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NEW Character Applications

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Re: NEW Character Applications

Postby BubbleGum:Unlimited » Sat Oct 06, 2012 4:28 pm

Motto: "I'll give up, when I'm off-lined!"
Weapon: Neutron Rifle
Ashes
Allegiance: Autobot
Function: Ex Iacon Main-way guard; autobot soldier
Alt. Mode: Ford Pick-up Truck
Height: 22 feet/ 6.0756
Weapon(s): Energon Rose staff (white staff with pink tint-like glow) Neutron Assault Rifle, Dual Blades, Scatter Blaster
Special Abilities: Her name is Ashes for a reason people! If she wants to, Ashes can create an ash cover-up, which can make her appear off-lined, this is a manipulation technique she enjoys too much.
Quote: "You can't loose what you never had"

Strength: 7
Intelligence: 5 she has been 'out' for a while
Dexterity: 6
Speed: 6
Endurance: 8
Courage: 9
Fire Power: 7
Accuracy: 7
Melee: 6
Tech Skill: 1
Charisma: 5


Profile: Once a famous singer, Roses, ended her career after her final concert, as she joined the Guardial Autobot ranks. She is quite quick and always has a plan, she is usually a greatly positive thinker and always strives to be the best, she is trust worthy, smart and cocky, but has her maturity as well as childish ways.

Abilities: Ashes has learned a way to force-stasis herself in a way that stops her from loosing energon if wounded, although this makes her remain in stasis to keep her from leaking out, it is a great survival skill which DID save her once. She also has a great amount of empathy, which makes her easily liked for her immense kindness, even on her darkest day.

Weaknesses: due to a problem when the war first began (detail will be in sample post), Ashes knows very little of the war and its tragic out comes, she is also easy to decept from her sincere lack of knowledge.

Sample Post:

Black enveloped Ashes's beautifully feminine face. Her gorgeous blue optics illuminated the dark showing, in pale light, her face. There was some free light that caught the rest of her slender frame. A beautiful, deep, menacing red was the paint she wore, it held an illuding rustic tint to it which seemed to sparkle in small swirls it was painted in. Her helm ended near her chin, and ended with a point, her shoulder armor was large and curiously shaped. Two, 'Happy Pink' roses were painted on both sides of her sleek pelvic mesh.

"What have I..." she stopped, each word she spoke was with a hurt which stabbed her spark; she had missed so much, too much...and she couldn't fix it, any of it. Tears threatened in her optics, she cruelly fought them back, she had to be strong... She was standing on a public stadium, on Cybertron; the last stadium she had preformed on, the last stadium her sparkling had played under--

Ashes shook her head, her sparkling, her baby she had made... Gone, again, she fought back the tears, it hurt. It hurt so bad. Images flashed into her head, her sparkling when she finally activated her, the last images of screaming fans as she stepped off the stage for the last time; all this, seemed like yesterday. It wasn't though. This wasn't the same Cybertron she'd left. Not anymore. This was just a cold, savage, lifeless shell of her home world, and Ashes knew it.

"Fifty THOUSAND years..." her voice was just a weak whimper. She remembered the last day...it was nothing to remember. She had been left to stand guard over the Iacon building as her companion went in after an explosion erupted from inside; that's when the cons came. She was strong, but was ganged up on, her failure was imminent, as she lie on the energon slick ground, her optics flickering weakly, she forced herself into that stasis.

"That stasis saved my life...but took so many of theirs...the ones I vowed to protect..." She stood, her posture and expression that of a girl who lost her father and wants revenge, that of a man who will avenge his lost bride, that of a Cybertronian who will fight in her fallen plnet's honor...
It's Only Over When You Give In
User avatar
BubbleGum:Unlimited
Mini-Con
Posts: 8
Joined: Sun Aug 19, 2012 7:12 pm
Location: Earth
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 9
Rank: ???
Courage: 8
Firepower: 9
Skill: 4

Re: NEW Character Applications

Postby BubbleGum:Unlimited » Sat Oct 06, 2012 5:00 pm

Motto: "I'll give up, when I'm off-lined!"
Weapon: Neutron Rifle
:BOT:
Last edited by BubbleGum:Unlimited on Tue Oct 16, 2012 4:04 pm, edited 1 time in total.
It's Only Over When You Give In
User avatar
BubbleGum:Unlimited
Mini-Con
Posts: 8
Joined: Sun Aug 19, 2012 7:12 pm
Location: Earth
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 9
Rank: ???
Courage: 8
Firepower: 9
Skill: 4

Re: NEW Character Applications

Postby Insidious » Sun Oct 07, 2012 10:40 am

Weapon: Oxidating Laser
BubbleGum:Unlimited wrote:Name: Railway
Allegiance: none
Function: Hired Assassin
Alt. Mode: none
Height: 36'/ 10.9728
Weapons: Shackle mace, mace, six hand guns, one arm canon, one sword, one shield, two daggers, shirukens and mini daggers
Special Abilities: Due to her massive collection of weapons, Railway can create new holders from her own armor by simply sticking the weapon into that specific spot of her armor.
Quote: "I only kill for pay"

Strength: 9
Intelligence: 6
Dexterity: 6
Speed: 5
Endurance: 6
Courage: 4
Fire Power: 6
Accuracy: 5
Melee: 6
Tech Skill: 3
Charisma: 4

Profile: Railway was often harassed for her height and size. She had wanted to be a simple Autobot soldier, but due to her size, she wasn't treated the same as the other Autobot trainees. Railway worked twice as hard, and strived to do her very best...sadly her very best wasn't enough. Once the war began, Railway had a friend who always stood by her, but during a battle that femme fell, and Railway left the autobot cause. Despite the Decepticons' intreging offers, Railway instead joined the UAC (Universal Assassins Core). She travels the galaxies searching for new targets. (Of course she only does this for pay)
Abilities: Do to her high level of weapons, Railway can use nearly every weapon you hand her. From a duel blade, to a Neutron Assault Rifle. She also can confuse or distract her victims by using different calls, such as a bird, or a fox. She is also very good at trickery, she is quite large, so bots expect her to make a lot of noise when running or walking; but, Railway actually make NO sound what-so-ever when walking and/or running.
Weaknesses: Railway is easily deceived. She is also easily set off. If she were to become enraged, her temper would take over, this could easily get her into a "sticky situation" so to speak. Despite her silence, Railway is obviously NOT built for stealth missions of any sorts; while she can handle them, she is too large, and could easily be spotted.
Sample Post:
Darkness, that's all there was to space in her optics. Darkness...She sat down at the command station chair that was twice her size, this ship was small. Medbay crammed into a corner of the room, her berth right next to the entrance, even her weapon stock filled most of the ship. (granted, she DID have over fifty weapons.)Railway looked through her list of targets: An alien of unknown species on an unknown planet, wonderous, that would only take sixty slagging cycles to find!
"I thought these idiots would be more...oh, I dunno... SPECIFIC!!" She sighed, who was she kidding? All these life forms were idiots. She didn't like how she thought, it was cruel and mean...but, she couldn't help it. It wasn't like she'd WANTED this job! She only joined because she wasn't accepted by the autobots. She was too big...that wasn't fair, she may not have been the same SIZE, but her spark had always been in the right place...
Her lavender optics teared up, the lights of the ship reflecting the dark Grey paint that embraced her frame. Her thigh guards lowered, the same way they always did when she was upset. Railway wasn't a cruel assassin, she honestly wasn't that good at killing others; in fact, she REFUSED any types of torcher assassinations, she just couldn't do them. She was 36 feet, she was con size, of course, she wasn't a Decepticon...She was a deep, menacing grey with a scar that cut from her helm to her mouth. Her helm was spike-ish on the sides near her face, the helm sides coressed her face in a neat manner; her build was still quite feminine, she had the striking curves, the look of a femme, so why wasn't she treated like a normal fem?? She took a deep breath and looked at her hands.
"You don't fit in..." she repeated these words everyday. "You will NEVER belong..." a tear gently slipped down her cheek, it hurt; whenever she said this, it hurt, but... She knew it was true, they'd never accept her, no one would.
"Lock on 'Earth'...I want to go there... Somewhere no one will find me..." She sat back and let the ship take control, slowly, her optics dimmed and finally closed into stasis, she wished it could have been perminant.


Alright, the name Railway works. Sounds nice and Cybertronian.

However; she's going to need to pick a side. Unaligned characters don't tend to make it. We only allow them in rare circumstances and this isn't one of them. If she goes with Autobots, her function will need to change as well. There is no Universal Asssassins Core (Corps?) on this game, so that will need to be removed from the bio entirely. There's a lot of spelling, grammar errors in the sample post that make it difficult to read. Also, the spacing between paragraphs that I mentioned to a previous applicant will be useful as well.

At this stage, the character is denied. If you pretty much overhaul her bio and add more substance to it to compensate for what you're going to lose with the assassins stuff and make your sample post more comparable to what an in-game post should look like, I'll give it another look.
User avatar
Insidious
RPG Moderator
Posts: 4332
Joined: Wed Mar 26, 2003 8:22 pm
Location: Kansas

Re: NEW Character Applications

Postby Insidious » Sun Oct 07, 2012 11:07 am

Weapon: Oxidating Laser
BubbleGum:Unlimited wrote:Ashes
Allegiance: Autobot
Function: Ex Iacon Main-way guard; autobot soldier
Alt. Mode: Ford Pick-up Truck
Height: 22 feet/ 6.0756
Weapon(s): Energon Rose staff (white staff with pink tint-like glow) Neutron Assault Rifle, Dual Blades, Scatter Blaster
Special Abilities: Her name is Ashes for a reason people! If she wants to, Ashes can create an ash cover-up, which can make her appear off-lined, this is a manipulation technique she enjoys too much.
Quote: "You can't loose what you never had"

Strength: 7
Intelligence: 5 she has been 'out' for a while
Dexterity: 6
Speed: 6
Endurance: 8
Courage: 9
Fire Power: 7
Accuracy: 7
Melee: 6
Tech Skill: 1
Charisma: 5


Profile: Once a famous singer, Roses, ended her career after her final concert, as she joined the Guardial Autobot ranks. She is quite quick and always has a plan, she is usually a greatly positive thinker and always strives to be the best, she is trust worthy, smart and cocky, but has her maturity as well as childish ways.

Abilities: Ashes has learned a way to force-stasis herself in a way that stops her from loosing energon if wounded, although this makes her remain in stasis to keep her from leaking out, it is a great survival skill which DID save her once. She also has a great amount of empathy, which makes her easily liked for her immense kindness, even on her darkest day.

Weaknesses: due to a problem when the war first began (detail will be in sample post), Ashes knows very little of the war and its tragic out comes, she is also easy to decept from her sincere lack of knowledge.

Sample Post:

Black enveloped Ashes's beautifully feminine face. Her gorgeous blue optics illuminated the dark showing, in pale light, her face. There was some free light that caught the rest of her slender frame. A beautiful, deep, menacing red was the paint she wore, it held an illuding rustic tint to it which seemed to sparkle in small swirls it was painted in. Her helm ended near her chin, and ended with a point, her shoulder armor was large and curiously shaped. Two, 'Happy Pink' roses were painted on both sides of her sleek pelvic mesh.

"What have I..." she stopped, each word she spoke was with a hurt which stabbed her spark; she had missed so much, too much...and she couldn't fix it, any of it. Tears threatened in her optics, she cruelly fought them back, she had to be strong... She was standing on a public stadium, on Cybertron; the last stadium she had preformed on, the last stadium her sparkling had played under--

Ashes shook her head, her sparkling, her baby she had made... Gone, again, she fought back the tears, it hurt. It hurt so bad. Images flashed into her head, her sparkling when she finally activated her, the last images of screaming fans as she stepped off the stage for the last time; all this, seemed like yesterday. It wasn't though. This wasn't the same Cybertron she'd left. Not anymore. This was just a cold, savage, lifeless shell of her home world, and Ashes knew it.

"Fifty THOUSAND years..." her voice was just a weak whimper. She remembered the last day...it was nothing to remember. She had been left to stand guard over the Iacon building as her companion went in after an explosion erupted from inside; that's when the cons came. She was strong, but was ganged up on, her failure was imminent, as she lie on the energon slick ground, her optics flickering weakly, she forced herself into that stasis.

"That stasis saved my life...but took so many of theirs...the ones I vowed to protect..." She stood, her posture and expression that of a girl who lost her father and wants revenge, that of a man who will avenge his lost bride, that of a Cybertronian who will fight in her fallen plnet's honor...


For this one, the name is passable. The function should just be soldier. Leave the bio to explain anything the character used to do.

As to the bio, you said she's an ex "Main way guard". So, a guard of some kind I'm assuming. Your profile history does nothing to indicate that, so it will need to be fleshed out significantly more.

You're going to need to go in to significantly more detail on what this "ash cover up" special ability is before we can decide if it's even passable. If it is, we'll also assign a stat penalty for it. As it stands right now, it would just be something to either be removed completely or explained significantly more.

The force-stasis thing will also need to be put into the special abilities section and fleshed out more, as it is also likely to not be allowed without us being given more of idea of what you have in mind for it. Then a stat penalty will be assigned for that as well. In the abilities section, just cover things like her speed and range without external fuel tanks. Explain the effects of your character's weapons.

This sample post was easier to read and better formatted than the other one. Not sure why. But there were still grammar errors that would have been fixed by a simple Word check. This isn't English class, but we aim for a certain level of reading ease amongst all our players.

As it stands, the character would not be approved. Rework the things I've mentioned and we'll have another look. And I would recommend a healthy dose of patience and not simply assuming that your applications are being "blown off" after one day.
User avatar
Insidious
RPG Moderator
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Joined: Wed Mar 26, 2003 8:22 pm
Location: Kansas

Re: NEW Character Applications

Postby Ramshot » Tue Oct 09, 2012 10:59 am

Motto: "One moment is all I need."
Weapon: Railgun
Devastron didn't approve of the backstory, so I'm re-writing it.

Ramshot

Allegiance: Decepticon
Function: Sniper/Assassin
Alternate Modes: http://en.wikipedia.org/wiki/2S19_Msta
Weapons: Heavy 152mm Railgun/Artillery cannon
Null ray laser pistol (Disguised as an NSVT heavy machine gun)
A pair of Energon daggers (His signature weapons back when he was a Hitman)
Special Abilities: His body is covered with a special radiation-absorbing paint not too dissimilar to the kind used in modern day stealth fighters, making him hard to detect using radar or other non-visual means. Through a nasty head injury from a botched Hit and an equally screwed up surgical procedure to save his life by a back-alley doctor, Ramshot's nervous system has been deadened; giving him significant resistance to pain. But sadly, also suppressing his emotions and sense of touch. Not that it matters to him.
Height: 30ft/ 10m (If you count his railgun as part of him, then he's 40 ft tall)
Quote: “One moment is all I need."


Strength: 6
Intelligence: 4
Dexterity: 6
Speed: 2
Endurance: 6
Courage: 9
Firepower: 5
Accuracy: 7
Melee: 8
Tech Skill: 3
Charisma: 2
Rank:


Profile: You would not be mistaken when you think of Ramshot as a creepy loner at first glance, This morose and introverted soldier spends most of his time staring into nothing while emanating an aura of unease and gloom that makes Dead End of all bots to almost look friendly and inviting in comparison; though Dead End is genuinely depressed, Ramshot is not. For what he sees in his thousand-yard stares are not horrors or nightmares, but rather his greatest achievements and fondest memories... All of which involve brutal violence and death. Despite not wanting or caring to share the true nature of his hobby, those that fought with Ramshot always speak fondly of his psychotically calm and frosty attitude under even the most intense of firefights as well as his incredible proficiency at dismembering Autobots from both miles away and at melee combat. But many Decepticons still find him to be disturbing and would only socially interact with him if they lost a bet, not at all helped by the fact that he had his faceplate modified to make it look like the Decepticon insignia as a show of loyalty to both Megatron and the cause he champions.

A dirt-eating miner from the city-state of Vos, Ramshot had little to be happy about his lot in life, from the back-breaking labor to the abusive overseers; but during a particularly violent and large riot, he managed to somehow escape the mine that had been his prison ever since his activation and into the crime-ridden slums of Vos. But being a miner with little to no experience in anything other than breaking things, as well as being a runaway slave with a price for his smouldering chassis; life actually became much harder for Ramshot, forcing him to become a ruthless and violent mugger/murderer just to make ends meet. One fateful day however, Ramshot murdered the wrong cybertronian; specifically a hitman of an organized crime ring; who had intoxicated himself on some tainted energon to the point that the inexperienced but vicious mugger was able to snuff his spark; otherwise, Ramshot would have been killed in a matter of seconds. The syndicate's retribution was swift and after being beaten to near death, they gave him a choice: Work for them or be thrown into a pit full of Scraplets. Ramshot chose the marginally less deadly option of becoming a hitman, but against his bosses' and his own expectations; the ex-slave was actually much better than the bot he replaced, eventually culminating in his Magnum Opus: The successful assassination of Vos' police chief with the very first use of his infamous Railgun. Said chief had been cracking down on the syndicate's activities because they weren't willing to give him a cut of their profits... Afterwards, The new police chief took it upon himself to bring the ones responsible for his predecessor's demise to justice. Unfortunately for the syndicate, the new guy kept his word; resulting in it's dissolution and the imprisonment of the members who were lucky enough to survive the sting operation, Ramshot included. His stay in prison wasn't for very long as the Decepticon uprising soon came to Vos and he was subsequently broken out of jail by armed slaves. After being put to speed regarding the current situation, he was then led outside to find the city under Decepticon control. And right on time to bear witness to Vos' ruling class, the ones responsible for the reason why bots like Ramshot ended up being dealt with such a miserable existence; get torn apart by an angry mob of slaves and criminals amidst a booming and passionate speech by the so-called Decepticon leader. Won over by "Megatron's" speech and promises of a Cybertron where there will be no more bots like him, Ramshot has since then been one of the Decepticon's most fanatical, rabid and fiercest supporters.

Abilities: In vehicle form, Ramshot can travel 500 kilometers at a speed of 60km/h. Because of his alt form's autoloader, the rate of fire of his railgun doubles in vehicle mode, though he is unable to use it at full power in this form due to the incredible recoil. Speaking of the railgun, it fires "darts" of superdense metal at massively hypersonic speeds every 15 seconds or the standard-issue high-explosive shells that came with his altmode, though he has to turn down the power to his weapon whenever he has to fire the shells as they can't withstand the friction of being sent out of a barrel at velocities many, many times the speed of sound without prematurely detonating or deforming and being rendered unable to explode. He has very, very powerful sight that brings out the full potential of his railgun, giving him the ability to snipe anything wearing the Autobot insignia from 15 miles away.

Weaknesses: Ramshot has no major physical weaknesses in either form. The incredibly low rate-of-fire of his two ranged weapons gives him trouble when facing multiple foes at once and their danger level drops considerably when any lucky Autobot closes the distance and fights at mid-to-close range. His deadened sense of pain, while very intimidating; is actually detrimental to his survival as it causes him to ignore serious injuries in favor of standing his ground until he is literally physically incapable of fighting, forcing him to stay in the infirmary for much longer periods of time than his fellow Decepticons... Should they be nice enough to drag him to safety that is.

Sample post
Amidst the scorching sun and scrublands of the Mojave desert, a lone Self-propelled artillery of Russian make and design rolls through the smouldering soil at top speed as if it's crew's life depended on it. The part about lives being in risk was true... From a certain point of view, and the crew... Well... It had no crew, something made evident when it came to a stop on the peak of a rocky foothill overlooking a highway and then suddenly began to transform into a humanoid robot; such a radical shift in the vehicle's structure would have crushed and ground up anyone inside the thing and the lack of red, juicy paste dripping from the machine's joints is proof to the fact that it was indeed unmanned. The machine then puts a finger onto where it's ear, just like how a one would operate an earpiece and speaks in a low, rugged tone.

"I am in position."

"Copy Ramshot, the target's ETA is two kliks, over."

"Understood."

"Ramshot" removes his finger from his ear and then gets into prone position in order to properly stabilize himself for both the best possible aim and the massive recoil of the Railgun behind his right shoulder, which then telescoped out; exposing the massive weapon's handgrip, trigger and holographic targeting reticle. After he had prepared it's weapon, Ramshot waited, his body was so stiff and still; one could mistake the robot for a very complex statue. Two minutes passed until a sports car of European make raced into the empty highway, and emblazoned on it's bonnet is a highly stylized insignia of a robot's face; The sight caused the robotic sniper to finally move, but even then; the motions were incredibly difficult to notice, as they were only the narrowing of the machine's deep crimson optical sensors and a twitch of it's trigger finger.

"Hmmm..."

Waiting for a few more moments for the car to reach the stretch of road his reticle was locked on, Ramshot squeezes the trigger causing his body to dig into the dry earth and slide several inches backwards from the Railgun's monstrous recoil, if it wasn't for the fact that Ramshot was very used to the weapon's operation; Ramshot's shoulder would have hurt to the point that he would be unable to follow up with a second shot, fortunately for him; he didn't need to do so as he struck true and managed to blast the car clean in half, which he proceeded to report to the entity through the earpiece.

"Target is down."

"We confirmed the kill. Proceed to retrieve the package, over."

"Affirmative."

Without a word, the Robot stood up from prone position in order to transform back into a self-propelled gun and rolled towards the highway... Which was at least 5 miles from the foothill.


I certainly hope that was good enough for you guys...
Ramshot
Mini-Con
Posts: 7
Joined: Thu Oct 04, 2012 9:22 am
Strength: 7
Intelligence: 5
Speed: 4
Endurance: 6
Rank: 4
Courage: 10
Firepower: 7
Skill: 10

Re: NEW Character Applications

Postby Insidious » Tue Oct 09, 2012 5:33 pm

Weapon: Oxidating Laser
Ramshot wrote:Devastron didn't approve of the backstory, so I'm re-writing it.

Ramshot

Allegiance: Decepticon
Function: Sniper/Assassin
Alternate Modes: http://en.wikipedia.org/wiki/2S19_Msta
Weapons: Heavy 152mm Railgun/Artillery cannon
Null ray laser pistol (Disguised as an NSVT heavy machine gun)
A pair of Energon daggers (His signature weapons back when he was a Hitman)
Special Abilities: His body is covered with a special radiation-absorbing paint not too dissimilar to the kind used in modern day stealth fighters, making him hard to detect using radar or other non-visual means. Through a nasty head injury from a botched Hit and an equally screwed up surgical procedure to save his life by a back-alley doctor, Ramshot's nervous system has been deadened; giving him significant resistance to pain. But sadly, also suppressing his emotions and sense of touch. Not that it matters to him.
Height: 30ft/ 10m (If you count his railgun as part of him, then he's 40 ft tall)
Quote: “One moment is all I need."


Strength: 6
Intelligence: 4
Dexterity: 6
Speed: 2
Endurance: 6
Courage: 9
Firepower: 5
Accuracy: 7
Melee: 8
Tech Skill: 3
Charisma: 2
Rank:


Profile: You would not be mistaken when you think of Ramshot as a creepy loner at first glance, This morose and introverted soldier spends most of his time staring into nothing while emanating an aura of unease and gloom that makes Dead End of all bots to almost look friendly and inviting in comparison; though Dead End is genuinely depressed, Ramshot is not. For what he sees in his thousand-yard stares are not horrors or nightmares, but rather his greatest achievements and fondest memories... All of which involve brutal violence and death. Despite not wanting or caring to share the true nature of his hobby, those that fought with Ramshot always speak fondly of his psychotically calm and frosty attitude under even the most intense of firefights as well as his incredible proficiency at dismembering Autobots from both miles away and at melee combat. But many Decepticons still find him to be disturbing and would only socially interact with him if they lost a bet, not at all helped by the fact that he had his faceplate modified to make it look like the Decepticon insignia as a show of loyalty to both Megatron and the cause he champions.

A dirt-eating miner from the city-state of Vos, Ramshot had little to be happy about his lot in life, from the back-breaking labor to the abusive overseers; but during a particularly violent and large riot, he managed to somehow escape the mine that had been his prison ever since his activation and into the crime-ridden slums of Vos. But being a miner with little to no experience in anything other than breaking things, as well as being a runaway slave with a price for his smouldering chassis; life actually became much harder for Ramshot, forcing him to become a ruthless and violent mugger/murderer just to make ends meet. One fateful day however, Ramshot murdered the wrong cybertronian; specifically a hitman of an organized crime ring; who had intoxicated himself on some tainted energon to the point that the inexperienced but vicious mugger was able to snuff his spark; otherwise, Ramshot would have been killed in a matter of seconds. The syndicate's retribution was swift and after being beaten to near death, they gave him a choice: Work for them or be thrown into a pit full of Scraplets. Ramshot chose the marginally less deadly option of becoming a hitman, but against his bosses' and his own expectations; the ex-slave was actually much better than the bot he replaced, eventually culminating in his Magnum Opus: The successful assassination of Vos' police chief with the very first use of his infamous Railgun. Said chief had been cracking down on the syndicate's activities because they weren't willing to give him a cut of their profits... Afterwards, The new police chief took it upon himself to bring the ones responsible for his predecessor's demise to justice. Unfortunately for the syndicate, the new guy kept his word; resulting in it's dissolution and the imprisonment of the members who were lucky enough to survive the sting operation, Ramshot included. His stay in prison wasn't for very long as the Decepticon uprising soon came to Vos and he was subsequently broken out of jail by armed slaves. After being put to speed regarding the current situation, he was then led outside to find the city under Decepticon control. And right on time to bear witness to Vos' ruling class, the ones responsible for the reason why bots like Ramshot ended up being dealt with such a miserable existence; get torn apart by an angry mob of slaves and criminals amidst a booming and passionate speech by the so-called Decepticon leader. Won over by "Megatron's" speech and promises of a Cybertron where there will be no more bots like him, Ramshot has since then been one of the Decepticon's most fanatical, rabid and fiercest supporters.

Abilities: In vehicle form, Ramshot can travel 500 kilometers at a speed of 60km/h. Because of his alt form's autoloader, the rate of fire of his railgun doubles in vehicle mode, though he is unable to use it at full power in this form due to the incredible recoil. Speaking of the railgun, it fires "darts" of superdense metal at massively hypersonic speeds every 15 seconds or the standard-issue high-explosive shells that came with his altmode, though he has to turn down the power to his weapon whenever he has to fire the shells as they can't withstand the friction of being sent out of a barrel at velocities many, many times the speed of sound without prematurely detonating or deforming and being rendered unable to explode. He has very, very powerful sight that brings out the full potential of his railgun, giving him the ability to snipe anything wearing the Autobot insignia from 15 miles away.

Weaknesses: Ramshot has no major physical weaknesses in either form. The incredibly low rate-of-fire of his two ranged weapons gives him trouble when facing multiple foes at once and their danger level drops considerably when any lucky Autobot closes the distance and fights at mid-to-close range. His deadened sense of pain, while very intimidating; is actually detrimental to his survival as it causes him to ignore serious injuries in favor of standing his ground until he is literally physically incapable of fighting, forcing him to stay in the infirmary for much longer periods of time than his fellow Decepticons... Should they be nice enough to drag him to safety that is.

Sample post
Amidst the scorching sun and scrublands of the Mojave desert, a lone Self-propelled artillery of Russian make and design rolls through the smouldering soil at top speed as if it's crew's life depended on it. The part about lives being in risk was true... From a certain point of view, and the crew... Well... It had no crew, something made evident when it came to a stop on the peak of a rocky foothill overlooking a highway and then suddenly began to transform into a humanoid robot; such a radical shift in the vehicle's structure would have crushed and ground up anyone inside the thing and the lack of red, juicy paste dripping from the machine's joints is proof to the fact that it was indeed unmanned. The machine then puts a finger onto where it's ear, just like how a one would operate an earpiece and speaks in a low, rugged tone.

"I am in position."

"Copy Ramshot, the target's ETA is two kliks, over."

"Understood."

"Ramshot" removes his finger from his ear and then gets into prone position in order to properly stabilize himself for both the best possible aim and the massive recoil of the Railgun behind his right shoulder, which then telescoped out; exposing the massive weapon's handgrip, trigger and holographic targeting reticle. After he had prepared it's weapon, Ramshot waited, his body was so stiff and still; one could mistake the robot for a very complex statue. Two minutes passed until a sports car of European make raced into the empty highway, and emblazoned on it's bonnet is a highly stylized insignia of a robot's face; The sight caused the robotic sniper to finally move, but even then; the motions were incredibly difficult to notice, as they were only the narrowing of the machine's deep crimson optical sensors and a twitch of it's trigger finger.

"Hmmm..."

Waiting for a few more moments for the car to reach the stretch of road his reticle was locked on, Ramshot squeezes the trigger causing his body to dig into the dry earth and slide several inches backwards from the Railgun's monstrous recoil, if it wasn't for the fact that Ramshot was very used to the weapon's operation; Ramshot's shoulder would have hurt to the point that he would be unable to follow up with a second shot, fortunately for him; he didn't need to do so as he struck true and managed to blast the car clean in half, which he proceeded to report to the entity through the earpiece.

"Target is down."

"We confirmed the kill. Proceed to retrieve the package, over."

"Affirmative."

Without a word, the Robot stood up from prone position in order to transform back into a self-propelled gun and rolled towards the highway... Which was at least 5 miles from the foothill.


I certainly hope that was good enough for you guys...



Sounds good. With those changes made, I think we can call him approved. Rank 4, due to the low charisma combined with what I saw in his bio. You can go ahead and post his profile in the fanmade 'Cons section, make an entry in roll call and go and get him started aboard the Thanatos, either waking up in a CR chamber or already serving in some capacity. Capsize just got started there not long ago. Could be helpful in the getting started process if you guys' characters cross paths. Something to think about anyway. Have fun!
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Re: NEW Character Applications

Postby shortwave » Thu Oct 11, 2012 11:43 am

Motto: "eagls may soar but weasels dont get sucked in to jet engens"
Weapon: Sub-Machine Gun
Name: Maxima
Allegiance: Autobot :BOT:
Sub-group: Wight star squadron.
Function: Warrior
Alt. mode: Shelby GT 500. armored
http://2.bp.blogspot.com/-6n9Mrz8mJ6s/T ... CTuner.jpg
Weapons: Energo guan dao. twin energo bucklers
Special Abilities: none
Height: 25ft
Quote: " Kiss my axle."


Strength:6

Intelligence:5

Dexterity:6

Speed: 4

Endurance: 6

Courage: 5

Firepower: 3

Accuracy: 4

Melee: 7

Tech Skill:4

Charisma: 5

Rank: Determined by the staff.

Profile:
A former Gladiator Maxima often fought along side Megatron and even joined the Decepticons during the start of the greatwar as she had an enormous respect for Megatron as a fellow gladiator. this respect was short lived as she soon found his cruelty and lack of compassion an anathema to her own morality.
She still remained a loyal Decepticon as her code of honor would never allow her to turn against her comrades.
This was until Megatron began to question her loyalty and ordered her to execute civilians ( unaligned Cybertronians.)
She refused and was rewarded with a blast to the chest and to watch as the civilians were systematically executed in front of her.
She lay in a state of near death watching as those she attempted to save died.

Eventually she was saved from death buy an Autobot squad.
Her hatred for the Decepticons drove her to join the Autobots even though she dos not believe in they're cause or values.


Abilities:
Energo Guan dao.
She has no real abilities other than combat skills.

Weaknesses: Maxima prefers melee over ranged often leaving herself open to enemy fire her hatred for the decepticons often drives her to enter conflict.
Her altform is a muscle car despite its armor is slower than most other sports vehicles its noise makes it hard to sneak up on others.

Sample Post:

Maxima looked over the battlefield a smile formed slowly over her face.
" Combat its about time." she said to herself transforming.
" Some 'Con is about to die." She roared her airless tires screamed across the tarmac of the human city.
the light from the fires of the burning city casting dancing shadows on her blue paint.
The Decepticon turned upon hearing the huge noise of the engine.
It was to late the car transformed into a warrior silhouetted in the fires glow.
" Tell me your name so that i can carve it into your corps." She asked the Decepticon warrior.
" Your the traitor aren't you? " the Decepticon replied.
" That wasn't an answer." Maxima said redyeing her weapon its glowing blade reflecting over her silver face.
" Just attack i'm no conversationalist I'M TERMINUS MASTER OF DESTRUCTION. " The Decepticon warrior dove forward.
Maxims simply spun and stood still the huge frame of the other warrior falling to the ground.
" Pathetic."
Last edited by shortwave on Thu Oct 18, 2012 9:36 am, edited 1 time in total.
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Posts: 257
Joined: Tue Aug 03, 2010 3:33 am
Location: my own hell
Strength: 2
Intelligence: 3
Speed: 7
Endurance: 5
Rank: 1
Courage: Infinity
Firepower: 3
Skill: 1

Re: NEW Character Applications

Postby BubbleGum:Unlimited » Tue Oct 16, 2012 3:58 pm

Motto: "I'll give up, when I'm off-lined!"
Weapon: Neutron Rifle
:D Thank you for your great advice! Really, I am a story writer, I LOVE comments to help further my work. I had read over some older applications before mine before I did Ashes. :BOT: As for my lack of patience, I sincerely apologize. I did not have a home computer and had no time to wait >w< and now I do!! YAY!! SO I will be as patient as needed. As for my "poor grammar" I read over my work, and I believe you are referring to my Transformer slang... Such as Berth meaning bed, Medbay meaning the medical room, slagg as slang and other words I don't remember, if those are not wanted then I totally understand, just understand that I Role Play with a close companion of mine and may slip; what you said over my to Femmes (robot females) has been taken to notice and I will try to do what I am told. :D


Railway :CON:

Allegiance: Decepticon (able to be converted) :CON: :BOT:
Function: warrior
Alt.Mode: none
Height: 36'/ 10.9728
Weapons: mace, shackle mace, dual blade sword, three daggers, arm canon, two hand guns, mini daggers, shirukins (I can't find how to spell that :-( ) grenades
Special Abilities: Due to her mass of weaponry, Railway can use almost any weapon you hand her, from a simple dagger, to a high-class canon.
Quote: "Who you want to be doesn't matter; its who you ARE at the moment that matters"

Strength: 9
Intelligence: 6
Dexterity: 6
Speed: 5
Endurance: 7
Courage: 7
Fire Power: 5
Accuracy: 6
Melee: 7
Tech Skill: 6
Charisma: 3


PROFILE: Railway has serious trust problems, she doesn't want to trust anyone (she's scared to get tricked), so gaining her trust and loyalty is EXTREMELY complicated... Yet Railway never wanted to be a Decepticon anyway; at least, that hadn't been her original plan. As for her temper, Railway has a pretty fair, maintained attitude (she's usually reserved). She isn't much of a talker, but if you get her to talk, you'll understand why she has her trust and loyalty issues...But you'd also see that Railway isn't an evil femm, she's just lost and feels unwanted, and uncared for and just needs someone to show her the way; just don't get pushy.

ABILITIES: Another advantage to her high weapon count, Railway can pierce her armor with...say a sword, the armor will react to this specific move by creating a holder from that particular part of her armor, and since her armor is heavy and thick, she hasn't to worry over her armor thinning out into nothing.

WEAKNESSES: Although she is a silent walker, Railway is no ninja, she is large and fairly clumsy; thus if put out for a mission like spy or sneak attack, Railway may not be the best of choices.

SAMPLE POST:

Con base; dark, cold, an autobots' worst nightmare. The glow of dark energon was everywhere, on the walls, on the floor, in Railway's beautiful lavender optics...Why was she here? Why was she in this? Well, her large yet femininely curved, dark, menacing silvery grey frame made a crummy first look impression; and she was harassed so much in training to be an autobot, that she finally dropped the thought, then she met the Decepticons.

"No more harassment... You'll be free of any judgement..." The words rang through her head with a beautiful ring; 'you'll be free of any judgement'... That's all she'd wanted, to be treated equal despite her size, or shape, or gender...just to be Railway...was that so much to ask?

"Of course it is you idiot" she snapped to herself coldly.
"You don't fit in, you're big, you don't look like them..." Her optics slowly gazed out of a window, out onto Cybertron's beautiful, lifeless shell; those femmes, the femmes she looked nothing like...Why couldn't she be like them? Why couldn't she look like that one fem? The pale yellow one with those chakrams? (I spelled chakrams correctly)

Railway didn't see it, but she was actually a gorgeous femme; she was bigger than the others, yes, but she had every slender curve, every beautiful feature every other fem had. Of course no one told her this, if they did, she might leave the cons. So Railway sat believing she was just some freak that didn't fit in anywhere she went, not even with the outcasts... Yet one day...One day she'd prove to those bot, one day...she would prove herself a worthy advisarry (not misspelled)...one day... the autobots would pay...This war would end with her finally being feared for the real reason, she started walking further into the shadows that reached for her mercilessly...

"My STRENGTH...."
It's Only Over When You Give In
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BubbleGum:Unlimited
Mini-Con
Posts: 8
Joined: Sun Aug 19, 2012 7:12 pm
Location: Earth
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 9
Rank: ???
Courage: 8
Firepower: 9
Skill: 4

Re: NEW Character Applications

Postby BubbleGum:Unlimited » Tue Oct 16, 2012 5:03 pm

Motto: "I'll give up, when I'm off-lined!"
Weapon: Neutron Rifle
;) I'll do my best with this gal, gotta have my back-up ready! hm... :-? so many lol. (some of this is spelled correctly...so idk why it says it isn't -.o...also I found the vehicle mode online so... :saint: it should be right) Kaon: Decepticon Capitol

Starblaizer

Allegiance: :BOT: Autobot
Function: Guard
Alt.Mode: Toyota FT-HS Hybrid Sports car
Height: 22'/6.7056
Weapon(s): Gold and silver chakrams, kunai knives, dual blades, three hand guns and fire :D
Special Abilities: Her chakrams are like boomerangs, they come back to her hands
Quote: "It's not over until you say it's over"

STRENGTH: 6
INTELLIGENCE: 7
DEXTERITY: 7
SPEED: 6
ENDURANCE: 7
COURAGE: 7
FIRE POWER: 5
ACCURACY: 4
MELEE: 7
TECH SKILL: 5
CHARISMA: 6


PROFILE: Starblaizer is a high level guard. Despite her young age and adorable attitude, Starblaizer is not a force to be reckoned with. Her high tolerance for others is amazingly high and it is quite easy to gain her trust and loyalty, yet if you loose that, it's like a fatality move you did to yourself. Starblaizer is easily befriended due to her high-class and great standards, she is funny, kind, and happy; yet, Star also knows her limits and embraces them. She has a long term rivalry with Railway (my other o.c) and most of her scars came from fights with that particular fem. Starblaizer prefers to work alone, but has to admit how lonely she gets as a one-man guard ALL THE TIME.

ABILITIES: Starblaizer is that fem that once you call, she's there; no need for worry, she'll be there no matter what situation she's caught in. Star is as reliable as they get for her Autobot companions and will always be by your side in a dire battle.

WEAKNESSES:
Although it is good to forgive and trust, Star's fault is being too quick to forgive and/or trust, so if you bear that autobot insignia, you'll instantly gain this sweetheart's trust and loyalty (a.k.a GREAT DECEPTION HINT!!)

SAMPLE POST:
:BOT:

Her mechanical feet clanked against the cold, lifeless, Cybertron shell. Her breath, short and jagged. Her entire frame shaking with what humans refer to as adrenaline. Her mind whirred with fear, anger, irritation, RAGE! ...and... Sadness...She flung her arm ruthlessly at the fem in her sight range; just knock her down! That's all Star wanted, just to knock this fem down and to run away...Starblaizer hated fights; of course, this was war (go figure). Star watched as the fem dodged her flaming chakram with ease; anger and the slightest tinge of embarrassment flushed into Starblaizer's gym shirt-grey, metal face.

"WOULD YOU JUST LEAVE. ME. ALONE!!!?" Star's beautifully pale, yellow frame reflected every bit of light it caught; the tears, burns, and scratches about her frame and face weren't as noticeable as you'd think. She had two, tan-brown mixed sets of chains that dangled from her helm, which coressed the slender, and beautiful sides of her face. Her bright, Tidal Wave Blue optics flickered from her weakening strength; why wouldn't this fem leave her be?? What had Star done??

"Oh, if only it were THAT easy..." The shadowed fem began to approach Starblaizer, the canon on her large arm slowly rising to meet Star's face; Star felt her chest tighten in fright.

"W...Why isn't...it?" She tried to keep strong, but could hear the cold fear creeping into her gorgeously smooth tone voice. Her optics peered into the inside of that large canon.

"Because I HATE you." Star's optics widened and before the canon had its chance to blow, Star was back-flipping over her opponent, her audio receptors screeched with pain as the other fem roared with rage so loud, that Star's frame seemed to vibrate with the intensity. Star nimbly landed on her nimble feet and was off before the other fem could twitch.

" I ain't dying yet!!" With that, Star was far from the enemy's sight, and far from her home...Starblaizer was in... Kaon.
It's Only Over When You Give In
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BubbleGum:Unlimited
Mini-Con
Posts: 8
Joined: Sun Aug 19, 2012 7:12 pm
Location: Earth
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 9
Rank: ???
Courage: 8
Firepower: 9
Skill: 4

Re: NEW Character Applications

Postby Ember » Tue Oct 16, 2012 9:46 pm

Motto: "I'm not psycho...I just like psychotic things."
shortwave wrote:Name: Maxima
Allegiance: Autobot :BOT:
Sub-group: Wight star squadron.
Function: Warrior
Alt. mode: Shelby GT 500. armored
http://2.bp.blogspot.com/-6n9Mrz8mJ6s/T ... CTuner.jpg
Weapons: Energo guan dao. twin energo bucklers
Special Abilities: none
Height: 25ft
Quote: " Kiss my axle."


Strength:6

Intelligence:5

Dexterity:6

Speed: 4

Endurance: 6

Courage: 5

Firepower: 3

Accuracy: 4

Melee: 7

Tech Skill:4

Charisma: 5

Rank: Determined by the staff.

Profile:
A former Gladiator Maxima often fought along side Megatron and even joined the Decepticons during the start of the greatwar as she had an enormous respect for Megatron as a fellow gladiator. this respect was short lived as she soon found his cruelty and lack of compassion an anathema to her own morality.
She still remained a loyal Decepticon as her code of honor would never allow her to turn against her comrades.
This was until Megatron began to question her loyalty and ordered her to execute civilians ( unaligned Cybertronians.)
She refused and was rewarded with a blast to the chest and to watch as the civilians were systematically executed in front of her.
She lay in a state of near death watching as those she attempted to save died.

Eventually she was saved from death buy an Autobot squad.
Her hatred for the Decepticons drove her to join the Autobots even though she dos not believe in they're cause or values.


Abilities:
Energo Guan dao.
She has no real abilities other than combat skills.

Weaknesses: Maxima prefers melee over ranged often leaving herself open to enemy fire her hatred for the decepticons often drives her to enter conflict.
Her altform is a muscle car despite its armor is slower than most other sports vehicles its noise makes it hard to sneak up on others.

Sample Post:

Maxima looked over the battlefield a smile formed slowly over her face.
" Combat its about time." she said to herself transforming.
" Some 'Con is about to die." She roared her airless tires screamed across the tarmac of the human city.
the light from the fires of the burning city casting dancing shadows on her blue paint.
The Decepticon turned upon hearing the huge noise of the engine.
It was to late the car transformed into a warrior silhouetted in the fires glow.
" Tell me your name so that i can carve it into your corps." She asked the Decepticon warrior.
" Your the traitor aren't you? " the Decepticon replied.
" That wasn't an answer." Maxima said redyeing her weapon its glowing blade reflecting over her silver face.
" Just attack i'm no conversationalist I'M TERMINUS MASTER OF DESTRUCTION. " The Decepticon warrior dove forward.
Maxims simply spun and stood still the huge frame of the other warrior falling to the ground.
" Pathetic."




Image

WIP



First off...get rid of the image. It took several minutes just for the application page to load for me. I can't get on the page...I can't look at apps.

The application is denied as it stands. If you're still interested in playing this character then I suggest you re-read the rules, refer to some already approved applications to get an idea of just what we're looking for and re-apply.
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Re: NEW Character Applications

Postby Insidious » Wed Oct 17, 2012 8:44 am

Weapon: Oxidating Laser
BubbleGum:Unlimited wrote::D Thank you for your great advice! Really, I am a story writer, I LOVE comments to help further my work. I had read over some older applications before mine before I did Ashes. :BOT: As for my lack of patience, I sincerely apologize. I did not have a home computer and had no time to wait >w< and now I do!! YAY!! SO I will be as patient as needed. As for my "poor grammar" I read over my work, and I believe you are referring to my Transformer slang... Such as Berth meaning bed, Medbay meaning the medical room, slagg as slang and other words I don't remember, if those are not wanted then I totally understand, just understand that I Role Play with a close companion of mine and may slip; what you said over my to Femmes (robot females) has been taken to notice and I will try to do what I am told. :D


Railway :CON:

Allegiance: Decepticon (able to be converted) :CON: :BOT:
Function: warrior
Alt.Mode: none
Height: 36'/ 10.9728
Weapons: mace, shackle mace, dual blade sword, three daggers, arm canon, two hand guns, mini daggers, shirukins (I can't find how to spell that :-( ) grenades
Special Abilities: Due to her mass of weaponry, Railway can use almost any weapon you hand her, from a simple dagger, to a high-class canon.
Quote: "Who you want to be doesn't matter; its who you ARE at the moment that matters"

Strength: 9
Intelligence: 6
Dexterity: 6
Speed: 5
Endurance: 7
Courage: 7
Fire Power: 5
Accuracy: 6
Melee: 7
Tech Skill: 6
Charisma: 3


PROFILE: Railway has serious trust problems, she doesn't want to trust anyone (she's scared to get tricked), so gaining her trust and loyalty is EXTREMELY complicated... Yet Railway never wanted to be a Decepticon anyway; at least, that hadn't been her original plan. As for her temper, Railway has a pretty fair, maintained attitude (she's usually reserved). She isn't much of a talker, but if you get her to talk, you'll understand why she has her trust and loyalty issues...But you'd also see that Railway isn't an evil femm, she's just lost and feels unwanted, and uncared for and just needs someone to show her the way; just don't get pushy.

ABILITIES: Another advantage to her high weapon count, Railway can pierce her armor with...say a sword, the armor will react to this specific move by creating a holder from that particular part of her armor, and since her armor is heavy and thick, she hasn't to worry over her armor thinning out into nothing.

WEAKNESSES: Although she is a silent walker, Railway is no ninja, she is large and fairly clumsy; thus if put out for a mission like spy or sneak attack, Railway may not be the best of choices.

SAMPLE POST:

Con base; dark, cold, an autobots' worst nightmare. The glow of dark energon was everywhere, on the walls, on the floor, in Railway's beautiful lavender optics...Why was she here? Why was she in this? Well, her large yet femininely curved, dark, menacing silvery grey frame made a crummy first look impression; and she was harassed so much in training to be an autobot, that she finally dropped the thought, then she met the Decepticons.

"No more harassment... You'll be free of any judgement..." The words rang through her head with a beautiful ring; 'you'll be free of any judgement'... That's all she'd wanted, to be treated equal despite her size, or shape, or gender...just to be Railway...was that so much to ask?

"Of course it is you idiot" she snapped to herself coldly.
"You don't fit in, you're big, you don't look like them..." Her optics slowly gazed out of a window, out onto Cybertron's beautiful, lifeless shell; those femmes, the femmes she looked nothing like...Why couldn't she be like them? Why couldn't she look like that one fem? The pale yellow one with those chakrams? (I spelled chakrams correctly)

Railway didn't see it, but she was actually a gorgeous femme; she was bigger than the others, yes, but she had every slender curve, every beautiful feature every other fem had. Of course no one told her this, if they did, she might leave the cons. So Railway sat believing she was just some freak that didn't fit in anywhere she went, not even with the outcasts... Yet one day...One day she'd prove to those bot, one day...she would prove herself a worthy advisarry (not misspelled)...one day... the autobots would pay...This war would end with her finally being feared for the real reason, she started walking further into the shadows that reached for her mercilessly...

"My STRENGTH...."


I'm afraid I'm going to have to deny Ashes and Railway. I was curious to see if revisions would make them more like what we're looking for in terms of fanmade characters and while it's closer, it's still not what we look for. Fanmade characters should be pretty basic and just blend in to the setting of the game. The more they stick out, via physical attributes, stats, special abilities and so on, the less likely they are to make it in the game. I would recommend if you want to get started in the game that you apply for a canon character first and get a feel for how the game flows and what sorts of characters are both in it and what they're doing on a post-to-post basis.

As to your posts themselves, I wasn't referring to use of slang, be it Earth or Cybertron. I was referring to the frequency of actual misspellings or grammar glitches that make a post hard to read. As an example from your above sample--

Yet one day...One day she'd prove to those bot, one day...she would prove herself a worthy advisarry (not misspelled)...one day...


The OOC comments tossed in to the midst of IC posts are unnecessary and the word that you indicated was not misspelled actually is. It's adversary, given the context of the sentence. Nothing major. Just one example of what I was referring to in my last review that would be caught by a spellcheck.

So, in a nutshell, I would put fanmades on the shelf for a while (you're not the first player to have had to do this) and go for a canon character. Get a feel for everything and you'll probably gain a better understanding of what the RPG is after in terms of characters.
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Re: NEW Character Applications

Postby AutopIex » Wed Oct 24, 2012 5:45 pm

Weapon: Dual Lasers
Autoplex :CON:

Allegiance: Decepticons
Function: Warrior
Alt. Mode: Car
Weapons: Dual Energon Battle Pistols, Armblade
Special Abilities: None
Height: 25 ft.
Quote: "Spectacular technique. This fight might last long enough to entertain me."

STRENGTH: 3
INTELLIGENCE: 5
DEXTERITY: 9
SPEED: 8
ENDURANCE: 4
COURAGE: 8
FIREPOWER: 6
ACCURACY: 8
MELEE: 5
TECH SKILL: 4
CHARISMA: 7
RANK: ?

Profile: Once an Autobot during the war for Cybertron, now a warrior of the Decepticons, Autoplex still maintains some shred of what might be called honor. He takes pride in his martial skills, and rarely backs down from a challenge unless forced to by his superiors. He detests using underhanded tactics in a fight, believing that the Decepticons should prove their worth against the Autobots in honorable combat. Still, he is always eager to test himself in combat, in the hopes of becoming the greatest warrior to ever grace the forces of the Decepticons.

Despite being a Decepticon, Autoplex is surprisingly charismatic. He treats his opponents fairly and with respect, often trading witty barbs and even complimenting them. The fight is really one of the few things that he lives for, and so he always makes an effort to relish every battle that he is in. Therefore, it was no surprise that he left with Megatron for Earth.

Abilities: If there's one thing that Autoplex is, its fast. He isn't particularly strong, but he's always felt its better to hit than get hit. He prefers to move quickly and make fast strikes before darting back away from his enemy's response. He prefers to fight at a distance, making use of a pair of energon battle pistols to widdle his enemy down before finishing them off with his razor sharp armblade.

Weaknesses: When it comes to Autoplex, his greatest weakness is his pride. He can't turn down a challenge, and this often has a habit of causing trouble for both him and his allies. Also, trading off speed for strength, as well as having a less than durable frame, Autoplex has difficulty holding his own against enemies in close combat where he can't manuever and avoid their retribution.

Sample Post:

"You can't win, Decepticon. You're outnumbered and outgunned."

Autoplex rushed from behind a hulk of slagged metal that now served as cover, drawing his battle pistols and returning fire against the Autobots on the other side of the abandoned power station that they had been holding out in. So many things had changed, Cybertron had become a blasted heap in the wake of their battle, much of its once great beauty lost to the war. And here he was, fighting against his one time friends and allies, formidable warriors in their own right, and he longed to test himself against them now.

Accurate as he was, his shots kept his one time compatriots down behind cover, giving him time to transform, dropping into his more mobile form. Revving up to full speed, he dashed from side to side, his equally fast reaction time allowing him to swerve past debris and the burnt out husks of Autobots and Decepticons alike, closing the distance between him and his foes. As he beared down on them, he was almost giddy with excitement. After all, even he wasn't sure he could actually take them all out.

Launching off of a suitably inclined piece of wreckage, Autoplex transformed again, taking his shots at the first of his misguided brethren, energy blasts pounding into the Autobot's frame, knocking him off balance and leaving him open. Rolling to mitigate the damage from his inevitable fall, he landed infront of his wounded opponent, armblade releasing from Autoplex's forearm with an intimidating *SHINK* before being plunged into the hapless Autobot's chest.

"Apologies for this, friend. But I'm fairly certain you won't feel it."

As the rest of the Autobot soldiers began to react, Autoplex whirled around, servos straining against the weight of putting his recently scrapped foe between him and them, the impaled frame taking the brunt of their fire. The added weight of their weapons blasts was almost too much to bare, but he held on until he heard the telltale signs of overheating, tossing the now slagged heap to the side and rushing the two remaining Autobots.

Autoplex divided his attention, and his fire, opening up on them both, targeting their legs to knock them over. His battle tested accuracy didn't fale him, several pinpoint blasts taking their knees out from under them as he rushed in, armblade ready to take a few more Autobot sparks. Of course, had he not been so focused upon his supposed victory he might have noticed that one of them possessed a similarly integrated weapon.

Hit by a desperate swipe, Autoplex found himself on his back, immediately beset upon by his enemies. Raising his guns, he fired frantically until he reduced one of the Autobots to slag, turning to do the same to the other only to have his guns knocked from his hands by another vicious slash. Unarmed, the Decepticon warrior flung himself after them, reaching out for them as he felt the Autobot blade bury itself into his leg.

He let out an agonized howl, looking down as he saw the wound begin to leak, sparks firing wildly. Having some experience in giving enemies similar wounds, he was thankful that it wasn't as bad as it could've been. With his own fair amount of desperation, he reached out one last time, his fingers catching hold of the handle of his pistol, grabbing at it and turning just in time to press the barrel of it to the lunging Autobot's forehead.

"It was a pleasure doing battle with you."
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Posts: 45
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Location: Urbana, IL

Re: NEW Character Applications

Postby Drop Bear » Sun Oct 28, 2012 7:05 am

Motto: "Face it: we're doomed."
Weapon: Black Magic
He did the mash
He did the monster mash
The monster mash
It was a graveyard smash
He did the mash
It caught on in a flash
He did the mash
He did the monster mash


Name: Wildfly
Allegiance: Decepticon
Sub-group: Monstructor Six
Function: Aerial Assault
Alternate Mode: Avian Monster
Weapon: Photon Rifle
Height: 26ft / 7.92m
Quote: “Strike fear into your enemy, and you've won half the battle."


Strength: 6
Intelligence: 5
Dexterity: 8
Speed: 6
Endurance: 7
Courage: 8
Firepower: 6
Accuracy: 7
Melee: 7
Tech Skill: 5
Charisma: 4
Rank: 6

Profile: Predictability is for other, more boring robots, as far as Wildfly is concerned. He prefers to live life from one moment to the next, acting out on whatever crazed impulses he may have at that instant and basically whirl around destroying everything in sight. Wildfly likes to think this makes him the “life of the party” who always does the unexpected; in fact, his behaviour is tiresome and obvious to all of his comrades. They know that Wildfly will pick the most base, violent thing to do in any circumstance, like suddenly flying off to clip the wings off a passing jet airliner he notices or demolishing a nearby office building in the middle of the unsuspecting humans' workday. Wildfly tops off his furious attacks with a cackling laughter, convinced that he just did something exceptionally clever. Only the most sparkless Decepticons can agree.

Abilities: Wildfly possesses slightly above-average strength. In avian monster mode, he can fly at a speed of 200 mph. In robot mode, he is armed with a specially designed photon rifle with laser-targeting for locking onto ground targets while soaring through the air. Wildfly joins with his team-mates to form Monstructor.

Weaknesses: Because of his impish nature, Wildfly often finds himself making poor decisions on the battlefield, as he'd much rather be “spontaneous” than follow orders already issued to him. Naturally, this attitude doesn't always fare too well during combat, leaving him susceptible to injuries he could otherwise avoid by using a little common sense.

Sample Post:

Seated at the edge of his cot with his digits interwoven and his thumb joints fluidly overlapping one another in a seemingly endless motion as if in pursuit of each other, Wildfly turned his cranial unit from left to right for what might had been the millionth time that solar cycle. And for that one millionth time, nothing exciting happened. It was the same old story, he mused, in the same old prison cell that constituted his same old life.

He had heard the expression to be “bored stiff”, but this was one of those occasions where Wildfly had convinced himself that he was balancing on the fine edge of being bored to death.

That particular thought summoned a bright smile on his face-plate and Wildfly filed that gem away into the vault of his memory banks, already prepared to whip it out at a moment's notice the next time he found himself in his team-mates' company.

Should he actually see any of them during the following activity cycle; that was neither a given nor a certainty. Maximus and his little bunch of drones appeared to be quite fond of separating the Monstercons, severing what limited contact the team enjoyed. Consequently, if Wildfly were to meet with any of his fellow Monstercons, he'd be greeted by one of them, two if fortune fell upon him.

Fortune. What was that? Wildfly was a prisoner stuck in one of the worst penitentiaries in the galaxy, with escape unanimously considered to be impossible, as laughable as defeating the entire Terrorcon unit in unarmed combat. Fortune, at Garrus-9, did not exist.

Still, Wildfly liked to hope that it would arrive eventually. Whether it assumed its form in either his sensational getaway, in the sudden decision to allow the inmates more freedom from their compact cells, or even by lending its assistance so Wildfly could slip a little something extra into Maximus's energon, he was all for it.

Wildfly ceased twiddling his thumb joints.

Until then, however...

To compensate for the lack of fidgeting, he began tapping his pedes on the steel floor, maintaining a gentle and constant rhythm.

All he could do was be patient.

“I'm so bored."

And wait.

“So, so bored."

And wait.

“Why is this joint so fragging boring? Frag!"

And wait.
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Re: NEW Character Applications

Postby Ember » Thu Nov 01, 2012 9:18 pm

Motto: "I'm not psycho...I just like psychotic things."
AutopIex wrote:Autoplex :CON:

Allegiance: Decepticons
Function: Warrior
Alt. Mode: Car
Weapons: Dual Energon Battle Pistols, Armblade
Special Abilities: None
Height: 25 ft.
Quote: "Spectacular technique. This fight might last long enough to entertain me."

STRENGTH: 3
INTELLIGENCE: 5
DEXTERITY: 9
SPEED: 8
ENDURANCE: 4
COURAGE: 8
FIREPOWER: 6
ACCURACY: 8
MELEE: 5
TECH SKILL: 4
CHARISMA: 7
RANK: ?

Profile: Once an Autobot during the war for Cybertron, now a warrior of the Decepticons, Autoplex still maintains some shred of what might be called honor. He takes pride in his martial skills, and rarely backs down from a challenge unless forced to by his superiors. He detests using underhanded tactics in a fight, believing that the Decepticons should prove their worth against the Autobots in honorable combat. Still, he is always eager to test himself in combat, in the hopes of becoming the greatest warrior to ever grace the forces of the Decepticons.

Despite being a Decepticon, Autoplex is surprisingly charismatic. He treats his opponents fairly and with respect, often trading witty barbs and even complimenting them. The fight is really one of the few things that he lives for, and so he always makes an effort to relish every battle that he is in. Therefore, it was no surprise that he left with Megatron for Earth.

Abilities: If there's one thing that Autoplex is, its fast. He isn't particularly strong, but he's always felt its better to hit than get hit. He prefers to move quickly and make fast strikes before darting back away from his enemy's response. He prefers to fight at a distance, making use of a pair of energon battle pistols to widdle his enemy down before finishing them off with his razor sharp armblade.

Weaknesses: When it comes to Autoplex, his greatest weakness is his pride. He can't turn down a challenge, and this often has a habit of causing trouble for both him and his allies. Also, trading off speed for strength, as well as having a less than durable frame, Autoplex has difficulty holding his own against enemies in close combat where he can't manuever and avoid their retribution.

Sample Post:

"You can't win, Decepticon. You're outnumbered and outgunned."

Autoplex rushed from behind a hulk of slagged metal that now served as cover, drawing his battle pistols and returning fire against the Autobots on the other side of the abandoned power station that they had been holding out in. So many things had changed, Cybertron had become a blasted heap in the wake of their battle, much of its once great beauty lost to the war. And here he was, fighting against his one time friends and allies, formidable warriors in their own right, and he longed to test himself against them now.

Accurate as he was, his shots kept his one time compatriots down behind cover, giving him time to transform, dropping into his more mobile form. Revving up to full speed, he dashed from side to side, his equally fast reaction time allowing him to swerve past debris and the burnt out husks of Autobots and Decepticons alike, closing the distance between him and his foes. As he beared down on them, he was almost giddy with excitement. After all, even he wasn't sure he could actually take them all out.

Launching off of a suitably inclined piece of wreckage, Autoplex transformed again, taking his shots at the first of his misguided brethren, energy blasts pounding into the Autobot's frame, knocking him off balance and leaving him open. Rolling to mitigate the damage from his inevitable fall, he landed infront of his wounded opponent, armblade releasing from Autoplex's forearm with an intimidating *SHINK* before being plunged into the hapless Autobot's chest.

"Apologies for this, friend. But I'm fairly certain you won't feel it."

As the rest of the Autobot soldiers began to react, Autoplex whirled around, servos straining against the weight of putting his recently scrapped foe between him and them, the impaled frame taking the brunt of their fire. The added weight of their weapons blasts was almost too much to bare, but he held on until he heard the telltale signs of overheating, tossing the now slagged heap to the side and rushing the two remaining Autobots.

Autoplex divided his attention, and his fire, opening up on them both, targeting their legs to knock them over. His battle tested accuracy didn't fale him, several pinpoint blasts taking their knees out from under them as he rushed in, armblade ready to take a few more Autobot sparks. Of course, had he not been so focused upon his supposed victory he might have noticed that one of them possessed a similarly integrated weapon.

Hit by a desperate swipe, Autoplex found himself on his back, immediately beset upon by his enemies. Raising his guns, he fired frantically until he reduced one of the Autobots to slag, turning to do the same to the other only to have his guns knocked from his hands by another vicious slash. Unarmed, the Decepticon warrior flung himself after them, reaching out for them as he felt the Autobot blade bury itself into his leg.

He let out an agonized howl, looking down as he saw the wound begin to leak, sparks firing wildly. Having some experience in giving enemies similar wounds, he was thankful that it wasn't as bad as it could've been. With his own fair amount of desperation, he reached out one last time, his fingers catching hold of the handle of his pistol, grabbing at it and turning just in time to press the barrel of it to the lunging Autobot's forehead.

"It was a pleasure doing battle with you."


Let's start from the top...Just what kind of "car" does he transform into? Include his height in meters. You've only used 67 stat points so you have 3 points to distribute...I suggest upping his strength as 3 is considerably below average.

There a lot of characters that "were former Autobots who are now Decepticons" and if you still wish to go that route than I would like to know more about why he left...what were the circumstances?

I'm also a bit worried that with him throwing compliments and giving his opponents the benefit of the doubt with an honorable and fair fight might not sit very well with some other Decepticons. They might find it too Autobot like...which might turn them against him.

In his abilities section you'll need to add his top speed and his maximum range...which should coincide with his speed stat. A lot of what you've written in this section could be added to his profile. I also want to know more about his weapons...what can they do.? His armblade, how strong is it, how much damage can it inflict?

I'm also a bit confused...you mentioned in his weaknesses that he has a hard time holding his own in close combat which is why he prefers to move quickly, strike, and move again...but wouldn't that be a bit underhanded by not giving his opponent an opportunity to strike back before he'd move away? I understand his need to keep moving as he's not very strong, but him being an honorable warrior and not giving his enemy a fair fight is pretty contradictory.

Go through what I've mentioned, re-work it, re-post the whole application (please don't edit your original post) and I'll have another look.
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Re: NEW Character Applications

Postby Ember » Thu Nov 01, 2012 9:36 pm

Motto: "I'm not psycho...I just like psychotic things."
Blades wrote:He did the mash
He did the monster mash
The monster mash
It was a graveyard smash
He did the mash
It caught on in a flash
He did the mash
He did the monster mash


Name: Wildfly
Allegiance: Decepticon
Sub-group: Monstructor Six
Function: Aerial Assault
Alternate Mode: Avian Monster
Weapon: Photon Rifle
Height: 26ft / 7.92m
Quote: “Strike fear into your enemy, and you've won half the battle."


Strength: 6
Intelligence: 5
Dexterity: 8
Speed: 6
Endurance: 7
Courage: 8
Firepower: 6
Accuracy: 7
Melee: 7
Tech Skill: 5
Charisma: 4
Rank: 6

Profile: Predictability is for other, more boring robots, as far as Wildfly is concerned. He prefers to live life from one moment to the next, acting out on whatever crazed impulses he may have at that instant and basically whirl around destroying everything in sight. Wildfly likes to think this makes him the “life of the party” who always does the unexpected; in fact, his behaviour is tiresome and obvious to all of his comrades. They know that Wildfly will pick the most base, violent thing to do in any circumstance, like suddenly flying off to clip the wings off a passing jet airliner he notices or demolishing a nearby office building in the middle of the unsuspecting humans' workday. Wildfly tops off his furious attacks with a cackling laughter, convinced that he just did something exceptionally clever. Only the most sparkless Decepticons can agree.

Abilities: Wildfly possesses slightly above-average strength. In avian monster mode, he can fly at a speed of 200 mph. In robot mode, he is armed with a specially designed photon rifle with laser-targeting for locking onto ground targets while soaring through the air. Wildfly joins with his team-mates to form Monstructor.

Weaknesses: Because of his impish nature, Wildfly often finds himself making poor decisions on the battlefield, as he'd much rather be “spontaneous” than follow orders already issued to him. Naturally, this attitude doesn't always fare too well during combat, leaving him susceptible to injuries he could otherwise avoid by using a little common sense.

Sample Post:

Seated at the edge of his cot with his digits interwoven and his thumb joints fluidly overlapping one another in a seemingly endless motion as if in pursuit of each other, Wildfly turned his cranial unit from left to right for what might had been the millionth time that solar cycle. And for that one millionth time, nothing exciting happened. It was the same old story, he mused, in the same old prison cell that constituted his same old life.

He had heard the expression to be “bored stiff”, but this was one of those occasions where Wildfly had convinced himself that he was balancing on the fine edge of being bored to death.

That particular thought summoned a bright smile on his face-plate and Wildfly filed that gem away into the vault of his memory banks, already prepared to whip it out at a moment's notice the next time he found himself in his team-mates' company.

Should he actually see any of them during the following activity cycle; that was neither a given nor a certainty. Maximus and his little bunch of drones appeared to be quite fond of separating the Monstercons, severing what limited contact the team enjoyed. Consequently, if Wildfly were to meet with any of his fellow Monstercons, he'd be greeted by one of them, two if fortune fell upon him.

Fortune. What was that? Wildfly was a prisoner stuck in one of the worst penitentiaries in the galaxy, with escape unanimously considered to be impossible, as laughable as defeating the entire Terrorcon unit in unarmed combat. Fortune, at Garrus-9, did not exist.

Still, Wildfly liked to hope that it would arrive eventually. Whether it assumed its form in either his sensational getaway, in the sudden decision to allow the inmates more freedom from their compact cells, or even by lending its assistance so Wildfly could slip a little something extra into Maximus's energon, he was all for it.

Wildfly ceased twiddling his thumb joints.

Until then, however...

To compensate for the lack of fidgeting, he began tapping his pedes on the steel floor, maintaining a gentle and constant rhythm.

All he could do was be patient.

“I'm so bored."

And wait.

“So, so bored."

And wait.

“Why is this joint so fragging boring? Frag!"

And wait.


What happened to The Time Warp?!

Very nice. Approved. Start him on G9...as if you didn't know. Hehe
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Re: NEW Character Applications

Postby phase » Mon Nov 05, 2012 8:06 pm

Motto: "I shall always haunt you, even in death."
Weapon: Overrider Rifle
Wow, I didn't even know this was here! :BANG_HEAD:

Afterburner

Allegiance: Decepticon
Sub-group: Skyscorchers
Function: Technicians Master
Alternate Modes: Lockheed F-104G Starfighter
Weapons: Radar rifle, jet-mounted machine guns
Height: 27ft/ 8.2296m
Quote: ""Brute force is not my way. My technology can devise infinitely more successful, subtle, and unpleasant methods..."."


Strength: 8
Intelligence: 9
Dexterity: 7
Speed: 9
Endurance: 7
Courage: 9
Firepower: 8
Accuracy: 7
Melee: 3
Tech Skill: 8
Charisma: 4
Rank: 7


Profile: Afterburner is deadly, both on the battlefield and in his lab. Originally a weak scientist who learned at the Institute for Higher Programming, he upgraded himself several times before joining up with the Skyscorchers. Among them, he discovered he was a strong fighter, though he still worked in the lab. He is quiet, and may have plans to lead the team. Despite his battlefield progress, he has devoted his life to weapons design.

Abilities: The many upgrades he has subjected to himself to have substantially increased his firepower and strength. He is also highly intelligent, designing many weapons for the Decepticon Empire. His alt-mode grants him intense speed, and his high accuracy makes him a deadly force. He is assisted by his radar rifle, which disrupts circuitry, along with his jet-mounted machine guns. His scientific prowess enables him to occasionally assist the Decepticon medics.

Weaknesses: Afterburner is perennially lazy, refusing to follow orders often. This often leaves him out to the open, especially if his latest weapon fails. He often feels unappreciated, due to often being called to fix simple machines. Despite his high dexterity, he is inept at close quarters combat. He also despises his stupider teammates. He prefers his laboratory to the battlefield, which sometimes causes him to stop up when thrust into a firefight. His name is occasionally confused with the Technobot Afterburner, leading some fellow Decepticons to shoot at him when his name is called in the midst of battle.

Sample:

Afterburner twisted his hands in glee. This new weapon was coming along perfectly. A "saw gun", he called it, as it fired buzzsaw-like blades that could also be locked into the rifle, enabling a saw weapon. He lifted up the weapon, admiring it's potent ability.

Then the door exploded in gunfire as other Decepticons took cover in the lab. He heard someone call about an Autobot invasion. Screaming, he shot off the first weapon he could find...the saw gun. The blade spun a little, then backfired, the blade going through the back of the gun, lodging itself in the Skyscorcher's arm. Staring at his arm in shock, he was grabbed and forced behind cover by another Decepticon. Carefully extracting the blade from his arm, he winced with pain as he covered the wound until it stopped bleeding. Finally, he took out his gun, using his sole working arm to shoot over the cover, an upturned table.

"How could you let this happen, you idiots?!" the blue-and-yellow Lockheed snarled. The fortress was supposed to be impregnable, yet here an entire squad of Autobots was invading the science wing. They were in a mess, and he knew it.
Last edited by phase on Mon Nov 12, 2012 12:43 am, edited 1 time in total.
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Strength: 7
Intelligence: 9
Speed: 10
Endurance: 7
Rank: 7
Courage: 7
Firepower: 9
Skill: 9

Re: NEW Character Applications

Postby Ember » Sun Nov 11, 2012 10:39 pm

Motto: "I'm not psycho...I just like psychotic things."
phase wrote:Wow, I didn't even know this was here! :BANG_HEAD:

Afterburner

Allegiance: Decepticon
Sub-group: Skyscorchers
Function: Technicians Master
Alternate Modes: Lockheed F-104G Starfighter
Weapons: Radar rifle, jet-mounted machine guns
Height: 27ft/ 8.2296m
Quote: ""Brute force is not my way. My technology can devise infinitely more successful, subtle, and unpleasant methods..."."


Strength: 8
Intelligence: 9
Dexterity: 7
Speed: 9
Endurance: 7
Courage: 9
Firepower: 8
Accuracy: 9
Melee: 3
Tech Skill: 8
Charisma: 4
Rank: 7


Profile: Afterburner is deadly, both on the battlefield and in his lab. Originally a weak scientist who learned at the Institute for Higher Programming, he upgraded himself several times before joining up with the Skyscorchers. Among them, he discovered he was a strong fighter, though he still worked in the lab. He is quiet, and may have plans to lead the team. Despite his battlefield progress, he has devoted his life to weapons design.

Abilities: The many upgrades he has subjected to himself to have substantially increased his firepower and strength. He is also highly intelligent, designing many weapons for the Decepticon Empire. His alt-mode grants him intense speed, and his high accuracy makes him a deadly force. He is assisted by his radar rifle, which disrupts circuitry, along with his jet-mounted machine guns. His scientific prowess enables him to occasionally assist the Decepticon medics.

Weaknesses: Afterburner is perennially lazy, refusing to follow orders often. This often leaves him out to the open, especially if his latest weapon fails. He often feels unappreciated, due to often being called to fix simple machines. Despite his high dexterity, he is inept at close quarters combat. He also despises his stupider teammates. He prefers his laboratory to the battlefield, which sometimes causes him to stop up when thrust into a firefight. His name is occasionally confused with the Technobot Afterburner, leading some fellow Decepticons to shoot at him when his name is called in the midst of battle.

Sample:

Afterburner twisted his hands in glee. This new weapon was coming along perfectly. A "saw gun", he called it, as it fired buzzsaw-like blades that could also be locked into the rifle, enabling a saw weapon. He lifted up the weapon, admiring it's potent ability.

Then the door exploded in gunfire as other Decepticons took cover in the lab. He heard someone call about an Autobot invasion. Screaming, he shot off the first weapon he could find...the saw gun. The blade spun a little, then backfired, the blade going through the back of the gun, lodging itself in the Skyscorcher's arm. Staring at his arm in shock, he was grabbed and forced behind cover by another Decepticon. Carefully extracting the blade from his arm, he winced with pain as he covered the wound until it stopped bleeding. Finally, he took out his gun, using his sole working arm to shoot over the cover, an upturned table.

"How could you let this happen, you idiots?!" the blue-and-yellow Lockheed snarled. The fortress was supposed to be impregnable, yet here an entire squad of Autobots was invading the science wing. They were in a mess, and he knew it.


Drop his Accuracy down to 7 and we can call him Approved. But be sure you turn off your sig when you post anywhere in the RPG.
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Re: NEW Character Applications

Postby phase » Mon Nov 12, 2012 12:44 am

Motto: "I shall always haunt you, even in death."
Weapon: Overrider Rifle
Ember wrote:
phase wrote:Wow, I didn't even know this was here! :BANG_HEAD:

Afterburner

Allegiance: Decepticon
Sub-group: Skyscorchers
Function: Technicians Master
Alternate Modes: Lockheed F-104G Starfighter
Weapons: Radar rifle, jet-mounted machine guns
Height: 27ft/ 8.2296m
Quote: ""Brute force is not my way. My technology can devise infinitely more successful, subtle, and unpleasant methods..."."


Strength: 8
Intelligence: 9
Dexterity: 7
Speed: 9
Endurance: 7
Courage: 9
Firepower: 8
Accuracy: 9
Melee: 3
Tech Skill: 8
Charisma: 4
Rank: 7


Profile: Afterburner is deadly, both on the battlefield and in his lab. Originally a weak scientist who learned at the Institute for Higher Programming, he upgraded himself several times before joining up with the Skyscorchers. Among them, he discovered he was a strong fighter, though he still worked in the lab. He is quiet, and may have plans to lead the team. Despite his battlefield progress, he has devoted his life to weapons design.

Abilities: The many upgrades he has subjected to himself to have substantially increased his firepower and strength. He is also highly intelligent, designing many weapons for the Decepticon Empire. His alt-mode grants him intense speed, and his high accuracy makes him a deadly force. He is assisted by his radar rifle, which disrupts circuitry, along with his jet-mounted machine guns. His scientific prowess enables him to occasionally assist the Decepticon medics.

Weaknesses: Afterburner is perennially lazy, refusing to follow orders often. This often leaves him out to the open, especially if his latest weapon fails. He often feels unappreciated, due to often being called to fix simple machines. Despite his high dexterity, he is inept at close quarters combat. He also despises his stupider teammates. He prefers his laboratory to the battlefield, which sometimes causes him to stop up when thrust into a firefight. His name is occasionally confused with the Technobot Afterburner, leading some fellow Decepticons to shoot at him when his name is called in the midst of battle.

Sample:

Afterburner twisted his hands in glee. This new weapon was coming along perfectly. A "saw gun", he called it, as it fired buzzsaw-like blades that could also be locked into the rifle, enabling a saw weapon. He lifted up the weapon, admiring it's potent ability.

Then the door exploded in gunfire as other Decepticons took cover in the lab. He heard someone call about an Autobot invasion. Screaming, he shot off the first weapon he could find...the saw gun. The blade spun a little, then backfired, the blade going through the back of the gun, lodging itself in the Skyscorcher's arm. Staring at his arm in shock, he was grabbed and forced behind cover by another Decepticon. Carefully extracting the blade from his arm, he winced with pain as he covered the wound until it stopped bleeding. Finally, he took out his gun, using his sole working arm to shoot over the cover, an upturned table.

"How could you let this happen, you idiots?!" the blue-and-yellow Lockheed snarled. The fortress was supposed to be impregnable, yet here an entire squad of Autobots was invading the science wing. They were in a mess, and he knew it.


Drop his Accuracy down to 7 and we can call him Approved. But be sure you turn off your sig when you post anywhere in the RPG.


Edited it, just for you!
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Firepower: 9
Skill: 9

Re: NEW Character Applications

Postby Azazel » Fri Nov 30, 2012 11:15 am

Motto: "Die you weak low life autobots.For your doom have arrived.!!"
:CON: :CON:Blitzwing
Blitzwing

Allegiance:Decepticons
Sub-group:None
Function: Commando
Alternate Modes:M1A2 Abrams as a tank and F-15E Strike Eagle as a jet fighter
Weapons:Gyro-blaster rifle, electron scimitar, heat seeking missiles, explosive shells

Special Abilities:
Height:33ft / 10.07m
Quote: “Destroy first, think later."


Strength: 08
Intelligence: 06
Dexterity: 08
Speed: 09
Endurance: 08
Courage: 07
Firepower: 08
Accuracy: 08
Melee: 08
Tech Skill: 05
Charisma: 05
Rank: 06


Profile: Even before he was retooled into a triplechanger, Blitzwing enjoyed a reputation as one of the most notorious killers in Megatron's burgeoning army. A veteran soldier of many campaigns, he was quickly assigned for commando duty, something he cherished in. Responsible of many atrocities towards Autobots and neutrals, like being part of the commando unit that destroyed Bluestreak's home city - Blitzwing quickly became one of the most hated and feared Decepticons. As a Triple Changer, Blitzwing's ability to rapidly transform from tank mode to jet fighter mode makes him one of the most lethally effective Decepticon warriors. Not only are foes confused by his talent, but rarely are they prepared to fight him in a second form after fighting him in the first one. And Blitzwing certainly relishes changing form. His favorite tactic is to dive at a target - living or otherwise - as a jet, change at the last moment to a tank, and then smash into the target just as he lands. This hardly ever fails to defeat a foe or amuse Blitzwing. He likes to think of himself as having a sense of humor, although the things that make him laugh are typically cruel and harmful to others. Loud-mouthed, belligerant and brash, Blitzwing has a cruel sense of humor especially toward his enemies, but generally gets along well with his fellow Decepticons, and even has his contemplative moments.

Abilities:As a jet fighter, Blitzwing can easily exceed the speed, maneuverability and range of an original human built F-15E Strike Eagle. He carries heat-seeking concussion missiles and machinegun. As a tank, he can traverse most terrain, however rugged, and can achieve a speed of 80 mph. His track-mounted cannon fires an explosive shell 10.5 miles that can level a 5-story brick building with ease. In addition he is also equipped with independently targetable machinegun. In robot mode he uses an electron scimitar which can short-circuit almost any electrical device with a touch of its blade, and a gyro-blaster rifle, which can be either used to disrupt the sense of balance of anyone it hits for 30 minutes or as regular heavy laser rifle. Blitzwing is incredibly strong and resistant to damage. He is also well trained in melee combat and is a capable shooter, especially in tank mode where he finds aiming more stable. Blitzwing is better shielded against electrical warfare than most transformers with addition of being equipped with camoflauge circuitry that allows him to blend into his surroundings as long as he moves extremely slowly.

Weaknesses:Blitzwing is one of the first triplechangers created by Shockwave. Unfortunately this means he suffers from some design glitches. The worst being that on a rare occasion Blitzwing can get his circuits scrambled, which results in him getting stuck in mid-transformation between forms. While undoubtedly powerful and durable, Blitzwing has made many enemies during his long career as a commando which is certain to give him trouble eventually. This has made Blitzwing somewhat paranoid, thus keeping his sensors on the edge all the time, particularly making his optical sensors vulnerable against light based attacks.

Same post:Deep in space a large ice meterstatue flys it way towards earth.A robotic creature only knows as Blitzwing.Blitzwing was frozen for several years,as frozen statue about to enter into the earth orbit.It begin to melt slowly due to the sun heat that was giving off.Upon reenterng the ice statue as large as it was breaking apart due to rentrance. After several minutes it crash landed on a millitary base destorying it completely.Only two thing that was left was one F-15 Silent eagle untouch,and a M1A2 Abrams tank.Form in the crater the remaning ice melt due to heat,and the explosive.

One large tranformer jump out the crater scaning the F-15 With ease then it tranform leaving the area as it was destroyed.Blitzwing begin to fly looking for a place to lay his head.He had landed in a unknown part of the world he goals are unknown.But he shall be fear or die trying.
:CON: :CON: :CON: :BOOM: :BOWDOWN:
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Re: NEW Character Applications

Postby Insidious » Fri Nov 30, 2012 1:05 pm

Weapon: Oxidating Laser
Azazel wrote::CON: :CON:Blitzwing
Blitzwing

Allegiance:Decepticons
Sub-group:None
Function: Commando
Alternate Modes:M1A2 Abrams as a tank and F-15E Strike Eagle as a jet fighter
Weapons:Gyro-blaster rifle, electron scimitar, heat seeking missiles, explosive shells

Special Abilities:
Height:33ft / 10.07m
Quote: “Destroy first, think later."


Strength: 08
Intelligence: 06
Dexterity: 08
Speed: 09
Endurance: 08
Courage: 07
Firepower: 08
Accuracy: 08
Melee: 08
Tech Skill: 05
Charisma: 05
Rank: 06


Profile: Even before he was retooled into a triplechanger, Blitzwing enjoyed a reputation as one of the most notorious killers in Megatron's burgeoning army. A veteran soldier of many campaigns, he was quickly assigned for commando duty, something he cherished in. Responsible of many atrocities towards Autobots and neutrals, like being part of the commando unit that destroyed Bluestreak's home city - Blitzwing quickly became one of the most hated and feared Decepticons. As a Triple Changer, Blitzwing's ability to rapidly transform from tank mode to jet fighter mode makes him one of the most lethally effective Decepticon warriors. Not only are foes confused by his talent, but rarely are they prepared to fight him in a second form after fighting him in the first one. And Blitzwing certainly relishes changing form. His favorite tactic is to dive at a target - living or otherwise - as a jet, change at the last moment to a tank, and then smash into the target just as he lands. This hardly ever fails to defeat a foe or amuse Blitzwing. He likes to think of himself as having a sense of humor, although the things that make him laugh are typically cruel and harmful to others. Loud-mouthed, belligerant and brash, Blitzwing has a cruel sense of humor especially toward his enemies, but generally gets along well with his fellow Decepticons, and even has his contemplative moments.

Abilities:As a jet fighter, Blitzwing can easily exceed the speed, maneuverability and range of an original human built F-15E Strike Eagle. He carries heat-seeking concussion missiles and machinegun. As a tank, he can traverse most terrain, however rugged, and can achieve a speed of 80 mph. His track-mounted cannon fires an explosive shell 10.5 miles that can level a 5-story brick building with ease. In addition he is also equipped with independently targetable machinegun. In robot mode he uses an electron scimitar which can short-circuit almost any electrical device with a touch of its blade, and a gyro-blaster rifle, which can be either used to disrupt the sense of balance of anyone it hits for 30 minutes or as regular heavy laser rifle. Blitzwing is incredibly strong and resistant to damage. He is also well trained in melee combat and is a capable shooter, especially in tank mode where he finds aiming more stable. Blitzwing is better shielded against electrical warfare than most transformers with addition of being equipped with camoflauge circuitry that allows him to blend into his surroundings as long as he moves extremely slowly.

Weaknesses:Blitzwing is one of the first triplechangers created by Shockwave. Unfortunately this means he suffers from some design glitches. The worst being that on a rare occasion Blitzwing can get his circuits scrambled, which results in him getting stuck in mid-transformation between forms. While undoubtedly powerful and durable, Blitzwing has made many enemies during his long career as a commando which is certain to give him trouble eventually. This has made Blitzwing somewhat paranoid, thus keeping his sensors on the edge all the time, particularly making his optical sensors vulnerable against light based attacks.

Same post:Deep in space a large ice meterstatue flys it way towards earth.A robotic creature only knows as Blitzwing.Blitzwing was frozen for several years,as frozen statue about to enter into the earth orbit.It begin to melt slowly due to the sun heat that was giving off.Upon reenterng the ice statue as large as it was breaking apart due to rentrance. After several minutes it crash landed on a millitary base destorying it completely.Only two thing that was left was one F-15 Silent eagle untouch,and a M1A2 Abrams tank.Form in the crater the remaning ice melt due to heat,and the explosive.

One large tranformer jump out the crater scaning the F-15 With ease then it tranform leaving the area as it was destroyed.Blitzwing begin to fly looking for a place to lay his head.He had landed in a unknown part of the world he goals are unknown.But he shall be fear or die trying.
:CON: :CON: :CON: :BOOM: :BOWDOWN:


Blitzwing is currently active in the game. Feel free to poke through the character roster and find one of the ones that is either explicitly available or is listed as NPC-available. Either batch are free to be applied for.

And when you do post a new application, please utilize a spellcheck as it will catch a lot of what I saw in your sample post above and make it easier to read and give us a better sense of what you bring to the character you're applying for. :D
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Insidious
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Re: NEW Character Applications

Postby Azazel » Sat Dec 01, 2012 8:18 am

Motto: "Die you weak low life autobots.For your doom have arrived.!!"
Thundercracker

Allegiance:Decepitcons
Sub-group:None
Function:Warrior
Alternate Modes:F-22 Raptor
Weapons: Incendiary Guns, Drone Rockets
Special Abilities:In addition to radar, Thundercracker is able generate controlled, deafening sonic booms.
Height: 31 ft / 9,46 m
Quote: “The deadliest weapon is terror.."


Strength:7
Intelligence:7
Dexterity:9
Speed:9
Endurance:7
Courage:8
Firepower:8
Accuracy:8
Melee:7
Tech Skill:6
Charisma:6
Rank:6


Profile:Thundercracker is the epitome of loyalty in mind and heart, a rank-and-file warrior who sees beyond his daily duties to an awareness of the bigger picture. Recruited to the Decepticon cause by Megatron himself and assigned to the elite Seeker squadron under Starscream, Thundercracker proved himself to be a deadly and effective warrior on Cybertron in the early days of the Great War, earning the scorn of the Autobots with his fellow Seeker Skywarp from the total destruction of the Autobot stronghold at Altihex, and the near repeat of the latter in Protihex only orns later. More compassionate and insightful than his best friend Skywarp, his steady common-sense outlook and personable nature make him well-liked in the Decepticon ranks; he is often the peacemaker among the flyers when tempers get out of hand. He sometimes grows weary of the war upon seeing so many of his companions fall - but this just redoubles his dedication to an eventual Decepticon victory. His place is at his comrades' side, a thing he can never forget, and he would shirk no duty or danger to do his part for the cause. Yet he is not totally convinced of the cause that he serves. Only the words of his Decepticon companions about the rightness of their cause, the destiny of conquest that is their birthright, convince him to go on. He is persuaded because he wants to be persuaded. Without a sense of purpose, Thundercracker would find his life unbearable.

Abilities: Thundercracker was so named because of his unique sonic abilities. Even at low altitudes and speeds, he is able to force super-compressed air pulses through his engine intakes, giving him a burst of acceleration and generating a focused sonic boom that can shatter reinforced glass and deafen unprotected audio receptors. He is further able to modulate his sonic booms to affect the sensory response processors of enemy targets, causing panic and fear. Like his follow Decepticon jet fighters, Thundercracker can attain speeds of up to 3000 mph and more. He can carry payload of variable caliber from guided air to air missiles to drone rockets with a range of 500 miles that behaves similarly to a cruise missile and has the concussive force of 3000 lbs. of TNT. He has a shoulder-mounted lasercannons like most of the seekers that have been modified to have a secondary function as automatic incendiary guns that shoots at 100 rounds per minute heat-resistant ceramic bullets containing a highly explosive flammable material that ignites on impact. Thundercracker can hold his own in ground-based combat better than the average flyer, and does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

Weaknesses: Due to being more of a thinker than most Decepticon Seekers, Thundercracker can’t help but doubt the Decepticon cause but remains quiet out of fear of what Megatron would do if he learned of it. The fear of losing his friends because of his hesitation compels him to ignore his doubts.
---------------------------------------------------------
Sample Post:Near earth orbit flew a large meter with a thick rock layer.It was heading strait for earth the correct location of where it was landing it not yet Accuracy.It seems to be mix with several medium sizes engeron along with some metal plating in the crust.As it enters into the earth orbit as it begins to descend on the planet.A USA military base name Fort Hunter Air force field pick up the meter that was heading strait for them,or what it seems close to them.They begin to alert the base of this event prepares fighters to leave the area along with people that live on the base.

After several minutes the meter crash landed on the ground with a huge,and humble impact causing major damage.The crater was huge as a large robot titian came for out the crater it seems it landed square in the middle of the Air field.As the transformer look around it seems several craft one that captures it attention was a F-22 it walk over to it then examine it closey.It seems it was second guesting itself the Fire department was heading towards it way along with the Police it had to made quick work before it was capture.So he scan the craft with that he begins to run away form the fire that the crater cause.As he was runing he jump into the air as his gears shift he transforms into the craft flying away.He did not want to attract too much attention to him in this form.He used his sonic engine as he disappear into the earth sky.
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Azazel
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Re: NEW Character Applications

Postby Insidious » Sat Dec 01, 2012 1:03 pm

Weapon: Oxidating Laser
Azazel wrote:Thundercracker

Allegiance:Decepitcons
Sub-group:None
Function:Warrior
Alternate Modes:F-22 Raptor
Weapons: Incendiary Guns, Drone Rockets
Special Abilities:In addition to radar, Thundercracker is able generate controlled, deafening sonic booms.
Height: 31 ft / 9,46 m
Quote: “The deadliest weapon is terror.."


Strength:7
Intelligence:7
Dexterity:9
Speed:9
Endurance:7
Courage:8
Firepower:8
Accuracy:8
Melee:7
Tech Skill:6
Charisma:6
Rank:6


Profile:Thundercracker is the epitome of loyalty in mind and heart, a rank-and-file warrior who sees beyond his daily duties to an awareness of the bigger picture. Recruited to the Decepticon cause by Megatron himself and assigned to the elite Seeker squadron under Starscream, Thundercracker proved himself to be a deadly and effective warrior on Cybertron in the early days of the Great War, earning the scorn of the Autobots with his fellow Seeker Skywarp from the total destruction of the Autobot stronghold at Altihex, and the near repeat of the latter in Protihex only orns later. More compassionate and insightful than his best friend Skywarp, his steady common-sense outlook and personable nature make him well-liked in the Decepticon ranks; he is often the peacemaker among the flyers when tempers get out of hand. He sometimes grows weary of the war upon seeing so many of his companions fall - but this just redoubles his dedication to an eventual Decepticon victory. His place is at his comrades' side, a thing he can never forget, and he would shirk no duty or danger to do his part for the cause. Yet he is not totally convinced of the cause that he serves. Only the words of his Decepticon companions about the rightness of their cause, the destiny of conquest that is their birthright, convince him to go on. He is persuaded because he wants to be persuaded. Without a sense of purpose, Thundercracker would find his life unbearable.

Abilities: Thundercracker was so named because of his unique sonic abilities. Even at low altitudes and speeds, he is able to force super-compressed air pulses through his engine intakes, giving him a burst of acceleration and generating a focused sonic boom that can shatter reinforced glass and deafen unprotected audio receptors. He is further able to modulate his sonic booms to affect the sensory response processors of enemy targets, causing panic and fear. Like his follow Decepticon jet fighters, Thundercracker can attain speeds of up to 3000 mph and more. He can carry payload of variable caliber from guided air to air missiles to drone rockets with a range of 500 miles that behaves similarly to a cruise missile and has the concussive force of 3000 lbs. of TNT. He has a shoulder-mounted lasercannons like most of the seekers that have been modified to have a secondary function as automatic incendiary guns that shoots at 100 rounds per minute heat-resistant ceramic bullets containing a highly explosive flammable material that ignites on impact. Thundercracker can hold his own in ground-based combat better than the average flyer, and does not suffer the claustrophobia in close quarters that is common to many specialized air warriors.

Weaknesses: Due to being more of a thinker than most Decepticon Seekers, Thundercracker can’t help but doubt the Decepticon cause but remains quiet out of fear of what Megatron would do if he learned of it. The fear of losing his friends because of his hesitation compels him to ignore his doubts.
---------------------------------------------------------
Sample Post:Near earth orbit flew a large meter with a thick rock layer.It was heading strait for earth the correct location of where it was landing it not yet Accuracy.It seems to be mix with several medium sizes engeron along with some metal plating in the crust.As it enters into the earth orbit as it begins to descend on the planet.A USA military base name Fort Hunter Air force field pick up the meter that was heading strait for them,or what it seems close to them.They begin to alert the base of this event prepares fighters to leave the area along with people that live on the base.

After several minutes the meter crash landed on the ground with a huge,and humble impact causing major damage.The crater was huge as a large robot titian came for out the crater it seems it landed square in the middle of the Air field.As the transformer look around it seems several craft one that captures it attention was a F-22 it walk over to it then examine it closey.It seems it was second guesting itself the Fire department was heading towards it way along with the Police it had to made quick work before it was capture.So he scan the craft with that he begins to run away form the fire that the crater cause.As he was runing he jump into the air as his gears shift he transforms into the craft flying away.He did not want to attract too much attention to him in this form.He used his sonic engine as he disappear into the earth sky.


Unfortunately, I'm going to have to deny this application. I just don't get any real sense of your personal take on Thundercracker by reading that sample. There's also a number of issues with the post itself besides spelling errors that make it difficult to read. Utilizing both a spelling and grammar check on your posts might help to resolve some of those glitches.
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Re: NEW Character Applications

Postby Azazel » Sat Dec 01, 2012 2:12 pm

Motto: "Die you weak low life autobots.For your doom have arrived.!!"
Well I copy paste what you had as a post.So spelling problem is whoever that write his info up.But I will be happy to take fault once more.Also I will not waste my time in trying again if I will get veto every time.So in the spirit of being pissed off **** it. :CON:
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Posts: 5
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Re: NEW Character Applications

Postby Phaze » Mon Dec 03, 2012 4:09 pm

Motto: ""All's Fair in Life and Death""
Weapon: Nuclear Charged Fusion Cannon
Name: Silverbolt
Allegiance: Autobot
Sup-group: Aerialbots
Function: Aerialbot Leader
Alt. mode: Rockwell B-1 Lancer
Weapons: Electrostatic Discharger Rifle
Height: 33 ft / 10.06 m
Quote: “Don't look down, look straight ahead."


Strength: 6
Intelligence: 8
Dexterity: 7
Speed: 9
Endurance: 8
Courage: 8
Firepower: 8
Accuracy: 7
Melee: 8
Tech Skill: 7
Charisma: 7
Rank: 8

Profile: Silverbolt is scared of heights. It is this one trait, above all else, that determines the rest of his behaviour. He projects the image of a brave, grimly determined warrior, befitting his role as Aerialbot Commander. In truth, he is just that. But it is a constant struggle for him to maintain this persona, to never falter or show any sign of emotional weakness to those he leads. Helped by the sleek, aerodynamic jet form that makes him appear to be a natural-born flyer, Silverbolt knows that everything about him belies even a hint of the existence of his phobia. And, in fact, no one is aware he has this problem, except Optimus Prime. It is for that reason the Autobot Commander selected Silverbolt to lead the Aerialbots; Optimus figured if Silverbolt felt responsible for the welfare of others, he'd have less time to worry about himself. Given that Silverbolt is an excellent leader, Optimus was right.

Abilities: In jet mode, Subject's top speed is Mach 3 for a maximum range of 4,500 miles consuming the least amount of fuel. Underside is an electrostatic battery that can store random electrons during flight, which Subject can release as a giant bolt of 150,000 volts of electricity. In robot mode, Subject's electrostatic discharger rifle has the same capabilities. One of the few Autobots who can fly as a robot.

Holomatter Avatar: Arrayed in military pilot uniform, Silverbolt's avatar displays a young, well-kept man with a serious expression worn on his face.

Weaknesses: When not giving orders or fighting, Subject becomes vulnerable to his fear of flying, which can result in crashing.

Sample Post:
Medical bay
Silverbolt shook himself awake from his energy conservation mode his blue optics took in the scene that now assault his senses. He was aware of Sideswipe in conversation with Bluestreak, Silverbolt had known the warrior for long enough to know he was up to something. Off to his left he caught sight of Ratchet vanishing with a headless form “Not something I want to try any time soon” the Aerialbot commander muttered as twitched his wings turned and walked towards Sideswipe and Bluestreak. Catching the tail end of their conversation about a partially organic mechanoid the tall autobot thought back to the headless form that Ratchet had on life support. As Hoist handed some pills to Bluestreak and prepped for beginning repairs on Sideswipe.

Silverbolt continued past the trio as he was due to be on earth providing air support along with the rest of the Aerialbots for Prowl’s scouting party. He wasn’t sure if he was still required by the autobot strategist airing on the side of caution he opened a comm link to Prowl

>>Silverbolt here reporting for duty are the Aerialbots required for your mission or are we to remain on standby?<<

Silverbolt hoped it was the first he wanted to stretch his wings and give his engines a comprehensive shakedown. He was prepared to sit and idle his engines but he wanted to feel the rush of air against his fuselage the ground rushing below him it was then it hit him mentioning below his fear hit him he placed his hand against the door frame and took a couple of cycles to calm himself down. He then continued out of the Medical Bay.
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Phaze
Gestalt
Posts: 2698
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Strength: 7
Intelligence: 6
Speed: 10
Endurance: 6
Courage: 7
Firepower: 8
Skill: 7

Re: NEW Character Applications

Postby Foxfire13795 » Mon Dec 03, 2012 5:50 pm

Motto: "Broken Autobots never mend."
Weapon: Magnetic Repellor-Attractor
Scavenger

Allegiance: Decepticon
Subgroup: Constructicons
Function: Mining & Salvage
Alt. mode: Excavator
Weapons: Laser Pistol (robot mode), Missile Launcher (alt. mode)
Abilities: Special Sensors in Alt. Mode
Height: 26 ft, 7.93 m
Quote: "Everything is worth something, even me."

Strength: 7
Intelligence: 2
Dexterity: 5
Speed: 3
Endurance: 6
Courage: 9
Firepower: 6
Accuracy: 6
Melee: 5
Tech Skill: 5
Charisma: 3
Rank: 4


Profile: Scavenger is driven by a manic urge to find things of value in a desperate attempt to prove his worth to his comrades, particularly his fellow Constructicons. And it makes no difference to him whether he has to dig up a hillside or someone's backyard- he could care less about personal property- in order to accomplish his goal. But more often than not, what he brings back is useless junk, which only reinforces his own image of uselessness to the others. Decepticon Leader Megatron has gravely noted that, "such behavior would be charming in a puppyoid, but ill-becomes a Decepticon warrior." It is only because Scavenger's unique abilities sometimes prove to be of vital importance that Megatron tolerates his continuing existence.

Abilities: In vehicular mode Scavenger's power shovel is equipped with a variety of magnetic, ionic, electrical and gas sensors that allow him to detect the presence of a variety of materials within a 500-yard radius. He can also emit sonic charges into the ground. By analyzing the echoes that come back to him and using his other sensors he can determine with 80% accuracy the composition of ground underneath him to a depth 1.2 miles. His power shovel and detection powers combine to give Scavenger the ability to locate and uncover any number of materials, from trace metals to fuel sources, that might be useful the Decepticon cause. He carries a missile launcher in vehicular mode and a laser pistol in robot mode. When combined with his fellow Constructicons, he serves as the right arm module in the giant robot known as Devastator.

Weaknesses:
Scavenger's abilities are diluted by his poor judgment, which causes him to squander vast amounts of his fuel supply. He is also prone overtaxing his power shovel, causing it to break down from metal fatigue

Sample Post:

“Diggin’, diggin’, I’m diggin’ for some stuff."

Scavenger rolled across the lowest level of the dig site that he and the rest of the constructicons had been commissioned to excavate. He was “keeping an audio to the ground” as the saying went. However, the saying was meant more on the literal for Scavenger. He was sending sonic charges through the ground to determine the composition of the ground and try to pinpoint pockets of energon. The readings that returned to him were promising.

The dig site was part of a larger Decepticon mining operation. Scavenger had detected what he thought were some pockets of energon below them and had managed to dig it up. The constructicon had been overjoyed and had immediately shown Scrapper the fruits of his labor.

Plunging his power shovel into the ground and hefting out another load of hard, packed dirt, Scavenger kept digging away doggedly, throwing himself entirely into his work driven by his desperate need to prove himself to his comrades. He was not useless. He knew he wasn’t. Just had to make the other Constructicons realize it.

Scavenger’s sensors detected an unusual mineral. Well, unusual in the fact that it was unlike anything else he had detected in the area. Excited by the prospect, the Constructicon set to work with boundless enthusiasm akin to that of a puppyoid’s. Unearthing a small sample of the material, he confirmed it to be gold ore. He carried it to the others in the hopes that he might be praised for what he had uncovered.
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Strength: 5
Intelligence: 9
Speed: 7
Endurance: 6
Courage: 8
Firepower: 3
Skill: 9

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