adapt to any situations...which means the abilities would come naturally to all Autobots.

Rework the sample since it doesn't give much background info on the character but instead mostly focuses on the telepathy. Also since she's a medic she probably wouldn't be down planet side observing humans. She'd be much more useful on base leaving the observing to those with that specific ability and function.

So, to sum up...better off to dump the telepathy and all the other mental abilities. Raise her height and change her color...you can check the height against my fanmade Hex. Rework the sample...mention all of her abilities as a medic and what her weapons can do.

And lastly, the name is more 'Con than 'Bot....hence why it was used for the name of a 'Con medic in ROTF. Find something more 'Bot like. Then run everything through a spell and grammar checker.
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Ember
RPG Moderator
Posts: 2735
Joined: Wed Jul 28, 2004 3:43 pm

Re: NEW Character Applications

Postby Scalpel » Sat Sep 08, 2012 9:57 am

Motto: "It's not breaking in if you live there! - Me"
Weapon: Laser Rifle
Ember wrote:Lets see here...Her height pretty short for the type of vehicle she transforms into. As a matter of fact she's the exact same model and color of my own fanmade. Raise her height slightly and change the color. You haven't mentioned anything about her medical abilities or her weapons and their abilities. Why does she need a sniper rifle...it was never established that she was a sniper.

Ah! I figured that her height needed work however I'm not exactly sure what would be a good height. Should I just round it out to an even sixteen/eighteen? And she is the same model and color? I didn't look over other profiles other than the sample (it so late at night/early in the morning when I was writing this up) so I didn't know that. I don't think that the color's that much of a problem. It's one of the standard colors for the Sky and the one I like best so far.

Her special abilities...telepathy, mental attacks and mental defenses will cost you a copious amount of stat points. In fact all three abilities are simply too powerful for this character. I would recommend that they be eliminated all together so that you can focus more on rounder out the entirety of the character.

That's understandable though I won't lie that I was hoping that with how it hindered her it would be allowed.

She wouldn't need to be "modified" in order to mimic human expressions and sounds since Cypertronians adapt to any situations...which means the abilities would come naturally to all Autobots.

Ah okay! Didn't know if that was something you had to manually have done or not. Okay.

Rework the sample since it doesn't give much background info on the character but instead mostly focuses on the telepathy. Also since she's a medic she probably wouldn't be down planet side observing humans. She'd be much more useful on base leaving the observing to those with that specific ability and function.

I didn't know the samples had to include background of the character. I just thought that they had to show off your writing skills I'll come up with something.

And lastly, the name is more 'Con than 'Bot....hence why it was used for the name of a 'Con medic in ROTF. Find something more 'Bot like. Then run everything through a spell and grammar checker.

I actually made her before the Bay movies came out. I don't think her name's a problem, it's like assuming everyone named Billy-Bob will be a hillbilly.

I'll get right on fixing her up. Thanks for responding so quickly.

_____


No Sigs please - Ember

Please only post actual applications in this thread. There is no need to leave any responses.
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Scalpel
Micromaster
Posts: 74
Joined: Wed Sep 19, 2007 3:19 pm
Location: Louisiana, United States
Courage: 4

Re: NEW Character Applications

Postby The Grim King » Sat Sep 08, 2012 10:13 am

Motto: "Battle Not going well, More force needed"
Weapon: Energo-Sword
Trying a re-submit since I can't give up easily, but it will be my last attempt.

Wrex

Allegiance:Autobot
Sub-group: N/A
Function:Prototype Advanced Destruction Warrior
Alternate Modes:Mechanized T-Rex
Weapons:Energo Sword, Energo Shield
Special Abilities: Flamethrower (alt mode only), Limited Invisibility cloak
Height: 32 ft (36 ft*)
Quote: “I will finish my mission at all costs."


Strength:9
Intelligence:4
Dexterity:4
Speed:4
Endurance:8
Courage:8
Firepower:5
Accuracy:6
Melee:8
Tech Skill:2
Charisma:6
Rank:

( * Denotes pending moderator approval)


Appearance: Wrex was never the most colorful of autobots colored in simple gun metal grey’s and blacks. Even in his altered state his colors remain unchanged with the exception of the glowing red light emitters riddling his body which seem to grow brighter with his rage like his visor, he does not posses a mouth like most bots but a battleplate where his mouth should be with slits for vents which seem to emit smoke from overheating.

Profile: Not much is known of the young eager transformer who became known as Wrex believing in proving his worth and equality for all cybertronians, Wrex joined the Autobots without hesitation and would often try to get assigned to missions where combat was most heavy. It is unclear why but rather then idolizing the autobot’s fearless leader Optimus Prime, the fearless young transformer took more interest in the often reckless actions of the leader of the Lightning Strike Coalition which would later be known as the Dinobots; Grimlock.

Being one of the few Transformers to remain on cybertron and aware of the return of the Decepticons mad scientist shockwave. Wrex took it upon himself to remove the dangerous and powerful Decepticon, unfortunately his mission did not go as planned, although his infiltration seemed to be going well with a stolen decepticon prototype invisibility cloak Shockwave was aware of the young autobots infiltration and intentions and decided to take the opportunity to experiment with the young autobot and turn him into a weapon to unleash upon his own allies the autobots.

Abilities: Wrex abilities before his modifications were limited to his weapons and his tenacity, but remodeled he posses a powerful energo sword and energo shield that fits his close combat melee style, in his alternate mechanized t-rex form he possesses a formidable flamethrower, razor sharp teeth, and tough armored hide. Perhaps to torture the young autobot or his allies shockwave fitted him with the prototype invisibility cloak which would only work in short bursts. But the cruelest of shockwave’s modifactions and perhaps most painful was his adjustment of Wrex neural pathways and diverting more power to combat leaving more of his higher speech functions vastly limited but increasing his power and damage.

Weaknesses: Wrex greatest weakness was his eagerness to prove his worth, leading to his capture and torture. With his youthful enthusiasm stomped out from pain and decepticon cruelty, it was replaced with blind rage and fury with his reduced logic capacity makes the newly modified volatile to handle. But the young autobots greatest weakness is most likely his reluctance to transform, although it offers him more power and the ability to do more damage due to the forced remodeling the transformation itself is very painful on the young transformer.

Sample Post: Nothing reached his audio servo’s but the sound of electricity traveling through the walls and floor to his bindings, holding him in place. Wrex thoughts couldn’t form the proper plan to try and escape; it caused him pain like thinking was hard. He could feel the rage building and he tugged on his bindings only to be hit by a powerful charge causing the young broken autobot to cry out in pain. He thought he understand pain before, anger before, rage before…the need for revenge. He felt foolish, like the young child he’d been this was war…he choose his side, and he made a mistake this pain was the price for the pain. But it wasn’t enough as the red visor that was his vision lit dimly in the dark he swore saying one word "…Shock…wave…" his auditory circuits mixed with a grow like tone he didn’t recognize as his own his rage rising more, he would escape he couldn’t figure out how or when, but he would…and then he would destroy every decepticon in his path.

Wrex didn’t know how long it had been, how many mega-cycles, deca-cycles, stellar cycles, meta-cycles. He had trouble thinking counting…it didn’t really matter what mattered was the decepticons cleaning his prison. He needed to remain calm, to try and think…but thinking was hard watching was easier. Waiting for a chance, an opening, a mistake; mega-cycle after mega-cycle he watched this prison cell that held him. Listened to the electricity surge and keep him bound but if he was going to escape he had to decide to wait…or let the anger explode. The decepticons taunted him; everyday mocked the young autobot, talking about how shockwave must have truly messed him up. He felt it boil and burn in his circuits the light emitters glowing faintly, he held it in waiting as the decepticon approached him closer, too close…but they’d grown comfortable with their prisoner…too comfortable. “How’s it feel to know after shockwave’s done messing with your spark, he’ll turn you lose on those autobots you idolized so much?" Wrex visor turned bright red and he tugged at the shackle grabbing the decepticon by his head “Won’t change…more!"

Wrex threw the decepticon at the control console, the one he knew controlled his shackles “He’s free!" shouted one of the remaining decepticon’s. The destroyed console sparked and the lights flickered and Wrex had vanished the decepticons panicked pulling their weapons “The experiment’s loose! Hit the alarm” Only one ran for the alarm, they were panicking forgetting the room was sealed, forgetting the cloak. Wrex’ energo sword formed and is was forced through the torso of the decepticon going for the alarm moments before the cloak faded and he became visible “Useful…" Wrex growled tossing the non-functioning decepticon across the ground before destroying the alarm with his sword. His glowing red gaze turned to the remaining decepticons in the room “pay…back” before they could fire Wrex formed his energo shield on his left formarm. The decepticons fired frantically as he charged them pressing one to the wall with his shield, and decapitating the one to his immediate right with his energo sword. Wrex smashed his shield against the pressed decepticon again, and again his visor glowing brighter until he realized it had ceased function. His shield and sword collapsed back into his body as he walked toward the cell door. His light emitters glowed brighter as he punched and ripped the doors open, his gaze staring down the corridor “shockwave…I…Coming” Wrex’ form vanished as he activated the cloak walking down the corridor.
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The Grim King
Mini-Con
Posts: 5
Joined: Wed Sep 05, 2012 12:16 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10
Rank: N/A
Courage: N/A
Firepower: 8
Skill: N/A

Re: NEW Character Applications

Postby Ember » Sat Sep 08, 2012 11:53 am

Motto: "I'm not psycho...I just like psychotic things."
Foxfire13795 wrote:Blaster

Allegiance: Autobots
Function: Communications
Alt. Mode: Lasonic Old School Style High Performance Portable Music System with Ipod Slot
Weapons: Electro Scrambler Gun
Height: 33ft / 10.07m
Quote: "When the music is rockin, I'm rollin."


Strength: 8
Intelligence: 8
Dexterity: 7
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 8
Melee: 8
Tech Skill: 8
Charisma: 10
Rank: 7


Profile: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing- living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music- good, hard and loud- that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song."

Abilities: Blaster can assume the form of an ipod dock modeled after an old 80's style "boom box." He can send and receive radio signals on all frequencies, and can detect signals with power outputs as weak as a millionth of a watt. His ability to transmit radio signals up to 4000 miles makes him the communications center for the Autobots. In robot form he carries an electro-scrambler gun, which emits powerful waves of electromagnetic energy that disrupt the operations of all but the most heavily shielded electrical devices. In theory, the gun should interfere with the minute electrical impulses of the human nervous system, but Blaster has never used the gun on a human.

Blaster's holo-matter avatar is a (pardon the pun) dead-ringer for "Dimebag" Darrell Abbott. A mid-40's white male, with long, dark, curly hair, a beard, and many tattoos. Blaster simply couldn't resist the homage to a rocker that died before his time.

Weaknesses: Blaster's most obvious weakness is for rock 'n' roll. He will walk unwittingly into a trap for the promise of hearing some new tunes. Radio static has the effect of hampering his operation and even, if strong enough, knocking him out completely.

Sample Post:

"You got the touch!"

Tap. Tap. Tap. Tap. Blaster nodded his head as he listened to the song, tapping out the beats with perfect precision. This particular song was an old favorite, a classic. It always put a spark in his circuits. He cranked up the song a few notches louder. The noise would've been deafening to anyone other than Blaster. Load was just how he rocked and rolled and he loved every astrosecond of it.

An incoming transmission interrupted the song, sparking some irritation in Blaster. He considered letting the transmission wait until the song finished playing. Shaking his head, Blaster switched frequencies and honed in on the transmission, pulling up the data for it on the main view screen. It was encrypted in a strange code. It puzzled Blaster for a moment. With a sudden revelation, Blaster snapped two digits and grinned triumphantly. He recognized it as an old encryption. He had assumed that the code had been decommissioned, seeing how it was slaggin’ ancient, but he guessed not. Blaster’s digits danced across the control panel, decrypting the communique. He wondered who in Primus’ name would send a transmission encrypted like this.

With that thought, Blaster slid an actuator over and began to trace the transmission back to its source, using a technique in triangulation. He soon finished both the decryption and the trace. Weird. The transmission was coming from deep space. Fortress Maximus? And incoming Autobot vessel? Anything was possible. His triangulation technique yielded broader answers than Blaster would’ve liked. He knew of the general sector. It seemed to originate around Maximus’ sector though.

Itching to get back to his music, Blaster played the beginning of the decrypted communique. Lo and behold, it was from Fortress Maximus. Something about…a requisition for supplies? Rather than listen to all of it, Blaster forwarded it to the commanding officers that it concerned. With that accomplished, Blaster was finally able to return to the radio frequencies of Earth.

“Finally!"

Or not…

Both Eject and Rewind were stationed at consoles adjacent to their guardian. Eject was doubtlessly listening to some sort of sports broadcast. Jumping up and down in excitement, the cassettebot cheered happily.

“Who’s it this time?" Blaster asked, smiling at his small friend’s antics.

“The Red Sox and the Yankees!"


“Who’re you pullin’ for this time?"

“The Sox! They finally brought out their clutch hitter after waiting until the bases were loaded. I would’ve brought him out sooner, but I-“

Eject paused in mid-sentence, his optics widening. He burst into a tumult of cacophonous cheers and cries of jubilation.

“He just hit a triple! Scrap that, Yankees! YEAH!"

Blaster couldn’t help but grin at the cassettebot’s enthusiasm. Truth be told, he barely understood the concepts of some human sports, but there were a few he had come to grow reasonably acquainted with such as baseball, football (some humans called it soccer), another football, and basketball. Blaster knew enough about to be able to tell that Eject was talking about baseball, but aside from that, he couldn’t tell anyone very much about it.

Blaster left Eject to the broadcast. He tuned back into the humans’ radio broadcasts. With some disappointment, Blaster discovered that his song had ended. Not that he was particularly surprised. He scanned some other stations. Oh yes. A wide grin spread across Blaster’s faceplate as he heard Darrell Abbott’s familiar loud and rockin’ guitar riffs and chords. He began tapping out the melody with a digit. Tap. Tap. Tap.


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Ember
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Re: NEW Character Applications

Postby Autobot_Spark » Tue Sep 11, 2012 3:00 pm

Crosshatch
Allegiance: Autobots
Function: Scout
Alt. Mode: 1987 El Camino
Weapons: Doulbe-bladed parallel blades on wrists, common RLS gun, shoulder cannon
Height: 25ft/7.6m
Quote: "Stand and fight; otherwise, stay on the ground."


Strength: 5
Intelligence: 5
Dexterity: 7
Speed: 7
Endurance: 6
Courage: 7
Firepower: 4
Accuracy: 6
Melee: 7
Tech Skill: 3
Charisma: 4
Rank: 3 (intended for her to be a scout)


Profile: Althought she is a young bot who just recently joined the cause, she is known to stick out to her superiors. She is known to be very straightforward and determined. Willing to do anything and everything to improve, Crosshatch has a strong sense of duty and is very self-motivating. Even though she's known to be very focused, when given the time, she can be fun and a little troublesome. When not out scouting the terrain for data purposes, she's out exploring Earth's many bioms. Earth is a fascinating domain to be learned and its' complexities never cease to amaze her. She can also find herself in trouble more often than not. This is because she is also known to be impulsive, a quality thanks to her youth. One thing that really can start a war with her is her past. She doesn't like telling the story and would much rather not get into that state of mind. Her past is her past so leave it at that. If you try and force it out of her, you will find yourself in a provoked fight.

Abilities: She is very quick and very agile. She can reach speeds up to 180mph and is very skilled in hand-to-hand combat. She can locate her positioning, even in the deepest of tunnels or signal scrambling technology, and detect large amounts of energy, but hasn't mastered identifying them yet. However, she can cloak her own signal to be undetectable.

Her holo-matter avatar reflects her significantly, having all her robot-form capabilities. Her holo-matter avatar is a sleek, dark-skinned Native American female who appears to be in her mid-20s. She has long dark hair and always appears in the classical T-Shirt and pants. What type of attire is better for an explorer?

Weaknesses: Impulsiveness, sense of duty and selflessness

Sample Post

Dust flew into the air leaving a distinct trail of speed. The sky and leveled ground blurred together in a flash of light blue and dirt brown for, in fact, that's all that surrounded her. The sun could be seen rising at a slow and gradual rate far above her current location. Crosshatch drove through Death Valley at an alarming rate. Her deep blue, well-chromed, and sleek form of a classical El Camino could be seen from miles away racing past rocks and Joshua trees, headed for an unknown destination.

Crosshatch had been on the road for days now. Four days prior, she had found herself stranded in some unknown location after having crashlanded onto this, what seemed to be, desolate planet. Her entire 96 hours on this rock had proven to be fairly quiet and uneventful. The entire time she had been driving and, thankfully, not walking. Before crash landing she had scanned the image of a car that seemed appealing to the eye and effective for her type of work. She was a scout and, as a matter of fact, she was working at the moment; scouting for some type of other advanced life form of any sort. The only complex organisms that had crossed her path were a few small reptiles and a dead coyote. As she drove farther down this lonely road, she suddenly detected a large energy source.

Focusing on this new reading, she looked into it and pinpointed the source only a few miles ahead. She stepped on the brakes and transformed off to the side of the road, stretching her very worn out gears.

"Ahh, it's been ages since I've gotten the chance to stretch," she told herself after flexing her abused circuts. "Can't stop now. Not when I'm so close."

She glanced down at her handheld scanner and saw a small blinking icon to the right of the screen. She lifted her gaze up to the surrounding mountains and stared off into the distance.

"4 clicks to the South. No road accessible. Looks like I'll have to walk." She took her first step of many towards the energy source, hoping to at least reach it within the next hour or so, according to Earth Standard Time.

As she walked through this excessively dust-ridden terrain, her thoughts and worries took over. What's the energy source? My scanner can't detect that far, especially past those moutains. Will it be in the mountains themselves? Or across them, forcing me to have to climb them? Will it be Earth-caused, Autobot, or Decepticon? It's not like I have many other options. I can either go towards it or perish in this desert. I've been driving for what seems like ages and haven't found anyone. What else can I do? No. This energy source is the only way... Once finally reaching the base of the mountains, she could detect that the source was across the mountains. She looked around and, seeing no other way through them, she began to climb them. 'Climb them' seemed like an over-exaggeration. It was more like 'walk' them. The angle these mountains lied at wasn't very steep so actually 'climbing' wasn't neccessary. Once reaching the top of these mountains, she crouched low to the ground and peered over the ledge. What she saw was something of both a feeling of relief and tragedy: it was a base and from the looks of it, Autobot. She spotted some familiar faces, a few who were bound to recognize her. At last she had made it, that was her relief, but she was almost sad, too. Her adventure was now over and a new one was about to begin as an Autobot living on Earth.
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Re: NEW Character Applications

Postby Wreck 'n Rule » Fri Sep 21, 2012 8:39 pm

Motto: "I can totally prove that I'm not a zombie! Just lean over hear, and let me take a little nibble out of your brains."
Weapon: Double Barrelled Shell Launcher
Armor Aid

Allegiance: Autobot
Function: Paramedic
Alternate Modes: Cybertronian Armored Medical Transport
Weapons: Laser Pistol, various medical equipment
Height: 32ft/ 9.75m
Quote: “You think you got it tough? Try being a doctor."


Strength: 8
Intelligence: 7
Dexterity: 6
Speed: 5
Endurance:9
Courage: 7
Firepower: 3
Accuracy: 7
Melee: 6
Tech Skill: 7
Charisma: 5
Rank:

Profile:
For as long as he can remember, Armor Aid has dreamed of being a doctor, to perform miracles and save lives. Since becoming Garrus 9's only medical officer, his dream has turned into a nightmare.

When Armor Aid was first stationed on Garrus 9 he was assigned as a paramedic, to keep any injured mechs safe and stable within his heavily armored alternate mode, and transport them to the medical ward. Once there they would be properly treated by the prison's lone doctor and surgeon, Lancet.

Aside from a number of medical drones, Lancet and Armor Aid were the only medical personel assigned to Garrus 9, and it didn't take long for them to form a bond. Armor Aid looked up to Lancet, and admired the doctor's dedication and strong moral compass. He took it upon himself to protect the smaller, weaker doctor from the often violent patients. Lancet, in turn, saw great potential in Armor Aid, and became the young medic's teacher and mentor. Under Lancet's tutelage Armor Aid expanded his knowledge of Cybertronian medicine. They both dreamed of a day when the war would end and the young protoge would attend medical school, so they could start their own practice together. That day would never come.

One day Lancet confided in Armor Aid- the doctor had long suspected that there was corruption within the prison, and he planned on confronting the warden about it. Though Armor Aid wanted to join his mentor in case anyone tried to stop them, Lancet insisted that he go alone, and left Armor Aid to tend to the medical ward. Less than a cycle later, much to the medic's horror, Lancet was brought to the medical ward in critical condition after pushing an inmate out of the way of a "malfunctioning" automated turret. Though Armor Aid did everything he could to save his mentor, Lancet would become the first patient to die on Armor Aid's watch. Sadly, he would not be the last.

With the death of Lancet and no replacement in the foreseeable future, Armor Aid became Garrus 9's acting Chief Medical Officer. At first Armor Aid thought he would be ready for the challenge thanks to Lancet's teachings, but ultimately he would prove to be ill equipped for the task. Many seemingly routine treatments and standard operations have turned fatal by Armor Aid's inexperienced hands, giving Garrus 9 the worst mortality rate in the entire Autobot penal system.

Armor Aid has repeatedly requested a replacement or additional staff, but with the Autobot Medical Corp stretched thin throughout the galaxy there's no relief in sight. The vorns have taken their toll on Armor Aid. The once young, energetic paramedic with dreams of the future has become a sad, bitter mech, usually found locked in his office with a cy-gar-8 in his mouth, just trying to get through each day as the failure he believes he truly is.


Abilities:

Armor Aid possesses above-average intelligence and has been fully trained as a paramedic, and has recieved additional medical training from his mentor Lancet. He is capable of repairing most minor repairs and replacing standard parts and armor under optimal conditions. Though it gives him great shame, he has become something of an expert on autopsies due to the sheer number he has had to perform since becoming Garrus 9's acting CMO.

Armor Aid transforms into a heavily armored medical transport, designed to carry most Cybertronians under 40 feet tall. While carrying passengers within his alternate mode Armor Aid can monitor the injured mech's vital signs, and provide them with a limited amount of energon to keep them stable. Patients are well protected within Armor Aid's thick armor, which can travel for 600 miles at speeds up to 110 MPH.

In robot mode Armor Aid possesses above average strength and great durability, and may possibly be the most physically imposing medical officer in the Autobot ranks. Armor Aid carries a variety of medical tools and equipment in several different compartments within his armor, and is armed with a standard issue laser pistol.

Appearance

Armor Aid's armor is red with white windshields. His alternate mode is a more heavily armored version of a Cybertronian Ambulance.

When Armor Aid transforms into his robot mode the front hood extends and folds into his legs and feet, the roof of the rear section splits and folds into his arms, and his upper torso spins 180 degrees so the undercarriage makes his chest. His upper body is slightly bulkier than his lower body.

Weaknesses:

Armor Aid is not a fully trained or licensed doctor despite his current position as Garrus 9's chief medical officer. His skills in surgery are limited, as are his knowledge of mechanical viruses and infections, and he is easily frustrated by unexpected complications and side effects caused by his treatments.

As a result of his inability to properly treat so many patients, Armor Aid goes through frequent bouts of depression. This depression has led to an increasing dependence of cy-gar-8s, a newer type of cy-gar that is smaller, but contains 8 times the addictive chemicals and nano-toxins of the original. The longer Armor Aid goes without a cy-gar-8, the more difficult it becomes for him to focus on the task at hand. At times he shows signs of irritability, restlessness, and increasingly uncontrollable shaking. Though he can gain limited control of these symptoms by simulating the motions of using a cy-gar-8, inevitably he will have to find a private area such as his office to satisfy his cravings. So far he has managed to hide this addiction from others, but it is only a matter of time before it completely hinders his ability to function normally.


Sample Post

Armor Aid drooped his head down as he looked at his former patient. Former patient, he reminded himself in disgust, because the inmate was now deceased, as evidenced by the low pitched tone that indicated a complete lack of vital function.

As it was, no one would ever suspect the mess in front of him was a Cybertronian. When the inmate was rushed into the medical ward he was already in terrible shape; his head was practically severed from the rest of his body, hanging by a few threads of wires and mech fluid tubes. Even the most experienced, highly trained medical professionals would have found the situation challenging. So what chance did Armor Aid have?

"Computer, record;", Armor Aid sighed, "Inmate 5473, deceased. Time of death, 0450 hours. Unofficial cause of death, pending autopsy; complete cerebral circuit failure, caused by severe loss of fluids and disconnection from vital circuits."

Slumping down on a nearby stool, Armor Aid took ahold a nearby scalpel. Without even thinking about it he took the scalpel between two of his digits, taping it repeatedly on the medical slab that his patient's corpse lay on.

"- and my own ineptitude.", Armor Aid mumbled to himself as he put the scalpel up to his mouth. He sighed heavily, he needed to be in his office. Now.

"Drone 13;", he addressed a nearby medical drone as he quickly stood up. He started tapping the handle of the scalpel on his own armor, "Pre-prepare the body for an autopsy.", he rushed toward the door of his office, tapping the scalpel faster and faster, "I'll.... I'll be in my office. RIght now!"
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Wreck 'n Rule
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Strength: 8
Intelligence: 8
Speed: 4
Endurance: 8
Rank: 5
Courage: 9
Firepower: 6
Skill: 9

Re: NEW Character Applications

Postby Ember » Fri Sep 21, 2012 10:04 pm

Motto: "I'm not psycho...I just like psychotic things."
Autobot_Spark wrote:Crosshatch
Allegiance: Autobots
Function: Scout
Alt. Mode: 1987 El Camino
Weapons: Doulbe-bladed parallel blades on wrists, common RLS gun, shoulder cannon
Height: 25ft/7.6m
Quote: "Stand and fight; otherwise, stay on the ground."


Strength: 5
Intelligence: 5
Dexterity: 7
Speed: 7
Endurance: 6
Courage: 7
Firepower: 4
Accuracy: 6
Melee: 7
Tech Skill: 3
Charisma: 4
Rank: 3 (intended for her to be a scout)


Profile: Althought she is a young bot who just recently joined the cause, she is known to stick out to her superiors. She is known to be very straightforward and determined. Willing to do anything and everything to improve, Crosshatch has a strong sense of duty and is very self-motivating. Even though she's known to be very focused, when given the time, she can be fun and a little troublesome. When not out scouting the terrain for data purposes, she's out exploring Earth's many bioms. Earth is a fascinating domain to be learned and its' complexities never cease to amaze her. She can also find herself in trouble more often than not. This is because she is also known to be impulsive, a quality thanks to her youth. One thing that really can start a war with her is her past. She doesn't like telling the story and would much rather not get into that state of mind. Her past is her past so leave it at that. If you try and force it out of her, you will find yourself in a provoked fight.

Abilities: She is very quick and very agile. She can reach speeds up to 180mph and is very skilled in hand-to-hand combat. She can locate her positioning, even in the deepest of tunnels or signal scrambling technology, and detect large amounts of energy, but hasn't mastered identifying them yet. However, she can cloak her own signal to be undetectable.

Her holo-matter avatar reflects her significantly, having all her robot-form capabilities. Her holo-matter avatar is a sleek, dark-skinned Native American female who appears to be in her mid-20s. She has long dark hair and always appears in the classical T-Shirt and pants. What type of attire is better for an explorer?

Weaknesses: Impulsiveness, sense of duty and selflessness

Sample Post

Dust flew into the air leaving a distinct trail of speed. The sky and leveled ground blurred together in a flash of light blue and dirt brown for, in fact, that's all that surrounded her. The sun could be seen rising at a slow and gradual rate far above her current location. Crosshatch drove through Death Valley at an alarming rate. Her deep blue, well-chromed, and sleek form of a classical El Camino could be seen from miles away racing past rocks and Joshua trees, headed for an unknown destination.

Crosshatch had been on the road for days now. Four days prior, she had found herself stranded in some unknown location after having crashlanded onto this, what seemed to be, desolate planet. Her entire 96 hours on this rock had proven to be fairly quiet and uneventful. The entire time she had been driving and, thankfully, not walking. Before crash landing she had scanned the image of a car that seemed appealing to the eye and effective for her type of work. She was a scout and, as a matter of fact, she was working at the moment; scouting for some type of other advanced life form of any sort. The only complex organisms that had crossed her path were a few small reptiles and a dead coyote. As she drove farther down this lonely road, she suddenly detected a large energy source.

Focusing on this new reading, she looked into it and pinpointed the source only a few miles ahead. She stepped on the brakes and transformed off to the side of the road, stretching her very worn out gears.

"Ahh, it's been ages since I've gotten the chance to stretch," she told herself after flexing her abused circuts. "Can't stop now. Not when I'm so close."

She glanced down at her handheld scanner and saw a small blinking icon to the right of the screen. She lifted her gaze up to the surrounding mountains and stared off into the distance.

"4 clicks to the South. No road accessible. Looks like I'll have to walk." She took her first step of many towards the energy source, hoping to at least reach it within the next hour or so, according to Earth Standard Time.

As she walked through this excessively dust-ridden terrain, her thoughts and worries took over. What's the energy source? My scanner can't detect that far, especially past those moutains. Will it be in the mountains themselves? Or across them, forcing me to have to climb them? Will it be Earth-caused, Autobot, or Decepticon? It's not like I have many other options. I can either go towards it or perish in this desert. I've been driving for what seems like ages and haven't found anyone. What else can I do? No. This energy source is the only way... Once finally reaching the base of the mountains, she could detect that the source was across the mountains. She looked around and, seeing no other way through them, she began to climb them. 'Climb them' seemed like an over-exaggeration. It was more like 'walk' them. The angle these mountains lied at wasn't very steep so actually 'climbing' wasn't neccessary. Once reaching the top of these mountains, she crouched low to the ground and peered over the ledge. What she saw was something of both a feeling of relief and tragedy: it was a base and from the looks of it, Autobot. She spotted some familiar faces, a few who were bound to recognize her. At last she had made it, that was her relief, but she was almost sad, too. Her adventure was now over and a new one was about to begin as an Autobot living on Earth.


I'd like to see more in her profile concerning, at the very least, a little of her past. It doesn't have to go in too deep but I'd like to know a bit of what she did when she was on Cybertron.

I would like a description of her weapons...capabilities...case in point: RLS = Rapid Light System? I'm assuming that's what it is since there was no explanation and or description of what it is. In which case...this would be a standard hand held gun with a light attached to the front...so the light would be used to enhance the sight of a species that is capable of seeing the visual spectrum...i.e optical spectrum without aid...

Needless to say I need to know about the weapons and any kind of skills...technical or otherwise.

Expand the weaknesses section what you have is not going to do.

Re-work and re-post and I'll have another look at it.
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Re: NEW Character Applications

Postby Ember » Fri Sep 21, 2012 10:13 pm

Motto: "I'm not psycho...I just like psychotic things."
Wreck 'n Rule wrote:Armor Aid

Allegiance: Autobot
Function: Paramedic
Alternate Modes: Cybertronian Armored Medical Transport
Weapons: Laser Pistol, various medical equipment
Height: 32ft/ 9.75m
Quote: “You think you got it tough? Try being a doctor."


Strength: 8
Intelligence: 7
Dexterity: 6
Speed: 5
Endurance:9
Courage: 7
Firepower: 3
Accuracy: 7
Melee: 6
Tech Skill: 7
Charisma: 5
Rank:

Profile:
For as long as he can remember, Armor Aid has dreamed of being a doctor, to perform miracles and save lives. Since becoming Garrus 9's only medical officer, his dream has turned into a nightmare.

When Armor Aid was first stationed on Garrus 9 he was assigned as a paramedic, to keep any injured mechs safe and stable within his heavily armored alternate mode, and transport them to the medical ward. Once there they would be properly treated by the prison's lone doctor and surgeon, Lancet.

Aside from a number of medical drones, Lancet and Armor Aid were the only medical personel assigned to Garrus 9, and it didn't take long for them to form a bond. Armor Aid looked up to Lancet, and admired the doctor's dedication and strong moral compass. He took it upon himself to protect the smaller, weaker doctor from the often violent patients. Lancet, in turn, saw great potential in Armor Aid, and became the young medic's teacher and mentor. Under Lancet's tutelage Armor Aid expanded his knowledge of Cybertronian medicine. They both dreamed of a day when the war would end and the young protoge would attend medical school, so they could start their own practice together. That day would never come.

One day Lancet confided in Armor Aid- the doctor had long suspected that there was corruption within the prison, and he planned on confronting the warden about it. Though Armor Aid wanted to join his mentor in case anyone tried to stop them, Lancet insisted that he go alone, and left Armor Aid to tend to the medical ward. Less than a cycle later, much to the medic's horror, Lancet was brought to the medical ward in critical condition after pushing an inmate out of the way of a "malfunctioning" automated turret. Though Armor Aid did everything he could to save his mentor, Lancet would become the first patient to die on Armor Aid's watch. Sadly, he would not be the last.

With the death of Lancet and no replacement in the foreseeable future, Armor Aid became Garrus 9's acting Chief Medical Officer. At first Armor Aid thought he would be ready for the challenge thanks to Lancet's teachings, but ultimately he would prove to be ill equipped for the task. Many seemingly routine treatments and standard operations have turned fatal by Armor Aid's inexperienced hands, giving Garrus 9 the worst mortality rate in the entire Autobot penal system.

Armor Aid has repeatedly requested a replacement or additional staff, but with the Autobot Medical Corp stretched thin throughout the galaxy there's no relief in sight. The vorns have taken their toll on Armor Aid. The once young, energetic paramedic with dreams of the future has become a sad, bitter mech, usually found locked in his office with a cy-gar-8 in his mouth, just trying to get through each day as the failure he believes he truly is.


Abilities:

Armor Aid possesses above-average intelligence and has been fully trained as a paramedic, and has recieved additional medical training from his mentor Lancet. He is capable of repairing most minor repairs and replacing standard parts and armor under optimal conditions. Though it gives him great shame, he has become something of an expert on autopsies due to the sheer number he has had to perform since becoming Garrus 9's acting CMO.

Armor Aid transforms into a heavily armored medical transport, designed to carry most Cybertronians under 40 feet tall. While carrying passengers within his alternate mode Armor Aid can monitor the injured mech's vital signs, and provide them with a limited amount of energon to keep them stable. Patients are well protected within Armor Aid's thick armor, which can travel for 600 miles at speeds up to 110 MPH.

In robot mode Armor Aid possesses above average strength and great durability, and may possibly be the most physically imposing medical officer in the Autobot ranks. Armor Aid carries a variety of medical tools and equipment in several different compartments within his armor, and is armed with a standard issue laser pistol.

Appearance

Armor Aid's armor is red with white windshields. His alternate mode is a more heavily armored version of a Cybertronian Ambulance.

When Armor Aid transforms into his robot mode the front hood extends and folds into his legs and feet, the roof of the rear section splits and folds into his arms, and his upper torso spins 180 degrees so the undercarriage makes his chest. His upper body is slightly bulkier than his lower body.

Weaknesses:

Armor Aid is not a fully trained or licensed doctor despite his current position as Garrus 9's chief medical officer. His skills in surgery are limited, as are his knowledge of mechanical viruses and infections, and he is easily frustrated by unexpected complications and side effects caused by his treatments.

As a result of his inability to properly treat so many patients, Armor Aid goes through frequent bouts of depression. This depression has led to an increasing dependence of cy-gar-8s, a newer type of cy-gar that is smaller, but contains 8 times the addictive chemicals and nano-toxins of the original. The longer Armor Aid goes without a cy-gar-8, the more difficult it becomes for him to focus on the task at hand. At times he shows signs of irritability, restlessness, and increasingly uncontrollable shaking. Though he can gain limited control of these symptoms by simulating the motions of using a cy-gar-8, inevitably he will have to find a private area such as his office to satisfy his cravings. So far he has managed to hide this addiction from others, but it is only a matter of time before it completely hinders his ability to function normally.


Sample Post

Armor Aid drooped his head down as he looked at his former patient. Former patient, he reminded himself in disgust, because the inmate was now deceased, as evidenced by the low pitched tone that indicated a complete lack of vital function.

As it was, no one would ever suspect the mess in front of him was a Cybertronian. When the inmate was rushed into the medical ward he was already in terrible shape; his head was practically severed from the rest of his body, hanging by a few threads of wires and mech fluid tubes. Even the most experienced, highly trained medical professionals would have found the situation challenging. So what chance did Armor Aid have?

"Computer, record;", Armor Aid sighed, "Inmate 5473, deceased. Time of death, 0450 hours. Unofficial cause of death, pending autopsy; complete cerebral circuit failure, caused by severe loss of fluids and disconnection from vital circuits."

Slumping down on a nearby stool, Armor Aid took ahold a nearby scalpel. Without even thinking about it he took the scalpel between two of his digits, taping it repeatedly on the medical slab that his patient's corpse lay on.

"- and my own ineptitude.", Armor Aid mumbled to himself as he put the scalpel up to his mouth. He sighed heavily, he needed to be in his office. Now.

"Drone 13;", he addressed a nearby medical drone as he quickly stood up. He started tapping the handle of the scalpel on his own armor, "Pre-prepare the body for an autopsy.", he rushed toward the door of his office, tapping the scalpel faster and faster, "I'll.... I'll be in my office. RIght now!"


Ahhh, a medic after my own heart. And that mentor, Lancet...what a name! I wonder where you came up with that...

Approved...Rank 6
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Re: NEW Character Applications

Postby UnidentifiedTurian » Sun Sep 23, 2012 2:10 am

Weapon: Photon Eliminator Rifle
Sidewinder

Allegiance: Autobots
Function: Engineer
Alternate Modes: Harrier II Jump-Jet - http://files.air-attack.com/MIL/av8/av8b_20070531.jpg
Weapons: Weapons: Photon Burst Rifle - http://www.transformerstalk.com/uploads ... 4_orig.jpg
Gear Shredder - http://media1.gameinformer.com/imagefee ... redder.jpg
Rocket pods x2 (each with 19 unguided rockets)
Gatling Gun (Five-barrel 25mm)
Special Abilities: - Robot mode flight ability
Height: 36ft/ 12m
Quote: “Victory... at any cost."


Strength: 5
Intelligence: 8
Dexterity: 6
Speed: 7
Endurance: 6
Courage: 5
Firepower: 6
Accuracy: 7
Melee: 5
Tech Skill: 8
Charisma: 3
Rank:


Profile: Sidewinder is an Ex-Decepticon Engineer. He was a strong believer of the Decepticon cause while he was under their command, much like Soundwave. He became very well known among his comrades for setting ploys and traps for Autobots, many of them involving setting up “false” bombs to distract them from a more carefully hidden and much more dangerous than the ploys he had set. As Megatron’s hunger for power grew more and more insatiable, Sidewinder grew tired of the madness and deserted the Decepticons. While the Autobots were reluctant to let a “former” Decepticon into their ranks, Sidewinder offered his expertise with Decepticon bombs and traps, and that seemed to be enough to form an uneasy alliance between him and the Autobots. He isn’t very social with his peers. He doesn’t speak unless spoken to, or unless he spots a smarter way to solve a problem.

Abilities: Sidewinder transforms into a Harrier II VTOL aircraft, giving him the freedom and mobility of the skies without the inconvenience of needing a strip of asphalt to land on. His aircraft form is essentially a strike package in its own; it carries a pair of rocket pods, four heat-seeking missiles, and a five barrel Gatling gun mounted to the side of the cockpit. His primary weapon is a modified burst fire rifle, accurately firing three shots in accordance. However, he can alter its firing mode into full auto, pouring more shots out a far more deadly rate at the cost of the weapons accuracy should he choose to change it. His secondary weapon being a tri-shot disk firing weapon, it is a charged firing weapon, the longer it is charged, the more shots are fired though less accurate than when it is semi-fired.

Weaknesses:Sidewinder’s primary weakness is close quarters fighting. While he can hold his own for a time, it won’t last forever and he cannot last long in a melee fight. His other great weakness is his lack of trust in others. His experience within the Decepticon ranks had left with more than one occasion where a teammate or whole squads had made an attempt on his life. Such experiences have left him distrusting of others, preferring to work on things on his own rather than have any backup.

Sample Post No… the weapon’s systems wouldn’t be able to support that kind of firepower. What if its purpose was changed entirely?

The possibilities made Sidewinder’s mind race. Before him lay the worn out exterior of a cybertronian combat drone, one that he had found among the old ruins of Iacon. Amazingly, the drone was not only intact, but its core systems remained fully functional as well. The possibilities excited Sidewinder in measures he did not usually reach. He stared intently at the spherically shaped drone once more, checking the energon distribution throughout its systems.

As Sidewinder waited for his processors to complete their checkup of the drone’s core, he thought back to his days in Iacon, the memories protruding into his mind like a dark energon crystal. He was a Decepticon at the time; he was under the command of some hot-headed tank that proclaimed that his work was a waste of time, that if it were up to him, he would kill all the Autobots himself. He loathed that Con with his entire spark. Sidewinder had made sure that a stray explosive had found its way into collar before the siege of Iacon was over. As the conflict continued within the city, he paid close attention to the Autobot’s predicament, and by the end of the siege, he understood them.

The Autobots weren’t corrupting their world as Megatron had preached to their cause ever so much. No, they were defending it! They fought so valiantly in the face of destruction, knowing full well that they were likely to die to keep their ideals, morals, and freedom so that their colleagues would never see their homeworld fall under the tyranny of Megatron. He finally understood what being an Autobot was during that time. It was something he wanted to be a part of, no matter what the Decepticons had to offer him.

Sidewinder caught himself shaking his head, forcing himself back into the present so that he may finish his task. The bright beams of the headlamp above him shining upon his pale blue and grey hexagons that aligned themselves in a pattern over his exterior shell, they gave him a more distinct look in his opinion. Finally, an idea collided with him like it was Trypticon himself. He gave the data analysis on the display above the table a quick glance as he returned to the drone. Sidewinder began taking apart the hull of the drone whilst he finalized its new purpose in his head.

Defense… a shield… How should it direct itself?..
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UnidentifiedTurian
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Re: NEW Character Applications

Postby Insidious » Sun Sep 30, 2012 10:48 am

Weapon: Oxidating Laser
UnidentifiedTurian wrote:Sidewinder

Allegiance: Autobots
Function: Engineer
Alternate Modes: Harrier II Jump-Jet - http://files.air-attack.com/MIL/av8/av8b_20070531.jpg
Weapons: Weapons: Photon Burst Rifle - http://www.transformerstalk.com/uploads ... 4_orig.jpg
Gear Shredder - http://media1.gameinformer.com/imagefee ... redder.jpg
Rocket pods x2 (each with 19 unguided rockets)
Gatling Gun (Five-barrel 25mm)
Special Abilities: - Robot mode flight ability
Height: 36ft/ 12m
Quote: “Victory... at any cost."


Strength: 5
Intelligence: 8
Dexterity: 6
Speed: 7
Endurance: 6
Courage: 5
Firepower: 6
Accuracy: 7
Melee: 5
Tech Skill: 8
Charisma: 3
Rank:


Profile: Sidewinder is an Ex-Decepticon Engineer. He was a strong believer of the Decepticon cause while he was under their command, much like Soundwave. He became very well known among his comrades for setting ploys and traps for Autobots, many of them involving setting up “false” bombs to distract them from a more carefully hidden and much more dangerous than the ploys he had set. As Megatron’s hunger for power grew more and more insatiable, Sidewinder grew tired of the madness and deserted the Decepticons. While the Autobots were reluctant to let a “former” Decepticon into their ranks, Sidewinder offered his expertise with Decepticon bombs and traps, and that seemed to be enough to form an uneasy alliance between him and the Autobots. He isn’t very social with his peers. He doesn’t speak unless spoken to, or unless he spots a smarter way to solve a problem.

Abilities: Sidewinder transforms into a Harrier II VTOL aircraft, giving him the freedom and mobility of the skies without the inconvenience of needing a strip of asphalt to land on. His aircraft form is essentially a strike package in its own; it carries a pair of rocket pods, four heat-seeking missiles, and a five barrel Gatling gun mounted to the side of the cockpit. His primary weapon is a modified burst fire rifle, accurately firing three shots in accordance. However, he can alter its firing mode into full auto, pouring more shots out a far more deadly rate at the cost of the weapons accuracy should he choose to change it. His secondary weapon being a tri-shot disk firing weapon, it is a charged firing weapon, the longer it is charged, the more shots are fired though less accurate than when it is semi-fired.

Weaknesses:Sidewinder’s primary weakness is close quarters fighting. While he can hold his own for a time, it won’t last forever and he cannot last long in a melee fight. His other great weakness is his lack of trust in others. His experience within the Decepticon ranks had left with more than one occasion where a teammate or whole squads had made an attempt on his life. Such experiences have left him distrusting of others, preferring to work on things on his own rather than have any backup.

Sample Post No… the weapon’s systems wouldn’t be able to support that kind of firepower. What if its purpose was changed entirely?

The possibilities made Sidewinder’s mind race. Before him lay the worn out exterior of a cybertronian combat drone, one that he had found among the old ruins of Iacon. Amazingly, the drone was not only intact, but its core systems remained fully functional as well. The possibilities excited Sidewinder in measures he did not usually reach. He stared intently at the spherically shaped drone once more, checking the energon distribution throughout its systems.

As Sidewinder waited for his processors to complete their checkup of the drone’s core, he thought back to his days in Iacon, the memories protruding into his mind like a dark energon crystal. He was a Decepticon at the time; he was under the command of some hot-headed tank that proclaimed that his work was a waste of time, that if it were up to him, he would kill all the Autobots himself. He loathed that Con with his entire spark. Sidewinder had made sure that a stray explosive had found its way into collar before the siege of Iacon was over. As the conflict continued within the city, he paid close attention to the Autobot’s predicament, and by the end of the siege, he understood them.

The Autobots weren’t corrupting their world as Megatron had preached to their cause ever so much. No, they were defending it! They fought so valiantly in the face of destruction, knowing full well that they were likely to die to keep their ideals, morals, and freedom so that their colleagues would never see their homeworld fall under the tyranny of Megatron. He finally understood what being an Autobot was during that time. It was something he wanted to be a part of, no matter what the Decepticons had to offer him.

Sidewinder caught himself shaking his head, forcing himself back into the present so that he may finish his task. The bright beams of the headlamp above him shining upon his pale blue and grey hexagons that aligned themselves in a pattern over his exterior shell, they gave him a more distinct look in his opinion. Finally, an idea collided with him like it was Trypticon himself. He gave the data analysis on the display above the table a quick glance as he returned to the drone. Sidewinder began taking apart the hull of the drone whilst he finalized its new purpose in his head.

Defense… a shield… How should it direct itself?..



Hmm, first off--sample post was really solid. Nice reading. The fact that he's a turncoat combined with his low charisma stat and the history you provided is going to make this character pretty hard to get in the mix, just know that going in.

Looks like you applied the Autobot stat penalty for robot flight mode, good job there. All in all, looks like a pretty sound fanmade character. We'll call him approved. Rank 3 (being a traitor and all, combined with his other charming personality attributes, doesn't make him exactly primed to climb the political ladder--at this point).

You can start him on the Ark-22 thread.
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Re: NEW Character Applications

Postby Ramshot » Fri Oct 05, 2012 6:40 am

Motto: "One moment is all I need."
Weapon: Railgun
Devastron didn't approve of the backstory, so I'm re-writing it.

Ramshot

Allegiance: Decepticon
Function: Sniper/Assassin
Alternate Modes: http://en.wikipedia.org/wiki/2S19_Msta
Weapons: Heavy 152mm Railgun/Artillery cannon
Null ray laser pistol (Disguised as an NSVT heavy machine gun)
A pair of Energon daggers (His signature weapons back when he was a Hitman)
Special Abilities: His body is covered with a special radiation-absorbing paint not too dissimilar to the kind used in modern day stealth fighters, making him hard to detect using radar or other non-visual means. Through a nasty head injury from a botched Hit and an equally screwed up surgical procedure to save his life by a back-alley doctor, Ramshot's nervous system has been deadened; giving him significant resistance to pain. But sadly, also suppressing his emotions and sense of touch. Not that it matters to him.
Height: 30ft/ 10m (If you count his railgun as part of him, then he's 40 ft tall)
Quote: “One moment is all I need."


Strength: 6
Intelligence: 4
Dexterity: 6
Speed: 2
Endurance: 6
Courage: 9
Firepower: 5
Accuracy: 7
Melee: 8
Tech Skill: 3
Charisma: 2
Rank:


Profile: You would not be mistaken when you think of Ramshot as a creepy loner at first glance, This morose and introverted soldier spends most of his time staring into nothing while emanating an aura of unease and gloom that makes Dead End of all bots to almost look friendly and inviting in comparison; though Dead End is genuinely depressed, Ramshot is not. For what he sees in his thousand-yard stares are not horrors or nightmares, but rather his greatest achievements and fondest memories... All of which involve brutal violence and death. Despite not wanting or caring to share the true nature of his hobby, those that fought with Ramshot always speak fondly of his psychotically calm and frosty attitude under even the most intense of firefights as well as his incredible proficiency at dismembering Autobots from both miles away and at melee combat. But many Decepticons still find him to be disturbing and would only socially interact with him if they lost a bet, not at all helped by the fact that he had his faceplate modified to make it look like the Decepticon insignia as a show of loyalty to both Megatron and the cause he champions.

A dirt-eating miner from the city-state of Vos, Ramshot had little to be happy about his lot in life, from the back-breaking labor to the abusive overseers; but during a particularly violent and large riot, he managed to somehow escape the mine that had been his prison ever since his activation and into the crime-ridden slums of Vos. But being a miner with little to no experience in anything other than breaking things, as well as being a runaway slave with a price for his smouldering chassis; life actually became much harder for Ramshot, forcing him to become a ruthless and violent mugger/murderer just to make ends meet. One fateful day however, Ramshot murdered the wrong cybertronian; specifically a hitman of an organized crime ring; who had intoxicated himself on some tainted energon to the point that the inexperienced but vicious mugger was able to snuff his spark; otherwise, Ramshot would have been killed in a matter of seconds. The syndicate's retribution was swift and after being beaten to near death, they gave him a choice: Work for them or be thrown into a pit full of Scraplets. Ramshot chose the marginally less deadly option of becoming a hitman, but against his bosses' and his own expectations; the ex-slave was actually much better than the bot he replaced, eventually culminating in his Magnum Opus: The successful assassination of Vos' police chief with the use of his now-signature Railgun. Said chief had been cracking down on the syndicate's activities because they weren't willing to give him a cut of their profits... Afterwards, The new police chief took it upon himself to bring the ones responsible for his predecessor's demise to justice. Unfortunately for the syndicate, the new guy kept his word; resulting in it's dissolution and the imprisonment of the members who were lucky enough to survive the sting operation, Ramshot included. His stay in prison wasn't for very long as the Decepticon uprising soon came to Vos and he was subsequently broken out of jail by armed slaves. After being put to speed regarding the current situation, he was then led outside to find the city under Decepticon control. And right on time to bear witness to Vos' ruling class, the ones responsible for the reason why bots like Ramshot ended up being dealt with such a miserable existence; get torn apart by an angry mob of slaves and criminals amidst a booming and passionate speech by the so-called Decepticon leader. Won over by "Megatron's" speech and promises of a Cybertron where there will be no more bots like him, Ramshot has since then been one of the Decepticon's most fanatical, rabid and fiercest supporters.

Abilities: In vehicle form, Ramshot can travel 500 kilometers at a speed of 60km/h. Because of his alt form's autoloader, the rate of fire of his railgun doubles in vehicle mode, though he is unable to use it at full power in this form due to the incredible recoil. Speaking of the railgun, it fires "darts" of superdense metal at massively hypersonic speeds every 15 seconds or the standard-issue high-explosive shells that came with his altmode, though he has to turn down the power to his weapon whenever he has to fire the shells as they can't withstand the friction of being sent out of a barrel at velocities many, many times the speed of sound without prematurely detonating or deforming and being rendered unable to explode. He has very, very powerful sight that brings out the full potential of his railgun, giving him the ability to snipe anything wearing the Autobot insignia from 15 miles away.

Weaknesses: Ramshot has no major physical weaknesses in either form. The incredibly low rate-of-fire of his two ranged weapons gives him trouble when facing multiple foes at once and their danger level drops considerably when any lucky Autobot closes the distance and fights at mid-to-close range. His deadened sense of pain, while very intimidating; is actually detrimental to his survival as it causes him to ignore serious injuries in favor of standing his ground until he is literally physically incapable of fighting, forcing him to stay in the infirmary for much longer periods of time than his fellow Decepticons... Should they be nice enough to drag him to safety that is.

Sample post
Amidst the scorching sun and scrublands of the Mojave desert, a lone Self-propelled artillery of Russian make and design rolls through the smouldering soil at top speed as if it's crew's life depended on it. The part about lives being in risk was true... From a certain point of view, and the crew... Well... It had no crew, something made evident when it came to a stop on the peak of a rocky foothill overlooking a highway and then suddenly began to transform into a humanoid robot; such a radical shift in the vehicle's structure would have crushed and ground up anyone inside the thing and the lack of red, juicy paste dripping from the machine's joints is proof to the fact that it was indeed unmanned. The machine then puts a finger onto where it's ear, just like how a one would operate an earpiece and speaks in a low, rugged tone.

"I am in position."

"Copy Ramshot, the target's ETA is two kliks, over."

"Understood."

"Ramshot" removes his finger from his ear and then gets into prone position in order to properly stabilize himself for both the best possible aim and the massive recoil of the Railgun behind his right shoulder, which then telescoped out; exposing the massive weapon's handgrip, trigger and holographic targeting reticle. After he had prepared it's weapon, Ramshot waited, his body was so stiff and still; one could mistake the robot for a very complex statue. Two minutes passed until a sports car of European make raced into the empty highway, and emblazoned on it's bonnet is a highly stylized insignia of a robot's face; The sight caused the robotic sniper to finally move, but even then; the motions were incredibly difficult to notice, as they were only the narrowing of the machine's deep crimson optical sensors and a twitch of it's trigger finger.

"Hmmm..."

Waiting for a few more moments for the car to reach the stretch of road his reticle was locked on, Ramshot squeezes the trigger causing his body to dig into the dry earth and slide several inches backwards from the Railgun's monstrous recoil, if it wasn't for the fact that Ramshot was very used to the weapon's operation; Ramshot's shoulder would have hurt to the point that he would be unable to follow up with a second shot, fortunately for him; he didn't need to do so as he struck true and managed to blast the car clean in half, which he proceeded to report to the entity through the earpiece.

"Target is down."

"We confirmed the kill. Proceed to retrieve the package, over."

"Affirmative."

Without a word, the Robot stood up from prone position in order to transform back into a self-propelled gun and rolled towards the highway... Which was at least 5 miles from the foothill.


I certainly hope that was good enough for you guys...
Last edited by Ramshot on Tue Oct 09, 2012 10:58 am, edited 4 times in total.
Ramshot
Mini-Con
Posts: 7
Joined: Thu Oct 04, 2012 9:22 am
Strength: 7
Intelligence: 5
Speed: 4
Endurance: 6
Rank: 4
Courage: 10
Firepower: 7
Skill: 10

Re: NEW Character Applications

Postby Capsize » Fri Oct 05, 2012 4:40 pm

Motto: "Sink into oblivion!"
Weapon: High-Impact Laser Blasters
Capsize

Allegiance: Decepticon
Function: Battlefield coordinator
Alternate Modes: Cyclone class Patrol Boat
Weapons: Long-rang Shoulder mounted laser cannons, depth charges, torpedoes, Thermo-edged anchor flail
Special Abilities: Radar/Sonar
Height: 32ft/ 9.75m
Quote: “You have fought well. Surrender, and I will see to it you are given a proper Decepticon education. Resist, and I’ll reduce you to slag."


Strength: 7
Intelligence: 8
Dexterity: 4
Speed: 3
Endurance: 8
Courage:5
Firepower: 8
Accuracy: 7
Melee: 6
Tech Skill: 5
Charisma: 5
Rank:

Appearance: A very bulky Decepticon, the hull of his alternate mode makes up the majority of his body, acting as armoured plates. His colouration is black with indigo highlights, while his eyes form a single red visor. His mouth is little more than a faceplate.

Profile: During the war on Cybertron, Capsize was known to be a ruthless hunter of Autobots, commanding a battleship and raining down fire in the name of his Lord Megatron. Despite the veneer of brutality, Capsize was also known for his tactical abilities as well as having a sense of honour. For every enemy he defeated in battle and took captive, he would give them a chance to join the Decepticons. His nautical mile long mean streak returned when they often refused, destroying their bodies and leaving the lifeless shells on display for all to see. His ship, the Intruder, was often covered in corpses.

When Cybertron was abandoned, Capsize took his ship offworld and followed Megatron to Earth, only for a system failure after millennia of battle to finally catch up to him. The ship was forced to self-destruct, leaving Capsize to flee in the only escape pod. Landing in the middle of the Pacific Ocean and badly damaged, Capsize remained still, evaluating the local vessels used by humans until he was able to reformat his body into that of an American Navy ship. Using his escape pod as extra parts, Capsize rebuilt himself into a Cyclone class patrol boat. With the battles between the Decepticons and the Autobots continuing to be waged, Capsize saw this as an excellent opportunity to return to Megatron’s service.

Abilities: As expected from a ship captain, Capsize is outfitted with many radar and sonar advancements that allow him to have complete overview of the battlefield. As a naval transformer, he can also traverse the ocean depths with little difficulty.

Weaknesses: Due to the size of his alternate form, most of the hull of the patrol boat acts as a shell. While this acts as added armour, it also decreases his speed significantly, and leaves him a very wide target. His patrol boat form is also completely immobile on land, acting more as a weapons platform than anything else. Capsize is also a slave to his own hubris, where even the slightest distraction is a challenge to his might and intelligence that must be dealt with post haste.

Sample Roleplay:

Capsize was not a warrior, in the strictest sense of the term. He was a hunter, and he longed for the thrill of tracking down his prey just as much as the actual battle. As a hunter, he learned patience and learned to trust his senses. His chosen foe would come within range soon enough.

Each ping of his sonar was music to his ears. Capsize enjoyed the anticipation of the hunt, and with every noise his advanced scanners made, it made him jump in delight. A single dot far to the northeast pinged back, the soundwaves of his sonar reflecting that he was not alone in the pacific.

At least, he was no longer the only Cybertronian on the waves now. Especially pleasing was that this simple dot was emitting the much anticipated signal of the Autobots.

His foe sighted and confirmed, Capsize changed course on a new bearing, his mighty steel bow tearing through the waves while bringing his guns online. The Autobot stayed in the same general location, which was appreciated by Capsize. It made the hunt all the more exciting while the sonar continued to ping, and the little red dot inched closer and closer to the central crosshairs.

Once visuals were confirmed, Capsize seized the opportunity of surprise. His two main guns powered up, the hum of energon flowing through him towards his powerful long-range laser cannons a wondrous sound to hear. They swiveled towards the motorboat hiding an Autobot, locking on target.

The guns came to life, the whine of powering laser cannons the first telltale of the incoming barrage. Blue Wave let out a yelp as the first hit from the laser cannons struck his broadside, sending the small motorboat skidding across the ocean.

The Autobot’s shock was answered as the patrol boat crashed through the ocean, ignoring the force of the ocean as it barreled towards Blue Wave. Face to face with the patrol boats large guns, Blue Wave did the only thing he could think of.

He transformed into his robot mode, sinking into the depths of the ocean, right before the large cannons to fire point blank. Sighing in relief, the Autobot slipped deeper and deeper into the deep. His plan was a simple one; become lost beneath the waves and then make his way back to base.

The sound of grinding servos alerted him that was soon no longer alone. The patrol boat shifted, its hull become a large carapace to a very broad and very well armed Decepticon. Only the red visor of Capsize could be seen in the murky deeps.

“The hunt is on, my Autobot quarry," the Decepticon said. “I am Capsize. I give you this one opportunity to surrender, and I will see to it that you are given amnesty and admittance into our ranks. Resist, and you become a trophy I offer to my Lord Megatron."

“Take your words to the Pit, Decepticon!" Blue Wave armed himself with his blaster rifle, speeding off on his water jets with hope that he could circle around his wide adversary. His feet landed on the ocean floor with a soft thud, the dark depths reducing visibility almost completely.

Blue Wave slowed his thrusters, unable to see in front of him and losing sight of Capsize completely. Sound was muffled as well, leaving him relatively blind and deaf. He was meant to surf the surface, not fight in the deepest reaches of the sea.

The sizzling of water on the edge of a thermo blade was something he could recognize. Blue Wave dodged the incoming heated edge of a massive anchor hurling towards just by inches, but it was enough to know the location of Capsize. He turned and fired in the direction of the anchor’s origin, grinning as he heard the familiar stings of blaster rounds impacting on Cybertronian steel.

His grin faltered as he felt the incredible pain of his own armour being ripped apart. The anchor had returned, and one of its sharp points impaled Blue Wave. The unbearable pain caused Blue Wave to scream; all the while he was being yanked away, dropping his rifle during his involuntary transit.

“How predictable. How foolish." Capsize chuckled as he brought Blue Wave towards him. “It would seem the sea has chosen me to be its master. So long as I control the oceans, they belong to the Decepticons. To Megatron. Surrender now, my friend. Resistance will be met… harshly."

“Get… bent… ugly son of a…"

“Again, predictable." Capsize lowered one of his great hands over the head of Blue Wave, encasing it and muffling the Autobot’s shouts of defiance. They were quietly silenced as Capsize crushed the head of Blue Wave, snuffing his life signals utterly.

“In the name of the Decepticons and in the glory of Megatron do I claim this world’s seas as my hunting grounds. Meet your doom on the seas at your own risk, Autobots. All hail Lord Megatron."

Capsize transformed, the chains of his anchor keeping his prize secure on the bow of his hull. The patrol boat raised itself through the ocean until it surfaced, splitting the sea before setting course for home.
Last edited by Capsize on Sat Oct 06, 2012 10:10 am, edited 1 time in total.
Capsize
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Re: NEW Character Applications

Postby Insidious » Fri Oct 05, 2012 7:12 pm

Weapon: Oxidating Laser
Ramshot wrote:Ramshot

Allegiance: Decepticon
Function: Sniper
Alternate Modes: http://en.wikipedia.org/wiki/2S19_Msta
Weapons: Heavy 152mm Railgun/Artillery cannon
Null ray laser pistol (Disguised as an NSVT heavy machine gun)
A pair of Energon daggers (His signature weapons back when he was a gladiator, he is far deadlier with these weapons than his railgun and Null-ray)
Special Abilities: His body is covered with a special radiation-absorbing paint not too dissimilar to the kind used in modern day stealth fighters, making him hard to detect using radar or other non-visual means. Through special neural surgery he had undertaken during his gladiator days, Ramshot's nervous system has been deadened; giving him significant resistance to pain. But sadly, also suppressing his emotions and sense of touch. Not that it matters to him.
Height: 30ft/ 10m (If you count his railgun as part of him, then he's 40 ft tall)
Quote: “One moment is all I need."


Strength: 7
Intelligence: 5
Dexterity: 8
Speed: 4
Endurance: 6
Courage: 9
Firepower: 6
Accuracy: 8
Melee: 9
Tech Skill: 5
Charisma: 3
Rank:


Profile: You would not be mistaken when you think of Ramshot as a creepy loner at first glance, This morose and introverted soldier spends most of his time staring into nothing while emanating an aura of unease and gloom that makes Dead End of all bots to almost look friendly and inviting in comparison; though Dead End is genuinely depressed, Ramshot is not. For what he sees in his thousand-yard stares are not horrors or nightmares, but rather his greatest achievements and fondest memories... All of which involve brutal violence and death. Despite not wanting or caring to share the true nature of his hobby, those that fought with Ramshot always speak fondly of his psychotically calm and frosty attitude under even the most intense of firefights as well as his incredible proficiency at dismembering Autobots from both miles away and at melee combat. But many Decepticons still find him to be disturbing and would only socially interact with him if they lost a bet, not at all helped by the fact that he had his faceplate modified to make it look like the Decepticon insignia as a show of loyalty to both Megatron and the cause he champions.

A miner-turned gladiator from the city-state of Tarn, Ramshot had little to be happy about his lot in life, from the back-breaking labor to the abusive overseers; he it considered an improvement when he was sent to a gladiatorial arena to fight for his life, because at least he'll be free from such a miserable existence. But when the time came to actually fight, the miner shocked everyone, himself included; when he killed his opponent in under a minute. At that moment, Ramshot knew his true calling; battle and bloodshed. In a few megacycles, the former miner had clawed up the ranks of the arena and became the city's highest ranked gladiator, proudly bearing the scars of his many victories and rare defeats. But when the Decepticon uprising began and discreetly promised the citizens of Tarn the end of their unfair and unjust society, Ramshot and by proxy the gladiators of Tarn; initially rejected their offer, not wanting to end his way of life and also because he thinks that Megatron was just unbelievably lucky to have made it this far. Megatron didn't like the reply at all and promptly challenged Ramshot to a fight to the death outside the city gates. Ramshot fought ferociously, even managing to seriously damage Megatron's arm; but the battle's victor was obvious from the very beginning. As Ramshot lay in pieces on the ground after Megatron blasted him with his Fusion cannon, he screamed for the victor to get it over with... Only for him to have his lackeys give the defeated gladiator medical treatment. The last thing Ramshot heard before he went into stasis lock was Megatron telling him that a warrior of his caliber is simply too wasteful to kill. When he came back online, Tarn was already under Decepticon control; and right on time to see it's ruling class, the ones responsible for the reason why bots like Ramshot ended up with such a horrid existence; get torn apart by an angry mob of slaves, criminals and gladiators live on a Decepticon pirate propaganda channel. Won over by the sight, Ramshot has since then been one of the Decepticon's most fanatical, rabid and fiercest supporters.

Abilities: In vehicle form, Ramshot can travel 500 kilometers at a speed of 60km/h. Because of his alt form's autoloader, the rate of fire of his railgun doubles in vehicle mode, though he is unable to use it at full power in this form due to the incredible recoil. Speaking of the railgun, it fires "darts" of superdense metal at massively hypersonic speeds every 15 seconds or the standard-issue high-explosive shells that came with his altmode, though he has to turn down the power to his weapon whenever he has to fire the shells as they can't withstand the friction of being sent out of a barrel at velocities many, many times the speed of sound without prematurely detonating or deforming and being rendered unable to explode. He has very, very powerful sight that brings out the full potential of his railgun, giving him the ability to snipe anything wearing the Autobot insignia from 15 miles away.

Weaknesses: Ramshot has no major physical weaknesses in either form. The incredibly low rate-of-fire of his two ranged weapons gives him trouble when facing multiple foes at once and their danger level drops considerably when any lucky Autobot closes the distance and fights at mid-to-close range. His deadened sense of pain, while very intimidating; is actually detrimental to his survival as it causes him to ignore serious injuries in favor of standing his ground until he is literally physically incapable of fighting, forcing him to stay in the infirmary for much longer periods of time than his fellow Decepticons... Should they be nice enough to drag him to safety that is.

Sample post
Coming soon! Writing the profile took a lot out of me!


When you do repost, if you want to keep those special abilities as-as, let's have you apply a -7 stat penalty for stealth tech. I put it on the lower side of the penalty scale as you indicated it was "not too dissimilar" from typical stealth capabilities as well as indicating it would still be possible to detect the character in certain circumstances. As for the pain-deadening procedure, I would classify that as an atypical defensive enhancement (arguably advantageous in the offensive sense as well) and the penalty is variable there, so we'll go with -5. So you'll have 58 points to spread amongst your character.

Secondly, you will need to contact Devastron in order utilize Megatron in the bio in the manner that he was, or remove it. A character can look up to, hate, idolize or otherwise have feelings about a particular canon character, but to have actual interactions having taken place between a fanmade and a canon at any point in their history requires player approval.

Looking forward to seeing what you cook up for the sample post.
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Re: NEW Character Applications

Postby Ramshot » Sat Oct 06, 2012 4:33 am

Motto: "One moment is all I need."
Weapon: Railgun
Edited my original post.
Ramshot
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Posts: 7
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Strength: 7
Intelligence: 5
Speed: 4
Endurance: 6
Rank: 4
Courage: 10
Firepower: 7
Skill: 10

Re: NEW Character Applications

Postby Insidious » Sat Oct 06, 2012 8:28 am

Weapon: Oxidating Laser
Ramshot wrote:Edited my original post.


Looking solid. As for the bio bit, I need some confirmation that you've gained permission from Devastron for the usage of Megatron in the history in terms of the actual fight between them and so on or that'll need to go and you can replace it with some other nameless gladiator. There were a number of pit fighters in that time period. :D
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Re: NEW Character Applications

Postby Insidious » Sat Oct 06, 2012 8:35 am

Weapon: Oxidating Laser
Capsize wrote:Capsize

Allegiance: Decepticon
Function: Battlefield coordinator
Alternate Modes: Cyclone class Patrol Boat
Weapons: Long-rang Shoulder mounted laser cannons, depth charges, torpedoes, Thermo-edged anchor flail
Special Abilities: Radar/Sonar
Height: 32ft/ 9.75m
Quote: “You have fought well. Surrender, and I will see to it you are given a proper Decepticon education. Resist, and I’ll reduce you to slag."


Strength: 7
Intelligence: 8
Dexterity: 4
Speed: 3
Endurance: 8
Courage:5
Firepower: 8
Accuracy: 7
Melee: 6
Tech Skill: 5
Charisma: 6
Rank:

Appearance: A very bulky Decepticon, the hull of his alternate mode makes up the majority of his body, acting as armoured plates. His colouration is black with indigo highlights, while his eyes form a single red visor. His mouth is little more than a faceplate.

Profile: During the war on Cybertron, Capsize was known to be a ruthless hunter of Autobots, commanding a battleship and raining down fire in the name of his Lord Megatron. Despite the veneer of brutality, Capsize was also known for his tactical abilities as well as having a sense of honour. For every enemy he defeated in battle and took captive, he would give them a chance to join the Decepticons. His nautical mile long mean streak returned when they often refused, destroying their bodies and leaving the lifeless shells on display for all to see. His ship, the Intruder, was often covered in corpses.

When Cybertron was abandoned, Capsize took his ship offworld and followed Megatron to Earth, only for a system failure after millennia of battle to finally catch up to him. The ship was forced to self-destruct, leaving Capsize to flee in the only escape pod. Landing in the middle of the Pacific Ocean and badly damaged, Capsize remained still, evaluating the local vessels used by humans until he was able to reformat his body into that of an American Navy ship. Using his escape pod as extra parts, Capsize rebuilt himself into a Cyclone class patrol boat. With the battles between the Decepticons and the Autobots continuing to be waged, Capsize saw this as an excellent opportunity to return to Megatron’s service.

Abilities: As expected from a ship captain, Capsize is outfitted with many radar and sonar advancements that allow him to have complete overview of the battlefield. As a naval transformer, he can also traverse the ocean depths with little difficulty.

Weaknesses: Due to the size of his alternate form, most of the hull of the patrol boat acts as a shell. While this acts as added armour, it also decreases his speed significantly, and leaves him a very wide target. His patrol boat form is also completely immobile on land, acting more as a weapons platform than anything else. Capsize is also a slave to his own hubris, where even the slightest distraction is a challenge to his might and intelligence that must be dealt with post haste.

Sample Roleplay:
Blue Wave howled in the rush that was riding the torrential seas, enjoying every minute of his “patrol” of the Pacific Ocean. The waves were just the right height and force for the young Autobot daredevil. Since he had not found any Decepticon presence on the ocean, a break was decided right there and then to pull off as many tricks as he could.
His motorboat form splashed around, twisting corkscrews and flips along the waves, that he did not pay attention to a Cyclone class patrol boat slowly make its approach. It was just another human boat on the ocean, after all.
“Hey, guys!" Blue Wave called, knowing quite well that no human craft was going to pick up his signal. “How’s the surf? Want to see something cool? Just watch!"
If Blue Wave was paying attention, he would have noticed the patrol boat slow to a crawl. If he was not busy performing tricks, he would have noticed that the ship turning its two main guns towards him. If he was not a young imbecile, he would have noticed the ship had raised its colours, and thus its intent.
The insignia of the Decepticon insignia flapping proudly in the wind.
The guns came to life, the whine of powering laser cannons the first telltale of the incoming barrage. Blue Wave let out a yelp as the first hit from the laser cannons struck his broadside, sending the small motorboat skidding across the ocean.
“What’s the big…idea…oh…" Blue Wave’s shock was answered as the patrol boat crashed through the ocean, ignoring the force of the ocean as it barreled towards Blue Wave. Face to face with the patrol boats large guns, Blue Wave did the only thing he could think of.
He transformed into his robot mode, sinking into the depths of the ocean, right before the large cannons to fire point blank. Sighing in relief, Blue Wave slipped deeper and deeper into the deep. His plan was a simple one; become lost beneath the waves and then make his way back to base.
The sound of grinding servos alerted him that was soon no longer alone. The patrol boat shifted, its hull become a large carapace to a very broad and very well armed Decepticon. Only the red visor of the Decepticon could be seen in the murky deeps.
“The hunt is on, my Autobot quarry," the Decepticon said. “I am Capsize. I give you this one opportunity to surrender, and I will see to it that you are given amnesty and admittance into our ranks. Resist, and you become a trophy I offer to my Lord Megatron."
“Take your words to the Pit, Decepticon!" Blue Wave armed himself with his blaster rifle, speeding off on his water jets with hope that he could circle around his wide adversary. His feet landed on the ocean floor with a soft thud, the dark depths reducing visibility almost completely.
Blue Wave slowed his thrusters, unable to see in front of him and losing sight of Capsize completely. Sound was muffled as well, leaving him relatively blind and deaf. He was meant to surf the surface, not fight in the deepest reaches of the sea.
The sizzling of water on the edge of a thermo blade was something he could recognize. Blue Wave dodged the incoming heated edge of a massive anchor hurling towards just by inches, but it was enough to know the location of Capsize. He turned and fired in the direction of the anchor’s origin, grinning as he heard the familiar stings of blaster rounds impacting on Cybertronian steel.
His grin faltered as he felt the incredible pain of his own armour being ripped apart. The anchor had returned, and one of its sharp points impaled Blue Wave. The unbearable pain caused Blue Wave to scream, all the while he was being yanked away, dropping his rifle during his involuntary transit.
“How predictable. How foolish." Capsize chuckled as he brought Blue Wave towards him. “It would seem the sea has chosen me to be its master. So long as I control the oceans, they belong to the Decepticons. To Megatron. Surrender now, my friend. Resistance will be met… harshly."
“Get… bent… ugly son of a…"
“Again, predictable." Capsize lowered one of his great hands over the head of Blue Wave, encasing it and muffling the Autobot’s shouts of defiance. They were quietly silenced as Capsize crushed the head of Blue Wave, snuffing his life signals utterly.
“In the name of the Decepticons and in the glory of Megatron do I claim this world’s seas as my hunting grounds. Meet your doom on the seas at your own risk, Autobots. All hail Lord Megatron."
Capsize transformed, the chains of his anchor keeping his prize secure on the bow of his hull. The patrol boat raised itself through the ocean until it surfaced, splitting the sea before setting course for home.


Alrighty, looks like you've started to apply the enhanced sonar/radar penalty, so good job there. Since he has both enhanced radar and sonar, you'll just need to shave off one more stat point, since the pentalty is -2 for each.

As for the sample post, I'd like to see something that is just specifically your character, Capsize. At first I thought It was a sample post for some character named Blue Wave. Now, you can have Capsize bounce a little dialogue off some other character like Blue Wave if you want, but keep the focus on Capsize as that shows us what you can do with him specifically and how that will likely translate in to in-game posts.

When you do repost, also put another line of spacing between paragraphs. Makes it easier for the reader to visually digest, especially when posts are of that length. Otherwise it's not exactly as bad as one big block of text, but it's fairly close. Tinker with that some and I'll have another looksee.
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Re: NEW Character Applications

Postby Capsize » Sat Oct 06, 2012 10:12 am

Motto: "Sink into oblivion!"
Weapon: High-Impact Laser Blasters
Edited as per recommendation.
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Re: NEW Character Applications

Postby BubbleGum:Unlimited » Sat Oct 06, 2012 10:42 am

Motto: "I'll give up, when I'm off-lined!"
Weapon: Neutron Rifle
Name: Railway
Allegiance: none
Function: Hired Assassin
Alt. Mode: none
Height: 36'/ 10.9728
Weapons: Shackle mace, mace, six hand guns, one arm canon, one sword, one shield, two daggers, shirukens and mini daggers
Special Abilities: Due to her massive collection of weapons, Railway can create new holders from her own armor by simply sticking the weapon into that specific spot of her armor.
Quote: "I only kill for pay"

Strength: 9
Intelligence: 6
Dexterity: 6
Speed: 5
Endurance: 6
Courage: 4
Fire Power: 6
Accuracy: 5
Melee: 6
Tech Skill: 3
Charisma: 4

Profile: Railway was often harassed for her height and size. She had wanted to be a simple Autobot soldier, but due to her size, she wasn't treated the same as the other Autobot trainees. Railway worked twice as hard, and strived to do her very best...sadly her very best wasn't enough. Once the war began, Railway had a friend who always stood by her, but during a battle that femme fell, and Railway left the autobot cause. Despite the Decepticons' intreging offers, Railway instead joined the UAC (Universal Assassins Core). She travels the galaxies searching for new targets. (Of course she only does this for pay)
Abilities: Do to her high level of weapons, Railway can use nearly every weapon you hand her. From a duel blade, to a Neutron Assault Rifle. She also can confuse or distract her victims by using different calls, such as a bird, or a fox. She is also very good at trickery, she is quite large, so bots expect her to make a lot of noise when running or walking; but, Railway actually make NO sound what-so-ever when walking and/or running.
Weaknesses: Railway is easily deceived. She is also easily set off. If she were to become enraged, her temper would take over, this could easily get her into a "sticky situation" so to speak. Despite her silence, Railway is obviously NOT built for stealth missions of any sorts; while she can handle them, she is too large, and could easily be spotted.
Sample Post:
Darkness, that's all there was to space in her optics. Darkness...She sat down at the command station chair that was twice her size, this ship was small. Medbay crammed into a corner of the room, her berth right next to the entrance, even her weapon stock filled most of the ship. (granted, she DID have over fifty weapons.)Railway looked through her list of targets: An alien of unknown species on an unknown planet, wonderous, that would only take sixty slagging cycles to find!
"I thought these idiots would be more...oh, I dunno... SPECIFIC!!" She sighed, who was she kidding? All these life forms were idiots. She didn't like how she thought, it was cruel and mean...but, she couldn't help it. It wasn't like she'd WANTED this job! She only joined because she wasn't accepted by the autobots. She was too big...that wasn't fair, she may not have been the same SIZE, but her spark had always been in the right place...
Her lavender optics teared up, the lights of the ship reflecting the dark Grey paint that embraced her frame. Her thigh guards lowered, the same way they always did when she was upset. Railway wasn't a cruel assassin, she honestly wasn't that good at killing others; in fact, she REFUSED any types of torcher assassinations, she just couldn't do them. She was 36 feet, she was con size, of course, she wasn't a Decepticon...She was a deep, menacing grey with a scar that cut from her helm to her mouth. Her helm was spike-ish on the sides near her face, the helm sides coressed her face in a neat manner; her build was still quite feminine, she had the striking curves, the look of a femme, so why wasn't she treated like a normal fem?? She took a deep breath and looked at her hands.
"You don't fit in..." she repeated these words everyday. "You will NEVER belong..." a tear gently slipped down her cheek, it hurt; whenever she said this, it hurt, but... She knew it was true, they'd never accept her, no one would.
"Lock on 'Earth'...I want to go there... Somewhere no one will find me..." She sat back and let the ship take control, slowly, her optics dimmed and finally closed into stasis, she wished it could have been perminant.
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Posts: 8
Joined: Sun Aug 19, 2012 7:12 pm
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Strength: 6
Intelligence: 8
Speed: 6
Endurance: 9
Rank: ???
Courage: 8
Firepower: 9
Skill: 4

Re: NEW Character Applications

Postby Insidious » Sat Oct 06, 2012 12:25 pm

Weapon: Oxidating Laser
Capsize wrote:Capsize

Allegiance: Decepticon
Function: Battlefield coordinator
Alternate Modes: Cyclone class Patrol Boat
Weapons: Long-rang Shoulder mounted laser cannons, depth charges, torpedoes, Thermo-edged anchor flail
Special Abilities: Radar/Sonar
Height: 32ft/ 9.75m
Quote: “You have fought well. Surrender, and I will see to it you are given a proper Decepticon education. Resist, and I’ll reduce you to slag."


Strength: 7
Intelligence: 8
Dexterity: 4
Speed: 3
Endurance: 8
Courage:5
Firepower: 8
Accuracy: 7
Melee: 6
Tech Skill: 5
Charisma: 5
Rank:

Appearance: A very bulky Decepticon, the hull of his alternate mode makes up the majority of his body, acting as armoured plates. His colouration is black with indigo highlights, while his eyes form a single red visor. His mouth is little more than a faceplate.

Profile: During the war on Cybertron, Capsize was known to be a ruthless hunter of Autobots, commanding a battleship and raining down fire in the name of his Lord Megatron. Despite the veneer of brutality, Capsize was also known for his tactical abilities as well as having a sense of honour. For every enemy he defeated in battle and took captive, he would give them a chance to join the Decepticons. His nautical mile long mean streak returned when they often refused, destroying their bodies and leaving the lifeless shells on display for all to see. His ship, the Intruder, was often covered in corpses.

When Cybertron was abandoned, Capsize took his ship offworld and followed Megatron to Earth, only for a system failure after millennia of battle to finally catch up to him. The ship was forced to self-destruct, leaving Capsize to flee in the only escape pod. Landing in the middle of the Pacific Ocean and badly damaged, Capsize remained still, evaluating the local vessels used by humans until he was able to reformat his body into that of an American Navy ship. Using his escape pod as extra parts, Capsize rebuilt himself into a Cyclone class patrol boat. With the battles between the Decepticons and the Autobots continuing to be waged, Capsize saw this as an excellent opportunity to return to Megatron’s service.

Abilities: As expected from a ship captain, Capsize is outfitted with many radar and sonar advancements that allow him to have complete overview of the battlefield. As a naval transformer, he can also traverse the ocean depths with little difficulty.

Weaknesses: Due to the size of his alternate form, most of the hull of the patrol boat acts as a shell. While this acts as added armour, it also decreases his speed significantly, and leaves him a very wide target. His patrol boat form is also completely immobile on land, acting more as a weapons platform than anything else. Capsize is also a slave to his own hubris, where even the slightest distraction is a challenge to his might and intelligence that must be dealt with post haste.

Sample Roleplay:

Capsize was not a warrior, in the strictest sense of the term. He was a hunter, and he longed for the thrill of tracking down his prey just as much as the actual battle. As a hunter, he learned patience and learned to trust his senses. His chosen foe would come within range soon enough.

Each ping of his sonar was music to his ears. Capsize enjoyed the anticipation of the hunt, and with every noise his advanced scanners made, it made him jump in delight. A single dot far to the northeast pinged back, the soundwaves of his sonar reflecting that he was not alone in the pacific.

At least, he was no longer the only Cybertronian on the waves now. Especially pleasing was that this simple dot was emitting the much anticipated signal of the Autobots.

His foe sighted and confirmed, Capsize changed course on a new bearing, his mighty steel bow tearing through the waves while bringing his guns online. The Autobot stayed in the same general location, which was appreciated by Capsize. It made the hunt all the more exciting while the sonar continued to ping, and the little red dot inched closer and closer to the central crosshairs.

Once visuals were confirmed, Capsize seized the opportunity of surprise. His two main guns powered up, the hum of energon flowing through him towards his powerful long-range laser cannons a wondrous sound to hear. They swiveled towards the motorboat hiding an Autobot, locking on target.

The guns came to life, the whine of powering laser cannons the first telltale of the incoming barrage. Blue Wave let out a yelp as the first hit from the laser cannons struck his broadside, sending the small motorboat skidding across the ocean.

The Autobot’s shock was answered as the patrol boat crashed through the ocean, ignoring the force of the ocean as it barreled towards Blue Wave. Face to face with the patrol boats large guns, Blue Wave did the only thing he could think of.

He transformed into his robot mode, sinking into the depths of the ocean, right before the large cannons to fire point blank. Sighing in relief, the Autobot slipped deeper and deeper into the deep. His plan was a simple one; become lost beneath the waves and then make his way back to base.

The sound of grinding servos alerted him that was soon no longer alone. The patrol boat shifted, its hull become a large carapace to a very broad and very well armed Decepticon. Only the red visor of Capsize could be seen in the murky deeps.

“The hunt is on, my Autobot quarry," the Decepticon said. “I am Capsize. I give you this one opportunity to surrender, and I will see to it that you are given amnesty and admittance into our ranks. Resist, and you become a trophy I offer to my Lord Megatron."

“Take your words to the Pit, Decepticon!" Blue Wave armed himself with his blaster rifle, speeding off on his water jets with hope that he could circle around his wide adversary. His feet landed on the ocean floor with a soft thud, the dark depths reducing visibility almost completely.

Blue Wave slowed his thrusters, unable to see in front of him and losing sight of Capsize completely. Sound was muffled as well, leaving him relatively blind and deaf. He was meant to surf the surface, not fight in the deepest reaches of the sea.

The sizzling of water on the edge of a thermo blade was something he could recognize. Blue Wave dodged the incoming heated edge of a massive anchor hurling towards just by inches, but it was enough to know the location of Capsize. He turned and fired in the direction of the anchor’s origin, grinning as he heard the familiar stings of blaster rounds impacting on Cybertronian steel.

His grin faltered as he felt the incredible pain of his own armour being ripped apart. The anchor had returned, and one of its sharp points impaled Blue Wave. The unbearable pain caused Blue Wave to scream; all the while he was being yanked away, dropping his rifle during his involuntary transit.

“How predictable. How foolish." Capsize chuckled as he brought Blue Wave towards him. “It would seem the sea has chosen me to be its master. So long as I control the oceans, they belong to the Decepticons. To Megatron. Surrender now, my friend. Resistance will be met… harshly."

“Get… bent… ugly son of a…"

“Again, predictable." Capsize lowered one of his great hands over the head of Blue Wave, encasing it and muffling the Autobot’s shouts of defiance. They were quietly silenced as Capsize crushed the head of Blue Wave, snuffing his life signals utterly.

“In the name of the Decepticons and in the glory of Megatron do I claim this world’s seas as my hunting grounds. Meet your doom on the seas at your own risk, Autobots. All hail Lord Megatron."

Capsize transformed, the chains of his anchor keeping his prize secure on the bow of his hull. The patrol boat raised itself through the ocean until it surfaced, splitting the sea before setting course for home.


Looks much better. Alrighty, we'll call him approved. We'll go with a rank of 5 since his function is a coordinator of sorts, but the charisma is still on the lower end of the average scale. You can post his profile in the fanmade 'Cons section, add an entry to the roll call thread and go post him waking up on the Thanatos via CR chamber or already serving aboard the vessel in some other capacity. Have fun!
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Re: NEW Character Applications

Postby BubbleGum:Unlimited » Sat Oct 06, 2012 4:28 pm

Motto: "I'll give up, when I'm off-lined!"
Weapon: Neutron Rifle
Ashes
Allegiance: Autobot
Function: Ex Iacon Main-way guard; autobot soldier
Alt. Mode: Ford Pick-up Truck
Height: 22 feet/ 6.0756
Weapon(s): Energon Rose staff (white staff with pink tint-like glow) Neutron Assault Rifle, Dual Blades, Scatter Blaster
Special Abilities: Her name is Ashes for a reason people! If she wants to, Ashes can create an ash cover-up, which can make her appear off-lined, this is a manipulation technique she enjoys too much.
Quote: "You can't loose what you never had"

Strength: 7
Intelligence: 5 she has been 'out' for a while
Dexterity: 6
Speed: 6
Endurance: 8
Courage: 9
Fire Power: 7
Accuracy: 7
Melee: 6
Tech Skill: 1
Charisma: 5


Profile: Once a famous singer, Roses, ended her career after her final concert, as she joined the Guardial Autobot ranks. She is quite quick and always has a plan, she is usually a greatly positive thinker and always strives to be the best, she is trust worthy, smart and cocky, but has her maturity as well as childish ways.

Abilities: Ashes has learned a way to force-stasis herself in a way that stops her from loosing energon if wounded, although this makes her remain in stasis to keep her from leaking out, it is a great survival skill which DID save her once. She also has a great amount of empathy, which makes her easily liked for her immense kindness, even on her darkest day.

Weaknesses: due to a problem when the war first began (detail will be in sample post), Ashes knows very little of the war and its tragic out comes, she is also easy to decept from her sincere lack of knowledge.

Sample Post:

Black enveloped Ashes's beautifully feminine face. Her gorgeous blue optics illuminated the dark showing, in pale light, her face. There was some free light that caught the rest of her slender frame. A beautiful, deep, menacing red was the paint she wore, it held an illuding rustic tint to it which seemed to sparkle in small swirls it was painted in. Her helm ended near her chin, and ended with a point, her shoulder armor was large and curiously shaped. Two, 'Happy Pink' roses were painted on both sides of her sleek pelvic mesh.

"What have I..." she stopped, each word she spoke was with a hurt which stabbed her spark; she had missed so much, too much...and she couldn't fix it, any of it. Tears threatened in her optics, she cruelly fought them back, she had to be strong... She was standing on a public stadium, on Cybertron; the last stadium she had preformed on, the last stadium her sparkling had played under--

Ashes shook her head, her sparkling, her baby she had made... Gone, again, she fought back the tears, it hurt. It hurt so bad. Images flashed into her head, her sparkling when she finally activated her, the last images of screaming fans as she stepped off the stage for the last time; all this, seemed like yesterday. It wasn't though. This wasn't the same Cybertron she'd left. Not anymore. This was just a cold, savage, lifeless shell of her home world, and Ashes knew it.

"Fifty THOUSAND years..." her voice was just a weak whimper. She remembered the last day...it was nothing to remember. She had been left to stand guard over the Iacon building as her companion went in after an explosion erupted from inside; that's when the cons came. She was strong, but was ganged up on, her failure was imminent, as she lie on the energon slick ground, her optics flickering weakly, she forced herself into that stasis.

"That stasis saved my life...but took so many of theirs...the ones I vowed to protect..." She stood, her posture and expression that of a girl who lost her father and wants revenge, that of a man who will avenge his lost bride, that of a Cybertronian who will fight in her fallen plnet's honor...
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Joined: Sun Aug 19, 2012 7:12 pm
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Strength: 6
Intelligence: 8
Speed: 6
Endurance: 9
Rank: ???
Courage: 8
Firepower: 9
Skill: 4

Re: NEW Character Applications

Postby BubbleGum:Unlimited » Sat Oct 06, 2012 5:00 pm

Motto: "I'll give up, when I'm off-lined!"
Weapon: Neutron Rifle
:BOT:
Last edited by BubbleGum:Unlimited on Tue Oct 16, 2012 4:04 pm, edited 1 time in total.
It's Only Over When You Give In
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Posts: 8
Joined: Sun Aug 19, 2012 7:12 pm
Location: Earth
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 9
Rank: ???
Courage: 8
Firepower: 9
Skill: 4

Re: NEW Character Applications

Postby Insidious » Sun Oct 07, 2012 10:40 am

Weapon: Oxidating Laser
BubbleGum:Unlimited wrote:Name: Railway
Allegiance: none
Function: Hired Assassin
Alt. Mode: none
Height: 36'/ 10.9728
Weapons: Shackle mace, mace, six hand guns, one arm canon, one sword, one shield, two daggers, shirukens and mini daggers
Special Abilities: Due to her massive collection of weapons, Railway can create new holders from her own armor by simply sticking the weapon into that specific spot of her armor.
Quote: "I only kill for pay"

Strength: 9
Intelligence: 6
Dexterity: 6
Speed: 5
Endurance: 6
Courage: 4
Fire Power: 6
Accuracy: 5
Melee: 6
Tech Skill: 3
Charisma: 4

Profile: Railway was often harassed for her height and size. She had wanted to be a simple Autobot soldier, but due to her size, she wasn't treated the same as the other Autobot trainees. Railway worked twice as hard, and strived to do her very best...sadly her very best wasn't enough. Once the war began, Railway had a friend who always stood by her, but during a battle that femme fell, and Railway left the autobot cause. Despite the Decepticons' intreging offers, Railway instead joined the UAC (Universal Assassins Core). She travels the galaxies searching for new targets. (Of course she only does this for pay)
Abilities: Do to her high level of weapons, Railway can use nearly every weapon you hand her. From a duel blade, to a Neutron Assault Rifle. She also can confuse or distract her victims by using different calls, such as a bird, or a fox. She is also very good at trickery, she is quite large, so bots expect her to make a lot of noise when running or walking; but, Railway actually make NO sound what-so-ever when walking and/or running.
Weaknesses: Railway is easily deceived. She is also easily set off. If she were to become enraged, her temper would take over, this could easily get her into a "sticky situation" so to speak. Despite her silence, Railway is obviously NOT built for stealth missions of any sorts; while she can handle them, she is too large, and could easily be spotted.
Sample Post:
Darkness, that's all there was to space in her optics. Darkness...She sat down at the command station chair that was twice her size, this ship was small. Medbay crammed into a corner of the room, her berth right next to the entrance, even her weapon stock filled most of the ship. (granted, she DID have over fifty weapons.)Railway looked through her list of targets: An alien of unknown species on an unknown planet, wonderous, that would only take sixty slagging cycles to find!
"I thought these idiots would be more...oh, I dunno... SPECIFIC!!" She sighed, who was she kidding? All these life forms were idiots. She didn't like how she thought, it was cruel and mean...but, she couldn't help it. It wasn't like she'd WANTED this job! She only joined because she wasn't accepted by the autobots. She was too big...that wasn't fair, she may not have been the same SIZE, but her spark had always been in the right place...
Her lavender optics teared up, the lights of the ship reflecting the dark Grey paint that embraced her frame. Her thigh guards lowered, the same way they always did when she was upset. Railway wasn't a cruel assassin, she honestly wasn't that good at killing others; in fact, she REFUSED any types of torcher assassinations, she just couldn't do them. She was 36 feet, she was con size, of course, she wasn't a Decepticon...She was a deep, menacing grey with a scar that cut from her helm to her mouth. Her helm was spike-ish on the sides near her face, the helm sides coressed her face in a neat manner; her build was still quite feminine, she had the striking curves, the look of a femme, so why wasn't she treated like a normal fem?? She took a deep breath and looked at her hands.
"You don't fit in..." she repeated these words everyday. "You will NEVER belong..." a tear gently slipped down her cheek, it hurt; whenever she said this, it hurt, but... She knew it was true, they'd never accept her, no one would.
"Lock on 'Earth'...I want to go there... Somewhere no one will find me..." She sat back and let the ship take control, slowly, her optics dimmed and finally closed into stasis, she wished it could have been perminant.


Alright, the name Railway works. Sounds nice and Cybertronian.

However; she's going to need to pick a side. Unaligned characters don't tend to make it. We only allow them in rare circumstances and this isn't one of them. If she goes with Autobots, her function will need to change as well. There is no Universal Asssassins Core (Corps?) on this game, so that will need to be removed from the bio entirely. There's a lot of spelling, grammar errors in the sample post that make it difficult to read. Also, the spacing between paragraphs that I mentioned to a previous applicant will be useful as well.

At this stage, the character is denied. If you pretty much overhaul her bio and add more substance to it to compensate for what you're going to lose with the assassins stuff and make your sample post more comparable to what an in-game post should look like, I'll give it another look.
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Re: NEW Character Applications

Postby Insidious » Sun Oct 07, 2012 11:07 am

Weapon: Oxidating Laser
BubbleGum:Unlimited wrote:Ashes
Allegiance: Autobot
Function: Ex Iacon Main-way guard; autobot soldier
Alt. Mode: Ford Pick-up Truck
Height: 22 feet/ 6.0756
Weapon(s): Energon Rose staff (white staff with pink tint-like glow) Neutron Assault Rifle, Dual Blades, Scatter Blaster
Special Abilities: Her name is Ashes for a reason people! If she wants to, Ashes can create an ash cover-up, which can make her appear off-lined, this is a manipulation technique she enjoys too much.
Quote: "You can't loose what you never had"

Strength: 7
Intelligence: 5 she has been 'out' for a while
Dexterity: 6
Speed: 6
Endurance: 8
Courage: 9
Fire Power: 7
Accuracy: 7
Melee: 6
Tech Skill: 1
Charisma: 5


Profile: Once a famous singer, Roses, ended her career after her final concert, as she joined the Guardial Autobot ranks. She is quite quick and always has a plan, she is usually a greatly positive thinker and always strives to be the best, she is trust worthy, smart and cocky, but has her maturity as well as childish ways.

Abilities: Ashes has learned a way to force-stasis herself in a way that stops her from loosing energon if wounded, although this makes her remain in stasis to keep her from leaking out, it is a great survival skill which DID save her once. She also has a great amount of empathy, which makes her easily liked for her immense kindness, even on her darkest day.

Weaknesses: due to a problem when the war first began (detail will be in sample post), Ashes knows very little of the war and its tragic out comes, she is also easy to decept from her sincere lack of knowledge.

Sample Post:

Black enveloped Ashes's beautifully feminine face. Her gorgeous blue optics illuminated the dark showing, in pale light, her face. There was some free light that caught the rest of her slender frame. A beautiful, deep, menacing red was the paint she wore, it held an illuding rustic tint to it which seemed to sparkle in small swirls it was painted in. Her helm ended near her chin, and ended with a point, her shoulder armor was large and curiously shaped. Two, 'Happy Pink' roses were painted on both sides of her sleek pelvic mesh.

"What have I..." she stopped, each word she spoke was with a hurt which stabbed her spark; she had missed so much, too much...and she couldn't fix it, any of it. Tears threatened in her optics, she cruelly fought them back, she had to be strong... She was standing on a public stadium, on Cybertron; the last stadium she had preformed on, the last stadium her sparkling had played under--

Ashes shook her head, her sparkling, her baby she had made... Gone, again, she fought back the tears, it hurt. It hurt so bad. Images flashed into her head, her sparkling when she finally activated her, the last images of screaming fans as she stepped off the stage for the last time; all this, seemed like yesterday. It wasn't though. This wasn't the same Cybertron she'd left. Not anymore. This was just a cold, savage, lifeless shell of her home world, and Ashes knew it.

"Fifty THOUSAND years..." her voice was just a weak whimper. She remembered the last day...it was nothing to remember. She had been left to stand guard over the Iacon building as her companion went in after an explosion erupted from inside; that's when the cons came. She was strong, but was ganged up on, her failure was imminent, as she lie on the energon slick ground, her optics flickering weakly, she forced herself into that stasis.

"That stasis saved my life...but took so many of theirs...the ones I vowed to protect..." She stood, her posture and expression that of a girl who lost her father and wants revenge, that of a man who will avenge his lost bride, that of a Cybertronian who will fight in her fallen plnet's honor...


For this one, the name is passable. The function should just be soldier. Leave the bio to explain anything the character used to do.

As to the bio, you said she's an ex "Main way guard". So, a guard of some kind I'm assuming. Your profile history does nothing to indicate that, so it will need to be fleshed out significantly more.

You're going to need to go in to significantly more detail on what this "ash cover up" special ability is before we can decide if it's even passable. If it is, we'll also assign a stat penalty for it. As it stands right now, it would just be something to either be removed completely or explained significantly more.

The force-stasis thing will also need to be put into the special abilities section and fleshed out more, as it is also likely to not be allowed without us being given more of idea of what you have in mind for it. Then a stat penalty will be assigned for that as well. In the abilities section, just cover things like her speed and range without external fuel tanks. Explain the effects of your character's weapons.

This sample post was easier to read and better formatted than the other one. Not sure why. But there were still grammar errors that would have been fixed by a simple Word check. This isn't English class, but we aim for a certain level of reading ease amongst all our players.

As it stands, the character would not be approved. Rework the things I've mentioned and we'll have another look. And I would recommend a healthy dose of patience and not simply assuming that your applications are being "blown off" after one day.
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Insidious
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Re: NEW Character Applications

Postby Ramshot » Tue Oct 09, 2012 10:59 am

Motto: "One moment is all I need."
Weapon: Railgun
Devastron didn't approve of the backstory, so I'm re-writing it.

Ramshot

Allegiance: Decepticon
Function: Sniper/Assassin
Alternate Modes: http://en.wikipedia.org/wiki/2S19_Msta
Weapons: Heavy 152mm Railgun/Artillery cannon
Null ray laser pistol (Disguised as an NSVT heavy machine gun)
A pair of Energon daggers (His signature weapons back when he was a Hitman)
Special Abilities: His body is covered with a special radiation-absorbing paint not too dissimilar to the kind used in modern day stealth fighters, making him hard to detect using radar or other non-visual means. Through a nasty head injury from a botched Hit and an equally screwed up surgical procedure to save his life by a back-alley doctor, Ramshot's nervous system has been deadened; giving him significant resistance to pain. But sadly, also suppressing his emotions and sense of touch. Not that it matters to him.
Height: 30ft/ 10m (If you count his railgun as part of him, then he's 40 ft tall)
Quote: “One moment is all I need."


Strength: 6
Intelligence: 4
Dexterity: 6
Speed: 2
Endurance: 6
Courage: 9
Firepower: 5
Accuracy: 7
Melee: 8
Tech Skill: 3
Charisma: 2
Rank:


Profile: You would not be mistaken when you think of Ramshot as a creepy loner at first glance, This morose and introverted soldier spends most of his time staring into nothing while emanating an aura of unease and gloom that makes Dead End of all bots to almost look friendly and inviting in comparison; though Dead End is genuinely depressed, Ramshot is not. For what he sees in his thousand-yard stares are not horrors or nightmares, but rather his greatest achievements and fondest memories... All of which involve brutal violence and death. Despite not wanting or caring to share the true nature of his hobby, those that fought with Ramshot always speak fondly of his psychotically calm and frosty attitude under even the most intense of firefights as well as his incredible proficiency at dismembering Autobots from both miles away and at melee combat. But many Decepticons still find him to be disturbing and would only socially interact with him if they lost a bet, not at all helped by the fact that he had his faceplate modified to make it look like the Decepticon insignia as a show of loyalty to both Megatron and the cause he champions.

A dirt-eating miner from the city-state of Vos, Ramshot had little to be happy about his lot in life, from the back-breaking labor to the abusive overseers; but during a particularly violent and large riot, he managed to somehow escape the mine that had been his prison ever since his activation and into the crime-ridden slums of Vos. But being a miner with little to no experience in anything other than breaking things, as well as being a runaway slave with a price for his smouldering chassis; life actually became much harder for Ramshot, forcing him to become a ruthless and violent mugger/murderer just to make ends meet. One fateful day however, Ramshot murdered the wrong cybertronian; specifically a hitman of an organized crime ring; who had intoxicated himself on some tainted energon to the point that the inexperienced but vicious mugger was able to snuff his spark; otherwise, Ramshot would have been killed in a matter of seconds. The syndicate's retribution was swift and after being beaten to near death, they gave him a choice: Work for them or be thrown into a pit full of Scraplets. Ramshot chose the marginally less deadly option of becoming a hitman, but against his bosses' and his own expectations; the ex-slave was actually much better than the bot he replaced, eventually culminating in his Magnum Opus: The successful assassination of Vos' police chief with the very first use of his infamous Railgun. Said chief had been cracking down on the syndicate's activities because they weren't willing to give him a cut of their profits... Afterwards, The new police chief took it upon himself to bring the ones responsible for his predecessor's demise to justice. Unfortunately for the syndicate, the new guy kept his word; resulting in it's dissolution and the imprisonment of the members who were lucky enough to survive the sting operation, Ramshot included. His stay in prison wasn't for very long as the Decepticon uprising soon came to Vos and he was subsequently broken out of jail by armed slaves. After being put to speed regarding the current situation, he was then led outside to find the city under Decepticon control. And right on time to bear witness to Vos' ruling class, the ones responsible for the reason why bots like Ramshot ended up being dealt with such a miserable existence; get torn apart by an angry mob of slaves and criminals amidst a booming and passionate speech by the so-called Decepticon leader. Won over by "Megatron's" speech and promises of a Cybertron where there will be no more bots like him, Ramshot has since then been one of the Decepticon's most fanatical, rabid and fiercest supporters.

Abilities: In vehicle form, Ramshot can travel 500 kilometers at a speed of 60km/h. Because of his alt form's autoloader, the rate of fire of his railgun doubles in vehicle mode, though he is unable to use it at full power in this form due to the incredible recoil. Speaking of the railgun, it fires "darts" of superdense metal at massively hypersonic speeds every 15 seconds or the standard-issue high-explosive shells that came with his altmode, though he has to turn down the power to his weapon whenever he has to fire the shells as they can't withstand the friction of being sent out of a barrel at velocities many, many times the speed of sound without prematurely detonating or deforming and being rendered unable to explode. He has very, very powerful sight that brings out the full potential of his railgun, giving him the ability to snipe anything wearing the Autobot insignia from 15 miles away.

Weaknesses: Ramshot has no major physical weaknesses in either form. The incredibly low rate-of-fire of his two ranged weapons gives him trouble when facing multiple foes at once and their danger level drops considerably when any lucky Autobot closes the distance and fights at mid-to-close range. His deadened sense of pain, while very intimidating; is actually detrimental to his survival as it causes him to ignore serious injuries in favor of standing his ground until he is literally physically incapable of fighting, forcing him to stay in the infirmary for much longer periods of time than his fellow Decepticons... Should they be nice enough to drag him to safety that is.

Sample post
Amidst the scorching sun and scrublands of the Mojave desert, a lone Self-propelled artillery of Russian make and design rolls through the smouldering soil at top speed as if it's crew's life depended on it. The part about lives being in risk was true... From a certain point of view, and the crew... Well... It had no crew, something made evident when it came to a stop on the peak of a rocky foothill overlooking a highway and then suddenly began to transform into a humanoid robot; such a radical shift in the vehicle's structure would have crushed and ground up anyone inside the thing and the lack of red, juicy paste dripping from the machine's joints is proof to the fact that it was indeed unmanned. The machine then puts a finger onto where it's ear, just like how a one would operate an earpiece and speaks in a low, rugged tone.

"I am in position."

"Copy Ramshot, the target's ETA is two kliks, over."

"Understood."

"Ramshot" removes his finger from his ear and then gets into prone position in order to properly stabilize himself for both the best possible aim and the massive recoil of the Railgun behind his right shoulder, which then telescoped out; exposing the massive weapon's handgrip, trigger and holographic targeting reticle. After he had prepared it's weapon, Ramshot waited, his body was so stiff and still; one could mistake the robot for a very complex statue. Two minutes passed until a sports car of European make raced into the empty highway, and emblazoned on it's bonnet is a highly stylized insignia of a robot's face; The sight caused the robotic sniper to finally move, but even then; the motions were incredibly difficult to notice, as they were only the narrowing of the machine's deep crimson optical sensors and a twitch of it's trigger finger.

"Hmmm..."

Waiting for a few more moments for the car to reach the stretch of road his reticle was locked on, Ramshot squeezes the trigger causing his body to dig into the dry earth and slide several inches backwards from the Railgun's monstrous recoil, if it wasn't for the fact that Ramshot was very used to the weapon's operation; Ramshot's shoulder would have hurt to the point that he would be unable to follow up with a second shot, fortunately for him; he didn't need to do so as he struck true and managed to blast the car clean in half, which he proceeded to report to the entity through the earpiece.

"Target is down."

"We confirmed the kill. Proceed to retrieve the package, over."

"Affirmative."

Without a word, the Robot stood up from prone position in order to transform back into a self-propelled gun and rolled towards the highway... Which was at least 5 miles from the foothill.


I certainly hope that was good enough for you guys...
Ramshot
Mini-Con
Posts: 7
Joined: Thu Oct 04, 2012 9:22 am
Strength: 7
Intelligence: 5
Speed: 4
Endurance: 6
Rank: 4
Courage: 10
Firepower: 7
Skill: 10

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