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NEW Character Applications

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Re: NEW Character Applications

Postby Insidious » Fri Dec 05, 2014 2:51 pm

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
MasterSoundBlaster wrote:Here's another for Team Midget :p

Name: Cloudbreaker
Allegiance: Decepticons
Function: Thief
Alt. mode: Cybertronian Starfighter
Weapons: Two Electro-Shell Revolver pistols/High Energy Laser pistols, Energon Club, Surprise Pack
Special Abilities: Sleight of Hand, Near-indestructible nosecone
Height: 31 ft.
Quote: “The best things in life should be shared by all."

Strength: 4
Intelligence: 7
Dexterity: 7
Speed: 9
Endurance: 6
Courage: 6
Firepower: 7
Accuracy: 7
Melee: 4
Tech Skill: 7
Charisma: 6
Rank: ?

Profile:
>>Retrieving Database log for subject: Cloudbreaker. Audio file recorded by designate: Warwolf<<

Cloudbreaker? Yeah I could ramble on and on about our space-faring adventures about when we both used to work alongside- Well, let’s just not mention his name for the time being, shall we? Anyways, when you boil it all down, CB is a thief, and a damn good one at that. His fingers are as slick and slippery as oil. He’s managed to yank away the weapons or glasses of Engex without us even knowing he was in the room.

Now I know what you’re thinking… “This guy is probably some freak who sulks in the shadows and waits for the opportunity to make his steal”, right? Well you’re completely wrong. Nah, Cloudbreaker lives to party. When’s he’s not ramming himself into other aerial fighters, or pickpocketing the nearest wallet for some shanix, the guy can be found in the nearest pub or bar drinking himself into stasis. And he’ll be buying rounds with your chips if you aren’t too careful.

Why bring him in? Well, besides needing another ‘Con to fill the ranks, he’s got a spark of gold. (Figuratively speaking…) His manner of theft isn’t what you’d expect it to be. He doesn’t steal things for his own personal gain, he steals from everyone for everyone. Before he became a Renegade, the band of pirates we were a part of, he told me he was sick of the Senate’s unfair distribution of wealth and supplies, said he had to sit back and watch as his friends died in the streets because the disposable class wasn’t receiving enough Energon to sustain them. He told me he did what he had to help himself and the others who were living amongst the slums of the Cybertronian undergrounds. He and his team were all about to make their latest hit on a supply ship that was heading out to Luna 2, but he never expected to have been intersected by the Renegades. The rest is just history I guess…

Abilities:
Cloudbreaker is armed with two revolver-like pistols that fire electro-shells at his targets. He can adjust the power intensity of each round with settings that can either stun and disable his foes by shutting down primary motor functions, or completely frying the target’s main systems. His pistols can also convert to fire intensified laser bursts should he run low on his limited electro-shells.

Similar to the seeker known as Ramjet, Cloudbreaker possesses a nearly-indestructible nosecone which he has been known to utilize in directly ramming into other aerial combatants, though without the foolish bravado of said seeker.

Cloudbreaker is also equipped with what he considers his “signature surprise pack”; A case of tricks and gadgets he’s either acquired or manufactured himself. He has been known to carry various sorts of items, including explosives, utility gadgets, weaponized party tricks, to even his own stash of Energon.

Weaknesses:
Cloudbreaker has trouble diverting his optics away from things he deems is necessary to share amongst his fellow Decepticons and will make it a personal goal to take it from whoever possesses it unless someone can convince him otherwise. Cloudbreaker also has a taste for the finer variants of Energon and requires higher grades of the Cybertronian life-fuel, usually refusing to even sip the synthetic brands.

The wings of his jet mode were constructed with a lighter alloy of metal to allow his nosecone to be reinforced without hindering his speed, making his wings highly fragile when in combat. Cloudbreaker is fairly weak in robot mode and must rely solely on his Energon club when he gets close to his enemies, which is often given his habit for stealing.


Team midget go :)

Your "near indestructible nosecone" is gonna cost ya 3 points. Adjust how you see fit.

Rank 5.
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Re: NEW Character Applications

Postby ctrlFrequency » Tue Dec 09, 2014 11:49 pm

Motto: "Björnen tycker om vegetarian...?"
Weapon: Fusion Cannon
I was told to report to Team Midget.... *salutes* :CON:

Feedback

Allegiance:Decepticon
Sub-group:-
Function: Electronic Warfare
Alternate Modes: EA 18G-Growler
Weapons: Alt Mode: Air to air heat seeking missiles (alt mode), Air to surface radiation (radio frequency) missiles (these can only target radar/radio antenna)
Assault Rifle (robot mode)
Special Abilities: radar (-2 points from stats)
Height: 29ft/ 9m
Quote: *white noise and static* "FRAG!"


Strength:5
Intelligence:7
Dexterity:8
Speed:7
Endurance:6
Courage:6
Firepower:5
Accuracy:7
Melee:4
Tech Skill:8
Charisma:5
Rank:-


Profile:Feedback transforms into a EA 18G Growler for his alt mode on earth. Reaching speeds around mach 2. His main function is an escort aircraft, with limited combat role. He can defend himself, but at range is best. He’s big, but fairly agile for his size, as he prefers to outrun an enemy, or.. more accurately, lure an enemy in range of fighter aircraft more suited for combat. This can paint him as a bit of a coward, he isn’t known to be exceptionally courageous, but in reality, he knows something you don’t… and that is... where his back up is.
And, of course, while you’re chasing him, he’s jamming your radar and communications so you don’t know the big guns are on their way… though there’s a chance that he’s jammed himself instead of his target.
Primarily, his color scheme is silver with hints of purple. The purple mainly accent lines on his wings and fuselage, also his optics glow purple. His build is pretty average for a jet.

--


Feedback is lucky… lucky to have zen-like patience, because he needs it. It’s said he could wait forever; and tolerate just about any Decepticon no matter how annoying or abrasive. Truth is, he just has amazing willpower not to blow his fellow Decepticons back to the rust age because his goals are more important than annoyances. But patience when it comes to his mission, is what he does have. Or, more accurately, focus. But his patience is admirably high.

He’s a quiet, looming presence, preferring to remain in the background barely noticed, as that’s how he needs to be to do his job. He’s an interceptor, support, he’s there’s so that the big guys can keep focused on their tasks and not worry about the enemy finding them and interrupting them. He’s a glitch in your system, using his arsenal of electronic warfare abilities. Jamming radar, [jamming] close range communications, and hacking computer systems. However...

He has a chance of glitching out. Where as he’ll make your systems go all glitchy, he potentially could backfire onto himself and loop feedback into his own systems as well (or instead), losing his radar and communication abilities for a time; making him have to scramble getting himself back online so not to be a liability to his team. However, this unfortunate problem is well known. Thankfully he has his zen like patience and focus, he can calmly deal with the situation and get back in gear without too much panic (though a slew of Cybertronian swear words can be heard for miles when his glitch occurs).

He was always tolerated, never liked, it seemed. No one can really say they hate him but the quiet mech doesn’t make friends easily, because no one can really tell where his loyalties lie.

The truth is his loyalties tend to lie with beliefs and friends rather than factions and politics. He firmly believed, with fervor-like enthusiasm, the original Decepticon beliefs, that a Cybertronian should not be dictated by his/her alt form. More than a sum of parts is how he feels. However, why he has stayed with the Decepticons even though they have become a faction of violence… he has a personality glitch. Right and wrong are abstract concepts that he refuses to deal with. Instead he created a set of morals on his own that he lives by, and most of those run contradictory to the Autobot cause; or it seems, as those morals tend to change frequently and situationally.

When it comes to friends… if he makes them, he keeps them. He is loyal to a fault with those who are willing to befriend him; so long as he can keep his broken moral compass pointing in a complementary position with his friends (which can sometimes be hard for him, but not impossible). In the distant past, he’d even been known to befriend Autobots, his glitch kept him from having to justify consorting with the enemy. Mostly though, he just agrees with another’s personal beliefs rather than what symbol they wear. However, most Autobots wouldn’t agree with his morals and pastimes.

For him, information is the greatest power, he likes to know everything and monitor everything, he constantly monitors any communications he can pick up. This has lead him to a great love of music, even human music.
He observes. He may not care about politics, but knowing where everyone is, allies and enemies, is extremely important to him.

Quite honestly, though, he does idolize Starscream and his Seekers, and would give anything to fly with the ‘big boys’. He’s biding his time, though, hoping to gain mastery over his abilities (and over his faults) so to be an asset in the air, perfect support. And become known for being the best. In his mind, luck has nothing to do with it, skill is only gained by pushing to be the best.

Abilities: Despite his problematic glitch, he is very good at electronic warfare. He knows his role and that is to help the firepower slip into an area unnoticed. He’ll gladly play bait for those with more firepower. He can slip his team mates in by knocking out or confusing radar. He can also jam close communications (within a radius of himself) by upping the noise on all frequencies, while ‘friendly’ communications don’t suffer ill effects.

He is able to jam all frequencies, from civilian broadcasting channels, military channels, radar and sonar, even interpersonal communications (as in comms between Transformers and cell frequencies).

Though no expert, he is proving to be competent at computer hacking. It’s a skill he’s currently working on to improve. But he can get himself into a low security computer/software (he really wants to be able to hack into surveillance systems and take control of cameras and microphones… one of those little goals he intends to achieve one day)

In robot mode he carries an assault rifle.

Weaknesses: He’s not particularly strong or good at melee, he tends to shy from hand to hand type combat, he’s more range and his prefered weapon is taking out your radar. So he’ll feel a little out of his element (and outclassed) face to face.

His communication jamming usually has a pretty limited range, he has to be in a certain distance of the transmitter to jam it, so it works best on planned missions or if enemies are engaging him in a closer radius. An enemy can escape his ‘bubble’ and regain communications.

Of course, there’s his own personal demon, his glitches. Whether shorting out his own radar and communications or his ever changing moral compass can cause him to make a bad choice.

A smart enemy could use his focus against him. He can become too focused on his tasks, especially of noting everyone’s positions, that keeping track of things can consume all his attention if he’s not kept in check.

Since his jamming equipment is more important to his job, he’s light on conventional weapons in his alt mode. His escort role makes him dependant on flyers with heavier/more weapons to back him up. Catching him alone makes him rely on his limited conventional weapons and turn his focus to confusing his enemy for escape.

Sample Post


Feedback was tuning out the mindless chatter of his teammates over their communications as they flew into enemy territory. He really didn’t care much for these five Decepticons, they paid little attention to the escort fighter, a problem he often had coming in as the new guy into an already established team; but more than just that, these ones never seemed to stop bragging… and trying to tell him how to do his job. They tried hard to convince him that they were a well seasoned group with lots of success.
But after the (what seemed like) the twentieth time of them telling him exactly what his role was, he kind of snapped.

“Look, I’ve been at this longer than you, so back off, let me do my job.” He growled. He was met with some grumbles and ‘back off’s which he didn’t take much heed of.

They were still quite a bit out from their target, an Autobot unit hiding just outside an Earth city. Their mission, sneak in, grab some intel, destroy the Bots and get out as fast as possible. The Autobots weren’t expected to be much of a problem, they weren’t an important unit, so the Decepticons had no back up, just the six of them armed with missiles and Feedback’s jamming abilities.

Feedback’s cockpit suddenly was a cacophony of alarms. His warning systems had detected radar. “What the…” He muttered. “We’re being hit by radar.” He calmly informed his team mates.
He didn’t need to wait for instruction, he located the radar’s source, switched on his own pulse radar jamming system wiping the Decepticon team off their enemy’s screen. A slight sound of relief escaped him. He kicked in his afterburners and banked around his team’s formation making a quick visual scan of the area. It was as he was circling to face the rear of the formation that he saw a problem. A drone.

“Whoa, drone.” He said to all as soon as he saw it. ”Jamming it’s communications.” He switched on his communication jamming pod…. and then it happened. The worst possible thing for him amongst this team of doubters, he looped the jamming noise back into his own system, pulling his own communication offline and making his navigation systems go haywire. “FRAG!” He yelled, not that they could really hear him. “You scrapping piece of slag! Why now!” He asked of his own cursed glitch. Needing to recover, he collected himself now that he got out his swearing. He focused, shut off the jamming pod for a brief moment and switched it back on. That cleared his own feedback loop and just left it sending out noise around him.
Meanwhile, he did a quick dive to avoid hitting his team mates while his navigation system was down. He noticed on his radar the drone was not able to keep up with them.

If he was in robot mode, a look of confusion would be crossing his faceplate. “Humm… was that a human drone and radar?” He asked out loud, over their own communications. He rebooted his navigation system as the chatter over the comm discussed his question. The question would have to be answered later as his cockpit alarms went off again, detecting a new radar signal. This time he saw it before it saw them, he still had on his pulse jammer. The frequencies being used were very familiar… Autobot. That must have been humans they encountered before. “I’m picking up the Autobot radar….” He informed the team. The order came in to take out their communications to keep them from calling for help… if he could do that without crashing his own systems.

‘Ha, very funny.’ He muttered.






--------------------------------------


I can list his entire payload if you want, besides the weapons listed, he would carry jamming equipment on his alt form's hardpoints (which he would have 8, 4 already taken up by weapons)
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ctrlFrequency
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Posts: 1787
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Joined: Wed Mar 12, 2014 3:45 pm
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Alt Mode: EA-18 Growler

Re: NEW Character Applications

Postby Insidious » Sat Dec 13, 2014 12:20 am

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
ctrlFrequency wrote:I was told to report to Team Midget.... *salutes* :CON:

Feedback

Allegiance:Decepticon
Sub-group:-
Function: Electronic Warfare
Alternate Modes: EA 18G-Growler
Weapons: Alt Mode: Air to air heat seeking missiles (alt mode), Air to surface radiation (radio frequency) missiles (these can only target radar/radio antenna)
Assault Rifle (robot mode)
Special Abilities: radar (-2 points from stats)
Height: 29ft/ 9m
Quote: *white noise and static* "FRAG!"


Strength:5
Intelligence:7
Dexterity:8
Speed:7
Endurance:6
Courage:6
Firepower:5
Accuracy:7
Melee:4
Tech Skill:8
Charisma:5
Rank:-


Profile:Feedback transforms into a EA 18G Growler for his alt mode on earth. Reaching speeds around mach 2. His main function is an escort aircraft, with limited combat role. He can defend himself, but at range is best. He’s big, but fairly agile for his size, as he prefers to outrun an enemy, or.. more accurately, lure an enemy in range of fighter aircraft more suited for combat. This can paint him as a bit of a coward, he isn’t known to be exceptionally courageous, but in reality, he knows something you don’t… and that is... where his back up is.
And, of course, while you’re chasing him, he’s jamming your radar and communications so you don’t know the big guns are on their way… though there’s a chance that he’s jammed himself instead of his target.
Primarily, his color scheme is silver with hints of purple. The purple mainly accent lines on his wings and fuselage, also his optics glow purple. His build is pretty average for a jet.

--


Feedback is lucky… lucky to have zen-like patience, because he needs it. It’s said he could wait forever; and tolerate just about any Decepticon no matter how annoying or abrasive. Truth is, he just has amazing willpower not to blow his fellow Decepticons back to the rust age because his goals are more important than annoyances. But patience when it comes to his mission, is what he does have. Or, more accurately, focus. But his patience is admirably high.

He’s a quiet, looming presence, preferring to remain in the background barely noticed, as that’s how he needs to be to do his job. He’s an interceptor, support, he’s there’s so that the big guys can keep focused on their tasks and not worry about the enemy finding them and interrupting them. He’s a glitch in your system, using his arsenal of electronic warfare abilities. Jamming radar, [jamming] close range communications, and hacking computer systems. However...

He has a chance of glitching out. Where as he’ll make your systems go all glitchy, he potentially could backfire onto himself and loop feedback into his own systems as well (or instead), losing his radar and communication abilities for a time; making him have to scramble getting himself back online so not to be a liability to his team. However, this unfortunate problem is well known. Thankfully he has his zen like patience and focus, he can calmly deal with the situation and get back in gear without too much panic (though a slew of Cybertronian swear words can be heard for miles when his glitch occurs).

He was always tolerated, never liked, it seemed. No one can really say they hate him but the quiet mech doesn’t make friends easily, because no one can really tell where his loyalties lie.

The truth is his loyalties tend to lie with beliefs and friends rather than factions and politics. He firmly believed, with fervor-like enthusiasm, the original Decepticon beliefs, that a Cybertronian should not be dictated by his/her alt form. More than a sum of parts is how he feels. However, why he has stayed with the Decepticons even though they have become a faction of violence… he has a personality glitch. Right and wrong are abstract concepts that he refuses to deal with. Instead he created a set of morals on his own that he lives by, and most of those run contradictory to the Autobot cause; or it seems, as those morals tend to change frequently and situationally.

When it comes to friends… if he makes them, he keeps them. He is loyal to a fault with those who are willing to befriend him; so long as he can keep his broken moral compass pointing in a complementary position with his friends (which can sometimes be hard for him, but not impossible). In the distant past, he’d even been known to befriend Autobots, his glitch kept him from having to justify consorting with the enemy. Mostly though, he just agrees with another’s personal beliefs rather than what symbol they wear. However, most Autobots wouldn’t agree with his morals and pastimes.

For him, information is the greatest power, he likes to know everything and monitor everything, he constantly monitors any communications he can pick up. This has lead him to a great love of music, even human music.
He observes. He may not care about politics, but knowing where everyone is, allies and enemies, is extremely important to him.

Quite honestly, though, he does idolize Starscream and his Seekers, and would give anything to fly with the ‘big boys’. He’s biding his time, though, hoping to gain mastery over his abilities (and over his faults) so to be an asset in the air, perfect support. And become known for being the best. In his mind, luck has nothing to do with it, skill is only gained by pushing to be the best.

Abilities: Despite his problematic glitch, he is very good at electronic warfare. He knows his role and that is to help the firepower slip into an area unnoticed. He’ll gladly play bait for those with more firepower. He can slip his team mates in by knocking out or confusing radar. He can also jam close communications (within a radius of himself) by upping the noise on all frequencies, while ‘friendly’ communications don’t suffer ill effects.

He is able to jam all frequencies, from civilian broadcasting channels, military channels, radar and sonar, even interpersonal communications (as in comms between Transformers and cell frequencies).

Though no expert, he is proving to be competent at computer hacking. It’s a skill he’s currently working on to improve. But he can get himself into a low security computer/software (he really wants to be able to hack into surveillance systems and take control of cameras and microphones… one of those little goals he intends to achieve one day)

In robot mode he carries an assault rifle.

Weaknesses: He’s not particularly strong or good at melee, he tends to shy from hand to hand type combat, he’s more range and his prefered weapon is taking out your radar. So he’ll feel a little out of his element (and outclassed) face to face.

His communication jamming usually has a pretty limited range, he has to be in a certain distance of the transmitter to jam it, so it works best on planned missions or if enemies are engaging him in a closer radius. An enemy can escape his ‘bubble’ and regain communications.

Of course, there’s his own personal demon, his glitches. Whether shorting out his own radar and communications or his ever changing moral compass can cause him to make a bad choice.

A smart enemy could use his focus against him. He can become too focused on his tasks, especially of noting everyone’s positions, that keeping track of things can consume all his attention if he’s not kept in check.

Since his jamming equipment is more important to his job, he’s light on conventional weapons in his alt mode. His escort role makes him dependant on flyers with heavier/more weapons to back him up. Catching him alone makes him rely on his limited conventional weapons and turn his focus to confusing his enemy for escape.

Sample Post


Feedback was tuning out the mindless chatter of his teammates over their communications as they flew into enemy territory. He really didn’t care much for these five Decepticons, they paid little attention to the escort fighter, a problem he often had coming in as the new guy into an already established team; but more than just that, these ones never seemed to stop bragging… and trying to tell him how to do his job. They tried hard to convince him that they were a well seasoned group with lots of success.
But after the (what seemed like) the twentieth time of them telling him exactly what his role was, he kind of snapped.

“Look, I’ve been at this longer than you, so back off, let me do my job." He growled. He was met with some grumbles and ‘back off’s which he didn’t take much heed of.

They were still quite a bit out from their target, an Autobot unit hiding just outside an Earth city. Their mission, sneak in, grab some intel, destroy the Bots and get out as fast as possible. The Autobots weren’t expected to be much of a problem, they weren’t an important unit, so the Decepticons had no back up, just the six of them armed with missiles and Feedback’s jamming abilities.

Feedback’s cockpit suddenly was a cacophony of alarms. His warning systems had detected radar. “What the…" He muttered. “We’re being hit by radar." He calmly informed his team mates.
He didn’t need to wait for instruction, he located the radar’s source, switched on his own pulse radar jamming system wiping the Decepticon team off their enemy’s screen. A slight sound of relief escaped him. He kicked in his afterburners and banked around his team’s formation making a quick visual scan of the area. It was as he was circling to face the rear of the formation that he saw a problem. A drone.

“Whoa, drone." He said to all as soon as he saw it. ”Jamming it’s communications." He switched on his communication jamming pod…. and then it happened. The worst possible thing for him amongst this team of doubters, he looped the jamming noise back into his own system, pulling his own communication offline and making his navigation systems go haywire. “FRAG!" He yelled, not that they could really hear him. “You scrapping piece of slag! Why now!" He asked of his own cursed glitch. Needing to recover, he collected himself now that he got out his swearing. He focused, shut off the jamming pod for a brief moment and switched it back on. That cleared his own feedback loop and just left it sending out noise around him.
Meanwhile, he did a quick dive to avoid hitting his team mates while his navigation system was down. He noticed on his radar the drone was not able to keep up with them.

If he was in robot mode, a look of confusion would be crossing his faceplate. “Humm… was that a human drone and radar?" He asked out loud, over their own communications. He rebooted his navigation system as the chatter over the comm discussed his question. The question would have to be answered later as his cockpit alarms went off again, detecting a new radar signal. This time he saw it before it saw them, he still had on his pulse jammer. The frequencies being used were very familiar… Autobot. That must have been humans they encountered before. “I’m picking up the Autobot radar…." He informed the team. The order came in to take out their communications to keep them from calling for help… if he could do that without crashing his own systems.

‘Ha, very funny.' He muttered.






--------------------------------------


I can list his entire payload if you want, besides the weapons listed, he would carry jamming equipment on his alt form's hardpoints (which he would have 8, 4 already taken up by weapons)


Good Cybertronian sounding name. Great sample. For his special abilities, since his radar goes significantly beyond just the standard, long-range stat penalty of -2 for radar, we're gonna deduct 4 more for a total of -6.

Beyond that, the character looks solid and Psychout will help get you rolling with his evolving little subgroup. We'll call this character approved. Rank 4. Welcome to the game. :)

You can post this profile (with stat adjustments) in the custom Decepticons section, make an entry in the roll call thread and then get started in the Prelude to the Unbinding thread.
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Re: NEW Character Applications

Postby sumowrestler » Tue Dec 16, 2014 10:30 pm

Weapon: Saber Blade
Name: Jetfire
Allegiance: Autobot
Function: Air Guardian
Alt. mode: Experimental Space Jet
Weapons: -Vehicle mode: Dual Particle Cannon turrets, Heat-seeking Proton missiles -Robot Mode: Double Barreled Particle Cannon
Special Abilities: Ability to escape Earth’s atmosphere and travel to other worlds, robot mode flight ability
Height: 36ft / 10.97mm
Quote: “Among mysteries of science lies the key to victory."

Strength: 06
Intelligence: 10
Dexterity: 07
Speed: 10
Endurance: 06
Courage: 09
Firepower: 07
Accuracy: 07
Melee: 06
Tech Skill: 09
Charisma: 07
Rank: 07

Profile: Jetfire was a highly regarded scientist on Cybertron even before the war. He worked at the Technoversity of Ultirex, specializing in aerodynamics, astrophysics and computer technology. He was dedicated to science, being one of the few Cybertronians to venture off of his homeworld to continue his research and explore the galaxy. When it came to matters of Cybertronian religion or mysticism was at best a ‘skeptic’ if not outright atheist. When the war broke out Jetfire was quick to join the Autobot cause, bringing his talents as a flier and intellect as a scientist. He put his technological expertise to work in weapons development, bolstering his own firepower in the process.

While he is still one of the few Autobot fliers he tends to serve in a more technical and scientific capacity in the Autobot ranks. Science is Jetfire’s driving motivation and his belief in its abilities makes him one of the more daring fliers. When he does receive a combat mission he charges into battle, confident that his highly advanced airframe design will carry the day. His enthusiasm is strongly tempered by his analytical mind. He believes that all problems and disputes can be solved by the proper application of thought, science and technology.

Abilities: Jetfire is extremely intelligent with extensive training in aerodynamics and weapons technology. He is one of the best flyers and pilots among all Transformers. In jet mode he can fly halfway around the world in 3.61 breems in atmosphere. With his boosters activated he can travel between planets. In jet mode he is armed with two dual particle cannon turrets and heat-seeking proton missiles. In robot mode he is armed with a double barreled particle cannon rifle.

Weaknesses: Jetfire’s reliance on high technology can leave him prone to the breakdown of his untested hardware.


Sample Post:

Uluru Skies

Jetfire was in awe of all that was happening. This doesn't happen too often for the scientist unless it relates to a working invention of Wheeljack that functions for more than a cycle or two. The biggest surprise is the Bots and Cons haven't turned on each other yet.

One thing about battles like these is ideas come from them. Creativity comes from necessity often times and this fight is one of those times. Looks like a scan jammer or mask could be used with this Devestator being a major interest. A way to puncture the Fallen's shield or duplicate its effect would be nice. All the Fallen amounts to is a mech using a different energy source and an ancient Cybertronian weapon. An energy disruption ray like Starcream's nullifier but on a broader scale or a shield version would be nice as well.

He realized his day dreaming almost cost him one of his wings as a fire bird. Jetfire banked hard right and still got a slight singe on his left wing. As he banked, a golem took a swing at him. Instead of dodging the swing, Jetfire unleashed his weapons on the club and arm blowing it apart. The pebbles pelted his frame as he flew through the debris field but still had the fire bird on his tail. He noticed the particles which the fire bird flew through turned into glass. Then he remembered a message from Skydive and it made sense. After a couple more sharp turns, he was able to angle the fire bird straight towards the golem ramming it unto the golem right side making the entire side glass which in turn collapsed the golem.
sumowrestler
Brainmaster
Posts: 1281
Joined: Tue Nov 18, 2003 10:55 am
Alt Mode: Lion
Strength: 6
Intelligence: 7
Speed: 5
Endurance: 6
Rank: 5
Courage: 7
Firepower: 2
Skill: 4

Re: NEW Character Applications

Postby CombaticonsCombine? » Tue Dec 16, 2014 10:37 pm

Motto: "<:: Cavolo. ::>"
Weapon: Nuclear Charged Fusion Cannon
Backdoor

Allegiance: Autobot
Sub-group: None
Function: Hacker/Strategist
Alternate Modes: Small black data stick.
Weapons: Nothing except for his special skills.
Special Abilities: He is an exceptionally talented hacker, being able to break into other bot's optics and orbital satellites with little difficulty. However, he requires a safe place to utilize his skills so he isn't interrupted. He is also an amazing strategist, using his hacking skills to get a birds eye, ants eye, and bots eye view of a battlefield.
Height: 8 ft./2.4384 meters
Quote: “I'm tired of being stepped on!"


Strength: 3
Intelligence: 9
Dexterity: 4
Speed: 7
Endurance: 3
Courage: 5
Firepower: 8
Accuracy: 9
Melee: 3
Tech Skill: 9
Charisma: 3
Rank: 5


Profile:
Backdoor is an ideal Intelligence Officer, with his great mind and computer skills. There are just a few problems. One, he has no self defense capability. Two, he's small. But this doesn't bother him. He just wanders around, trying to enjoy what's left of Cybertron. Backdoor sided with the Autobots, as he much prefers their methods and ideology. They also want to preserve Cybertron, which suits him just fine. Plus, they don't step on him.

He uses his excellent hacking skills as a last resort when fighting, as he is something of a pacifist. But he is no coward. He loves planning, and is constantly hunting for knowledge.

He has a body type very similar to Eject/Rewind. He has been subjected to empurata, due to leaking sensitive information about the Senate. His hands are small clamps, and his head is a cube with a white diamond eye.


Abilities: Superb hacking and strategy skills.

Weaknesses: He is a small bot, with no self preservation utilities aside from his speed and hacking abilities. This means that if he is not careful, he could be shot or stepped on. He also requires a quiet, safe place to operate his hacking. If he gets interrupted, he has to not only pack up and hunt for a new base, but also restart his infiltration.

SAMPLE POST:

Backdoor wasn't very happy. Not only was he going to be engaging in a MAJOR BATTLE, the terrain was mostly flat. Despite this, he had jumped out of the ship and was currently walking towards his position. He would be using his connections to the weaponry on several Autobot battleships in conjunction with his excellent aim. Ah, well. At least he would be fighting Decepticons instead of some organic...thing.

He settled down behind a small rock and transformed. Beginning connections, Backdoor scoured the battlefield using the orbital scanners. Two major forces of Decepticons in the west, moving in. He relayed his to command. He armed the cannons on the airship above. He did NOT want to do this. He didn't HATE fighting, but it made him nervous when he lent his attention to hacking. It meant that he was vulnerable. The Autobot finished linking up...And opened fire. Blasts of energy rained down from above, directly into the Decepticon forces. "Yes!" He whispered.

His satisfaction was ruined by a rain of blaster fire aimed...AT HIM! Scrap. His eye widening in panic, Backdoor transformed and dashed between rocks. He sent up the signal for attack, and hid in a small ditch. He didn't want to get crushed in the ensuing battle. Concentrating, he used the scanners to create a full tactical map of the battlefield. He sent this to command, before quietly digging deeper, ready to begin the next phase.
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CombaticonsCombine?
Minibot
Posts: 151
Joined: Sun Oct 19, 2014 7:30 pm
Location: Avengers Tower
Intelligence: 9
Speed: 10
Endurance: 6
Rank: 7
Courage: 4
Firepower: 6
Skill: 7

Re: NEW Character Applications

Postby Insidious » Fri Dec 19, 2014 4:39 pm

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
sumowrestler wrote:Name: Jetfire
Allegiance: Autobot
Function: Air Guardian
Alt. mode: Experimental Space Jet
Weapons: -Vehicle mode: Dual Particle Cannon turrets, Heat-seeking Proton missiles -Robot Mode: Double Barreled Particle Cannon
Special Abilities: Ability to escape Earth’s atmosphere and travel to other worlds, robot mode flight ability
Height: 36ft / 10.97mm
Quote: “Among mysteries of science lies the key to victory."

Strength: 06
Intelligence: 10
Dexterity: 07
Speed: 10
Endurance: 06
Courage: 09
Firepower: 07
Accuracy: 07
Melee: 06
Tech Skill: 09
Charisma: 07
Rank: 07

Profile: Jetfire was a highly regarded scientist on Cybertron even before the war. He worked at the Technoversity of Ultirex, specializing in aerodynamics, astrophysics and computer technology. He was dedicated to science, being one of the few Cybertronians to venture off of his homeworld to continue his research and explore the galaxy. When it came to matters of Cybertronian religion or mysticism was at best a ‘skeptic’ if not outright atheist. When the war broke out Jetfire was quick to join the Autobot cause, bringing his talents as a flier and intellect as a scientist. He put his technological expertise to work in weapons development, bolstering his own firepower in the process.

While he is still one of the few Autobot fliers he tends to serve in a more technical and scientific capacity in the Autobot ranks. Science is Jetfire’s driving motivation and his belief in its abilities makes him one of the more daring fliers. When he does receive a combat mission he charges into battle, confident that his highly advanced airframe design will carry the day. His enthusiasm is strongly tempered by his analytical mind. He believes that all problems and disputes can be solved by the proper application of thought, science and technology.

Abilities: Jetfire is extremely intelligent with extensive training in aerodynamics and weapons technology. He is one of the best flyers and pilots among all Transformers. In jet mode he can fly halfway around the world in 3.61 breems in atmosphere. With his boosters activated he can travel between planets. In jet mode he is armed with two dual particle cannon turrets and heat-seeking proton missiles. In robot mode he is armed with a double barreled particle cannon rifle.

Weaknesses: Jetfire’s reliance on high technology can leave him prone to the breakdown of his untested hardware.


Sample Post:

Uluru Skies

Jetfire was in awe of all that was happening. This doesn't happen too often for the scientist unless it relates to a working invention of Wheeljack that functions for more than a cycle or two. The biggest surprise is the Bots and Cons haven't turned on each other yet.

One thing about battles like these is ideas come from them. Creativity comes from necessity often times and this fight is one of those times. Looks like a scan jammer or mask could be used with this Devestator being a major interest. A way to puncture the Fallen's shield or duplicate its effect would be nice. All the Fallen amounts to is a mech using a different energy source and an ancient Cybertronian weapon. An energy disruption ray like Starcream's nullifier but on a broader scale or a shield version would be nice as well.

He realized his day dreaming almost cost him one of his wings as a fire bird. Jetfire banked hard right and still got a slight singe on his left wing. As he banked, a golem took a swing at him. Instead of dodging the swing, Jetfire unleashed his weapons on the club and arm blowing it apart. The pebbles pelted his frame as he flew through the debris field but still had the fire bird on his tail. He noticed the particles which the fire bird flew through turned into glass. Then he remembered a message from Skydive and it made sense. After a couple more sharp turns, he was able to angle the fire bird straight towards the golem ramming it unto the golem right side making the entire side glass which in turn collapsed the golem.


Looks workable. We'll call this app approved. Be sure to update your roll call and you can pick up where I left off with him in Australia. Enjoy :)
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Re: NEW Character Applications

Postby Insidious » Fri Dec 19, 2014 4:42 pm

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
CombaticonsCombine? wrote:Backdoor

Allegiance: Autobot
Sub-group: None
Function: Hacker/Strategist
Alternate Modes: Small black data stick.
Weapons: Nothing except for his special skills.
Special Abilities: He is an exceptionally talented hacker, being able to break into other bot's optics and orbital satellites with little difficulty. However, he requires a safe place to utilize his skills so he isn't interrupted. He is also an amazing strategist, using his hacking skills to get a birds eye, ants eye, and bots eye view of a battlefield.
Height: 8 ft./2.4384 meters
Quote: “I'm tired of being stepped on!"


Strength: 3
Intelligence: 9
Dexterity: 4
Speed: 7
Endurance: 3
Courage: 5
Firepower: 8
Accuracy: 9
Melee: 3
Tech Skill: 9
Charisma: 3
Rank: 5


Profile:
Backdoor is an ideal Intelligence Officer, with his great mind and computer skills. There are just a few problems. One, he has no self defense capability. Two, he's small. But this doesn't bother him. He just wanders around, trying to enjoy what's left of Cybertron. Backdoor sided with the Autobots, as he much prefers their methods and ideology. They also want to preserve Cybertron, which suits him just fine. Plus, they don't step on him.

He uses his excellent hacking skills as a last resort when fighting, as he is something of a pacifist. But he is no coward. He loves planning, and is constantly hunting for knowledge.

He has a body type very similar to Eject/Rewind. He has been subjected to empurata, due to leaking sensitive information about the Senate. His hands are small clamps, and his head is a cube with a white diamond eye.


Abilities: Superb hacking and strategy skills.

Weaknesses: He is a small bot, with no self preservation utilities aside from his speed and hacking abilities. This means that if he is not careful, he could be shot or stepped on. He also requires a quiet, safe place to operate his hacking. If he gets interrupted, he has to not only pack up and hunt for a new base, but also restart his infiltration.

SAMPLE POST:

Backdoor wasn't very happy. Not only was he going to be engaging in a MAJOR BATTLE, the terrain was mostly flat. Despite this, he had jumped out of the ship and was currently walking towards his position. He would be using his connections to the weaponry on several Autobot battleships in conjunction with his excellent aim. Ah, well. At least he would be fighting Decepticons instead of some organic...thing.

He settled down behind a small rock and transformed. Beginning connections, Backdoor scoured the battlefield using the orbital scanners. Two major forces of Decepticons in the west, moving in. He relayed his to command. He armed the cannons on the airship above. He did NOT want to do this. He didn't HATE fighting, but it made him nervous when he lent his attention to hacking. It meant that he was vulnerable. The Autobot finished linking up...And opened fire. Blasts of energy rained down from above, directly into the Decepticon forces. "Yes!" He whispered.

His satisfaction was ruined by a rain of blaster fire aimed...AT HIM! Scrap. His eye widening in panic, Backdoor transformed and dashed between rocks. He sent up the signal for attack, and hid in a small ditch. He didn't want to get crushed in the ensuing battle. Concentrating, he used the scanners to create a full tactical map of the battlefield. He sent this to command, before quietly digging deeper, ready to begin the next phase.


Alright, lessee, workable name, workable alt mode, workable abilities. You've used 63 of your 70 stat points, so we'll say your stat penalty is woven into that. Approved. In this case, the rank you listed for yourself will work. You can post this profile in the custom Autobots section and dive in with him when you're ready.
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Location: Kansas

Re: NEW Character Applications

Postby Rainmaker » Tue Jan 06, 2015 2:37 pm

Motto: "Nobody can escape the rain"
Weapon: Acid Rainmaker Rifles
Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Appearance: In vehicle mode Bumblebee is an Earth Volkswagen Beetle that is painted a bright yellow. In robot mode Bumblebee is shorter then the average Autobot due to the fact that he is a minibot and stands about twice the height of an average human male. His arms and legs are coloured black, and his head has a pair of horns on either side as a defining feature and his face is silver.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Profile: Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out begin caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses: Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post: Bumblebee and Brawn peered through the entrance of the Decepticon slave mine. Here, the natives of this planet were mining for resources under Megatrons control. Decepticons were patrolling the mines making sure every native was working hard, if not they whipped them. There were too many Decepticons, if Bumblebee and Brawn tried to muscle their way through they would've gotten clobbered. Bumblebee had a different plan...

"We should use the element of surprise to our advantage while we have it." explained Bumblebee.

"I don't care! I just wanna get in there and pound some Decepticon!" roared Brawn.

"Quiet! They will hear us...Brawn, are you listening? I want you to transform and drill a hole underground."

Brawn transformed and started drilling a hole. Pebbles flew everywhere and dust rose up into the air, making Bumblebee cough. Bumblebee then got on top of Brawn and they went underground, they saw skeletons and crystals which were glowing so bright Bumblebee had to shield his eyes. Using the element of surprise, Brawn started drilling upwards and they came up to the surface right in the middle of a pack of Decepticons. Brawn then quickly transformed, ran up to a Decepticon and punched it in the face, smashing it! Shards of glass and metal went everywhere and the Decepticon, clutching it's face fell to the ground and deactivated.

"One down, four to go!" said Brawn as he pulled out a rocket launcher and blasted two more Decepticons, like the other one they both went down easily.

A Decepticon sneaked up on Brawn and shot him in the back.

"You think one puny laser shot can hurt me?" snapped Brawn, he tackled the Decepticon and blasted it apart.

>>Send back up, the autobots are-<<

The transmission was cut short, Brawn pinned the Decepticon to the wall and ripped out it's spark. Bumblebee and Brawn then went deeper into the mines, looking for the natives so they could rescue them. They dashed through blasting every Decepticon they saw. They found the natives, they were very tired, one of them stopped and got whipped by a Decepticon. Brawn then threw a bomb into the pack of Decepticons, the bomb exploded consuming the Decepticons. Bumblebee then blasted the chains on the natives and the natives cheered. Brawn then transformed and started drilling a hole upwards, Bumblebee and the natives climbed on. A couple of Decepticons came and started chasing them.

"Brawn! Hurry!" said Bumblebee worryingly.

The Decepticons started firing and hit Bumblebee in the back, he fell off Brawn and went down the hole, hitting his head on rocks.

"Bumblebee!" said Brawn.

(P.S Can I turn into Goldbug?)
Last edited by Rainmaker on Tue Jan 06, 2015 9:26 pm, edited 1 time in total.
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Rainmaker
Brainmaster
Posts: 1418
News Credits: 9
Joined: Fri Dec 26, 2014 2:39 am
Location: Where your eyes can't go
Alt Mode: Acidmaker
Strength: 4
Intelligence: 6
Speed: 9
Endurance: 7
Rank: N/A
Courage: 8
Firepower: 7
Skill: 6

Re: NEW Character Applications

Postby Mellow Gadget » Tue Jan 06, 2015 7:25 pm

Weapon: Null-Ray Rifle
Been meaning to get around to this.

Crosscut

Allegiance: Autobot
Sub-group: Diplomatic Corps
Function: Diplomat
Alternate Modes: Contemporary Hatchback
Weapons: EM-Pulse blaster, twin vertigo blasters, stun grenade launcher
Height: 29ft/ 8.84m
Quote: “I’d prefer to avoid energon-shed."


Strength: 6
Intelligence: 10
Dexterity: 6
Speed: 7
Endurance: 6
Courage: 8
Firepower: 6
Accuracy: 5
Melee: 4
Tech Skill: 6
Charisma: 8
Rank: 7

Profile: As a diplomat, Crosscut’s accomplishments in battle are less than noteworthy. Probably his only commendable combat achievement was participating in the liberation of Petrex with nothing more than 'wise words and a shovel'. His true strengths lie in his skills with diplomacy and negotiation. While he possesses tenacious honesty, he possesses the ingenuity needed to keep the advantage. Despite not being a fighter, his role is no less important to the Autobots. In what free time he has, Crosscut has taken to writing plays, being the author of such classics as My Shovel, Your Face and Information Creep.

Even with his species at war, Crosscut is still able to keep a level head. Constantly calm, he is noted for being a more pacifist Autobot, electing to engage in a minimum of fighting and only keeping weapons for self-defence. He tries his hardest to remain chipper, and has even been known to crack a couple of jokes when the time is right. His only failing as a diplomat is his difficulty remembering names, which has almost cost him negotiations on more than one occasion.

Abilities: Crosscut is fluent in over 230 Earth languages, and 6300 alien languages. He possesses a very quick mouth and an even quicker mind, able to think on his feet. His holomatter avatar takes the form of a chiselled-looking man with magnificent sideburns, dressed in a Victorian-esque military dress uniform.

Weaknesses: When push comes to shove, Crosscut is incredibly reluctant to engage in combat, preferring only to fight as a method of self-defence and when all other avenues have been exhausted. Even then, his weapons are a lot weaker than some of his companions; they’re designed to incapacitate rather than kill or maim, and can be shrugged off by more hardy Decepticons.

Crosscut has a paralysing phobia of nanocons. He finds the idea that they can infiltrate his system and destroy him from the inside absolutely abhorrent.

Sample Post:

Planet Irnakk, Voya System

“So you see, High Majesty, that if you allow the Autobots to establish a foothold on one of your planets, you’ll be more adequately protected, should the Decepticons ever enter your system.” Crosscut made sure to lock his optics with the reptilian alien sat in the embellished golden throne as he spoke in a language comprised of loud squawks and whistles. Deep down in the most instinctive corners of his spark, he knew that the next few moments would decide what would happen to this planet, and whether his mission would prove to be a success.

This star system played host to an asteroid belt rich in Phlogiston, which no doubt presented an appealing target to the Decepticons. Crosscut had been sent to establish an Autobot presence, just in case the ‘cons came calling. He had been instructed to make it clear to the inhabitants that the Autobots had no immediate need of the substance, and were more than willing to let the natives of the inhabited planets mine it for their own purposes. It hadn’t taken long to arrange an audience with the system’s ruler, a velociraptor-like alien by the title of His High Majesty Overlord Surak the 15th, Master of the Planets, Sun King, Liberator of the Pajuani, Enlightened Leader of the Crystal Peoples of Okapion, First Prime of Actualis, Sausage King of Chika-Go, etc. etc. If Crosscut had learned anything by interacting with planetary leaders, it was that they almost always had incredibly long titles, and it was on him to remember each and every part of it.

That was probably the reason he wasn’t good with names: He had to keep remembering these unnecessary, self-indulgent titles.

“You make a very compelling case, diplomat.” Overlord Surak said in a burst of squawks, his overly dramatic head movements making the crown of quartz on his head teeter dangerously. “The throne will consider your proposal. In the meantime, this audience is concluded. Guards, show the Cybertronian back to his chambers.” Two aliens in clanking golden armour approached Crosscut. The diplomat bowed his head low and moved his fingers in imitation of a salute to the Overlord, then turned and left the audience chamber, accompanied by the guards. With any luck, the Autobots would be allowed to set up shop on one of the planets and Crosscut could add another win to his long list of diplomatic achievements.

The guards left him alone when Crosscut entered his allocated chambers. It was a nice enough room, decorated in deep reds and lavish golds. The natives had even provided him with a recharge slab in lieu of a bed and a number of elegant bottles sat on a wooden table in the middle of the room, full to the brim with oil. He picked up one of the bottles and moved over to the large triangular window that dominated part of the wall. From the room, Crosscut got an excellent view of the tropical jungles that covered the planet. The view was still as perfect as it had been yesterday, although Crosscut felt it to be partially marred by the Decepticon warship touching down a few kliks out from the palace.

“Oh, joy.” Crosscut sighed in his native tongue. It looked like this was about to become a lot more complicated.
Last edited by Mellow Gadget on Wed Jan 07, 2015 2:04 pm, edited 2 times in total.
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Mellow Gadget
Mini-Con
Posts: 13
Joined: Thu Sep 11, 2014 2:47 pm
Location: A house
Strength: 8
Intelligence: 6
Speed: 3
Endurance: 9
Rank: 6
Courage: 8
Firepower: 7
Skill: 6

Re: NEW Character Applications

Postby Rodimus Prime » Wed Jan 07, 2015 2:23 am

Motto: "Individual freedom above all else."
Ironhide

Allegiance: Autobot
Sub-group: None
Function: Warrior/security expert
Alternate Mode: Off-road pickup truck
Weapons: Liquid chemical rifle, trithyllium-steel fists
Special Abilities: Unusually high endurance against physical damage
Height: 16 ft./4.86 meters
Quote: "High-tech circuitry is no replacement for guts!"


Strength: 7
Intelligence: 7
Dexterity: 4
Speed: 4
Endurance: 8
Courage: 10
Firepower: 6
Accuracy: 7
Melee: 8
Tech Skill: 3
Charisma: 4

Profile: A true old school warrior, Ironhide has an undying sense of duty, and unyielding loyalty to not only Optimus Prime, but his fellow Autobots as well. Though he's older than all the other Earth-bound Autobots, even Optimus, he considers himself their equal, and has no sense of superiority due to his experience, nor inferiority due to their more advanced programming. To put it bluntly, the newer generation is more tech-savvy, likes more advanced weaponry, and Ironhide sometimes has a hard time keeping up. However, when it comes to down and dirty guerrilla fighting, especially hand-to-hand combat, Ironhide believes no "turbo-revving young punk" will ever best him on the battlefield. He tries to integrate himself with the ranks of the younger warriors, as he's not above learning, but he prefers the old tricks he has learned through thousands of years of fighting the Decepticons. His fierce sense of duty gives him the inner fire with which he confronts the battles of each day, whether they be a beatdown of some unfortunate (though deserving) Decepticon, or a match of wits with some upstart shiny-plated punk who hasn't earned his battle scars yet. He considers Optimus his closest friend and will lay down his life to protect the Autobot leader in a nanoklik. Not that he wouldn't do that for any other brave Autobot fighting alongside him.

Abilities: Ironhide possesses great physical strength and above-average intelligence. His super-dense trithyllium-steel skin is lined with radiation dampers, making him nearly invulnerable to physical and radiation-based attacks. Although his whole body is armored, the special plating is most dense on his chest and back for protection, and his fists to maximize his hand-to-hand combat damage. He carries a rifle that can shoot his choice of liquid chemical up to a 1000 feet. He carries cartridges with a number of options, including super-heated liquid metal, a self-igniting petrochemical spray, and liquid nitrogen, among others. He also knows a dozen hand-to-hand combat styles, acquired through countless battles with Decepticons and other creatures across the galaxy. In vehicle mode, even though he's not fast, due to his special plating he can ram through almost any obstacle in his way, whether breaking it or simply pushing it out of the way.

Weaknesses: His great assets of thick skin and fierce courage also contribute to his weaknesses, as he is slow due to being so heavy, and his stubbornness to not back down from any fight sometimes causes him to find himself overwhelmed. He's not above taking on entire groups of Decepticons, but he has yet to win any of those fights, and despite his vast experience, unfortunately he has yet to learn from them either. Sometimes he has problems relating to the younger warriors around him, and this leaves him vulnerable on the battlefield. Not that his fellow Autobots wouldn't watch his back, but most of them don't like being around him due to his crotchety attitude. Also, having been around for a long time, and in a lot of battles, he has a lot of replacement parts inside him. And although Ratchet and First Aid are top notch medics, sometimes the parts just don't work as well as the originals, leaving Ironhide prone to handicaps such as tightened joints limiting mobility or overheated components during highly active battles. Rarely, he suffers complete system breakdowns, forcing him to have to be carried off the battlefield amid a mountain of shame and embarrassment. Also, due to his fierce sense of duty to protect Optimus and the others, as well as trying to be a shining example to the younger Autobots of what a warrior should be, he sometimes unnecessarily puts himself in dangerous situations.

SAMPLE POST:

Earth, Middle East:

Ironhide hated this. Heat. Sand. Weird-looking animals he hasn't seen in other parts of Earth. He walked though the mountainous terrain, walking around boulders and stepping over depressions in the ground. The question kept going over and over in his mind. He was here with some of his fellow Autobots, as a few squads of Decepticons were sighted in the area. Ironhide knew from his files on human history that this has been a highly contested area among humans. There was always some sort of conflict going on. The Decepticons had to be here for a specific reason, especially considering who was leading them. The question kept crowding his mind, and he took his optics off where he was walking and almost tripped over a large rock. He would transform into truck mode, as his vehicle mode was perfect for this kind of terrain, except for 1 problem: The trail was too narrow. He had to walk. His fellow Autobots weren't far, preparing to confront the Decepticons on the other side of the desert. A few of them wanted to come with him, but he told them he could handle this himself. After all, as much as he disliked it, this was his mission. His job wasn't to bust Decepti-chops. Not this time. He had a certain Decepticon to track down, as well as analyzing the combat-readiness of these new warriors. This was their first time.

He finally cleared the rocky terrain and approached the edge of the desert. He didn't want to walk right out, that would have made him an obvious target. Everything around here was yellow, brown, and gray. His bright red paint job would have been a bull's eye for some Decepticon sentries. Ironhide looked across the desert. He could see the faint figures walking around, not milling but with a sense of urgency. They looked like an agitated beehive. And considering who was leading them, Ironhide wasn't surprised. This also made him worried. He looked around, making sure he wasn't spotted. His mind was occupied elsewhere, and he wasn't paying full attention. A bad thing to do in a combat situation, especially when one is alone. But he couldn't shake the thought there was something not right about this. Something was missing. Rather, someone. The Decepticons were there. It looked like a by-the-book battle preparation. But Ironhide kept asking himself the same question over and over again. Where is Starscream?
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Posts: 14600
News Credits: 22
Joined: Sat Sep 28, 2002 8:31 pm

Re: NEW Character Applications

Postby Rodimus Prime » Wed Jan 07, 2015 4:31 am

Motto: "Individual freedom above all else."
Starscream

Allegiance: Decepticon
Sub-group: Seekers
Function: Air Commander
Alternate Mode: F-22 Raptor
Weapons: Null rays
Special Abilities: Superior airspeed, intelligence
Height: 22 ft./6.69 meters
Quote: "Conquest is made of the ashes of one's enemies!"


Strength: 6
Intelligence: 9
Dexterity: 6
Speed: 8
Endurance: 6
Courage: 4
Firepower: 7
Accuracy: 7
Melee: 5
Tech Skill: 6
Charisma: 4

Profile: If you look up 'treachery' in a dictionary, you will see Starscream's picture next to it. You will also see his picture next to 'cunning,' 'ruthless,' 'ambitious,' and 'arrogant.' Starscream is all these things, and he takes each of these traits to the maximum. And he can get away with most of it due to his superior skills. His ambition knows no bounds, and its target more often than not is Decepticon Leader Megatron. Starscream is the ultimate opportunist. He looks for the benefit to himself in every situation, regardless of what it costs the Decepticons. His fellow Decepticons despise him, even his fellow Seekers. They all want to obliterate him, but if Megatron doesn't do it, they can't do it. And Starscream knows this. His superior flying and shooting skills are a valuable asset in battle, and the other Seekers follow him, even if reluctantly. As Megatron once put it, Starscream is "an effective tool. A blunt instrument to be used mercilessly. In this he has few peers." And as long as Starscream can find a way to exploit any and all chances, he will do so without fail. He doesn't care for Decepticon dominance, only his own. If he had his own way, all the Autobots would be wiped out, and he would be overlord of all known things, using the Decepticons as his personal army.

Abilities: Without a doubt, Starscream is the Decepticons' most effective flyer. He is the fastest, deadliest and cruelest. As a warrior, he is intelligent and cunning, and despite always looking for his own personal gain in every situation, he is more than capable of planning an attack in the air or on the ground. He possesses only average strength, but his speed and tactical abilities afford him to stay away from hand-to-hand combat most of the time. His accomplishments in the air hold a measure of reverence over his fellow Decepicons, despite his arrogant and treacherous nature. Even if they don't like to admit it, they know that if Megatron wasn't around, Starscream would be his most capable replacement.

Weaknesses: Starscream is his worst enemy. He has few physical weaknesses, but he always puts himself in difficult situations with his mouth. Sometimes even suffering damage from his own fellow Decepticons, especially Megatron. His own arrogance gets him in trouble sometimes during battle, and his attitude causes his fellow Decepticons to leave him to fend for himself. His only physical weaknesses are his wings, which aren't as durable as the rest of him. If he suffers damage to his wings in either mode, it makes it impossible for him to fly in jet mode, as he can only stay on course for a few seconds. Luckily for him, Decepticons can fly in robot mode, so this becomes a minimal nuisance instead of a life-threatening danger. This is only good enough to make a getaway, however, as his jet mode is much faster than he is in robot mode.

SAMPLE POST:

Earth, Middle East:

The Decepticons were getting ready. Their orders were clear. Raze all human settlements and secure the area. This was a source of energy for the humans, to run their machines, give them supplies, and a variety of other benefits. This black, thick ooze they pumped out of the ground. Crude, they call it. Starscream stood at the far end of the Decepticon landing zone, observing. He was given this demeaning task to punish him for his last attempt at usurping Megatron, he knew it. But it was fine, it just gave him more time to come up with the next plan. As some of the drones and other Decepticon warriors walked past him, they gave him despising looks. He could have shot their optics out for the indignation, but he didn't deem them important enough for the effort. Besides, for now, he had to play nice to reassure Megatron that he would walk the line, at least for a while. But as soon as Megatron took his attention away, Starscream would be ready. Now he had more pressing matters anyway, such as the Autobot troops who landed on the other side of the desert the Decepticons were flanking. He had to be ready to fight at a moment's notice. No problem.

"Starscream!" the voice sounded behind him.

Starscream turned around, to see a Decepticon sentry trotting towards him.

"What?" he asked annoyedly. "I'm going over final battle preps. What do you want?"

"It seems the Autobots are trying a diversionary tactic, commander." the sentry said after saluting.

"What are they doing? I didn't see any of them leave their landing area."

"No, the troops are still there. It's only one Autobot, by himself. He made his way over to the other side of the mountains, to the far end of the desert."

"Did you get a good look? Do you know who it was? Was it a sniper?"

Starscream was confident in both his safety and ability to stay out of trouble should an Autobot surprise attack commence, but it never hurt to be alert or know all the information. Maybe the Autobots were trying a sneak attack to take him out right away. Highly unlikely, but not impossible.

"I couldn't identify him without giving away my position. I didn't think they should know that we know. Maybe they can walk into a trap unknowingly."

"Soldier, you're here to follow orders and do your duty." Starscream snapped. "You had a clean, free shot at an Autobot, no matter who, and you didn't take it?!"

"But commander, I thought..."

"You're not here to think!!!" Starscream shrieked. "You do as you're told!"

With both hands, he shoved the sentry in the chest, knocking him down onto his skid plate. A few others nearby looked at them, but most of them didn't even bother. They were used to Starscream's tantrums. The Decepticon soldier picked himself up, and with an indignant look stood back at attention without a word. Starscream stepped up to him.

"Don't. Let it. Happen. Again." he said in a low, growling voice. "Now get back to your post."

"Yes, commander." the sentry said and proceeded to leave hurriedly.

Starscream looked towards the desert and the dust cloud the Autobot commotion was causing.

"What could they be up to?" he asked himself out loud.
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Re: NEW Character Applications

Postby Insidious » Wed Jan 07, 2015 10:05 pm

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
Rainmakers wrote:Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Appearance: In vehicle mode Bumblebee is an Earth Volkswagen Beetle that is painted a bright yellow. In robot mode Bumblebee is shorter then the average Autobot due to the fact that he is a minibot and stands about twice the height of an average human male. His arms and legs are coloured black, and his head has a pair of horns on either side as a defining feature and his face is silver.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Profile: Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out begin caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses: Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post: Bumblebee and Brawn peered through the entrance of the Decepticon slave mine. Here, the natives of this planet were mining for resources under Megatrons control. Decepticons were patrolling the mines making sure every native was working hard, if not they whipped them. There were too many Decepticons, if Bumblebee and Brawn tried to muscle their way through they would've gotten clobbered. Bumblebee had a different plan...

"We should use the element of surprise to our advantage while we have it." explained Bumblebee.

"I don't care! I just wanna get in there and pound some Decepticon!" roared Brawn.

"Quiet! They will hear us...Brawn, are you listening? I want you to transform and drill a hole underground."

Brawn transformed and started drilling a hole. Pebbles flew everywhere and dust rose up into the air, making Bumblebee cough. Bumblebee then got on top of Brawn and they went underground, they saw skeletons and crystals which were glowing so bright Bumblebee had to shield his eyes. Using the element of surprise, Brawn started drilling upwards and they came up to the surface right in the middle of a pack of Decepticons. Brawn then quickly transformed, ran up to a Decepticon and punched it in the face, smashing it! Shards of glass and metal went everywhere and the Decepticon, clutching it's face fell to the ground and deactivated.

"One down, four to go!" said Brawn as he pulled out a rocket launcher and blasted two more Decepticons, like the other one they both went down easily.

A Decepticon sneaked up on Brawn and shot him in the back.

"You think one puny laser shot can hurt me?" snapped Brawn, he tackled the Decepticon and blasted it apart.

>>Send back up, the autobots are-<<

The transmission was cut short, Brawn pinned the Decepticon to the wall and ripped out it's spark. Bumblebee and Brawn then went deeper into the mines, looking for the natives so they could rescue them. They dashed through blasting every Decepticon they saw. They found the natives, they were very tired, one of them stopped and got whipped by a Decepticon. Brawn then threw a bomb into the pack of Decepticons, the bomb exploded consuming the Decepticons. Bumblebee then blasted the chains on the natives and the natives cheered. Brawn then transformed and started drilling a hole upwards, Bumblebee and the natives climbed on. A couple of Decepticons came and started chasing them.

"Brawn! Hurry!" said Bumblebee worryingly.

The Decepticons started firing and hit Bumblebee in the back, he fell off Brawn and went down the hole, hitting his head on rocks.

"Bumblebee!" said Brawn.

(P.S Can I turn into Goldbug?)


The sample is really solid overall. The trouble with utilizing another character in a sample post is that a person can risk focusing too much on the other character and not the one they're applying for. A lot of the dialogue and action in this post is Brawn's. If this were an app for Brawn, you'd be golden. But that being said, we see enough of Bumblebee in here as well that it's worth taking a shot to see what you can do with him, particularly since he's not seen any kind of regular activity for a good while, so we'll call this app approved. No Goldbug though.

The profile is already posted in the canon Autobots section, so we just need you to make an entry in the roll call thread. If you have any questions about getting rolling, you can PM a mod or toss it up in the Q&A or the chatterbox thread.

Congrats, enjoy and welcome to the game :D
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Re: NEW Character Applications

Postby Insidious » Wed Jan 07, 2015 10:10 pm

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
Mellow Gadget wrote:Been meaning to get around to this.

Crosscut

Allegiance: Autobot
Sub-group: Diplomatic Corps
Function: Diplomat
Alternate Modes: Contemporary Hatchback
Weapons: EM-Pulse blaster, twin vertigo blasters, stun grenade launcher
Height: 29ft/ 8.84m
Quote: “I’d prefer to avoid energon-shed."


Strength: 6
Intelligence: 10
Dexterity: 6
Speed: 7
Endurance: 6
Courage: 8
Firepower: 6
Accuracy: 5
Melee: 4
Tech Skill: 6
Charisma: 8
Rank: 7

Profile: As a diplomat, Crosscut’s accomplishments in battle are less than noteworthy. Probably his only commendable combat achievement was participating in the liberation of Petrex with nothing more than 'wise words and a shovel'. His true strengths lie in his skills with diplomacy and negotiation. While he possesses tenacious honesty, he possesses the ingenuity needed to keep the advantage. Despite not being a fighter, his role is no less important to the Autobots. In what free time he has, Crosscut has taken to writing plays, being the author of such classics as My Shovel, Your Face and Information Creep.

Even with his species at war, Crosscut is still able to keep a level head. Constantly calm, he is noted for being a more pacifist Autobot, electing to engage in a minimum of fighting and only keeping weapons for self-defence. He tries his hardest to remain chipper, and has even been known to crack a couple of jokes when the time is right. His only failing as a diplomat is his difficulty remembering names, which has almost cost him negotiations on more than one occasion.

Abilities: Crosscut is fluent in over 230 Earth languages, and 6300 alien languages. He possesses a very quick mouth and an even quicker mind, able to think on his feet. His holomatter avatar takes the form of a chiselled-looking man with magnificent sideburns, dressed in a Victorian-esque military dress uniform.

Weaknesses: When push comes to shove, Crosscut is incredibly reluctant to engage in combat, preferring only to fight as a method of self-defence and when all other avenues have been exhausted. Even then, his weapons are a lot weaker than some of his companions; they’re designed to incapacitate rather than kill or maim, and can be shrugged off by more hardy Decepticons.

Crosscut has a paralysing phobia of nanocons. He finds the idea that they can infiltrate his system and destroy him from the inside absolutely abhorrent.

Sample Post:

Planet Irnakk, Voya System

“So you see, High Majesty, that if you allow the Autobots to establish a foothold on one of your planets, you’ll be more adequately protected, should the Decepticons ever enter your system." Crosscut made sure to lock his optics with the reptilian alien sat in the embellished golden throne as he spoke in a language comprised of loud squawks and whistles. Deep down in the most instinctive corners of his spark, he knew that the next few moments would decide what would happen to this planet, and whether his mission would prove to be a success.

This star system played host to an asteroid belt rich in Phlogiston, which no doubt presented an appealing target to the Decepticons. Crosscut had been sent to establish an Autobot presence, just in case the ‘cons came calling. He had been instructed to make it clear to the inhabitants that the Autobots had no immediate need of the substance, and were more than willing to let the natives of the inhabited planets mine it for their own purposes. It hadn’t taken long to arrange an audience with the system’s ruler, a velociraptor-like alien by the title of His High Majesty Overlord Surak the 15th, Master of the Planets, Sun King, Liberator of the Pajuani, Enlightened Leader of the Crystal Peoples of Okapion, First Prime of Actualis, Sausage King of Chika-Go, etc. etc. If Crosscut had learned anything by interacting with planetary leaders, it was that they almost always had incredibly long titles, and it was on him to remember each and every part of it.

That was probably the reason he wasn’t good with names: He had to keep remembering these unnecessary, self-indulgent titles.

“You make a very compelling case, diplomat." Overlord Surak said in a burst of squawks, his overly dramatic head movements making the crown of quartz on his head teeter dangerously. “The throne will consider your proposal. In the meantime, this audience is concluded. Guards, show the Cybertronian back to his chambers." Two aliens in clanking golden armour approached Crosscut. The diplomat bowed his head low and moved his fingers in imitation of a salute to the Overlord, then turned and left the audience chamber, accompanied by the guards. With any luck, the Autobots would be allowed to set up shop on one of the planets and Crosscut could add another win to his long list of diplomatic achievements.

The guards left him alone when Crosscut entered his allocated chambers. It was a nice enough room, decorated in deep reds and lavish golds. The natives had even provided him with a recharge slab in lieu of a bed and a number of elegant bottles sat on a wooden table in the middle of the room, full to the brim with oil. He picked up one of the bottles and moved over to the large triangular window that dominated part of the wall. From the room, Crosscut got an excellent view of the tropical jungles that covered the planet. The view was still as perfect as it had been yesterday, although Crosscut felt it to be partially marred by the Decepticon warship touching down a few kliks out from the palace.

“Oh, joy." Crosscut sighed in his native tongue. It looked like this was about to become a lot more complicated.


Solid sample. Very nice read. And good choice of character, as we have a simmering Diplomatic Corps in the game. I'm sure they'd welcome another. Approved. You can toss this profile, minus the sample post, in the canon Autobots forum, make an entry in the roll call thread. If you have any questions about where or how to get started, feel free to PM a mod, or post it up in the Q&A thread or chatterbox. Welcome aboard :D
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Re: NEW Character Applications

Postby Insidious » Wed Jan 07, 2015 10:17 pm

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
Rodimus Prime wrote:Ironhide

Allegiance: Autobot
Sub-group: None
Function: Warrior/security expert
Alternate Mode: Off-road pickup truck
Weapons: Liquid chemical rifle, trithyllium-steel fists
Special Abilities: Unusually high endurance against physical damage
Height: 16 ft./4.86 meters
Quote: "High-tech circuitry is no replacement for guts!"


Strength: 7
Intelligence: 7
Dexterity: 4
Speed: 4
Endurance: 8
Courage: 10
Firepower: 6
Accuracy: 7
Melee: 8
Tech Skill: 3
Charisma: 4

Profile: A true old school warrior, Ironhide has an undying sense of duty, and unyielding loyalty to not only Optimus Prime, but his fellow Autobots as well. Though he's older than all the other Earth-bound Autobots, even Optimus, he considers himself their equal, and has no sense of superiority due to his experience, nor inferiority due to their more advanced programming. To put it bluntly, the newer generation is more tech-savvy, likes more advanced weaponry, and Ironhide sometimes has a hard time keeping up. However, when it comes to down and dirty guerrilla fighting, especially hand-to-hand combat, Ironhide believes no "turbo-revving young punk" will ever best him on the battlefield. He tries to integrate himself with the ranks of the younger warriors, as he's not above learning, but he prefers the old tricks he has learned through thousands of years of fighting the Decepticons. His fierce sense of duty gives him the inner fire with which he confronts the battles of each day, whether they be a beatdown of some unfortunate (though deserving) Decepticon, or a match of wits with some upstart shiny-plated punk who hasn't earned his battle scars yet. He considers Optimus his closest friend and will lay down his life to protect the Autobot leader in a nanoklik. Not that he wouldn't do that for any other brave Autobot fighting alongside him.

Abilities: Ironhide possesses great physical strength and above-average intelligence. His super-dense trithyllium-steel skin is lined with radiation dampers, making him nearly invulnerable to physical and radiation-based attacks. Although his whole body is armored, the special plating is most dense on his chest and back for protection, and his fists to maximize his hand-to-hand combat damage. He carries a rifle that can shoot his choice of liquid chemical up to a 1000 feet. He carries cartridges with a number of options, including super-heated liquid metal, a self-igniting petrochemical spray, and liquid nitrogen, among others. He also knows a dozen hand-to-hand combat styles, acquired through countless battles with Decepticons and other creatures across the galaxy. In vehicle mode, even though he's not fast, due to his special plating he can ram through almost any obstacle in his way, whether breaking it or simply pushing it out of the way.

Weaknesses: His great assets of thick skin and fierce courage also contribute to his weaknesses, as he is slow due to being so heavy, and his stubbornness to not back down from any fight sometimes causes him to find himself overwhelmed. He's not above taking on entire groups of Decepticons, but he has yet to win any of those fights, and despite his vast experience, unfortunately he has yet to learn from them either. Sometimes he has problems relating to the younger warriors around him, and this leaves him vulnerable on the battlefield. Not that his fellow Autobots wouldn't watch his back, but most of them don't like being around him due to his crotchety attitude. Also, having been around for a long time, and in a lot of battles, he has a lot of replacement parts inside him. And although Ratchet and First Aid are top notch medics, sometimes the parts just don't work as well as the originals, leaving Ironhide prone to handicaps such as tightened joints limiting mobility or overheated components during highly active battles. Rarely, he suffers complete system breakdowns, forcing him to have to be carried off the battlefield amid a mountain of shame and embarrassment. Also, due to his fierce sense of duty to protect Optimus and the others, as well as trying to be a shining example to the younger Autobots of what a warrior should be, he sometimes unnecessarily puts himself in dangerous situations.

SAMPLE POST:

Earth, Middle East:

Ironhide hated this. Heat. Sand. Weird-looking animals he hasn't seen in other parts of Earth. He walked though the mountainous terrain, walking around boulders and stepping over depressions in the ground. The question kept going over and over in his mind. He was here with some of his fellow Autobots, as a few squads of Decepticons were sighted in the area. Ironhide knew from his files on human history that this has been a highly contested area among humans. There was always some sort of conflict going on. The Decepticons had to be here for a specific reason, especially considering who was leading them. The question kept crowding his mind, and he took his optics off where he was walking and almost tripped over a large rock. He would transform into truck mode, as his vehicle mode was perfect for this kind of terrain, except for 1 problem: The trail was too narrow. He had to walk. His fellow Autobots weren't far, preparing to confront the Decepticons on the other side of the desert. A few of them wanted to come with him, but he told them he could handle this himself. After all, as much as he disliked it, this was his mission. His job wasn't to bust Decepti-chops. Not this time. He had a certain Decepticon to track down, as well as analyzing the combat-readiness of these new warriors. This was their first time.

He finally cleared the rocky terrain and approached the edge of the desert. He didn't want to walk right out, that would have made him an obvious target. Everything around here was yellow, brown, and gray. His bright red paint job would have been a bull's eye for some Decepticon sentries. Ironhide looked across the desert. He could see the faint figures walking around, not milling but with a sense of urgency. They looked like an agitated beehive. And considering who was leading them, Ironhide wasn't surprised. This also made him worried. He looked around, making sure he wasn't spotted. His mind was occupied elsewhere, and he wasn't paying full attention. A bad thing to do in a combat situation, especially when one is alone. But he couldn't shake the thought there was something not right about this. Something was missing. Rather, someone. The Decepticons were there. It looked like a by-the-book battle preparation. But Ironhide kept asking himself the same question over and over again. Where is Starscream?


Glad to see you took the plunge, mon ami. And good choice of character for you, too. Like Bumblebee, the Autobots can certainly utilize an Ironhide. Approved. Welcome back. :)

You can make an entry in the roll call thread and pick up with him helping the other Autobots take on the Fallen in the Australia thread on Earth. If nothing else, have him find Kup and I'll help get you rolling again. Have fun :)
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Re: NEW Character Applications

Postby Insidious » Wed Jan 07, 2015 10:26 pm

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
Rodimus Prime wrote:Starscream

Allegiance: Decepticon
Sub-group: Seekers
Function: Air Commander
Alternate Mode: F-22 Raptor
Weapons: Null rays
Special Abilities: Superior airspeed, intelligence
Height: 22 ft./6.69 meters
Quote: "Conquest is made of the ashes of one's enemies!"


Strength: 6
Intelligence: 9
Dexterity: 6
Speed: 8
Endurance: 6
Courage: 4
Firepower: 7
Accuracy: 7
Melee: 5
Tech Skill: 6
Charisma: 4

Profile: If you look up 'treachery' in a dictionary, you will see Starscream's picture next to it. You will also see his picture next to 'cunning,' 'ruthless,' 'ambitious,' and 'arrogant.' Starscream is all these things, and he takes each of these traits to the maximum. And he can get away with most of it due to his superior skills. His ambition knows no bounds, and its target more often than not is Decepticon Leader Megatron. Starscream is the ultimate opportunist. He looks for the benefit to himself in every situation, regardless of what it costs the Decepticons. His fellow Decepticons despise him, even his fellow Seekers. They all want to obliterate him, but if Megatron doesn't do it, they can't do it. And Starscream knows this. His superior flying and shooting skills are a valuable asset in battle, and the other Seekers follow him, even if reluctantly. As Megatron once put it, Starscream is "an effective tool. A blunt instrument to be used mercilessly. In this he has few peers." And as long as Starscream can find a way to exploit any and all chances, he will do so without fail. He doesn't care for Decepticon dominance, only his own. If he had his own way, all the Autobots would be wiped out, and he would be overlord of all known things, using the Decepticons as his personal army.

Abilities: Without a doubt, Starscream is the Decepticons' most effective flyer. He is the fastest, deadliest and cruelest. As a warrior, he is intelligent and cunning, and despite always looking for his own personal gain in every situation, he is more than capable of planning an attack in the air or on the ground. He possesses only average strength, but his speed and tactical abilities afford him to stay away from hand-to-hand combat most of the time. His accomplishments in the air hold a measure of reverence over his fellow Decepicons, despite his arrogant and treacherous nature. Even if they don't like to admit it, they know that if Megatron wasn't around, Starscream would be his most capable replacement.

Weaknesses: Starscream is his worst enemy. He has few physical weaknesses, but he always puts himself in difficult situations with his mouth. Sometimes even suffering damage from his own fellow Decepticons, especially Megatron. His own arrogance gets him in trouble sometimes during battle, and his attitude causes his fellow Decepticons to leave him to fend for himself. His only physical weaknesses are his wings, which aren't as durable as the rest of him. If he suffers damage to his wings in either mode, it makes it impossible for him to fly in jet mode, as he can only stay on course for a few seconds. Luckily for him, Decepticons can fly in robot mode, so this becomes a minimal nuisance instead of a life-threatening danger. This is only good enough to make a getaway, however, as his jet mode is much faster than he is in robot mode.

SAMPLE POST:

Earth, Middle East:

The Decepticons were getting ready. Their orders were clear. Raze all human settlements and secure the area. This was a source of energy for the humans, to run their machines, give them supplies, and a variety of other benefits. This black, thick ooze they pumped out of the ground. Crude, they call it. Starscream stood at the far end of the Decepticon landing zone, observing. He was given this demeaning task to punish him for his last attempt at usurping Megatron, he knew it. But it was fine, it just gave him more time to come up with the next plan. As some of the drones and other Decepticon warriors walked past him, they gave him despising looks. He could have shot their optics out for the indignation, but he didn't deem them important enough for the effort. Besides, for now, he had to play nice to reassure Megatron that he would walk the line, at least for a while. But as soon as Megatron took his attention away, Starscream would be ready. Now he had more pressing matters anyway, such as the Autobot troops who landed on the other side of the desert the Decepticons were flanking. He had to be ready to fight at a moment's notice. No problem.

"Starscream!" the voice sounded behind him.

Starscream turned around, to see a Decepticon sentry trotting towards him.

"What?" he asked annoyedly. "I'm going over final battle preps. What do you want?"

"It seems the Autobots are trying a diversionary tactic, commander." the sentry said after saluting.

"What are they doing? I didn't see any of them leave their landing area."

"No, the troops are still there. It's only one Autobot, by himself. He made his way over to the other side of the mountains, to the far end of the desert."

"Did you get a good look? Do you know who it was? Was it a sniper?"

Starscream was confident in both his safety and ability to stay out of trouble should an Autobot surprise attack commence, but it never hurt to be alert or know all the information. Maybe the Autobots were trying a sneak attack to take him out right away. Highly unlikely, but not impossible.

"I couldn't identify him without giving away my position. I didn't think they should know that we know. Maybe they can walk into a trap unknowingly."

"Soldier, you're here to follow orders and do your duty." Starscream snapped. "You had a clean, free shot at an Autobot, no matter who, and you didn't take it?!"

"But commander, I thought..."

"You're not here to think!!!" Starscream shrieked. "You do as you're told!"

With both hands, he shoved the sentry in the chest, knocking him down onto his skid plate. A few others nearby looked at them, but most of them didn't even bother. They were used to Starscream's tantrums. The Decepticon soldier picked himself up, and with an indignant look stood back at attention without a word. Starscream stepped up to him.

"Don't. Let it. Happen. Again." he said in a low, growling voice. "Now get back to your post."

"Yes, commander." the sentry said and proceeded to leave hurriedly.

Starscream looked towards the desert and the dust cloud the Autobot commotion was causing.

"What could they be up to?" he asked himself out loud.


Alright, the trickier character.

Really nice sample post. Plus the fact that we've had some discussion about this via PM, we're inclined to take a chance on this one. The thing to be aware of with Starscream is that he has been used quite a bit in the game. Be sure to utilize the search function and do some pre-reading on what he has been up to both in the Australia thread as well as the events leading up to it on the Thanatos. Don't overload your brain or anything. Just be aware. If all that's kosher, we'll call him approved.

Have fun with him. And again, welcome back :)
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Re: NEW Character Applications

Postby Rainmaker » Tue Jan 13, 2015 11:13 pm

Motto: "Nobody can escape the rain"
Weapon: Acid Rainmaker Rifles
Thrust

Allegiance: Decepticon
Function: Warrior
Alt. mode: (Cybertron) Tetra jet / (Earth) F-35 Lightning II
Weapons: Compressed air rifles/laser cannons, Heat-seeking missiles
Special Abilities: Temporary speed increase above normal limits.
Height: 31 ft / 9,46 m
Quote: "My engines' roar is my enemies' song of doom!"


Strength: 08
Intelligence: 06
Dexterity: 08
Speed: 09
Endurance: 06
Courage: 04
Firepower: 08
Accuracy: 07
Melee: 07
Tech Skill: 05
Charisma: 05
Rank: 05

Profile: Thrust sees no point in trying to be subtle or sneaky to accomplish a military goal, and he often mocks those Decepticons who specialize in such work. Much like Dirge, he projects a carefully prepared image, although Thrust's is much less sophisticated. He brags about his toughness incessantly and makes every attempt to make his presence known both before and after he gets to the battlefield. He feels that trying to "psych out" his opponents with a dramatic arrival is half the battle. He delights in causing noticeable collateral damage on his way to battle just to let his foes know he's coming. Thrust never hesitates to announce his predestined victory before a fight has even begun.

Abilities: Subject possesses above-average strength and intelligence, and he is a highly skilled warrior. Like his follow Decepticon jet fighters, Thrust can attain speeds of up to 3000 mph and more. But he can accelerate to more than twice of his normal maximum speed in a few seconds and maintain that for .25 breems. The vibrations from his rapid acceleration can destroy nearby constructions. He carries a variety of missiles and two compressed air rifles; each one can punch a hole through steel at a distance of 1000 meters.

Weaknesses: A strong counterattack can break his nerve and cause him to retreat. He is unable to follow through on plans involving extreme subtlety.

Sample Post: The sound of engines roared across the ocean. Thrust alongside with his fellow cone head seekers Dirge and Ramjet, flew across the pacific ocean. The sun was shining bright, it was reflecting on the ocean making it a kind of yellow color. They had been told there was Autobot activity going on in the ocean. So they were sent there to stop it.

"I can't wait till we get to kick some Autobot slag!" said Thrust.

Thrust then spotted an Autobot, it was Seaspray and climbing onto him from the water was Mirage plus he was holding an energon cube! There must of been some mysterious energy source under that ocean. Thrust flew lower and then rammed into Seaspray and Mirage. Mirage turned invisible and swam down into the water, he clenched onto the energon cube and looked up hoping Seaspray wasn't hurt. Thrust flew circles around Seaspray while he was trying to shoot missiles at him.

"Stay still you darn Decepticon! I'm gonna turn you into scrap!" said Seaspray still firing missiles.

"No, I will turn you into scrap!" Thrust fired a missile and it hit Seaspray, Seaspray transformed and floated on the water helplessly.

Thrust transformed, grabbed Seaspray and then flew back up to Dirge and Ramjet.

"You two! Go get, Mirage! I don't care how hard it is, just do it!" ordered Thrust.

Dirge and Ramjet dived down into the ocean and transformed looking for the energon cube, it was the only part of Mirage they could see.

<<We have found the Autobots, like you ordered...but one of them got away. I have sent Dirge and Ramjet to retrieve him...and the energon cube. I think you'll like this, we might have just struck gold.>>
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Rainmaker
Brainmaster
Posts: 1418
News Credits: 9
Joined: Fri Dec 26, 2014 2:39 am
Location: Where your eyes can't go
Alt Mode: Acidmaker
Strength: 4
Intelligence: 6
Speed: 9
Endurance: 7
Rank: N/A
Courage: 8
Firepower: 7
Skill: 6

Re: NEW Character Applications

Postby Insidious » Fri Jan 16, 2015 1:21 am

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
Rainmakers wrote:Thrust

Allegiance: Decepticon
Function: Warrior
Alt. mode: (Cybertron) Tetra jet / (Earth) F-35 Lightning II
Weapons: Compressed air rifles/laser cannons, Heat-seeking missiles
Special Abilities: Temporary speed increase above normal limits.
Height: 31 ft / 9,46 m
Quote: "My engines' roar is my enemies' song of doom!"


Strength: 08
Intelligence: 06
Dexterity: 08
Speed: 09
Endurance: 06
Courage: 04
Firepower: 08
Accuracy: 07
Melee: 07
Tech Skill: 05
Charisma: 05
Rank: 05

Profile: Thrust sees no point in trying to be subtle or sneaky to accomplish a military goal, and he often mocks those Decepticons who specialize in such work. Much like Dirge, he projects a carefully prepared image, although Thrust's is much less sophisticated. He brags about his toughness incessantly and makes every attempt to make his presence known both before and after he gets to the battlefield. He feels that trying to "psych out" his opponents with a dramatic arrival is half the battle. He delights in causing noticeable collateral damage on his way to battle just to let his foes know he's coming. Thrust never hesitates to announce his predestined victory before a fight has even begun.

Abilities: Subject possesses above-average strength and intelligence, and he is a highly skilled warrior. Like his follow Decepticon jet fighters, Thrust can attain speeds of up to 3000 mph and more. But he can accelerate to more than twice of his normal maximum speed in a few seconds and maintain that for .25 breems. The vibrations from his rapid acceleration can destroy nearby constructions. He carries a variety of missiles and two compressed air rifles; each one can punch a hole through steel at a distance of 1000 meters.

Weaknesses: A strong counterattack can break his nerve and cause him to retreat. He is unable to follow through on plans involving extreme subtlety.

Sample Post: The sound of engines roared across the ocean. Thrust alongside with his fellow cone head seekers Dirge and Ramjet, flew across the pacific ocean. The sun was shining bright, it was reflecting on the ocean making it a kind of yellow color. They had been told there was Autobot activity going on in the ocean. So they were sent there to stop it.

"I can't wait till we get to kick some Autobot slag!" said Thrust.

Thrust then spotted an Autobot, it was Seaspray and climbing onto him from the water was Mirage plus he was holding an energon cube! There must of been some mysterious energy source under that ocean. Thrust flew lower and then rammed into Seaspray and Mirage. Mirage turned invisible and swam down into the water, he clenched onto the energon cube and looked up hoping Seaspray wasn't hurt. Thrust flew circles around Seaspray while he was trying to shoot missiles at him.

"Stay still you darn Decepticon! I'm gonna turn you into scrap!" said Seaspray still firing missiles.

"No, I will turn you into scrap!" Thrust fired a missile and it hit Seaspray, Seaspray transformed and floated on the water helplessly.

Thrust transformed, grabbed Seaspray and then flew back up to Dirge and Ramjet.

"You two! Go get, Mirage! I don't care how hard it is, just do it!" ordered Thrust.

Dirge and Ramjet dived down into the ocean and transformed looking for the energon cube, it was the only part of Mirage they could see.

<<We have found the Autobots, like you ordered...but one of them got away. I have sent Dirge and Ramjet to retrieve him...and the energon cube. I think you'll like this, we might have just struck gold.>>


Good starter character. Approved. If he doesn't already have a profile in the Decepticons section, you can add this one, minus the sample. Then edit your roster list and start with him when you're ready. Thrust would be in Australia with the vast majority of the other Earth-based Decepticons. Have fun :)
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Re: NEW Character Applications

Postby Foximus » Sun Jan 18, 2015 9:39 pm

Motto: "Freedom is the right of all sentient beings."
Weapon: Laser Rifle
I'd like to take this guy on as an NPC please!

Name: Spinister
Allegiance: Decepticon
Function: Aerial Assault
Alt. mode: Cybertronian Assault Helicopter
Weapons: Twin Automatic Particle Beam Cannons, Twin Target-Lock Laser Rifles, Two Remote Control-Guided Fusion Bombs, Nuclear-Powered Flame-Thrower
Height: 28 ft / 8.54 m
Quote: “Respect your foes' abilities as you would your own."


Strength: 6
Intelligence: 8
Dexterity: 8
Speed: 6
Endurance: 6
Courage: 9
Firepower: 9
Accuracy: 9
Melee: 6
Tech Skill: 7
Charisma: 6
Rank: 7

Profile: Spinister rarely speaks, and when he does it's only in relation to the matter at hand. He is wary about revealing any details about himself, so he has few friends among the Decepticons and none who truly know him. Despite the personal gulf that exists between him and his comrades, they all respect his amazing combat record and ability to appear in the nick of time on the battlefield. Cool and professional, Spinister doesn't gloat about his abilities, and he's careful never to underestimate his foes. Suspicions have arisen among many of the Decepticons, suggesting Spinister has developed a "cloaking" system—a technology that allows him to turn invisible and avoid detection. Needless to say, Spinister refuses to indulge such rumours.

Abilities: In helicopter mode, Subject travels at 520 mph for up to 1,300 miles. Subject is heavily armed; his arsenal consists of twin automatic particle beam cannons, twin target-lock laser rifles, two remote control-guided fusion bombs, and a nuclear-powered flame-thrower. All weapons, apart from the fusion bombs, are accessible to him in his robot mode. He is an accomplished marksmech, one of the finest within the Decepticon ranks. Subject can disappear from sight using an undisclosed method of cloaking his appearance and all audible noise; he uses this to sneak up effectively on targets in either mode.

Weaknesses: Subject's rotor blades are prone to stress fractures after 12,000 miles of continued use. The blades require a vigilant maintenance schedule to avoid in-flight failure. Despite his powerful arsenal, Subject is only an average hand-to-hand combatant.
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Godmaster
Posts: 1542
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Re: NEW Character Applications

Postby Insidious » Mon Jan 19, 2015 2:01 am

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
Foxfire13795 wrote:I'd like to take this guy on as an NPC please!

Name: Spinister
Allegiance: Decepticon
Function: Aerial Assault
Alt. mode: Cybertronian Assault Helicopter
Weapons: Twin Automatic Particle Beam Cannons, Twin Target-Lock Laser Rifles, Two Remote Control-Guided Fusion Bombs, Nuclear-Powered Flame-Thrower
Height: 28 ft / 8.54 m
Quote: “Respect your foes' abilities as you would your own."


Strength: 6
Intelligence: 8
Dexterity: 8
Speed: 6
Endurance: 6
Courage: 9
Firepower: 9
Accuracy: 9
Melee: 6
Tech Skill: 7
Charisma: 6
Rank: 7

Profile: Spinister rarely speaks, and when he does it's only in relation to the matter at hand. He is wary about revealing any details about himself, so he has few friends among the Decepticons and none who truly know him. Despite the personal gulf that exists between him and his comrades, they all respect his amazing combat record and ability to appear in the nick of time on the battlefield. Cool and professional, Spinister doesn't gloat about his abilities, and he's careful never to underestimate his foes. Suspicions have arisen among many of the Decepticons, suggesting Spinister has developed a "cloaking" system—a technology that allows him to turn invisible and avoid detection. Needless to say, Spinister refuses to indulge such rumours.

Abilities: In helicopter mode, Subject travels at 520 mph for up to 1,300 miles. Subject is heavily armed; his arsenal consists of twin automatic particle beam cannons, twin target-lock laser rifles, two remote control-guided fusion bombs, and a nuclear-powered flame-thrower. All weapons, apart from the fusion bombs, are accessible to him in his robot mode. He is an accomplished marksmech, one of the finest within the Decepticon ranks. Subject can disappear from sight using an undisclosed method of cloaking his appearance and all audible noise; he uses this to sneak up effectively on targets in either mode.

Weaknesses: Subject's rotor blades are prone to stress fractures after 12,000 miles of continued use. The blades require a vigilant maintenance schedule to avoid in-flight failure. Despite his powerful arsenal, Subject is only an average hand-to-hand combatant.


Go fer it :)
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Re: NEW Character Applications

Postby Rodimus Prime » Sun Feb 01, 2015 8:41 pm

Motto: "Individual freedom above all else."
Air Raid

Allegiance: Autobot
Sub-group: Aerialbot
Function: Warrior
Alternate Mode: F-14A Tomcat
Weapons: Vulcan nose cannon, air-to-air heat-seeking missiles, torque rifle
Special Abilities: Unusually high endurance against physical damage
Height: 22 ft./6.69 meters
Quote: "If you look first, you may not leap!"


Strength: 6
Intelligence: 7
Dexterity: 4
Speed: 6
Endurance: 6
Courage: 10
Firepower: 6
Accuracy: 7
Melee: 6
Tech Skill: 3
Charisma: 4

Profile: Air Raid is not much for safety. When he sees a skirmish involving a large group, he dives in head first, whether in robot mode or in jet mode. His recklessness hides an even more dangerous personality trait: self-doubt. Air Raid believes he has to prove his worth to the rest of the Autobots, but more importantly, to his fellow Aerialbots. He thinks the best way to do this is to make every second and every shot count, and never miss an opportunity. And the only way to do this is to go all-out in every conflict, whether it's with his fists or his guns. Air Raid is dedicated to teamwork, sometimes over-doing it. His constant need to prove himself is a good motivator, and as long as he doesn't let it overwhelm him, he can use it to get his missions done.

Abilities: Air Raid is the 2nd fastest Aerialbot after Silverbolt in jet mode, but the quickest draw in a shootout in robot mode. Even though he has self-esteem issues, he has no doubts about his abilities as a shooter. His hotheadedness, if kept in check, can be a great contributor to his courage, and his willingness to endure pain to accomplish his tasks often get him results. His speed in jet mode is nearly unmatched by either Autobot or Decepticon, the only ones faster are Silverbolt, Jetfire, and Starscream. He has a variety of weapons, all of which come in handy, as Air Raid uses everything at his disposal, regardless of the type of conflict he is in. Along with his fellow Aerialbots, as well as a few other Autobots, he has the unique ability to fly in robot mode. With the other 4 Aerialbots, he forms the super soldier Superion.

Weaknesses: Air Raid is his own worst enemy. because of his recklessness, when he takes it too far, he causes the most damage to himself. His self-doubt sometimes causes him to withdraw from his teammates, which leaves him vulnerable in a surprise attack, as well as a hindrance to his fellow Aerialbots, because when he's not around, Superion cannot be formed. Air Raid often finds himself somewhat defenseless in a firefight, as he loves shootouts and doesn't hold back with his ammo, causing him to empty his supplies before the fight is over. Usually his speed helps him get out of jams or his reckless hand-to-hand combat keeps him from getting seriously hurt, but he can only do so much without long-range capabilities.

SAMPLE POST:

Ross Ice Shelf - Antarctica

"What were they doing here?" Air Raid thought to himself.

He and the other Aerialbots were summoned down here by Jetfire, the Autobots' scientist and air commander, after he detected a large scale gathering of Decepticon aerial drones, as well as the entire Seeker squadron of Starscream, Skywarp, Thundercracker, Thrust, Ramjet, and Dirge.

"They must have found something." he said out loud.

The other Aerialbots didn't respond verbally, though Slingshot and Fireflight looked back at him, acknowledging that they heard. Soon, they came up on the equipment set up and left by Jetfire, who has since left the area to go to the other side of Antarctica to do some recon. The Aerialbots' mission was to keep an eye on the Decepticons, and engage them only if they or other living beings are threatened.

"Penguins." Air Raid said. "We're guarding penguins."

The others stopped, and Silverbolt turned to Air Raid. But before he could admonish his subordinate, explosions ripped the landscape apart. Without a word, the Aerialbots looked at each other, and started running towards the explosions. As soon as they spotted the Decepticon aerial squad, they jumped and transformed in midair, taking off in their jet modes.

The aerial battle that ensued wasn't very spectacular, as the drones were no match for the Aerialbots' firepower.

"Yes!" Air Raid shouted. "I love this!"

He kept firing his cannon without ever taking a break, sometimes coming close to hitting his own teammates. As he lined up a shot at a drone heading straight for Skydive, the shot hit him in the wing.

"Ahh!" he let out a short scream. "Wha...what was...that...?"

He began diving down, and transformed to get his bearings. As he looked up, he saw Starscream diving straight down after him, his machine guns screaming at Air Raid, missing him by inches. Not one to back down, Air Raid flew straight up at Starscream, who, realizing his intimidation tactics weren't working, veered off.

"Come on!" Air Raid shouted. "You want a fight?! Coward!"

But as he watched Starscream retreat, he caught sight of the other 5 Seekers, coming in hard and fast, backing up the Decepticon aerial drones. Moments later, the other Aerialbots were by his side in robot mode, having disposed of the drones around them. They looked at each other, and with no words necessary, began their combining process.

In the short few seconds it took the Seekers, now led by the newly courageous Starscream, to reach their position, the Aerialbots completed the process, and now the giant warrior known as Superion awaited the incoming Decepticons. As the Seekers opened fire, Superion raised his huge cannon and took aim.

"This is it." Air Raid thought giddily somewhere inside Superion's vast consciousness. "Let's get it on!"
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Posts: 14600
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Joined: Sat Sep 28, 2002 8:31 pm

Re: NEW Character Applications

Postby Insidious » Mon Feb 02, 2015 6:03 am

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
Rodimus Prime wrote:Air Raid

Allegiance: Autobot
Sub-group: Aerialbot
Function: Warrior
Alternate Mode: F-14A Tomcat
Weapons: Vulcan nose cannon, air-to-air heat-seeking missiles, torque rifle
Special Abilities: Unusually high endurance against physical damage
Height: 22 ft./6.69 meters
Quote: "If you look first, you may not leap!"


Strength: 6
Intelligence: 7
Dexterity: 4
Speed: 6
Endurance: 6
Courage: 10
Firepower: 6
Accuracy: 7
Melee: 6
Tech Skill: 3
Charisma: 4

Profile: Air Raid is not much for safety. When he sees a skirmish involving a large group, he dives in head first, whether in robot mode or in jet mode. His recklessness hides an even more dangerous personality trait: self-doubt. Air Raid believes he has to prove his worth to the rest of the Autobots, but more importantly, to his fellow Aerialbots. He thinks the best way to do this is to make every second and every shot count, and never miss an opportunity. And the only way to do this is to go all-out in every conflict, whether it's with his fists or his guns. Air Raid is dedicated to teamwork, sometimes over-doing it. His constant need to prove himself is a good motivator, and as long as he doesn't let it overwhelm him, he can use it to get his missions done.

Abilities: Air Raid is the 2nd fastest Aerialbot after Silverbolt in jet mode, but the quickest draw in a shootout in robot mode. Even though he has self-esteem issues, he has no doubts about his abilities as a shooter. His hotheadedness, if kept in check, can be a great contributor to his courage, and his willingness to endure pain to accomplish his tasks often get him results. His speed in jet mode is nearly unmatched by either Autobot or Decepticon, the only ones faster are Silverbolt, Jetfire, and Starscream. He has a variety of weapons, all of which come in handy, as Air Raid uses everything at his disposal, regardless of the type of conflict he is in. Along with his fellow Aerialbots, as well as a few other Autobots, he has the unique ability to fly in robot mode. With the other 4 Aerialbots, he forms the super soldier Superion.

Weaknesses: Air Raid is his own worst enemy. because of his recklessness, when he takes it too far, he causes the most damage to himself. His self-doubt sometimes causes him to withdraw from his teammates, which leaves him vulnerable in a surprise attack, as well as a hindrance to his fellow Aerialbots, because when he's not around, Superion cannot be formed. Air Raid often finds himself somewhat defenseless in a firefight, as he loves shootouts and doesn't hold back with his ammo, causing him to empty his supplies before the fight is over. Usually his speed helps him get out of jams or his reckless hand-to-hand combat keeps him from getting seriously hurt, but he can only do so much without long-range capabilities.

SAMPLE POST:

Ross Ice Shelf - Antarctica

"What were they doing here?" Air Raid thought to himself.

He and the other Aerialbots were summoned down here by Jetfire, the Autobots' scientist and air commander, after he detected a large scale gathering of Decepticon aerial drones, as well as the entire Seeker squadron of Starscream, Skywarp, Thundercracker, Thrust, Ramjet, and Dirge.

"They must have found something." he said out loud.

The other Aerialbots didn't respond verbally, though Slingshot and Fireflight looked back at him, acknowledging that they heard. Soon, they came up on the equipment set up and left by Jetfire, who has since left the area to go to the other side of Antarctica to do some recon. The Aerialbots' mission was to keep an eye on the Decepticons, and engage them only if they or other living beings are threatened.

"Penguins." Air Raid said. "We're guarding penguins."

The others stopped, and Silverbolt turned to Air Raid. But before he could admonish his subordinate, explosions ripped the landscape apart. Without a word, the Aerialbots looked at each other, and started running towards the explosions. As soon as they spotted the Decepticon aerial squad, they jumped and transformed in midair, taking off in their jet modes.

The aerial battle that ensued wasn't very spectacular, as the drones were no match for the Aerialbots' firepower.

"Yes!" Air Raid shouted. "I love this!"

He kept firing his cannon without ever taking a break, sometimes coming close to hitting his own teammates. As he lined up a shot at a drone heading straight for Skydive, the shot hit him in the wing.

"Ahh!" he let out a short scream. "Wha...what was...that...?"

He began diving down, and transformed to get his bearings. As he looked up, he saw Starscream diving straight down after him, his machine guns screaming at Air Raid, missing him by inches. Not one to back down, Air Raid flew straight up at Starscream, who, realizing his intimidation tactics weren't working, veered off.

"Come on!" Air Raid shouted. "You want a fight?! Coward!"

But as he watched Starscream retreat, he caught sight of the other 5 Seekers, coming in hard and fast, backing up the Decepticon aerial drones. Moments later, the other Aerialbots were by his side in robot mode, having disposed of the drones around them. They looked at each other, and with no words necessary, began their combining process.

In the short few seconds it took the Seekers, now led by the newly courageous Starscream, to reach their position, the Aerialbots completed the process, and now the giant warrior known as Superion awaited the incoming Decepticons. As the Seekers opened fire, Superion raised his huge cannon and took aim.

"This is it." Air Raid thought giddily somewhere inside Superion's vast consciousness. "Let's get it on!"


Solid 3rd snag. :) Sample was a good look at Air Raid's personality. Just for the sake of clarity, I wanted to point out that Superion does not exist yet in the game. Cry might sort out a stat discrepancy or two between this profile and the old one, but that's not enough to hold up the app.

Approved. He's with the other Aerialbots in the Australia thread. Enjoy.
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Re: NEW Character Applications

Postby ctrlFrequency » Tue Feb 03, 2015 11:38 am

Motto: "Björnen tycker om vegetarian...?"
Weapon: Fusion Cannon
Finally got around to finishing this one... there's this little part of me that really wants to see Percy running around!

If I'm approved, I won't bring him in unless requested, to Australia, he can sit until things are resolved with that. I'm busy enough so I'm in no rush.

Perceptor

Allegiance: Autobot
Function: Scientist/Sniper
Alt. mode: Microscope, stationary field artillery piece
[b]Weapons: Long range sniper rifle, 2 semi-automatic pistols, shoulder mounted light cannon
Abilities:[/b] Enhanced vision in right optic
Height: 30ft / 9.1m
Quote: "One’s ultimate truth lies in one’s molecular structure."


Strength: 7
Intelligence: 10
Dexterity: 8
Speed: 2
Endurance: 7
Courage: 8
Firepower: 8
Accuracy: 10
Melee: 6
Tech Skill: 10
Charisma: 8
Rank: 7

Profile: Perceptor's thirst for knowledge is unquenchable. He will seek it to the exclusion of all else. Perceptor's specific role in the Autobot cause is putting to good use his specialties in metallurgy, electrical engineering and other sciences closely related to Transformer physiology in order to help put an end to the war. Optimus Prime considers this research vital to the Autobots' cause. There was a time that Perceptor was not easily drawn into joining with other Autobots to do anything other than his work, but that has changed. While collecting samples on Corata-Vaz, Perceptor and the small group of security officers with him were attacked by a group of Decepticons. Perceptor was severely injured during the skirmish requiring him to spend an exorbitant amount of time in a CR chamber at the Kimia Facility.

After coming back online he went directly to his lab and began work on upgrading his body. The modifications performed included forearm stabilizers, a new breastplate made from adamant crystal and an enhanced optic equipped with a long range targeting visor. All of the enhancements, along with his dour demeanor, have made Perceptor into a focused indispensible sniper.

Abilities: Perceptor is extremely intelligent. His capacity for data storage is second only to Optimus Prime's. Although familiar with all the sciences, his specialties are metallurgy, molecular chemistry, and electrical engineering. He has two different capacities in microscope mode. He can magnify objects up to 10,000 times as an optical microscope and up to a million times as a scanning electron microscope. Using his magnifying lenses to concentrate and intensify its beam, he can convert his lens barrel into a powerful light cannon. It can blast a hole in a cinder block wall 2,000 miles away with pinpoint accuracy. He can use the cannon in robot mode or convert to a third form and use it as a stationary field artillery piece. Thanks to his enhancements Perceptor has become an expert marksman.

Weaknesses: Any problems with his magnifying lenses will bring his scientific research to a halt.


Sample Post


"Absolutely amazing!" Perceptor exclaimed. The sample he had retrieved of an unknown metal was enthralling. He turned his attention to the Autobot closest to him. "This is a extraordinary find! This metal displays some fascinating and very useful properties that might come in particularly handy for us. The molecular structure has natural radiation absorbing properties..." He transformed out of his microscope mode and held up the chunk of metal to view it in the natural light of the planet they were on. "Better than anything we currently have. This metal, if we can adhere it to... let's say the exterior of the ships, would greatly enhance our ability to decrease our visibility from radar without expending any energy to do so."

Perceptor paused only briefly to tap at his data pad. "If we applied the right conditions, I wonder if we could alter the crystalline properties of the molecular bonding to increase the radar absorption to make it virtually invisible to radiation signals? Combined with current cloaking methods, there's a possibility that we could decrease detection range meaning whatever this metal was applied to would remain undetected passively for a long period of time before needing to deploy any active cloaking tech-"

The Autobot was cut off by a loud explosion.

"By changing the atoms in the third chain in the cryst-" Perceptor started back in on his musing as if nothing had happened.

The scientist was cut off this time by one of his team mates pushing him down to cover. A squad of Decepticons were bearing down on the team from across an open field of dirt. Hes towed his sample as the captain called to his team to retreat back to the shuttle. "We're out gunned, move out!"

Instantly obeying the order, the Autobots made a break for the shuttle under fire.

The whine of a rocket screeched over their heads, the shuttle suddenly rocked as the rocket hit it, taking out an engine. No one was hurt, they hadn't made it to the shuttle yet.

"Check on that engine!" The captain yelled.

Perceptor and the mechanic that had come along, made their way to fiery engine. The mechanic shook his head sullenly. "There's no quick patch for this, and no taking off in this condition."

Perceptor nodded in grim agreement. "We'll have to stand our ground, I'm afraid." He said. "See if you can reroute the fuel lines. If need be we can bypass the lateral couplings and route the fuel directly into the engine cells and use the shuttle as a large incendiary device to keep our data from the Decepticons and hopefully take them out."

The mechanic nodded. "What about all the data we collected?"

"Don't worry." Perceptor said heading into the shuttle. "I'll download it and reprogram the systems as a trigger in case we need to blow it."
Ducking inside... Perceptor downloaded all the data they had collected. "Thank Primus I have the capacity for it." He muttered as the last of it downloaded.
Quickly reprogramming the shuttle to pump all the fuel into and ignite the damaged engine on his command, he heard shouting outside.

Looking out the hatch, he saw a big, mean looking Decepticon bearing down on the Autobots.
Without a word, Perceptor unhooked his sniper rifle and leveled it up, siting the big 'Con and shooting, putting one bullet through the 'Con's cranium.
The 'Cons head exploded.

His teammates were staring at him. Though everyone knew he was capable, no one really expect the focused scientist to resort to taking up arms.

Perceptor didn't stop with the big one. "Shoot the Decepticons." He said softly and evenly through the comm. He fired another well aimed shot, putting 2 rounds through the arm of another Deception, taking out his ability to shoot the Autobots. He then focused on his next target. Two rounds into that one's head and he was down and missing a brain.

"Fall back!" Yelled a Decepticon as the remaining 'Cons were taking hits from the Autobots. Blasting off under the fire of the Autobots, the disappeared into the sky.

Perceptor lowered his weapon and smiled slightly. "Let's get this shuttle fixed." He said slinging his rifle to his back.
Retired snarky mercenary, currently being a PITA to Burn.


Imagine a funny pic about a disgruntled TFEW player naming an alliance "F ctrl Frequence" here


HMW Team: Wired For Destruction[RDD DRK OPS], Infiltration and Assassin Stealth Team (and skilled in hiding behind Gore)

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Re: NEW Character Applications

Postby ctrlFrequency » Tue Feb 03, 2015 11:38 am

Motto: "Björnen tycker om vegetarian...?"
Weapon: Fusion Cannon
Vertigo and Lock On, if either/both are approved are being held in reserve for a little bit later when Roddy and I are ready to adventure. He and I are currently still in the planning phase, but since I was finishing Perceptor I figured I should get those two in works too.

Vertigo

Allegiance: Decepticon
Function: Surveillance/Reconnaissance
Alt. mode: F 22 Raptor
[b]Weapons: Alt Mode: Air to Air Heat Seeker/Radar Guided Missiles, Air to Surface Guided Missiles, 2 x Machine Gun
Robot Mode: Machine Gun, Laser Rifle, Energon Sword
Height: 31ft / 9.4m
Quote: "What I can see will destroy you."


Strength: 6
Intelligence: 8
Dexterity: 8
Speed: 8
Endurance: 6
Courage: 5
Firepower: 6
Accuracy: 6
Melee: 4
Tech Skill: 8
Charisma: 4
Rank:

Profile: It is said.. Vertigo gained his name because just by watching his antics, will send one's sensors into a spiral. He particularly enjoys dare devil flying, diving at a high rate straight down, twist, turns, barrel rolls, the more wild, the better for him.

But despite the in air antics, he is a very level headed, dependable, Decepticon, inasmuch as he can be counted on not too loose his cool easily.

This is because he is an analyzer. He takes in information and organizes it, then finds the best course of action based on current data. It's not that he has mad skills in tactics, he's just logical and focused.

He'd probably have made a lousy Autobot if that was ever option for him, despite the logical mind, he has a very anarchic attitude, at least when it came to the old ruling body of Cybertron. He loves a violent uprising.

He can also be a bit cutthroat at times, gladly using whatever information he can gather to his own gain. If he comes across a juicy bit of info on someone, he'll be sure to use it.

When Megatron rose to power, he was quick to join the Decepticon cause and quickly rose in ranks for his reconnaissance abilities and backstabbing. He sold out nearly everyone in his way to get where he is, a firm position in Starscream entourage of Seekers. He does whatever he has to in order to keep said position.

Abilities: Vertigo has a pair of surveillance drones, roughly about 10 feet in length carried under his wings (named Predator and Reaper because he had a totally uncreative moment when he named them). He deploys them for more stealth reconnaissance since they are smaller and quieter. They can either be guided or self navigating. If he remotely guides he can only have one in the air at a time (and can't be in flight himself as he needs to focus on the drone), if deployed under self navigating, he gives them coordinates to proceed to, they will circle their target until recalled.
He's a fairly skilled hacker, intelligence gatherer. He's able to find the important information quickly to get out as fast as possible.

Weaknesses: He multi tasks a lot, especially with drones deployed, even when they're self navigating. He tends to obsessively check in with the drones positioning and diagnostics at the expense of anything else going on, as he views the drones almost as pets. He's a bit over confident in his abilities, especial when fighting.

Sample Post


As the team came in on the group of Autobots, Vertigo released his drones, Predator and Reaper, from under his wings, with instructions to scout further out for more 'Bots. Compelled to know more, he never liked to be anywhere without gathering some intell first.

After drones were deployed, the call went to engage the enemy. A quick dive and he was closing in fast on the 'Bots, firing his machine guns. A giddy laugh escaped watching the 'Bots scatter a bit as he bore down on them, only to pull up before getting too close to the ground.

"You're going to get yourself killed!" One of his teammates shouted out to him.

"Only if I'm not careful, and I'm always careful..." Vertigo responded.

But a shot hit his wing.. shot nothing, it was a cannon blast. Another hit his fuselage, sending him spiraling uncontrolled.

"Not careful enough.. " His teammate said.

Transforming into robot mode, he hit his thrusters to control his decent, a bit, he still crashed, landing on one knee and bracing himself with a hand. His red optics quickly took in the situation.
His shooter was there ready for him. Pulling out his energon swords, Vertigo wasted no time getting moving towards the slightly larger 'Bot. Leaping once close enough, he tried to get a good slash in, but was knocked to the side by his target, though he regained his footing on impact rather than falling.

Not to be discouraged, though, he pulled out the machine gun and started laying down fire.

"Get out of there!" Someone yelled. "We're laying down some bombs on these guys."

Vertigo grunted. Not sure of flight capability at the moment, he lept straight up, engaged the thrusters and got out of the way as the bombs hit the ground. A quick diagnosis concluded that the damage wasn't severe so he took the chance to transform and attempt flight.
A little shaky, but he was able to maintain altitude even if his maneuverability was down.

Suddenly, Reaper sent him back an urgent report. A laugh escaped him. "Reaper, survey those co ordinances , Predator, return and tail me." He ordered the drones.
It didn't take long for Predator to return, as the little drone fell inline behind it's master, Vertigo ordered it to take photographs of battle scene simply to document the Autobots in attendance, he wanted to know who they were.

Then satisfied with the information Reaper had gathered, he recalled Reaper just as someone shouted... "They're bringing in a reinforcements!"

"Predator, attach." He ordered the drone, then checked on the whereabouts the other one, as he knew where this fight was going.

"Bug out." Ordered the commander. "We're badly outnumbered now."

The team flew off, Vertigo lagged behind just a little bit as Reaper kicked in the afterburners to reach its master, reattaching, then Vertigo kicked in his own afterburners to get out.

----

Back at the ship, a smile crept across Vertigo's faceplate as he looked over the information Reaper had retrieved.
The reinforcements had arrived because the large Autobot base they'd been looking for... Reaper had found it. And a little bit more... Predator had picked up some interesting information on the team's captain. Or, soon to be ex captain.

"Commander Starscream..." Vertigo said as he opened a comm to his commander. "I've got some things you might just want to see..."

"Well what are you waiting for?" Came the reply.

"On my way, Commander." Vertigo closed the comm and grabbed a data pad with all the information and headed down the ship's corridors for the bridge where the Sky Commander was currently located.

He ran into, rather literally, someone on the way. Slamming into his fellow seeker, he nearly lost his data pad. "Lock on!" He shouted at his friend.

Lock On had been heading for the engine room when the two collided. He gave Vertigo a playful shove. "Where you rushing to?"

"The bridge." Vertigo said starting back into motion.

"Why?" Lock On asked grabbing hm by the wing to stop him.

"Reaper got some intell." Vertigo said a bit curtly just trying to get where he was going before his commander lost all patience with him. Others tended to loose patience with him as he was a bit meticulous and ended up taking too long... unless he had some info to deliver.

"Way to go Reaper!" Lock On shouted enthusiastically at the drones tucked on Vertigo's wings. "Wait which one's Reaper?"

Vertigo sighed. "The port one is Reaper...." He grumbled. "Walk and talk, Lock On, walk and talk." He started walking quickly.

"High five Reap!" Lock On said holding up his hand by the port side drone. But ended up getting breezed past. "You are such a bore when you're focused."
Last edited by ctrlFrequency on Tue Feb 03, 2015 11:55 am, edited 2 times in total.
Retired snarky mercenary, currently being a PITA to Burn.


Imagine a funny pic about a disgruntled TFEW player naming an alliance "F ctrl Frequence" here


HMW Team: Wired For Destruction[RDD DRK OPS], Infiltration and Assassin Stealth Team (and skilled in hiding behind Gore)

https://www.seibertron.com/heavymetalwa ... ?id=103944



Burn wrote:P.S.
**** you CF. :D
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Re: NEW Character Applications

Postby ctrlFrequency » Tue Feb 03, 2015 11:39 am

Motto: "Björnen tycker om vegetarian...?"
Weapon: Fusion Cannon
*prepares for the teasing about how much he has in common with Freq*

Name: Lock On

Allegiance: Decepticon
Function: Warrior
Alt. Mode: F 22 Raptor
Weapons: Alt Mode: Air to Air Guided Missiles, Air to Surface Guided Missiles, Twin Machine Guns Robot Mode: Plasma Shot Gun, Surface to Air Rocket Launcher, Photon Rifle
Height: 30 ft/9.1 M
Quote: "

Strength: 6
Intelligence: 5
Dexterity: 7
Speed: 8
Endurance: 7
Courage: 8
Firepower: 7
Accuracy: 8
Melee: 6
Tech Skill: 4
Charisma: 4
Rank:

Profile: Lock On is crazy. Simply that, crazy, there's a by pass in his neural circuitry somewhere that simply ignores all sound reasoning and sends the Seeker running headlong into battle no matter what the odds or consequences. He's there, shooting everything that has an Autobot symbol on it. Gleefully violent, once in his element.

All of that makes him a bit of a loose cannon in battle, needing to be reigned in often by his superiors. And during down time, one bored 'Con.

Fortunately, his battle lust usually stays contained to the battle field. When not in battle he can be a bit of a nuisance. He wants to chit chat, spar, race, anything to keep him occupied. His mind is in constant motion and he's very comfortable in that speed.

What wins him the grudging tolerance from his peers, even if he may be a pain in the aft, but he is always willing to lend a hand, listen to problem, or shoot you in the foot should you choose that.

He loves a good explosion though. If he's not in battle, he will stop to admire a good explosion, and usually applaud.

His decision to join the Decepticons was an easy choice for him. The Decepticons fostered his violent behaviors, especially back in the early days. He was no gladiator, but he did get thrown into the pit for a fight more times than he could count.

Over the ages he became friends with surveillance expert Vertigo and got dragged up through the ranks with the more level headed mech. Not that he was complaining, Vertigo's sensibility kept him out of trouble... or at least a good word in with the powers that be.

His colors are dark blue with contrasting gray.

Abilities: He's well skilled with his weapons, not an expert at any but a good shot.
He has very well tuned sights, he can pick up and lock on to targets in flight quickly and easily. His accuracy is above average, so when he's got his target, he's likely to hit.
His love of explosives has lead him to dabble in the fine art of making things blow up... louder the better.

Weaknesses: His battle lust of course, tends to tunnel vision him. He won't wait for proper recon or planning, he just goes. It's hard to get him to pull out after he's hit the heat of battle.


Sample Post

Lock On was on his way down to the engine room of the Decepticon ship. He had gotten word there was a little gambling going on down there, and since nothing was going on, he was itching for something to entertain him.
He ran into, rather literally, someone on the way. Slamming into his fellow seeker, Vertigo, who nearly lost his data pad. .

"Lock on!" Vertigo shouted.

"Where you rushing to?" Lock On asked hoping that his buddy was off to something fun.

"The bridge." Vertigo said starting back into motion.

"Why?" Lock On asked stopping his friend by grabbing his wing.

"Reaper got some intell." Vertigo said a bit curtly just trying to get where he was going before his commander lost all patience with him.

"Way to go Reaper!" Lock On shouted enthusiastically at the drones tucked on Vertigo's wings. "Wait which one's Reaper?"

Vertigo sighed. "The port one is Reaper...." He grumbled. "Walk and talk, Lock On, walk and talk." He started walking quickly.

"High five Reap!" Lock On said holding up his hand by the port side drone. But ended up getting breezed past. "You are such a bore when you're focused."

He let Vertigo go on, knowing this was a lost battle. He kicked at the bulkhead having forgotten he was on his way to the engine room.

A pair of 'Cons walked by him, paying little attention that he was there. He wasn't paying much attention to them either until one bumped into his wing.

"Watch it, flyboy." The 'Con grumbled.

"You watch it!" He yelled back.

The 'Con stopped and turn to face Lock On. Lock On pulled out his shot gun and aimed it at the 'Con. "Wanna mess with me?" He growled with a bit of a smirk.
Much to his dismay, Lock On's opponent had some sense to him and turned back to continue on his way, leaving Lock On disappointed, and back to bored.

"Meh." He grumbled and put away his shot gun. He had now lost all interest in going to the engine room. Pulling out a data pad he started walking a bit aimlessly and reading up on the finer points of explosives. Suddenly he stopped, chuckled, and opened a comm to Vertigo. "Hey Go... can we put an explosive on one of your drones?"

Vertigo's response was less than satisfactory, mostly it was cursing Lock On's poor timing as Vertigo was busy and how dare he even suggest endangering one of the drones. He chuckled softly. "They're drones, Vertigo..." He muttered. "Not your spark siblings."
Retired snarky mercenary, currently being a PITA to Burn.


Imagine a funny pic about a disgruntled TFEW player naming an alliance "F ctrl Frequence" here


HMW Team: Wired For Destruction[RDD DRK OPS], Infiltration and Assassin Stealth Team (and skilled in hiding behind Gore)

https://www.seibertron.com/heavymetalwa ... ?id=103944



Burn wrote:P.S.
**** you CF. :D
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Re: NEW Character Applications

Postby Insidious » Wed Feb 04, 2015 8:01 am

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
ctrlFrequency wrote:Finally got around to finishing this one... there's this little part of me that really wants to see Percy running around!

If I'm approved, I won't bring him in unless requested, to Australia, he can sit until things are resolved with that. I'm busy enough so I'm in no rush.

Perceptor

Allegiance: Autobot
Function: Scientist/Sniper
Alt. mode: Microscope, stationary field artillery piece
[b]Weapons: Long range sniper rifle, 2 semi-automatic pistols, shoulder mounted light cannon
Abilities:[/b] Enhanced vision in right optic
Height: 30ft / 9.1m
Quote: "One’s ultimate truth lies in one’s molecular structure."


Strength: 7
Intelligence: 10
Dexterity: 8
Speed: 2
Endurance: 7
Courage: 8
Firepower: 8
Accuracy: 10
Melee: 6
Tech Skill: 10
Charisma: 8
Rank: 7

Profile: Perceptor's thirst for knowledge is unquenchable. He will seek it to the exclusion of all else. Perceptor's specific role in the Autobot cause is putting to good use his specialties in metallurgy, electrical engineering and other sciences closely related to Transformer physiology in order to help put an end to the war. Optimus Prime considers this research vital to the Autobots' cause. There was a time that Perceptor was not easily drawn into joining with other Autobots to do anything other than his work, but that has changed. While collecting samples on Corata-Vaz, Perceptor and the small group of security officers with him were attacked by a group of Decepticons. Perceptor was severely injured during the skirmish requiring him to spend an exorbitant amount of time in a CR chamber at the Kimia Facility.

After coming back online he went directly to his lab and began work on upgrading his body. The modifications performed included forearm stabilizers, a new breastplate made from adamant crystal and an enhanced optic equipped with a long range targeting visor. All of the enhancements, along with his dour demeanor, have made Perceptor into a focused indispensible sniper.

Abilities: Perceptor is extremely intelligent. His capacity for data storage is second only to Optimus Prime's. Although familiar with all the sciences, his specialties are metallurgy, molecular chemistry, and electrical engineering. He has two different capacities in microscope mode. He can magnify objects up to 10,000 times as an optical microscope and up to a million times as a scanning electron microscope. Using his magnifying lenses to concentrate and intensify its beam, he can convert his lens barrel into a powerful light cannon. It can blast a hole in a cinder block wall 2,000 miles away with pinpoint accuracy. He can use the cannon in robot mode or convert to a third form and use it as a stationary field artillery piece. Thanks to his enhancements Perceptor has become an expert marksman.

Weaknesses: Any problems with his magnifying lenses will bring his scientific research to a halt.


Sample Post


"Absolutely amazing!" Perceptor exclaimed. The sample he had retrieved of an unknown metal was enthralling. He turned his attention to the Autobot closest to him. "This is a extraordinary find! This metal displays some fascinating and very useful properties that might come in particularly handy for us. The molecular structure has natural radiation absorbing properties..." He transformed out of his microscope mode and held up the chunk of metal to view it in the natural light of the planet they were on. "Better than anything we currently have. This metal, if we can adhere it to... let's say the exterior of the ships, would greatly enhance our ability to decrease our visibility from radar without expending any energy to do so."

Perceptor paused only briefly to tap at his data pad. "If we applied the right conditions, I wonder if we could alter the crystalline properties of the molecular bonding to increase the radar absorption to make it virtually invisible to radiation signals? Combined with current cloaking methods, there's a possibility that we could decrease detection range meaning whatever this metal was applied to would remain undetected passively for a long period of time before needing to deploy any active cloaking tech-"

The Autobot was cut off by a loud explosion.

"By changing the atoms in the third chain in the cryst-" Perceptor started back in on his musing as if nothing had happened.

The scientist was cut off this time by one of his team mates pushing him down to cover. A squad of Decepticons were bearing down on the team from across an open field of dirt. Hes towed his sample as the captain called to his team to retreat back to the shuttle. "We're out gunned, move out!"

Instantly obeying the order, the Autobots made a break for the shuttle under fire.

The whine of a rocket screeched over their heads, the shuttle suddenly rocked as the rocket hit it, taking out an engine. No one was hurt, they hadn't made it to the shuttle yet.

"Check on that engine!" The captain yelled.

Perceptor and the mechanic that had come along, made their way to fiery engine. The mechanic shook his head sullenly. "There's no quick patch for this, and no taking off in this condition."

Perceptor nodded in grim agreement. "We'll have to stand our ground, I'm afraid." He said. "See if you can reroute the fuel lines. If need be we can bypass the lateral couplings and route the fuel directly into the engine cells and use the shuttle as a large incendiary device to keep our data from the Decepticons and hopefully take them out."

The mechanic nodded. "What about all the data we collected?"

"Don't worry." Perceptor said heading into the shuttle. "I'll download it and reprogram the systems as a trigger in case we need to blow it."
Ducking inside... Perceptor downloaded all the data they had collected. "Thank Primus I have the capacity for it." He muttered as the last of it downloaded.
Quickly reprogramming the shuttle to pump all the fuel into and ignite the damaged engine on his command, he heard shouting outside.

Looking out the hatch, he saw a big, mean looking Decepticon bearing down on the Autobots.
Without a word, Perceptor unhooked his sniper rifle and leveled it up, siting the big 'Con and shooting, putting one bullet through the 'Con's cranium.
The 'Cons head exploded.

His teammates were staring at him. Though everyone knew he was capable, no one really expect the focused scientist to resort to taking up arms.

Perceptor didn't stop with the big one. "Shoot the Decepticons." He said softly and evenly through the comm. He fired another well aimed shot, putting 2 rounds through the arm of another Deception, taking out his ability to shoot the Autobots. He then focused on his next target. Two rounds into that one's head and he was down and missing a brain.

"Fall back!" Yelled a Decepticon as the remaining 'Cons were taking hits from the Autobots. Blasting off under the fire of the Autobots, the disappeared into the sky.

Perceptor lowered his weapon and smiled slightly. "Let's get this shuttle fixed." He said slinging his rifle to his back.


Looks solid. Nice sample. We'll call this one approved. No need to post the profile since the one in the canon Autobots section is the same. As for when to start him out, your plan sounds good. I'm doing essentially the same thing with Mirage. Enjoy :)
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