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NEW Character Applications

Want to register to play the SEIBERTRON.com RPG? Post your character applications here or if you have already signed up, please feel free to ask questions in this forum.

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Re: NEW Character Applications

Postby DedicatedGhostArt » Fri Nov 06, 2015 10:14 pm

Motto: "i know kung fu. -Keanu Reeves"
Weapon: Dark Saber Sword
Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Appearance: In vehicle mode Bumblebee is an Earth Volkswagen Beetle that is painted a bright yellow. In robot mode Bumblebee is shorter then the average Autobot due to the fact that he is a minibot and stands about twice the height of an average human male. His arms and legs are coloured black, and his head has a pair of horns on either side as a defining feature and his face is silver.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Profile:
Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out being caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Abilities:
As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses:
Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post:


Bumblebee sat on a ledge thinking about exactly what had happened for the past vorns.

"The horror of war is what I dread. When on Cybertron I was a peaceful Autobot, but now due to the war I have been forced to turn myself into something I never dreamed to be: an Autobot scout.

“My best friend is an unlikely human, Spike Witwicky. I never thought my best friend would be from another alien race, but like Prime said, 'humans deserve respect’, and I ended up getting attached to one as a good friend.

“Though the Decepticons treat the humans like the dirt on their feet, I would take a bullet for a human! Decepticon evil piles of scrap…

"Optimus Prime seems to have a history with Megatron that none of us understand. He seems to hesitate every time he has the chance to kill Megatron. *smirk* who knows? I might even save Megatron’s life one day… *humph* that’s impossible.

“Well, I guess I’ll just have to think about this stuff another time, seems my bro Spike wants to go fishing…"
Last edited by DedicatedGhostArt on Sat Nov 07, 2015 9:22 pm, edited 1 time in total.
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DedicatedGhostArt
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Posts: 5692
News Credits: 3
Joined: Fri May 08, 2015 4:20 pm
Strength: 5
Intelligence: 6
Speed: 4
Endurance: 5
Rank: Infinity
Courage: 7
Firepower: 1
Skill: 8

Re: NEW Character Applications

Postby Rainmaker » Sat Nov 07, 2015 12:45 am

Motto: "Nobody can escape the rain"
Weapon: Acid Rainmaker Rifles
Rainmaker wrote:Name: Dusk

Allegiance: Decepticon :CON:

Function: Assassin

Alt. mode: [Cybertron] Cybertronian Jet [Earth] Vampire Bat

Appearance: [Cybertron] Has a sleek and slender body which can slide through tiny gaps. Wears a faceplate over the mouth and can move his visual optics like a chameleon. Has a teal and purple colour scheme, the body being teal and the armour (Shoulder Pads, Torso Armour etc.) being purple. Has wings folded up on his back which fold out to become the wings of his jet. Has a teal canopy running down the middle of the torso with a purple nosecone at the end which become the pilot area of the jet. [Earth] Just like his Cybertron appearance but instead of jet wings they are bat-like wings. Instead of a canopy and nosecone he has a bat head. His colour scheme is also different, the body becoming grey and the armour becoming blue.

Weapons: Energon Blade (Can split into dual energon knives) and Stun Rifle, as Vampire Bat bites into victims and drinks their fuel.

Special Abilities: Cloaking device and enhanced optical and visual sensors

Height: 31 feet/9 metres

Quote: "Slaughter or be slaughtered!"

STRENGTH: 5
INTELLIGENCE: 6
DEXTERITY: 8
SPEED: 7
ENDURANCE: 6
COURAGE: 7
FIREPOWER: 3
ACCURACY: 6
MELEE: 5
TECH SKILL: 6
CHARISMA: 3
RANK:

Profile: Dusk is an assassin who does his job best when he thinks he is hidden. Like Breakdown, he has a paranoia of being watched. Dusk has a cloaking device which he can turn on and off with a flick of a switch. However, if the cloaking device is damaged it can lead him to retreating, which the Decepticons do not take lightly. His optical and visual sensors are enhanced enabling him to spy on Autobots a lot easier, relieving his paranoia. Dusk's vocal receptors are damaged and beyond repair, so he is unable to talk. Fortunately, Dusk likes it this way, as it prevents any Autobots from getting information out of him, if he is captured, in case they use any special kind of weaponry.

Abilities: He is equipped with a stun rifle, which when fired, can stun enemies for a long period of time if hit. He also has an energon blade, which is a sword forged from dark energon. If hit by an energon blade, a transformer's system would overload and shutdown if it was struck by it in certain places. He is also capable of advanced acrobatics due to his sleek body and high dexterity.

Weaknesses: If exposed to many enemies, Dusk can become overwhelmed as he is not trained for that kind of situation.

Sample Post: Dusk lay in the vents of the Autobot Military Base carefully listening to the voices below him.

"We're needed, boys," said the familiar voice of Brawn.

However, the other two Autobots, he did not recognize. Dusk waited until he heard the footsteps of the three Autobots leaving. He slid out his energon blade from his belt and stabbed it into the green metal, he then cut the shape of a circle. The circle of metal crashed onto the floor below and then Dusk jumped down towards it. He examined the room carefully watching out to see if there were any traps. Suddenly, pieces of the walls transformed into turrets. Dusk quickly reacted and stabbed them with the blade, destroying them.

He then headed to the computer which he thought held valuable information. He turned it on and it asked for a code. Dusk then released a code encryptor from his belt and strapped it onto the keyboard. Sparks flew out from the encryptor and then the code was typed in, 'BRAWN4LEADER'. Dusk then searched the data files for anything important, he found one titled 'Battle Strategies'.

He then took out a USB Stick looking item and put it into one of the computer ports, he then downloaded the file onto it. He took the stick and jumped back into the vents. He then stopped and looked at his arm, he opened up a pad on it and typed a transmission to Razorclaw.

>>Mission accomplished.<<



Fixed.
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Brainmaster
Posts: 1418
News Credits: 9
Joined: Fri Dec 26, 2014 2:39 am
Location: Where your eyes can't go
Alt Mode: Acidmaker
Strength: 4
Intelligence: 6
Speed: 9
Endurance: 7
Rank: N/A
Courage: 8
Firepower: 7
Skill: 6

Re: NEW Character Applications

Postby Smokescreen85 » Wed Nov 11, 2015 10:54 pm

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
SillySpringer wrote:Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Appearance: In vehicle mode Bumblebee is an Earth Volkswagen Beetle that is painted a bright yellow. In robot mode Bumblebee is shorter then the average Autobot due to the fact that he is a minibot and stands about twice the height of an average human male. His arms and legs are coloured black, and his head has a pair of horns on either side as a defining feature and his face is silver.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Profile:
Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out being caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Abilities:
As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses:
Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post:


Bumblebee sat on a ledge thinking about exactly what had happened for the past vorns.

"The horror of war is what I dread. When on Cybertron I was a peaceful Autobot, but now due to the war I have been forced to turn myself into something I never dreamed to be: an Autobot scout.

“My best friend is an unlikely human, Spike Witwicky. I never thought my best friend would be from another alien race, but like Prime said, 'humans deserve respect’, and I ended up getting attached to one as a good friend.

“Though the Decepticons treat the humans like the dirt on their feet, I would take a bullet for a human! Decepticon evil piles of scrap…

"Optimus Prime seems to have a history with Megatron that none of us understand. He seems to hesitate every time he has the chance to kill Megatron. *smirk* who knows? I might even save Megatron’s life one day… *humph* that’s impossible.

“Well, I guess I’ll just have to think about this stuff another time, seems my bro Spike wants to go fishing…"

Okay, this is a decent first attempt at this character. The profile is already pre-approved so you’re okay with that. However, it’s your sample post that concerns me here. The whole thing is Bumblebee just sitting and thinking about things, and those thoughts are rather jumbled up, jumping from one thing to another. Some of his thoughts don’t make a lot of sense and don’t even apply to the game.

For starters, there is no Spike Witwicky in the game yet and if he does eventually get introduced in some form he'll likely not be Bumblebee’s friend or bro and they would probably never go fishing. That was in the G1 cartoon, not here. Second, you mention Prime and Megs having a history, which is true, but that Prime hesitates when wanting to kill Megs. I can’t really say that’s true in our game, and it doesn’t make much sense to me. Plus, there’s really no reason ‘Bee would think about saving Megatron’s life some day. It just would never happen under the current circumstances of the game and seems out of character.

Bumblebee in our game has gone through a lot lately. A while back he was captured by the ‘Cons and tortured by Darkride which messed him up pretty bad mentally. More recently, he helped Prowl scout some mines in Peru and then took part in the battle with the Fallen in Australia. That’s the Bumblebee of the game. My advice would be to do a little more research into what the character has been up to and then post a new sample that better reflects that. Maybe have him think back about some of those things I just mentioned that pertains to this version of ‘Bee. Just an idea.

Anyway, work on a new sample and then re-post the entire app and we’ll have another look at it. :D
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Firepower: 7
Skill: 9

Re: NEW Character Applications

Postby Smokescreen85 » Wed Nov 11, 2015 11:08 pm

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
Rainmaker wrote:
Rainmaker wrote:Name: Dusk

Allegiance: Decepticon :CON:

Function: Assassin

Alt. mode: [Cybertron] Cybertronian Jet [Earth] Vampire Bat

Appearance: [Cybertron] Has a sleek and slender body which can slide through tiny gaps. Wears a faceplate over the mouth and can move his visual optics like a chameleon. Has a teal and purple colour scheme, the body being teal and the armour (Shoulder Pads, Torso Armour etc.) being purple. Has wings folded up on his back which fold out to become the wings of his jet. Has a teal canopy running down the middle of the torso with a purple nosecone at the end which become the pilot area of the jet. [Earth] Just like his Cybertron appearance but instead of jet wings they are bat-like wings. Instead of a canopy and nosecone he has a bat head. His colour scheme is also different, the body becoming grey and the armour becoming blue.

Weapons: Energon Blade (Can split into dual energon knives) and Stun Rifle, as Vampire Bat bites into victims and drinks their fuel.

Special Abilities: Cloaking device and enhanced optical and visual sensors

Height: 31 feet/9 metres

Quote: "Slaughter or be slaughtered!"

STRENGTH: 5
INTELLIGENCE: 6
DEXTERITY: 8
SPEED: 7
ENDURANCE: 6
COURAGE: 7
FIREPOWER: 3
ACCURACY: 6
MELEE: 5
TECH SKILL: 6
CHARISMA: 3
RANK:

Profile: Dusk is an assassin who does his job best when he thinks he is hidden. Like Breakdown, he has a paranoia of being watched. Dusk has a cloaking device which he can turn on and off with a flick of a switch. However, if the cloaking device is damaged it can lead him to retreating, which the Decepticons do not take lightly. His optical and visual sensors are enhanced enabling him to spy on Autobots a lot easier, relieving his paranoia. Dusk's vocal receptors are damaged and beyond repair, so he is unable to talk. Fortunately, Dusk likes it this way, as it prevents any Autobots from getting information out of him, if he is captured, in case they use any special kind of weaponry.

Abilities: He is equipped with a stun rifle, which when fired, can stun enemies for a long period of time if hit. He also has an energon blade, which is a sword forged from dark energon. If hit by an energon blade, a transformer's system would overload and shutdown if it was struck by it in certain places. He is also capable of advanced acrobatics due to his sleek body and high dexterity.

Weaknesses: If exposed to many enemies, Dusk can become overwhelmed as he is not trained for that kind of situation.

Sample Post: Dusk lay in the vents of the Autobot Military Base carefully listening to the voices below him.

"We're needed, boys," said the familiar voice of Brawn.

However, the other two Autobots, he did not recognize. Dusk waited until he heard the footsteps of the three Autobots leaving. He slid out his energon blade from his belt and stabbed it into the green metal, he then cut the shape of a circle. The circle of metal crashed onto the floor below and then Dusk jumped down towards it. He examined the room carefully watching out to see if there were any traps. Suddenly, pieces of the walls transformed into turrets. Dusk quickly reacted and stabbed them with the blade, destroying them.

He then headed to the computer which he thought held valuable information. He turned it on and it asked for a code. Dusk then released a code encryptor from his belt and strapped it onto the keyboard. Sparks flew out from the encryptor and then the code was typed in, 'BRAWN4LEADER'. Dusk then searched the data files for anything important, he found one titled 'Battle Strategies'.

He then took out a USB Stick looking item and put it into one of the computer ports, he then downloaded the file onto it. He took the stick and jumped back into the vents. He then stopped and looked at his arm, he opened up a pad on it and typed a transmission to Razorclaw.

>>Mission accomplished.<<



Fixed.

This try is a little better and has addressed some of my prior concerns, but I’m afraid there are still some problems that need to be addressed.

First, biting and sucking out a mech’s fuel is not a weapon. It’s more of an ability. So, I wouldn’t list it as a weapon. Now, I know that I previously asked if Dusk had this ability since it wasn’t mentioned before. Unfortunately, by adding it to his profile, it’s raised some new questions for me.

For instance, did Dusk have the ability to drink other Transformers’ fuel before he took on a vampire bat alt mode? Taking a new alt mode doesn’t normally add new abilities that he didn’t already have before. It’s just a disguise. I mean, does Dusk lose his fuel sucking ability if he goes back to being a Cybertronian jet? That’s not how a Transformer’s ability usually works.

Therefore, I would either get rid of the vampire and fuel-sucking aspects OR get rid of the jet mode and just have Dusk be a vampire bat regardless of whether he’s on Earth or not. After all, Mindwipe, for example, is a bat and he’s never even been on Earth. He’s an alien bat that just happens to look a lot like an Earth bat.

Now, on to your profile section. Half of it talks about the cloaking device and the optical and visual enhancements. Those don’t belong in the profile. They belong in the abilities section just below it. Once those sentences are moved your profile will then be very short. Therefore, you need to go into more detail on Dusk’s background. Flesh him out more which will in turn make him a more interesting character. You give some personality traits, and that’s good, but give us some added history on Dusk.

Also, since he can't speak, how does he communicate with others? Does he make weird beeping sounds, does he just send text-based messages to others or is he a complete mute that just stands there and looks at everyone and nods if he understands orders? This could be one of the details that can be addressed in his profile section.

Lastly, you still haven’t explained exactly how his cloaking device works. Yes, you say that he can turn it on and off at will, but does it only cloak him from radar, does it bend light around him to make him appear invisible (there would still be a distortion with this as no cloaking device is completely undetectable) or does it do both? A little more detail on how the cloak works is needed here.

Make these changes and re-post everything and then we’ll have another look at your app. :D
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Skill: 9

Re: NEW Character Applications

Postby Rodimus Prime » Thu Nov 12, 2015 11:58 pm

Motto: "Individual freedom above all else."
Arcee

Allegiance: Autobot
Function: Scout/Sniper/Recon
Alt. mode: Motorcycle
Weapons: Laser pistol, sniper rifle, dagger
Height: 16 ft / 4.86 m
Quote: “Precision is a deadly weapon."

Strength: 4
Intelligence: 7
Dexterity: 6
Speed: 7
Endurance: 5
Courage: 8
Firepower: 7
Accuracy: 9
Melee: 3
Tech Skill: 5

Profile: Arcee would rather go exploring on an alien planet then be involved in the ages-old conflict between the Autobots and Decepticons. For her, scouting and discovery are exhilarating, and serve a much better purpose than destruction. Having said that, her enthusiasm for finding new things translates well into her job in the Autobot army: to go out and find where the enemy is and what it is up to, undetected. She is very good at reconnaissance and long distance warfare. She abhors Decepticons and what they stand for, and has no problem taking them out without them ever suspecting it. Some may consider snipers cowards for not fighting face to face, but when it comes to Arcee, taking out the trash is the end that justifies any means. She does get frustrated at times at her inability to take punishment in a fight, because she knows her small stature makes her a liability in combat. This often results in an unexpected rage, at which time any bot in her vicinity would do well to be somewhere else. Anywhere else.

Abilities: Arcee is equipped with the best sniper rifle Autobot military has ever come up with. She has nearly unlimited range, her only obstacles being the type of ammunition she uses and the terrain she is in. Her calm demeanor and quiet personality add up to steady hands that wouldn't shake during an earthquake if it meant keeping her sights on a soon-to-be-dead Con. In motorcycle mode she is capable of high speeds rivaled only by Blurr and some of the Decepticon Seekers. Her small body also allows her to fit into spaces where others - Autobot or Decepticon - can't go. In robot mode she packs a laser pistol in addition to her sniper rifle, but she rarely uses it, same with her dagger. They only come out when she is threatened in close-quarters combat, and she uses them long enough to make a getaway. Her near-uncontrollable rage also serves her at times, especially when she cannot deal with an enemy or obstacle with just her strength and bare hands. Though far from Banner-going-Hulk, the rage does boost her fighting ability temporarily.

Weaknesses: Arcee's small size is her biggest weakness. Even though it does make her a smaller target, and helps her in escape situations, if she ever gets caught in a battle, she is almost certain to lose a fight, whether it be hand-to-hand combat or small arms battle. Though her sniper rifle makes her a near-invaluable asset, it being nearly as long as her entire body makes it somewhat awkward to carry on her back when she's not using it. Its extremely long range also comes from her being able to propel the ammunition she uses at very high speed, for which she uses her own energon supply. If she gets into a firefight using the rifle, it can drain her energy at a rapid rate. Her rage can also get her in trouble, due to not being able to control it and not thinking clearly when she gets pissed off. This usually results in her having to be bailed out of a bad situation by her fellow Autobots.

Sample Post

Earth; Canada. Rocky Mountains

Arcee walked through the forest as quiet as she could. Her job here was to gather information on the Decepticons' activities. What could they be doing here? There are no ready resources for them to use. No clear areas for their shuttles and troop carriers to use. Yet a large squad of Decepticons has been reported in these woods and Autobot high command wanted to know why. And as usual, they came to her. After all, she was the best in the business.

"Where are they?" Arcee said to herself. "I'm tired of looking."

She was getting upset by the minute, and she knew she shouldn't. It made for a less effective scouting mission. She might miss crucial details. She came to a clearing and noticed a road leading away from it.

"Finally." she muttered and transformed.

Her newly acquired bike mode would help her traverse this area much faster, given the road keeps going. She took off, pushing her engine to its limits, reaching speeds thought impossible by humans. As she blew around a curve, she locked up her brakes in reaction to the sight in front of her, but it was too late. She slammed into the dirt wall that was somehow erected right on the road.

"Damn it!" she cursed as she transformed back to robot mode, shaking off the dirt that tumbled down on top of her after slamming into the wall.

She stood up and looked up at the top of the wall.

"Of course it's gonna be a wall!" she said, her temper rising. "Why would anything go according to plan?!"

With that, she began scaling the wall, her rage kept in check by the anticipation that whatever - or whoever - put up this wall was right on the other side. As she was about halfway up, the wall next to her head exploded, chucks flying out.

"What the---?" she asked, as another small explosion put a hole in the wall on the other side of her head.

Confused, she didn't know what to do. The decision was made for her, when a sniper's round slammed into her right shoulder, shooting pain down her arm and releasing her grip on the wall.

"AAAHHH!!!" she screamed as she half slid/half fell down the wall, her right side in terrible pain.

Luckily for her, her sniper rifle was hanging off her left shoulder, and when she landed on the ground she immediately brought it around onto her shoulder, the scope attaching itself to her left optic. She immediately began firing in the vicinity of her attacker, but she was getting nowhere, as the enemy sniper managed to hit the ground in front of her, and hit her in the chest, knocking her back. He must not be using high-impact rounds, as the bullets didn't do much damage, mostly cosmetic. The round in her shoulder must have hit a seam in her armor, as it tore into her shoulder and caused a lot of pain. In turn, the pain made her angry, and she couldn't focus. All she knew was she had to take this unseen enemy out.

"Come on, scrapheap!" she growled. "Show me your face!"

She couldn't find her target through the scope, and realized she had to calm down. If she focused, she would locate the other shooter. No one was better at this than her. No one. Finally she spotted him. He was taking aim at her. It was a generic Decepticon, which would explain the low-yield rounds. It was just a guard protecting the wall, not some high ranking Decepticon. Which meant reinforcements were on the way. This had to be done fast. Amid unsteady fire from the guard, Arcee took careful aim and shot the hapless Decepticon right through the sniper scope and his optic. The back of his head exploded and he dropped his rifle, falling backwards, dead as Shockwave's emotion circuits.

Arcee heard the commotion made by the other guards on the other side of the wall, and deactivated her rifle, which slung back over her shoulder as she transformed into bike mode. As the 1st guard scrambled over the wall and prepared to take aim at her, she tore down the road back the way she came. She knew this has to be reported immediately. If the Decepticons guard this area this seriously, it must be important for something.
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Re: NEW Character Applications

Postby Smokescreen85 » Fri Nov 13, 2015 4:11 pm

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
Rodimus Prime wrote:Arcee

Allegiance: Autobot
Function: Scout/Sniper/Recon
Alt. mode: Motorcycle
Weapons: Laser pistol, sniper rifle, dagger
Height: 16 ft / 4.86 m
Quote: “Precision is a deadly weapon."

Strength: 4
Intelligence: 7
Dexterity: 6
Speed: 7
Endurance: 5
Courage: 8
Firepower: 7
Accuracy: 9
Melee: 3
Tech Skill: 5

Profile: Arcee would rather go exploring on an alien planet then be involved in the ages-old conflict between the Autobots and Decepticons. For her, scouting and discovery are exhilarating, and serve a much better purpose than destruction. Having said that, her enthusiasm for finding new things translates well into her job in the Autobot army: to go out and find where the enemy is and what it is up to, undetected. She is very good at reconnaissance and long distance warfare. She abhors Decepticons and what they stand for, and has no problem taking them out without them ever suspecting it. Some may consider snipers cowards for not fighting face to face, but when it comes to Arcee, taking out the trash is the end that justifies any means. She does get frustrated at times at her inability to take punishment in a fight, because she knows her small stature makes her a liability in combat. This often results in an unexpected rage, at which time any bot in her vicinity would do well to be somewhere else. Anywhere else.

Abilities: Arcee is equipped with the best sniper rifle Autobot military has ever come up with. She has nearly unlimited range, her only obstacles being the type of ammunition she uses and the terrain she is in. Her calm demeanor and quiet personality add up to steady hands that wouldn't shake during an earthquake if it meant keeping her sights on a soon-to-be-dead Con. In motorcycle mode she is capable of high speeds rivaled only by Blurr and some of the Decepticon Seekers. Her small body also allows her to fit into spaces where others - Autobot or Decepticon - can't go. In robot mode she packs a laser pistol in addition to her sniper rifle, but she rarely uses it, same with her dagger. They only come out when she is threatened in close-quarters combat, and she uses them long enough to make a getaway. Her near-uncontrollable rage also serves her at times, especially when she cannot deal with an enemy or obstacle with just her strength and bare hands. Though far from Banner-going-Hulk, the rage does boost her fighting ability temporarily.

Weaknesses: Arcee's small size is her biggest weakness. Even though it does make her a smaller target, and helps her in escape situations, if she ever gets caught in a battle, she is almost certain to lose a fight, whether it be hand-to-hand combat or small arms battle. Though her sniper rifle makes her a near-invaluable asset, it being nearly as long as her entire body makes it somewhat awkward to carry on her back when she's not using it. Its extremely long range also comes from her being able to propel the ammunition she uses at very high speed, for which she uses her own energon supply. If she gets into a firefight using the rifle, it can drain her energy at a rapid rate. Her rage can also get her in trouble, due to not being able to control it and not thinking clearly when she gets pissed off. This usually results in her having to be bailed out of a bad situation by her fellow Autobots.

Sample Post

Earth; Canada. Rocky Mountains

Arcee walked through the forest as quiet as she could. Her job here was to gather information on the Decepticons' activities. What could they be doing here? There are no ready resources for them to use. No clear areas for their shuttles and troop carriers to use. Yet a large squad of Decepticons has been reported in these woods and Autobot high command wanted to know why. And as usual, they came to her. After all, she was the best in the business.

"Where are they?" Arcee said to herself. "I'm tired of looking."

She was getting upset by the minute, and she knew she shouldn't. It made for a less effective scouting mission. She might miss crucial details. She came to a clearing and noticed a road leading away from it.

"Finally." she muttered and transformed.

Her newly acquired bike mode would help her traverse this area much faster, given the road keeps going. She took off, pushing her engine to its limits, reaching speeds thought impossible by humans. As she blew around a curve, she locked up her brakes in reaction to the sight in front of her, but it was too late. She slammed into the dirt wall that was somehow erected right on the road.

"Damn it!" she cursed as she transformed back to robot mode, shaking off the dirt that tumbled down on top of her after slamming into the wall.

She stood up and looked up at the top of the wall.

"Of course it's gonna be a wall!" she said, her temper rising. "Why would anything go according to plan?!"

With that, she began scaling the wall, her rage kept in check by the anticipation that whatever - or whoever - put up this wall was right on the other side. As she was about halfway up, the wall next to her head exploded, chucks flying out.

"What the---?" she asked, as another small explosion put a hole in the wall on the other side of her head.

Confused, she didn't know what to do. The decision was made for her, when a sniper's round slammed into her right shoulder, shooting pain down her arm and releasing her grip on the wall.

"AAAHHH!!!" she screamed as she half slid/half fell down the wall, her right side in terrible pain.

Luckily for her, her sniper rifle was hanging off her left shoulder, and when she landed on the ground she immediately brought it around onto her shoulder, the scope attaching itself to her left optic. She immediately began firing in the vicinity of her attacker, but she was getting nowhere, as the enemy sniper managed to hit the ground in front of her, and hit her in the chest, knocking her back. He must not be using high-impact rounds, as the bullets didn't do much damage, mostly cosmetic. The round in her shoulder must have hit a seam in her armor, as it tore into her shoulder and caused a lot of pain. In turn, the pain made her angry, and she couldn't focus. All she knew was she had to take this unseen enemy out.

"Come on, scrapheap!" she growled. "Show me your face!"

She couldn't find her target through the scope, and realized she had to calm down. If she focused, she would locate the other shooter. No one was better at this than her. No one. Finally she spotted him. He was taking aim at her. It was a generic Decepticon, which would explain the low-yield rounds. It was just a guard protecting the wall, not some high ranking Decepticon. Which meant reinforcements were on the way. This had to be done fast. Amid unsteady fire from the guard, Arcee took careful aim and shot the hapless Decepticon right through the sniper scope and his optic. The back of his head exploded and he dropped his rifle, falling backwards, dead as Shockwave's emotion circuits.

Arcee heard the commotion made by the other guards on the other side of the wall, and deactivated her rifle, which slung back over her shoulder as she transformed into bike mode. As the 1st guard scrambled over the wall and prepared to take aim at her, she tore down the road back the way she came. She knew this has to be reported immediately. If the Decepticons guard this area this seriously, it must be important for something.

Okay, this app is very well written and if Arcee was not an already established character in the game I would have no problem approving it. Unfortunately, there’s already a pre-approved profile for Arcee that’s very different from what you have written, and she’s been played based off of that original profile by several players in the game thus far. It’s not that new players can’t put their own stamp on a character, even one that has already been played, just as long as the changes are not substantial or conflict with what is already established for said character. Your profile, while again well done, changes a bit too much of her character than how she’s already been portrayed in game for a while now.

For instance, you have different stats, height, function and weapons, all of which also affects the Profile, Abilities and Weaknesses sections at the bottom. There are also certain personality aspects that conflict with her previous portrayal.

For the stats, you've lowered her strength and dexterity by 2 and her melee from 9 all the way down to 3, making her ineffective in close quarters combat. Likewise, you have her height at 16 ft, when it’s always been 27 ft. This further makes her an ineffective warrior and fighter, which contradicts her prior portrayal. Thus, you changed her function from Warrior to Sniper/Scout and her new weapons reflect that. The scout part is fine as she can have that kind of ability and still be a warrior, too. But, for her to suddenly be a sniper when she’s never been that before in the game is too much of a stretch. She would’ve shown those skills before now.

Furthermore, you make mention of some kind of uncontrollable rage, which is also something she’s never exhibited before in the game. It also seems to at least partially come from her frustration of being small, but she’s supposed to be 27 feet so her stature is not that small. It just doesn’t fit with the pre-established character. She could be upset over having a fragile frame, that's consistent with her prior portrayal and you did keep her endurance the same. But unless you can come up with a reason why she hasn’t let that rage out yet, I don’t see it working. However, I am open to ideas.

A different alt mode is fine as long as there is an in-game explanation for the change from car to motorcycle. She can still be a cycle at 27 ft since Chromia is about the same height and is also a cycle. Arcee recently was damaged by an irate Red Alert so she could’ve gone into a CR chamber for repairs and programmed it to also change her alt mode. That’s definitely workable.

My advice is to go with the already approved profile that currently exists. I’m sure you’ve probably seen it. If you want to add the scout aspect (making her a Warrior/Scout) and a new alt mode that’s okay. Those aren’t really big changes and don’t contradict what’s come before. However, her height and stats have to stay the same as the original profile and thus a lot of what you wrote for her new profile, abilities and weaknesses can’t be used since they’re directly related.

Again, it’s not that new players can’t modify certain small aspects of a character. That’s been done before. Some players have even rewritten profiles, putting them in their own words. However, at the same time, the characters in those cases are not altered in any substantial way. It just has to flow with what the character was before and not be too big of a difference.

So, if you are still interested in Arcee, I would go with the original profile and maybe make some of those small changes that I mentioned and we’ll have another look at it. Also, if you have any questions you’re more than welcome to PM me. I'm always more than willing to help out. :D
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Smokescreen85
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Posts: 2443
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Strength: 4
Intelligence: 9
Speed: 7
Endurance: 6
Rank: 6
Courage: 8
Firepower: 7
Skill: 9

Re: NEW Character Applications

Postby Rodimus Prime » Fri Nov 13, 2015 6:47 pm

Motto: "Individual freedom above all else."
Alright, let's try this again. I have no problem using Arcee as she is for now.

Arcee

Allegiance: Autobot.
Function: Warrior/scout.
Alt. mode: Motorcycle with a sidecar
Weapons: Electrical Disperser Rifle
Height: 27 ft / 8.21m
Quote: “Looks are always deceiving.“

Strength: 6
Intelligence: 8
Dexterity: 8
Speed: 8
Endurance: 5
Courage: 8
Firepower: 6
Accuracy: 8
Melee: 9
Tech Skill: 6
Charisma: 7
Rank: 6

Profile: Arcee is a Fembot of contradictions. Whilst kind, loyal and entirely dedicated to the well being of her friends she is also utterly merciless and entirely ruthless towards her enemies, the Decepticons. The shift in personality is seamless and, during the course of battle, can and will switch between one and the other without warning.

As an Autobot, you could not ask for a better and more trustworthy friend, as a Decepticon, at least you can be thankful for a swift death. She is not inherently malicious, nor violent, in nature, and would in fact be thankful if war ended tomorrow, but so long as the Decepticons remain hell bent of distributing their brand of genocide, Arcee is all to willing to return the favour.

During times of peace Arcee is often a morale officer within the Autobot ranks, helping those around her cope with the trials of a war torn world. Whilst understanding and often willing to listen Arcee is also extremely opinionated and isn’t afraid to state what she believes in, always offering reasons to back it up.

Abilities: Through first hand experince on the battlefield, and driven by a desire to prove herself too her larger fellow Autobots, Arcee has rounded out into an versatile Warrior. As both an accomplished Marksman, and skilled in close combat, Arcee has forged herself into a valueble asset in any conflict.

Arcee's armor is relatively light, even in comparison to the average Autobot. In trade she is exceptionally agile, enabling her to avoid enemy firepower rather than absorb it. She considers this a satisfactory trade-off, even if she'snot happy with it; after all, it is far better to not get shot in the first place.

As a motorcycle Arcee can reach speeds of up too 290 MPH.

In terms of weaponry Arcee is armed with a Rifle that discharges and focused electrical bolt of energy with pin point accuracy.

Weaknesses: Arcee‘s frame is relatively fragile and, if caught in a crossfire can not, and will not, sustain much damage.

Sample Post

Sitting by the loading bay of the Autobots' temporary base, Arcee watched as the others loaded up the explosives and heavy guns. The operation to get the Decepticons out of the mountains where they seemed to have dug themselves in was going to be long and hard. Unless the Autobots wanted to destroy everything in sight and perhaps kill any humans in the vicinity along with the wildlife in an aerial attack, this was going to be a tedious ground operation. Arcee knew she was not going in with the 1st wave, rather as support once the initial clash is over, and assuming the Autobots win.

The shuttle took off and everyone was ready for action. Arcee watched as the others locked and loaded up near the doors, ready to drop as soon as the shuttle was over the site. They weren't gonna land and give the Cons a chance to attack first.

It didn't go as planned, from the start. The Decepticons were [i]waiting[/i[ for them. Even as the shuttle neared the site in the woods, the anti-air cannons were firing, shredding the shuttle's wings and engines. The crash crippled half of the crew and the impact set off all the stored explosives and ammo, so the Autobots were hurt and on the defensive right away.

Arcee was lucky, as she was in the center of the shuttle when it crashed, she came out unscathed, and the front of the shuttle took the brunt of the impact when the explosives went off. Autobots were all around her, some leaking, some on fire, nearly all of them trying to find a place for cover. The Decepticons were ready, and their attack was relentless. Whatever was here, they were defending it. It had to be something important.

"Stay here!" Arcee shouted to the Autobot closest to her, she couldn't even tell who it was.

She then fired off a few shots and jumped over the makeshift barricade. In an instant she transformed and her tires were tearing up the dirt road. The Decepticons were shooting at her, but she was too fast. The dirt embankment was coming up fast, and she hit it perfectly. Her speed launched her in the air, and she transformed midair, and started firing as she landed. She might have been smaller than the others, but that made her more nimble and harder to hit. She was also a crack shot, and in moments there were 7 Decepticons with holes in their heads, all dead on the ground in front of an entrance that seemed to lead underground.

Arcee took one last look back to where her Autobot friends were fighting, barely holding on. She then looked back down the dark hole in front of her. Whatever the Decepticons' secret was, it had to be down there. Maybe if she found it, she could help the others. She could save them. This battle wasn't gonna last much longer, and the Autobots were gonna lose. She started down the dark shaft, hoping to find the answer that would turn this fight around.
Rodimus Prime
God Of Transformers
Posts: 14600
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Joined: Sat Sep 28, 2002 8:31 pm

Re: NEW Character Applications

Postby Rodimus Prime » Fri Nov 13, 2015 6:56 pm

Motto: "Individual freedom above all else."
And yeah, it's a good profile, so if I can't use it for Arcee, I'd like to use it for a fan-made character, if I could.

Starfire

Allegiance: Autobot
Function: Scout/Sniper/Recon
Alt. mode: Motorcycle
Weapons: Laser pistol, sniper rifle, dagger
Height: 16 ft / 4.86 m
Quote: “Precision is a deadly weapon."

Strength: 4
Intelligence: 8
Dexterity: 6
Charisma: 6
Speed: 8
Endurance: 5
Courage: 9
Firepower: 7
Accuracy: 9
Melee: 3
Tech Skill: 5

Profile: Starfire would rather go exploring on an alien planet then be involved in the ages-old conflict between the Autobots and Decepticons. For her, scouting and discovery are exhilarating, and serve a much better purpose than destruction. Having said that, her enthusiasm for finding new things translates well into her job in the Autobot army: to go out and find where the enemy is and what it is up to, undetected. She is very good at reconnaissance and long distance warfare. She abhors Decepticons and what they stand for, and has no problem taking them out without them ever suspecting it. Some may consider snipers cowards for not fighting face to face, but when it comes to Starfire, taking out the trash is the end that justifies any means. She does get frustrated at times at her inability to take punishment in a fight, because she knows her small stature makes her a liability in combat. This often results in an unexpected rage, at which time any bot in her vicinity would do well to be somewhere else. Anywhere else.

Abilities: Starfire is equipped with the best sniper rifle Autobot military has ever come up with. She has nearly unlimited range, her only obstacles being the type of ammunition she uses and the terrain she is in. Her calm demeanor and quiet personality add up to steady hands that wouldn't shake during an earthquake if it meant keeping her sights on a soon-to-be-dead Con. In motorcycle mode she is capable of high speeds rivaled only by Blurr and some of the Decepticon Seekers. Her small body also allows her to fit into spaces where others - Autobot or Decepticon - can't go. In robot mode she packs a laser pistol in addition to her sniper rifle, but she rarely uses it, same with her dagger. They only come out when she is threatened in close-quarters combat, and she uses them long enough to make a getaway. Her near-uncontrollable rage also serves her at times, especially when she cannot deal with an enemy or obstacle with just her strength and bare hands. Though far from Banner-going-Hulk, the rage does boost her fighting ability temporarily.

Weaknesses: Starfire's small size is her biggest weakness. Even though it does make her a smaller target, and helps her in escape situations, if she ever gets caught in a battle, she is almost certain to lose a fight, whether it be hand-to-hand combat or small arms battle. Though her sniper rifle makes her a near-invaluable asset, it being nearly as long as her entire body makes it somewhat awkward to carry on her back when she's not using it. Its extremely long range also comes from her being able to propel the ammunition she uses at very high speed, for which she uses her own energon supply. If she gets into a firefight using the rifle, it can drain her energy at a rapid rate. Her rage can also get her in trouble, due to not being able to control it and not thinking clearly when she gets pissed off. This usually results in her having to be bailed out of a bad situation by her fellow Autobots.

Sample Post

Earth; Canada. Rocky Mountains

Starfire walked through the forest as quiet as she could. Her job here was to gather information on the Decepticons' activities. What could they be doing here? There are no ready resources for them to use. No clear areas for their shuttles and troop carriers to use. Yet a large squad of Decepticons has been reported in these woods and Autobot high command wanted to know why. And as usual, they came to her. After all, she was the best in the business.

"Where are they?" Starfire said to herself. "I'm tired of looking."

She was getting upset by the minute, and she knew she shouldn't. It made for a less effective scouting mission. She might miss crucial details. She came to a clearing and noticed a road leading away from it.

"Finally." she muttered and transformed.

Her newly acquired bike mode would help her traverse this area much faster, given the road keeps going. She took off, pushing her engine to its limits, reaching speeds thought impossible by humans. As she blew around a curve, she locked up her brakes in reaction to the sight in front of her, but it was too late. She slammed into the dirt wall that was somehow erected right on the road.

"Damn it!" she cursed as she transformed back to robot mode, shaking off the dirt that tumbled down on top of her after slamming into the wall.

She stood up and looked up at the top of the wall.

"Of course it's gonna be a wall!" she said, her temper rising. "Why would anything go according to plan?!"

With that, she began scaling the wall, her rage kept in check by the anticipation that whatever - or whoever - put up this wall was right on the other side. As she was about halfway up, the wall next to her head exploded, chucks flying out.

"What the---?" she asked, as another small explosion put a hole in the wall on the other side of her head.

Confused, she didn't know what to do. The decision was made for her, when a sniper's round slammed into her right shoulder, shooting pain down her arm and releasing her grip on the wall.

"AAAHHH!!!" she screamed as she half slid/half fell down the wall, her right side in terrible pain.

Luckily for her, her sniper rifle was hanging off her left shoulder, and when she landed on the ground she immediately brought it around onto her shoulder, the scope attaching itself to her left optic. She immediately began firing in the vicinity of her attacker, but she was getting nowhere, as the enemy sniper managed to hit the ground in front of her, and hit her in the chest, knocking her back. He must not be using high-impact rounds, as the bullets didn't do much damage, mostly cosmetic. The round in her shoulder must have hit a seam in her armor, as it tore into her shoulder and caused a lot of pain. In turn, the pain made her angry, and she couldn't focus. All she knew was she had to take this unseen enemy out.

"Come on, scrapheap!" she growled. "Show me your face!"

She couldn't find her target through the scope, and realized she had to calm down. If she focused, she would locate the other shooter. No one was better at this than her. No one. Finally she spotted him. He was taking aim at her. It was a generic Decepticon, which would explain the low-yield rounds. It was just a guard protecting the wall, not some high ranking Decepticon. Which meant reinforcements were on the way. This had to be done fast. Amid unsteady fire from the guard, Arcee took careful aim and shot the hapless Decepticon right through the sniper scope and his optic. The back of his head exploded and he dropped his rifle, falling backwards, dead as Shockwave's emotion circuits.

Starfire heard the commotion made by the other guards on the other side of the wall, and deactivated her rifle, which slung back over her shoulder as she transformed into bike mode. As the 1st guard scrambled over the wall and prepared to take aim at her, she tore down the road back the way she came. She knew this has to be reported immediately. If the Decepticons guard this area this seriously, it must be important for something.[/quote]
Rodimus Prime
God Of Transformers
Posts: 14600
News Credits: 22
Joined: Sat Sep 28, 2002 8:31 pm

Re: NEW Character Applications

Postby Smokescreen85 » Sat Nov 14, 2015 10:29 am

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
Rodimus Prime wrote:Alright, let's try this again. I have no problem using Arcee as she is for now.

Arcee

Allegiance: Autobot.
Function: Warrior/scout.
Alt. mode: Motorcycle with a sidecar
Weapons: Electrical Disperser Rifle
Height: 27 ft / 8.21m
Quote: “Looks are always deceiving.“

Strength: 6
Intelligence: 8
Dexterity: 8
Speed: 8
Endurance: 5
Courage: 8
Firepower: 6
Accuracy: 8
Melee: 9
Tech Skill: 6
Charisma: 7
Rank: 6

Profile: Arcee is a Fembot of contradictions. Whilst kind, loyal and entirely dedicated to the well being of her friends she is also utterly merciless and entirely ruthless towards her enemies, the Decepticons. The shift in personality is seamless and, during the course of battle, can and will switch between one and the other without warning.

As an Autobot, you could not ask for a better and more trustworthy friend, as a Decepticon, at least you can be thankful for a swift death. She is not inherently malicious, nor violent, in nature, and would in fact be thankful if war ended tomorrow, but so long as the Decepticons remain hell bent of distributing their brand of genocide, Arcee is all to willing to return the favour.

During times of peace Arcee is often a morale officer within the Autobot ranks, helping those around her cope with the trials of a war torn world. Whilst understanding and often willing to listen Arcee is also extremely opinionated and isn’t afraid to state what she believes in, always offering reasons to back it up.

Abilities: Through first hand experince on the battlefield, and driven by a desire to prove herself too her larger fellow Autobots, Arcee has rounded out into an versatile Warrior. As both an accomplished Marksman, and skilled in close combat, Arcee has forged herself into a valueble asset in any conflict.

Arcee's armor is relatively light, even in comparison to the average Autobot. In trade she is exceptionally agile, enabling her to avoid enemy firepower rather than absorb it. She considers this a satisfactory trade-off, even if she'snot happy with it; after all, it is far better to not get shot in the first place.

As a motorcycle Arcee can reach speeds of up too 290 MPH.

In terms of weaponry Arcee is armed with a Rifle that discharges and focused electrical bolt of energy with pin point accuracy.

Weaknesses: Arcee‘s frame is relatively fragile and, if caught in a crossfire can not, and will not, sustain much damage.

Sample Post

Sitting by the loading bay of the Autobots' temporary base, Arcee watched as the others loaded up the explosives and heavy guns. The operation to get the Decepticons out of the mountains where they seemed to have dug themselves in was going to be long and hard. Unless the Autobots wanted to destroy everything in sight and perhaps kill any humans in the vicinity along with the wildlife in an aerial attack, this was going to be a tedious ground operation. Arcee knew she was not going in with the 1st wave, rather as support once the initial clash is over, and assuming the Autobots win.

The shuttle took off and everyone was ready for action. Arcee watched as the others locked and loaded up near the doors, ready to drop as soon as the shuttle was over the site. They weren't gonna land and give the Cons a chance to attack first.

It didn't go as planned, from the start. The Decepticons were [i]waiting[/i[ for them. Even as the shuttle neared the site in the woods, the anti-air cannons were firing, shredding the shuttle's wings and engines. The crash crippled half of the crew and the impact set off all the stored explosives and ammo, so the Autobots were hurt and on the defensive right away.

Arcee was lucky, as she was in the center of the shuttle when it crashed, she came out unscathed, and the front of the shuttle took the brunt of the impact when the explosives went off. Autobots were all around her, some leaking, some on fire, nearly all of them trying to find a place for cover. The Decepticons were ready, and their attack was relentless. Whatever was here, they were defending it. It had to be something important.

"Stay here!" Arcee shouted to the Autobot closest to her, she couldn't even tell who it was.

She then fired off a few shots and jumped over the makeshift barricade. In an instant she transformed and her tires were tearing up the dirt road. The Decepticons were shooting at her, but she was too fast. The dirt embankment was coming up fast, and she hit it perfectly. Her speed launched her in the air, and she transformed midair, and started firing as she landed. She might have been smaller than the others, but that made her more nimble and harder to hit. She was also a crack shot, and in moments there were 7 Decepticons with holes in their heads, all dead on the ground in front of an entrance that seemed to lead underground.

Arcee took one last look back to where her Autobot friends were fighting, barely holding on. She then looked back down the dark hole in front of her. Whatever the Decepticons' secret was, it had to be down there. Maybe if she found it, she could help the others. She could save them. This battle wasn't gonna last much longer, and the Autobots were gonna lose. She started down the dark shaft, hoping to find the answer that would turn this fight around.

Ok, this works well, and I like the sidecar addition. Good sample, too. Approved. Since this profile is slightly different from the original one, you can post it in the Autobots profiles forum.

Arcee was last seen in the Ark-22's med bay. Have fun with her! :D
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Smokescreen85
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Posts: 2443
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Strength: 4
Intelligence: 9
Speed: 7
Endurance: 6
Rank: 6
Courage: 8
Firepower: 7
Skill: 9

Re: NEW Character Applications

Postby Smokescreen85 » Sat Nov 14, 2015 11:01 am

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
Rodimus Prime wrote:And yeah, it's a good profile, so if I can't use it for Arcee, I'd like to use it for a fan-made character, if I could.

Starfire

Allegiance: Autobot
Function: Scout/Sniper/Recon
Alt. mode: Motorcycle
Weapons: Laser pistol, sniper rifle, dagger
Height: 16 ft / 4.86 m
Quote: “Precision is a deadly weapon."

Strength: 4
Intelligence: 8
Dexterity: 6
Charisma: 6
Speed: 8
Endurance: 5
Courage: 9
Firepower: 7
Accuracy: 9
Melee: 3
Tech Skill: 5

Profile: Starfire would rather go exploring on an alien planet then be involved in the ages-old conflict between the Autobots and Decepticons. For her, scouting and discovery are exhilarating, and serve a much better purpose than destruction. Having said that, her enthusiasm for finding new things translates well into her job in the Autobot army: to go out and find where the enemy is and what it is up to, undetected. She is very good at reconnaissance and long distance warfare. She abhors Decepticons and what they stand for, and has no problem taking them out without them ever suspecting it. Some may consider snipers cowards for not fighting face to face, but when it comes to Starfire, taking out the trash is the end that justifies any means. She does get frustrated at times at her inability to take punishment in a fight, because she knows her small stature makes her a liability in combat. This often results in an unexpected rage, at which time any bot in her vicinity would do well to be somewhere else. Anywhere else.

Abilities: Starfire is equipped with the best sniper rifle Autobot military has ever come up with. She has nearly unlimited range, her only obstacles being the type of ammunition she uses and the terrain she is in. Her calm demeanor and quiet personality add up to steady hands that wouldn't shake during an earthquake if it meant keeping her sights on a soon-to-be-dead Con. In motorcycle mode she is capable of high speeds rivaled only by Blurr and some of the Decepticon Seekers. Her small body also allows her to fit into spaces where others - Autobot or Decepticon - can't go. In robot mode she packs a laser pistol in addition to her sniper rifle, but she rarely uses it, same with her dagger. They only come out when she is threatened in close-quarters combat, and she uses them long enough to make a getaway. Her near-uncontrollable rage also serves her at times, especially when she cannot deal with an enemy or obstacle with just her strength and bare hands. Though far from Banner-going-Hulk, the rage does boost her fighting ability temporarily.

Weaknesses: Starfire's small size is her biggest weakness. Even though it does make her a smaller target, and helps her in escape situations, if she ever gets caught in a battle, she is almost certain to lose a fight, whether it be hand-to-hand combat or small arms battle. Though her sniper rifle makes her a near-invaluable asset, it being nearly as long as her entire body makes it somewhat awkward to carry on her back when she's not using it. Its extremely long range also comes from her being able to propel the ammunition she uses at very high speed, for which she uses her own energon supply. If she gets into a firefight using the rifle, it can drain her energy at a rapid rate. Her rage can also get her in trouble, due to not being able to control it and not thinking clearly when she gets pissed off. This usually results in her having to be bailed out of a bad situation by her fellow Autobots.

Sample Post

Earth; Canada. Rocky Mountains

Starfire walked through the forest as quiet as she could. Her job here was to gather information on the Decepticons' activities. What could they be doing here? There are no ready resources for them to use. No clear areas for their shuttles and troop carriers to use. Yet a large squad of Decepticons has been reported in these woods and Autobot high command wanted to know why. And as usual, they came to her. After all, she was the best in the business.

"Where are they?" Starfire said to herself. "I'm tired of looking."

She was getting upset by the minute, and she knew she shouldn't. It made for a less effective scouting mission. She might miss crucial details. She came to a clearing and noticed a road leading away from it.

"Finally." she muttered and transformed.

Her newly acquired bike mode would help her traverse this area much faster, given the road keeps going. She took off, pushing her engine to its limits, reaching speeds thought impossible by humans. As she blew around a curve, she locked up her brakes in reaction to the sight in front of her, but it was too late. She slammed into the dirt wall that was somehow erected right on the road.

"Damn it!" she cursed as she transformed back to robot mode, shaking off the dirt that tumbled down on top of her after slamming into the wall.

She stood up and looked up at the top of the wall.

"Of course it's gonna be a wall!" she said, her temper rising. "Why would anything go according to plan?!"

With that, she began scaling the wall, her rage kept in check by the anticipation that whatever - or whoever - put up this wall was right on the other side. As she was about halfway up, the wall next to her head exploded, chucks flying out.

"What the---?" she asked, as another small explosion put a hole in the wall on the other side of her head.

Confused, she didn't know what to do. The decision was made for her, when a sniper's round slammed into her right shoulder, shooting pain down her arm and releasing her grip on the wall.

"AAAHHH!!!" she screamed as she half slid/half fell down the wall, her right side in terrible pain.

Luckily for her, her sniper rifle was hanging off her left shoulder, and when she landed on the ground she immediately brought it around onto her shoulder, the scope attaching itself to her left optic. She immediately began firing in the vicinity of her attacker, but she was getting nowhere, as the enemy sniper managed to hit the ground in front of her, and hit her in the chest, knocking her back. He must not be using high-impact rounds, as the bullets didn't do much damage, mostly cosmetic. The round in her shoulder must have hit a seam in her armor, as it tore into her shoulder and caused a lot of pain. In turn, the pain made her angry, and she couldn't focus. All she knew was she had to take this unseen enemy out.

"Come on, scrapheap!" she growled. "Show me your face!"

She couldn't find her target through the scope, and realized she had to calm down. If she focused, she would locate the other shooter. No one was better at this than her. No one. Finally she spotted him. He was taking aim at her. It was a generic Decepticon, which would explain the low-yield rounds. It was just a guard protecting the wall, not some high ranking Decepticon. Which meant reinforcements were on the way. This had to be done fast. Amid unsteady fire from the guard, Arcee took careful aim and shot the hapless Decepticon right through the sniper scope and his optic. The back of his head exploded and he dropped his rifle, falling backwards, dead as Shockwave's emotion circuits.

Starfire heard the commotion made by the other guards on the other side of the wall, and deactivated her rifle, which slung back over her shoulder as she transformed into bike mode. As the 1st guard scrambled over the wall and prepared to take aim at her, she tore down the road back the way she came. She knew this has to be reported immediately. If the Decepticons guard this area this seriously, it must be important for something.

Okay, this works for a fanmade. Approved. Rank 5. Post her profile up in the Autobot fanmades profile forum and have fun with her.
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Re: NEW Character Applications

Postby Judge Chuckachu » Thu Nov 19, 2015 9:48 pm

Weapon: Diamond-Tipped Titanium-Alloy Destruction Drill
Name: Hook
Allegiance: Decepticon
Sub-Group: Constructicons
Function: Surgical Engineer
Alt. mode: Construction Crane
Weapons: Laser Pistol, Rocket Launcher
Height: 26ft/ 7.9248 m
Quote: “Strive for Perfection, even if others must suffer.”

Strength: 08
Intelligence: 09
Dexterity: 07
Speed: 04
Endurance: 06
Courage: 06
Firepower: 05
Accuracy: 09
Melee: 05
Tech Skill: 10
Charisma: 03
Rank: 06

Profile: Hook considers his fellow Decepticons to be crude, simple-minded, or otherwise flawed. The only other Constructicon that Hook secretly respects is Scrapper, whose skills rival his own. Other than that, Hook’s snobbish ways aren’t just for show, he really has no time for those whom he considers unprofessional and unskilled. Hooks perfectionism is legendary; he puts as much slow, agonizing effort into painting a detail onto a building as he shows when performing a delicate operation on a comrade. The fact that other Decepticons can’t argue with his impressive skills only serves to make Hook even more unpopular among them.

Abilities: Subject is skilled in all forms of construction technology, with a specialization in Transformer physiology and surgery. He is very strong. In vehicle mode, his crane can lift over 20 tons. It positions objects with an error level lower than .00001%. He carries a rocket launcher in vehicular mode and a laser pistol in robot mode.

Weaknesses: Subject’s quest for perfection makes him take too long on trivial tasks, which delays projects or even puts him at risk on the battlefield.

----------------------

Battlecruiser Thanatos: Med Bay – Surgery Bay Theta

Hook made no effort to stop his annoyance at his lesser brother’s antics in the main area of the medbay known as he pried a section of shoulder armor off the bot under his care. His eyes traced over the millions of connections from energon to simple structural laid out before him, “Well this is looks like you set off a grenade in your joint. I’m afraid it shall have to come off all the way.” With nary a moment hesitation and a gleam in his optics his hand reached out for the bot’s own energon axe and slammed it home sending the old arm to the floor. Hook smirked and had begun to count backwards from ten as the axe fell, and just as he predicted on one the sudden loss of the arm finally caught up with the mech’s processor and he began to scream.

“Ahhh you slagging butcher! You are supposed to fix me not break me more,” the bot screamed as Hook walked to a nearby table. Hook turned about holding up a arm with a autobot symbol still upon it, “What’s that? Is that gratitude I’m hearing? Of course it is. After all I’m only upgrading your inefficient arm with one that has automatic interchangeable grasping appendage and laser blaster functions. All which will be attached by the only bot on the ship that may just rival the ancients?” He walks over and looks over the bot on the table, “Or did I hear a complaint? Which would mean I should walk back over to that table and use my expertise and staggering genius to attach a two fingered clamp with not touch capability?”

Hook smiled as the bot stuttered out a fearful reassurance of gratitude. “Very well then I will get started. Oh but first,” Hook suddenly rocked the bot back flat onto the table with a punch to the face denting its ‘nose’ slightly and knocking it offline, “I should apply some general amnestic.” He laughed as he began to connect the new arm, “Ungrateful wretches, I should leave the symbol on it. ” He shook his head as he worked his hands going through the intricate work as if it was trivial as he spoke now to himself, “Devastator will be a uncouth, un-strategic lummox. My genius watered down by Bonecrusher’s empty expanse of a mind, Scavenger’s pet like devotion to praise, Long Haul’s mumbling in the corners or Mixmaster constantly working chemical combinations that have nothing to do with the task at hand. Only Scrapper is actually putting effort into the endeavor for a strut licker at least.”

He looked down at the arm as the last bit of new paint was applied, “There we go, better than new.” He grabbed the new arm and with now care dragged the bot off the table towards the main area and simple tossed the still knocked out bot into a chair, “Well now this one is repaired. I believe we are up to number three. So who here is in possession of number four ticket and needlessly wishes to waste my time?”
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Re: NEW Character Applications

Postby Insidious » Thu Nov 19, 2015 10:47 pm

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
Judge Chuckachu wrote:Name: Hook
Allegiance: Decepticon
Sub-Group: Constructicons
Function: Surgical Engineer
Alt. mode: Construction Crane
Weapons: Laser Pistol, Rocket Launcher
Height: 26ft/ 7.9248 m
Quote: “Strive for Perfection, even if others must suffer.”

Strength: 08
Intelligence: 09
Dexterity: 07
Speed: 04
Endurance: 06
Courage: 06
Firepower: 05
Accuracy: 09
Melee: 05
Tech Skill: 10
Charisma: 03
Rank: 06

Profile: Hook considers his fellow Decepticons to be crude, simple-minded, or otherwise flawed. The only other Constructicon that Hook secretly respects is Scrapper, whose skills rival his own. Other than that, Hook’s snobbish ways aren’t just for show, he really has no time for those whom he considers unprofessional and unskilled. Hooks perfectionism is legendary; he puts as much slow, agonizing effort into painting a detail onto a building as he shows when performing a delicate operation on a comrade. The fact that other Decepticons can’t argue with his impressive skills only serves to make Hook even more unpopular among them.

Abilities: Subject is skilled in all forms of construction technology, with a specialization in Transformer physiology and surgery. He is very strong. In vehicle mode, his crane can lift over 20 tons. It positions objects with an error level lower than .00001%. He carries a rocket launcher in vehicular mode and a laser pistol in robot mode.

Weaknesses: Subject’s quest for perfection makes him take too long on trivial tasks, which delays projects or even puts him at risk on the battlefield.

----------------------

Battlecruiser Thanatos: Med Bay – Surgery Bay Theta

Hook made no effort to stop his annoyance at his lesser brother’s antics in the main area of the medbay known as he pried a section of shoulder armor off the bot under his care. His eyes traced over the millions of connections from energon to simple structural laid out before him, “Well this is looks like you set off a grenade in your joint. I’m afraid it shall have to come off all the way.” With nary a moment hesitation and a gleam in his optics his hand reached out for the bot’s own energon axe and slammed it home sending the old arm to the floor. Hook smirked and had begun to count backwards from ten as the axe fell, and just as he predicted on one the sudden loss of the arm finally caught up with the mech’s processor and he began to scream.

“Ahhh you slagging butcher! You are supposed to fix me not break me more,” the bot screamed as Hook walked to a nearby table. Hook turned about holding up a arm with a autobot symbol still upon it, “What’s that? Is that gratitude I’m hearing? Of course it is. After all I’m only upgrading your inefficient arm with one that has automatic interchangeable grasping appendage and laser blaster functions. All which will be attached by the only bot on the ship that may just rival the ancients?” He walks over and looks over the bot on the table, “Or did I hear a complaint? Which would mean I should walk back over to that table and use my expertise and staggering genius to attach a two fingered clamp with not touch capability?”

Hook smiled as the bot stuttered out a fearful reassurance of gratitude. “Very well then I will get started. Oh but first,” Hook suddenly rocked the bot back flat onto the table with a punch to the face denting its ‘nose’ slightly and knocking it offline, “I should apply some general amnestic.” He laughed as he began to connect the new arm, “Ungrateful wretches, I should leave the symbol on it. ” He shook his head as he worked his hands going through the intricate work as if it was trivial as he spoke now to himself, “Devastator will be a uncouth, un-strategic lummox. My genius watered down by Bonecrusher’s empty expanse of a mind, Scavenger’s pet like devotion to praise, Long Haul’s mumbling in the corners or Mixmaster constantly working chemical combinations that have nothing to do with the task at hand. Only Scrapper is actually putting effort into the endeavor for a strut licker at least.”

He looked down at the arm as the last bit of new paint was applied, “There we go, better than new.” He grabbed the new arm and with now care dragged the bot off the table towards the main area and simple tossed the still knocked out bot into a chair, “Well now this one is repaired. I believe we are up to number three. So who here is in possession of number four ticket and needlessly wishes to waste my time?”



Great sample. I've been covering the character since I recently retook control of the Constructicons via Scrapper, so I have no trouble handing over Hook. App approved. I posted with him not too long ago in the Thanatos thread (he's heading to the lounge with two Combaticon escorts) so you should be able to see what he's been up to recently and if you have any questions, feel free to PM me directly. Welcome aboard and have fun :D
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Re: NEW Character Applications

Postby DedicatedGhostArt » Thu Dec 03, 2015 5:30 pm

Motto: "i know kung fu. -Keanu Reeves"
Weapon: Dark Saber Sword
Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Appearance:
In vehicle mode Bumblebee is an Earth Volkswagen Beetle that is painted a bright yellow. In robot mode Bumblebee is shorter then the average Autobot due to the fact that he is a minibot and stands about twice the height of an average human male. His arms and legs are coloured black, and his head has a pair of horns on either side as a defining feature and his face is silver.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Profile:
Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out being caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses:
Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post: (re-written)


With the fires of war and lasers overtaking an Autobot every other second, Bumblebee not only is in a heated battle, but a heated battle that he needs to win for his fallen fellow soldiers.

“May Primus be on our side!” shouted Bumblebee as he shot a bullet through a Decepticon’s spark, “may justice rule!”

Bumblebee then jumped behind a rock and threw a grenade, *boom* went the explosion as Bee then popped up and shot into the smoke with his pistol, “and for truck’s sake we need Optimus back.”

Bumblebee then jumped up from behind the rock and grabbed a rifle from an unsuspecting Con’s hands and shot it’s holder in the head. Bee then jumped behind a broken wall and proceeded to fire upon their enemies with the rifle, reloaded, and fired again.

“Bumblebee to Autobot City, we need backup, repeat, we need backup!”

Bumblebee then ran out of ammo, he threw the rifle to the ground.
“It’s all, or nothing.” said Bumblebee, as he threw another grenade. *boom* went the grenade as he started firing his pistol again at disoriented Decepticons. “It’s a race for the finish, and the Autobot team will win this one.”

Determination filled Bumblebee’s eyes as he ran for another wall just ahead. A bullet nicked his shoulder, but he was not wounded.
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Re: NEW Character Applications

Postby Smokescreen85 » Thu Dec 10, 2015 12:40 pm

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
SillySpringer wrote:Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Appearance:
In vehicle mode Bumblebee is an Earth Volkswagen Beetle that is painted a bright yellow. In robot mode Bumblebee is shorter then the average Autobot due to the fact that he is a minibot and stands about twice the height of an average human male. His arms and legs are coloured black, and his head has a pair of horns on either side as a defining feature and his face is silver.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Profile:
Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out being caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses:
Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post: (re-written)


With the fires of war and lasers overtaking an Autobot every other second, Bumblebee not only is in a heated battle, but a heated battle that he needs to win for his fallen fellow soldiers.

“May Primus be on our side!” shouted Bumblebee as he shot a bullet through a Decepticon’s spark, “may justice rule!”

Bumblebee then jumped behind a rock and threw a grenade, *boom* went the explosion as Bee then popped up and shot into the smoke with his pistol, “and for truck’s sake we need Optimus back.”

Bumblebee then jumped up from behind the rock and grabbed a rifle from an unsuspecting Con’s hands and shot it’s holder in the head. Bee then jumped behind a broken wall and proceeded to fire upon their enemies with the rifle, reloaded, and fired again.

“Bumblebee to Autobot City, we need backup, repeat, we need backup!”

Bumblebee then ran out of ammo, he threw the rifle to the ground.
“It’s all, or nothing.” said Bumblebee, as he threw another grenade. *boom* went the grenade as he started firing his pistol again at disoriented Decepticons. “It’s a race for the finish, and the Autobot team will win this one.”

Determination filled Bumblebee’s eyes as he ran for another wall just ahead. A bullet nicked his shoulder, but he was not wounded.

My apologies for taking so long to respond to this. The holidays are kicking my butt.

Anyway, this new sample is better than the last one, but I still have some issues with it. Mainly, my problem is with how you’re portraying the character. For starters, you have Bee shooting a ‘Con through his spark with Bee’s laser pistol. His pistol shoots lasers not bullets and considering his firepower stat is only 5 there’s no way a shot from Bee’s gun would pierce through a Decepticon’s armor plating and make it all the way to their spark. It’s impossible.

Second, you also have Bee pulling a rifle out of another Con’s hands without much trouble and then shooting him in the head. Bee only has a strength stat of 2 so I doubt he’d be able to so easily yank a rifle out of a con’s hands even if the con was not expecting him to. And even if Bee was able to take the rifle, if the con is a regular sized mech he’d be about 10 to 15 feet bigger than Bee and thus the con's weapon would likewise be larger than what Bee could conceivably handle. Unless, of course, the con in question was one of Soundwave’s cassetticons who’d be smaller than Bee. That would be doable I think. Still, while Bee is capable of fighting and taking part in a battle, you have to remember that he does have his limitations.

Furthermore, you seem to be portraying him as more bloodthirsty than the character should be. He’s more of a wound the enemy kind of bot. Instead, you have Bee shooting cons through the head and spark without thinking twice. That just doesn’t fit the character IMO. Ultimately, Bee is a spy and surveillance expert first and foremost and a fighter second when he needs to. But even when he fights I don’t really see him killing cons left and right like he’s some kind of assassin. That’s just not him.

So, I’m afraid you need to rework your sample post again and address the issues I’ve outlined above. If you want you could even write a whole new one that maybe focuses on Bee’s spy abilities rather than his limited fighting skill. It’s up to you which you want to do. Either way, once you make the appropriate changes that brings Bee more in line with his established character, I’ll have another look at it.
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Re: NEW Character Applications

Postby DedicatedGhostArt » Thu Dec 10, 2015 9:55 pm

Motto: "i know kung fu. -Keanu Reeves"
Weapon: Dark Saber Sword
(Slipstream and Bumblebee applications cancelled)
Last edited by DedicatedGhostArt on Tue Dec 15, 2015 3:37 pm, edited 2 times in total.
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Re: NEW Character Applications

Postby DedicatedGhostArt » Sat Dec 12, 2015 9:49 pm

Motto: "i know kung fu. -Keanu Reeves"
Weapon: Dark Saber Sword
(Cliffjumper application cancelled.)


Name: Fireflight

Allegiance: Autobot
Function: Reconnaissance
Alt. Mode: F-35B Lightning II
Weapons: Fire-Fog Missiles, Photon displacer gun
Quote: "When I'm flying, no enemy is safe--nor friend."

Strength: 7
Intelligence: 5
Speed: 8
Endurance: 8
Rank: 6
Courage: 9
Firepower: 7
Dexterity: 5
Accuracy: 2
Melee: 6
Tech Skill: 3
Charisma: 7

Profile: If Aerialbots needed pilot's licenses, Fireflight would certainly never have gotten his. He's a definite hazard in the skies. He becomes mesmerized by the spectacular views he sees from above, and, consequently, often pays little attention to where he's going, leading to near-crashes with buildings, mountains, and other aircraft. Only constant prodding by his fellow Aerialbots keeps Fireflight's mind on his assigned tasks. But they can't get angry at him- they realize his carelessness is a result of what humans would call "a childlike sense of wonder," and they can hardly fault him for that. Still, flying alongside him is definitely unnerving to the other Aerialbots.

Abilities: Fireflight can fly at speeds up to Mach 2.0 with a range of 1000 miles. In jet mode, he can shoot missiles that explode and release a mist of highly flammable liquid he calls "fire-fog." In robot mode, he uses a photon displacer gun, which severely distorts visual images by altering the course of photons in light waves. Anyone within the vicinity of a blast from this gun would not be able to see things as they actually are until after the gun's effects wear off, which can take up to five minutes.

Weaknesses: As well as being a danger to others. Fireflight is even more of a danger to himself. He just flies badly. And any human passengers inside his cockpit would all too quickly discover this fact- his sudden jerks, jolts, hairpin turns and rapid velocity changes can easily result in a severe neck sprain, at the very least. His poor flying technique also makes him very fuel inefficient.

Sample post:

“What a wonderful day for a flight,” thought Fireflight, “I love the way clouds just swirl around the mountains, and the way the light bends as it hits the clouds and make such beautiful rainbows.”

“Fireflight!” blurted out Silverbolt, “you are lagging behind!”

“Ahh I guess the humans are right, if I were a human, I would be known for having extreme A.D.D or A.D.H.D., or whatever they call it.” Thought Fireflight.

Fireflight then started to wonder about future events, “If we are actually capable enough to turn my brothers and I into a gestalt, it would be incredible. Just think we’d be the very first Autobot gestalt! I only wonder how a gestalt could be the size of Devastator and yet be made up of only six members…”

“Fireflight!” shouted Silverbolt, “You are heading towards a cliff!”

"AHH!" shouted Fireflight as he barely missed the cliff he was heading into, “That was a close one!”

(Note: Since I have an extreme amount of A.D.D, I thought it would be perfect for me to take this character... oh look a bird!)
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Re: NEW Character Applications

Postby Smokescreen85 » Thu Dec 24, 2015 11:04 pm

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
SillySpringer wrote:(Cliffjumper application cancelled.)


Name: Fireflight

Allegiance: Autobot
Function: Reconnaissance
Alt. Mode: F-35B Lightning II
Weapons: Fire-Fog Missiles, Photon displacer gun
Quote: "When I'm flying, no enemy is safe--nor friend."

Strength: 7
Intelligence: 5
Speed: 8
Endurance: 8
Rank: 6
Courage: 9
Firepower: 7
Dexterity: 5
Accuracy: 2
Melee: 6
Tech Skill: 3
Charisma: 7

Profile: If Aerialbots needed pilot's licenses, Fireflight would certainly never have gotten his. He's a definite hazard in the skies. He becomes mesmerized by the spectacular views he sees from above, and, consequently, often pays little attention to where he's going, leading to near-crashes with buildings, mountains, and other aircraft. Only constant prodding by his fellow Aerialbots keeps Fireflight's mind on his assigned tasks. But they can't get angry at him- they realize his carelessness is a result of what humans would call "a childlike sense of wonder," and they can hardly fault him for that. Still, flying alongside him is definitely unnerving to the other Aerialbots.

Abilities: Fireflight can fly at speeds up to Mach 2.0 with a range of 1000 miles. In jet mode, he can shoot missiles that explode and release a mist of highly flammable liquid he calls "fire-fog." In robot mode, he uses a photon displacer gun, which severely distorts visual images by altering the course of photons in light waves. Anyone within the vicinity of a blast from this gun would not be able to see things as they actually are until after the gun's effects wear off, which can take up to five minutes.

Weaknesses: As well as being a danger to others. Fireflight is even more of a danger to himself. He just flies badly. And any human passengers inside his cockpit would all too quickly discover this fact- his sudden jerks, jolts, hairpin turns and rapid velocity changes can easily result in a severe neck sprain, at the very least. His poor flying technique also makes him very fuel inefficient.

Sample post:

“What a wonderful day for a flight,” thought Fireflight, “I love the way clouds just swirl around the mountains, and the way the light bends as it hits the clouds and make such beautiful rainbows.”

“Fireflight!” blurted out Silverbolt, “you are lagging behind!”

“Ahh I guess the humans are right, if I were a human, I would be known for having extreme A.D.D or A.D.H.D., or whatever they call it.” Thought Fireflight.

Fireflight then started to wonder about future events, “If we are actually capable enough to turn my brothers and I into a gestalt, it would be incredible. Just think we’d be the very first Autobot gestalt! I only wonder how a gestalt could be the size of Devastator and yet be made up of only six members…”

“Fireflight!” shouted Silverbolt, “You are heading towards a cliff!”

"AHH!" shouted Fireflight as he barely missed the cliff he was heading into, “That was a close one!”

(Note: Since I have an extreme amount of A.D.D, I thought it would be perfect for me to take this character... oh look a bird!)

My apologies that this took so long to get to. The holidays have been really hectic.

Anyway, this looks pretty good so I think we can call this approved. Just bare in mind that you don't have to put quotes around a character's thoughts. Just place the words they're thinking in italics.

Fireflight was last seen on the Ark-22. He was inside a CR chamber down in the med bay getting repairs from his battle with the Fallen. So, you can start Fireflight there. Have fun with him!
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Re: NEW Character Applications

Postby Cmdr. Trailblazer » Tue Dec 29, 2015 8:34 pm

Motto: ""Just because you are powerful, it doesn't mean you will win. The power of the mind can win out before the body.""
Weapon: Thermal Sword
Pinpoint

Allegiance: Autobot
Function: Sniper
​Alt. Mode; White Lamborghini Estoque
Weapons: Modified Sniper Rifle and Dual Pistols
Height: 20 feet
Quote: "Your mistake: falling into my crosshairs."
Holomatter Avatar: Short human female with short blonde hair.
Appearance: Thin, with the hood of her vehicle mode forming her legs and feet, the back of the car forming her arms, and the windshield forming her chest. Emerald green optics. Pistols on each hip, and a rifle on her back.

Strength: 5
Intelligence: 7
Dexterity: 7
Speed: 7
Endurance: 5
Courage: 8
Firepower: 7
Accuracy: 9
Melee: 5
Tech Skill: 7
Charisma: 3

Profile: Pinpoint is a gunslinger. On Cybertron, she was frequently hired as a sniper, without an actual side. She had frequent run-ins for bots from both sides of the conflict. However, due her taking more jobs for the Autobots than the Decepticons, as well as seeing the attitude and business practices of the Decepticons, she found herself drawn to the fight for freedom. She eventually cut off ties from the Decepticons and became a full-fledged Autobot. Despite being a bit of a loner, she has found a place where she feels warm and welcome.

Pinpoint is an expert markswoman (marksfemmebot?), with a lot of courage to break through enemy lines to take out targets. She has good long-range combat abilities. This is due to an upgrade in each of her weapons, which activates a visor in each of her optics, sending a direct feed and allowing Pinpoint to make almost perfect shots.

Due to her past, Pinpoint is a bit of loner, and will stray off during missions. However, that doesn't mean that she enjoys solitude. In fact, Pinpoint loves nothing better to be around her comrades and brothers-in-arm. She is a very compassionate bot, and will give anything for her allies.

Abilities: Thanks to some adjustments on her part, Pinpoint has a modified sights in each of her guns. They send direct feeds to her optics, allowing for near-perfect targeting. However, even without her modified sights, Pinpoint is able to hold her own in a firefight easily. She has an above average hacking skills allowing her to infiltrate enemy low- to mid- level electronic locks. She agile and quick on her feet, something that comes in handy when getting into places that Decepticons don't want her to be. Pinpoint can reach speeds up to 208 MPH.

Weaknesses: Pinpoint has low endurance and strength. Coupled with average melee combat skills, Pinpoint is easily taken out at close range. Sometimes, she can strike out on her own into perilous situations without support. With her sights engaged, Pinpoint isn't able to see except where her guns or rifle are pointed, allowing for someone with good sneaking skills to approach without notice.

Sample Post: The athletically-built white bot walked into the pub, her optics looking back and forth at the partakers. She found her contact, an even smaller grey and green bot. She sat down and asked him, "Did you place the tracker on the General?"

The bot nodded and gave her a small datapad. Pinpoint pressed a key on it, and the device came to life, broadcasting the location of the Decepticon warlord in charge of the small planetoid that she was in charge of assassinating. She nodded to the bot and made her way out, until she heard a gun click and heard a voice say, "You, Autobot! What are you doing here?"

She glanced and saw a tall, wide Decepticon with a rifle in his hand and pointed mere inches from her chest. He was obviously drunk, something she hoped was true. She tilted her head and said, "Who, me?"

The 'Con, who was sitting down, stood and said angrily. "What business do you have here on a Decepticon world?"

Pinpoint smiled and quickly drew one of her pistols, aiming for the point where his arm met his shoulder aiming the rifle at her. Her aim was true, and his gun dropped as she acquired another target, pulling put her second pistol in one fluid motion. Looking at the bartender, she aimed her second gun at the volatile engex behind him and said menacingly, "Now the next shot lights the place up. I see any movement, I pull the trigger."

She fired a shot into the tele-communicator, knocking it out. Pinpoint slowly made her way out of the bar and transformed, speeding off, following the tracker until she came across some sort of parade.

Perfect, she thought as she found a point where she could take the shot. Dispatching the guards on her way, Pinpoint found the area that had a perfect overview of the coming ceremony. He too out her rifle and lowered the targeting visor over her right optic.

Pinpoint didn't hear the guard as he approached, and was surprised and knocked off her feet as he hit her. She raised her visor, grabbing her pistols and firing into the guard's chest as he pulled out a spiked club. Pinpoint watched at his color dulled and he fell.

The sniper pulled out her rifle and set herself up again. Just in time. It was now or never. She aimed and took the shot. As the crowd outside went haywire, she took another shot, and another. Three shots, three kills.

The hierarchy of this Decepticon leadership on the planet was dead. She called her ship back for orbital bounce. Now that her mission was complete, it was time for her to kick back and enjoy a drink at a more...respectable bar.
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Endurance: 7
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Firepower: 10+
Skill: 8

Re: NEW Character Applications

Postby DedicatedGhostArt » Sat Jan 16, 2016 2:28 pm

Motto: "i know kung fu. -Keanu Reeves"
Weapon: Dark Saber Sword
Laserbeak

Allegiance: Decepticon
Sub-group: Cassetticon
Function: Interrogation
Alt. mode: microcassette (robot mode = ‘bird’)
Weapons: Two ruby crystal-powered laser cannons
Height: 10ft / 3m (wingspan)
Quote: “The only point I like in Autobots: melting point.”

STRENGTH: 5
INTELLIGENCE: 6
DEXTERITY: 9
SPEED: 5
ENDURANCE: 5
COURAGE: 2
FIREPOWER: 8
ACCURACY: 7
MELEE: 4
TECH SKILL: 7
CHARISMA: 7
RANK: 6

Profile: For an undeniable coward like Laserbeak, interrogation is the ideal job. His enemies have already been beaten and restrained, so all he generally has to do is use his sadistic skills to wrest information out of the unfortunate captive. Laserbeak attempted to broker his skill at his function into favor in the eyes of Megatron, a ploy that woefully backfired. Megatron was so impressed by Laserbeak’s viciousness and efficiency that he started employing him for other, more dangerous uses like spying. This was a terrifying prospect for a Decepticon who prefers picking off wounded stragglers rather than actually fighting. Only Laserbeak’s loyalty to Megatron and the Decepticons keeps him from running scared… most of the time.

Abilities:
Laserbeak is a skilled interrogator and adequate spy. He can fly at 250 MPH for up to 1,500 miles at a time. Subject is armed with two powerful ruby-crystal-powered laser cannons. The cannons are independent and can each track different targets.

Weaknesses: If threatened, Laserbeak will retreat to safety, and most Autobots are aware of this. Shortage of the crystals that power his weapons can send him into a panic.

Sample Post:
"I am Laserbeak, ultimate Decepticon spy, and energon-thirsty bird of doom that you don’t want to mess with. My name says it all, lasers are the best way to get rid of, and torture your foes…”

“What are you doing Laserbeak?” interrupted Soundwave.

“Oh uh… I was just recording my… uh, well hey there buddy! What’s going on?” said Laserbeak awkwardly trying to distract from his efforts to record a tape for once to make himself feel like the hero.

Soundwave responded, “Well Razorclaw wants for me to send you to spy on an Autobot ship, I thought you said you were going to…”

“'Get ready', yes I know.” interrupted Laserbeak. He was a bit shaken up still by the chaos that had taken place at that battle with the Fallen, and that Constructacon monster Devastator. “I am going to Soundwave, I was just trying to record my heroic speech before going on to try and hide from death by bullets, but I am guessing that’s not the task at hand huh?”

“Go spy on the Autobot ship Laserbeak, I will give you the coordinates.”
Soundwave then stared as intently as he could at Laserbeak with his visored face, “I find it quite irrational to be doing this rather than following Razorclaw’s orders Laserbeak, I am deeply disappointed. You normally are much more obedient.”

“I’m sorry Soundwave, I am still kinda in shock about the whole Fallen and Devastator thing, and plus I am not used to us taking orders from someone other than Lord Megatron.”

“Understandable,” said Soundwave, “but Razorclaw is our leader currently and you will obey or else he will not deal kindly.”

“On my way.” said Laserbeak. Soundwave gave him the coordinates and Laserbeak went off to another adventure that he’d eventually have to run from…

----------------------------------------------------------------------------------------------------------------

(Note: This Sample Post is also only meant to reflect the personality of Laserbeak and does not continue the RPG story in any way. If I get some details wrong it is not meant to be part of the story, only to be a SAMPLE of how Laserbeak should act. Also Soundwave is not my character, but again, this is only to show dialogue between Laserbeak and another closely related Con. Also, please do not take this post seriously. Laserbeak is not going to be running off and recording himself in the RPG threads. If I need to tweak anything, in order to keep me from posting 10 versions of the same application, please message me and I’ll edit this post, and then respond to you with the tweaked version. This is not meant to be the final clean up job. Thank you Insidious and Smokescreen85.)
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Skill: 8

Re: NEW Character Applications

Postby Smokescreen85 » Sat Jan 16, 2016 10:19 pm

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
Cmdr. Trailblazer wrote:Pinpoint

Allegiance: Autobot
Function: Sniper
​Alt. Mode; White Lamborghini Estoque
Weapons: Modified Sniper Rifle and Dual Pistols
Height: 20 feet
Quote: "Your mistake: falling into my crosshairs."
Holomatter Avatar: Short human female with short blonde hair.
Appearance: Thin, with the hood of her vehicle mode forming her legs and feet, the back of the car forming her arms, and the windshield forming her chest. Emerald green optics. Pistols on each hip, and a rifle on her back.

Strength: 5
Intelligence: 7
Dexterity: 7
Speed: 7
Endurance: 5
Courage: 8
Firepower: 7
Accuracy: 9
Melee: 5
Tech Skill: 7
Charisma: 3

Profile: Pinpoint is a gunslinger. On Cybertron, she was frequently hired as a sniper, without an actual side. She had frequent run-ins for bots from both sides of the conflict. However, due her taking more jobs for the Autobots than the Decepticons, as well as seeing the attitude and business practices of the Decepticons, she found herself drawn to the fight for freedom. She eventually cut off ties from the Decepticons and became a full-fledged Autobot. Despite being a bit of a loner, she has found a place where she feels warm and welcome.

Pinpoint is an expert markswoman (marksfemmebot?), with a lot of courage to break through enemy lines to take out targets. She has good long-range combat abilities. This is due to an upgrade in each of her weapons, which activates a visor in each of her optics, sending a direct feed and allowing Pinpoint to make almost perfect shots.

Due to her past, Pinpoint is a bit of loner, and will stray off during missions. However, that doesn't mean that she enjoys solitude. In fact, Pinpoint loves nothing better to be around her comrades and brothers-in-arm. She is a very compassionate bot, and will give anything for her allies.

Abilities: Thanks to some adjustments on her part, Pinpoint has a modified sights in each of her guns. They send direct feeds to her optics, allowing for near-perfect targeting. However, even without her modified sights, Pinpoint is able to hold her own in a firefight easily. She has an above average hacking skills allowing her to infiltrate enemy low- to mid- level electronic locks. She agile and quick on her feet, something that comes in handy when getting into places that Decepticons don't want her to be. Pinpoint can reach speeds up to 208 MPH.

Weaknesses: Pinpoint has low endurance and strength. Coupled with average melee combat skills, Pinpoint is easily taken out at close range. Sometimes, she can strike out on her own into perilous situations without support. With her sights engaged, Pinpoint isn't able to see except where her guns or rifle are pointed, allowing for someone with good sneaking skills to approach without notice.

Sample Post: The athletically-built white bot walked into the pub, her optics looking back and forth at the partakers. She found her contact, an even smaller grey and green bot. She sat down and asked him, "Did you place the tracker on the General?"

The bot nodded and gave her a small datapad. Pinpoint pressed a key on it, and the device came to life, broadcasting the location of the Decepticon warlord in charge of the small planetoid that she was in charge of assassinating. She nodded to the bot and made her way out, until she heard a gun click and heard a voice say, "You, Autobot! What are you doing here?"

She glanced and saw a tall, wide Decepticon with a rifle in his hand and pointed mere inches from her chest. He was obviously drunk, something she hoped was true. She tilted her head and said, "Who, me?"

The 'Con, who was sitting down, stood and said angrily. "What business do you have here on a Decepticon world?"

Pinpoint smiled and quickly drew one of her pistols, aiming for the point where his arm met his shoulder aiming the rifle at her. Her aim was true, and his gun dropped as she acquired another target, pulling put her second pistol in one fluid motion. Looking at the bartender, she aimed her second gun at the volatile engex behind him and said menacingly, "Now the next shot lights the place up. I see any movement, I pull the trigger."

She fired a shot into the tele-communicator, knocking it out. Pinpoint slowly made her way out of the bar and transformed, speeding off, following the tracker until she came across some sort of parade.

Perfect, she thought as she found a point where she could take the shot. Dispatching the guards on her way, Pinpoint found the area that had a perfect overview of the coming ceremony. He too out her rifle and lowered the targeting visor over her right optic.

Pinpoint didn't hear the guard as he approached, and was surprised and knocked off her feet as he hit her. She raised her visor, grabbing her pistols and firing into the guard's chest as he pulled out a spiked club. Pinpoint watched at his color dulled and he fell.

The sniper pulled out her rifle and set herself up again. Just in time. It was now or never. She aimed and took the shot. As the crowd outside went haywire, she took another shot, and another. Three shots, three kills.

The hierarchy of this Decepticon leadership on the planet was dead. She called her ship back for orbital bounce. Now that her mission was complete, it was time for her to kick back and enjoy a drink at a more...respectable bar.

This app looks very good. Well done. That being said, there's one thing I feel needs changing and that's her height. 20ft seems too short especially for a bot who transforms into a Lamborghini. There are other femmes, even ones that turn into motorcycles, that are taller. So, bump her up to at least 25 feet. Do that and we can call this app approved. Rank 5.

Also, don't forget to post her profile, with the adjusted height, in the Custom Autobots section and update your Roll Call entry accordingly. Oh, and you can go with "marksfemme". I think that works best. ;)

Since she has an Earth mode and a human avatar, I assume you're going to have Pinpoint somewhere in the Sol System. If that's the case, you can start her on either the Guardian or the Ark-22. Have fun with her! :D
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Skill: 9

Re: NEW Character Applications

Postby Insidious » Sat Jan 16, 2016 11:37 pm

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
SillySpringer wrote:Laserbeak

Allegiance: Decepticon
Sub-group: Cassetticon
Function: Interrogation
Alt. mode: microcassette (robot mode = ‘bird’)
Weapons: Two ruby crystal-powered laser cannons
Height: 10ft / 3m (wingspan)
Quote: “The only point I like in Autobots: melting point.”

STRENGTH: 5
INTELLIGENCE: 6
DEXTERITY: 9
SPEED: 5
ENDURANCE: 5
COURAGE: 2
FIREPOWER: 8
ACCURACY: 7
MELEE: 4
TECH SKILL: 7
CHARISMA: 7
RANK: 6

Profile: For an undeniable coward like Laserbeak, interrogation is the ideal job. His enemies have already been beaten and restrained, so all he generally has to do is use his sadistic skills to wrest information out of the unfortunate captive. Laserbeak attempted to broker his skill at his function into favor in the eyes of Megatron, a ploy that woefully backfired. Megatron was so impressed by Laserbeak’s viciousness and efficiency that he started employing him for other, more dangerous uses like spying. This was a terrifying prospect for a Decepticon who prefers picking off wounded stragglers rather than actually fighting. Only Laserbeak’s loyalty to Megatron and the Decepticons keeps him from running scared… most of the time.

Abilities:
Laserbeak is a skilled interrogator and adequate spy. He can fly at 250 MPH for up to 1,500 miles at a time. Subject is armed with two powerful ruby-crystal-powered laser cannons. The cannons are independent and can each track different targets.

Weaknesses: If threatened, Laserbeak will retreat to safety, and most Autobots are aware of this. Shortage of the crystals that power his weapons can send him into a panic.

Sample Post:
"I am Laserbeak, ultimate Decepticon spy, and energon-thirsty bird of doom that you don’t want to mess with. My name says it all, lasers are the best way to get rid of, and torture your foes…”

“What are you doing Laserbeak?” interrupted Soundwave.

“Oh uh… I was just recording my… uh, well hey there buddy! What’s going on?” said Laserbeak awkwardly trying to distract from his efforts to record a tape for once to make himself feel like the hero.

Soundwave responded, “Well Razorclaw wants for me to send you to spy on an Autobot ship, I thought you said you were going to…”

“'Get ready', yes I know.” interrupted Laserbeak. He was a bit shaken up still by the chaos that had taken place at that battle with the Fallen, and that Constructacon monster Devastator. “I am going to Soundwave, I was just trying to record my heroic speech before going on to try and hide from death by bullets, but I am guessing that’s not the task at hand huh?”

“Go spy on the Autobot ship Laserbeak, I will give you the coordinates.”
Soundwave then stared as intently as he could at Laserbeak with his visored face, “I find it quite irrational to be doing this rather than following Razorclaw’s orders Laserbeak, I am deeply disappointed. You normally are much more obedient.”

“I’m sorry Soundwave, I am still kinda in shock about the whole Fallen and Devastator thing, and plus I am not used to us taking orders from someone other than Lord Megatron.”

“Understandable,” said Soundwave, “but Razorclaw is our leader currently and you will obey or else he will not deal kindly.”

“On my way.” said Laserbeak. Soundwave gave him the coordinates and Laserbeak went off to another adventure that he’d eventually have to run from…

----------------------------------------------------------------------------------------------------------------

(Note: This Sample Post is also only meant to reflect the personality of Laserbeak and does not continue the RPG story in any way. If I get some details wrong it is not meant to be part of the story, only to be a SAMPLE of how Laserbeak should act. Also Soundwave is not my character, but again, this is only to show dialogue between Laserbeak and another closely related Con. Also, please do not take this post seriously. Laserbeak is not going to be running off and recording himself in the RPG threads. If I need to tweak anything, in order to keep me from posting 10 versions of the same application, please message me and I’ll edit this post, and then respond to you with the tweaked version. This is not meant to be the final clean up job. Thank you Insidious and Smokescreen85.)


Solid pick to expand your roster. Approved. Enjoy :D
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Re: NEW Character Applications

Postby Drop Bear » Thu Jan 28, 2016 3:59 am

Motto: "Well, I'll be a Cybertronic bolt-bat!"
Weapon: Poison-Tipped Missiles
I've yoinked Dead End from MSB. After having spoken to him and been given the thumbs-up, of course.

Dead End

Allegiance: Decepticon
Sub-group: Stunticons
Function: Warrior
Alt. mode: Porsche 911 model year 2011
Weapons: Compressor Air Rifle, Trunk-Mounted Double-Barreled Compressed Air Cannon
Special Abilities: Dead End emanates a radar signal that allows him to detect the movements of any vehicle or robot within a 200-mile radius as well as map surrounding terrain.
Height: 26 ft / 7.93 m
Quote: "We are all just food for rust."


Strength: 7
Intelligence: 6
Dexterity: 8
Speed: 7
Endurance: 7
Courage: 9
Firepower: 5
Accuracy: 7
Melee: 7
Tech Skill: 6
Charisma: 3
Rank: 5

Profile: The most encouraging thing Dead End is capable of saying before combat, is that he hopes he doesn't suffer too much when his inevitable death comes. Pessimism is a way of life for Dead End, whose reliably dour mood has become a source of humour among his fellow Stunticons, particularly the mean-spirited Motormaster. He'll tease Dead End about his incessant moping and bizarrely intense maintenance and beautification routines, which only serves to further crush Dead End's broken spirit. Dead End likes to keep himself looking and feeling perfect so that when the end does arrive, he'll leave an attractive corpse to let everyone know what they'll be missing. He finds conflict pointless since everyone will wind up dead eventually, but he becomes a surprisingly fearless and ferocious fighter when stirred to combat. That's the only time his outlook improves because it focuses Dead End on his desire to live: he may be convinced he'll become inoperative eventually, but he doesn't want to do it anytime soon.

Abilities: Subject possesses significantly above-average strength and above-average intelligence. Once roused to fight, he's a highly effective warrior. As a vehicle, he can reach a top speed of 220 mph. His internal radar system allows him to track the movements of vehicles and robots within a 200-mile radius; he can use the information to map terrain, enemy positions, and troop movements. He can use this knowledge to lead enemy combatants into traps before they can figure out the lay of the land. Subject can deploy a double-barreled compressed air cannon as a vehicle; in robot mode, he uses a handheld compressed air rifle. Even the smaller rifle is capable of delivering 40,000 psi of pressure.

Weaknesses: Subject is extremely difficult to motivate into fighting, often requiring a direct verbal or physical assault (from the Autobots or even Motormaster) before he answers the call to arms.

Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Appearance: In vehicle mode Bumblebee is an Earth Volkswagen Beetle that is painted a bright yellow. In robot mode Bumblebee is shorter then the average Autobot due to the fact that he is a minibot and stands about twice the height of an average human male. His arms and legs are coloured black, and his head has a pair of horns on either side as a defining feature and his face is silver.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Profile: Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out begin caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses: Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.
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Headmaster Jr
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Strength: 1
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Skill: 8

Re: NEW Character Applications

Postby Smokescreen85 » Thu Jan 28, 2016 1:58 pm

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
Drop Bear wrote:I've yoinked Dead End from MSB. After having spoken to him and been given the thumbs-up, of course.

Dead End

Allegiance: Decepticon
Sub-group: Stunticons
Function: Warrior
Alt. mode: Porsche 911 model year 2011
Weapons: Compressor Air Rifle, Trunk-Mounted Double-Barreled Compressed Air Cannon
Special Abilities: Dead End emanates a radar signal that allows him to detect the movements of any vehicle or robot within a 200-mile radius as well as map surrounding terrain.
Height: 26 ft / 7.93 m
Quote: "We are all just food for rust."


Strength: 7
Intelligence: 6
Dexterity: 8
Speed: 7
Endurance: 7
Courage: 9
Firepower: 5
Accuracy: 7
Melee: 7
Tech Skill: 6
Charisma: 3
Rank: 5

Profile: The most encouraging thing Dead End is capable of saying before combat, is that he hopes he doesn't suffer too much when his inevitable death comes. Pessimism is a way of life for Dead End, whose reliably dour mood has become a source of humour among his fellow Stunticons, particularly the mean-spirited Motormaster. He'll tease Dead End about his incessant moping and bizarrely intense maintenance and beautification routines, which only serves to further crush Dead End's broken spirit. Dead End likes to keep himself looking and feeling perfect so that when the end does arrive, he'll leave an attractive corpse to let everyone know what they'll be missing. He finds conflict pointless since everyone will wind up dead eventually, but he becomes a surprisingly fearless and ferocious fighter when stirred to combat. That's the only time his outlook improves because it focuses Dead End on his desire to live: he may be convinced he'll become inoperative eventually, but he doesn't want to do it anytime soon.

Abilities: Subject possesses significantly above-average strength and above-average intelligence. Once roused to fight, he's a highly effective warrior. As a vehicle, he can reach a top speed of 220 mph. His internal radar system allows him to track the movements of vehicles and robots within a 200-mile radius; he can use the information to map terrain, enemy positions, and troop movements. He can use this knowledge to lead enemy combatants into traps before they can figure out the lay of the land. Subject can deploy a double-barreled compressed air cannon as a vehicle; in robot mode, he uses a handheld compressed air rifle. Even the smaller rifle is capable of delivering 40,000 psi of pressure.

Weaknesses: Subject is extremely difficult to motivate into fighting, often requiring a direct verbal or physical assault (from the Autobots or even Motormaster) before he answers the call to arms.

Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Appearance: In vehicle mode Bumblebee is an Earth Volkswagen Beetle that is painted a bright yellow. In robot mode Bumblebee is shorter then the average Autobot due to the fact that he is a minibot and stands about twice the height of an average human male. His arms and legs are coloured black, and his head has a pair of horns on either side as a defining feature and his face is silver.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Profile: Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out begin caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses: Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Hey, DB. Good to see you picking up some new characters. Approved for both. Have fun with them! :D
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Rank: 6
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Firepower: 7
Skill: 9

Re: NEW Character Applications

Postby Microraptor » Fri Jan 29, 2016 12:01 pm

Motto: "Don't bother praying, I'll kill your god too."
Weapon: Railgun
Hornet

Allegiance: Autobots
Function: Exploration, negotiation,
Alt. mode: McLaren F1
Weapons: Hard-light Chainsword, Heavy Bolter
Height: 17ft / 5.18m
Special Abilities: time travel, alt-form database
Quote: Cybertron falls no more!

Strength: 3
Intelligence: 8
Dexterity: 8
Speed: 7
Endurance: 3
Courage: 9
Firepower: 4
Accuracy: 8
Melee: 8
Tech Skill: 3
Charisma: 4

Appearance: In vehicle mode Hornet is a bright yellow McLaren F1. In robot mode his main distinguishing features are the pseudo-overcoat formed from the vehicle mode doors and roof, the feet formed from the back of his alt-mode, and his distinctive hood-chest.

Holo-Avatar: Hornet's holomatter avatar is based of the Tenth Doctor from the popular British television program Doctor Who.

Profile: Hornet is a broken bot. One of the last two Chronarchitects, he is an ever-happy genius with a penchant for sarcasm and wisecracks and a tendency to ramble about topics only tangentially related to the topic of discussion. However, BELOW the surface, he is a deeply traumatized and cynical man forever haunted by the war. And while he is very merciful, willing to give even the likes of Shockwave and Megatron second chances, he is capable of committing horrible acts when pushed past his breaking point. A master of guerrilla warfare, held off the Decepticon advance on Tronzelore (PUN!) for one thousand years.

Abilities: Hornet is capable of time travel, with a minimum of 100,000 years in either direction. He also has the ability to retain the schematics of any prior alternate mode he scanned, enabling him to switch alt-modes on the fly.

Weaknesses: Hornet has a tendency to forgive people no matter how bad the atrocities they committed are. And while he may avoid killing when he can, he is capable of all sorts of terrible punishments when pushed too far. He's also fairly weak, but compensates by utilizing his incredible speed and agility. He absolutely refuses to utilize his time travel ability against the decepticons because of the dangers of changing the past.

Sample text:

"Ahh, this is the life" Hornet said. He finally convinced Thunderclash to let him take some time off, and he could not think of a better place then Permian-era Earth. He had befriended one of the local life-forms, an inostrancevia, and adopted its form. He named her Betsy. Now all he had to do was just sit around, relax and explo-BEEP BEEP BEEP.

"Primus what now!" Hornet shouted. "Thunderclash here, come in Hornet!". "What do you want, Thunders?" he said. "Two things," Thunderclash replied, "1: Never call me that again. And 2: When Rotorstorm was checking the data-records of the captured 'con ship, he found that a decepticon named Meantime was sent to Earth 259 million years ago". "Oh," Hornet said, "him. I'm on it. Allons-y Betsy!" Betsy stirred and followed.

Hours passed, and they were still wandering. "You know,", Hornet grumbled, "this would be a lot easier if Thunderclash gave me the damn co-ordinates!". Little did he know, however, that Meantime was closer than he thought. Perched up on a tree branch was Hornet's prey. The one who has caused him so much pain and trauma. Meantime took aim, and fired.

Betsy jumped in the path of the shot and fell to the ground. "Betsy!" Hornet cried out. He spotted Meantime and jumped towards him, activating his chainsword. He struck, slicing Meantime in half. The two halves fell, and Hornet jumped down. "Wha....wha...what do you p-p-p-plan to d-d-do?" Meantime asked him, voice module failing. "Oh you'll see." Hornet replied as he knocked Meantime out.

When Meantime came to, he noticed a peculiar data slate on the floor of his crashed ship. It turned on automatically, and Hornet's voice filled the cabin. "Hello Meantime. You'll notice that you're back in your ship. Well, there's a reason! As it turns out,
Betsy was just wounded by your blast, so I'm taking her back to the present with me to heal her. And, as you seem to be a walking list of things that shouldn't be done, I made sure to prevent you from causing any more trouble. So I cut off your remaining limbs, welded the stumps so you wouldn't die of energon loss, and tossed you back in your ship. See you in about 259 million years!"
User avatar
Microraptor
Combiner
Posts: 483
Joined: Thu Jan 07, 2016 12:29 pm
Location: Springfield OH, land of corn
Alt Mode: Bugatti Chiron
Strength: 4
Intelligence: 10
Speed: 10+
Endurance: 4
Rank: 7
Courage: 10+
Firepower: 8
Skill: 9

Re: NEW Character Applications

Postby Smokescreen85 » Fri Jan 29, 2016 1:49 pm

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
Microraptor wrote:Hornet

Allegiance: Autobots
Function: Exploration, negotiation,
Alt. mode: McLaren F1
Weapons: Hard-light Chainsword, Heavy Bolter
Height: 17ft / 5.18m
Special Abilities: time travel, alt-form database
Quote: Cybertron falls no more!

Strength: 3
Intelligence: 8
Dexterity: 8
Speed: 7
Endurance: 3
Courage: 9
Firepower: 4
Accuracy: 8
Melee: 8
Tech Skill: 3
Charisma: 4

Appearance: In vehicle mode Hornet is a bright yellow McLaren F1. In robot mode his main distinguishing features are the pseudo-overcoat formed from the vehicle mode doors and roof, the feet formed from the back of his alt-mode, and his distinctive hood-chest.

Holo-Avatar: Hornet's holomatter avatar is based of the Tenth Doctor from the popular British television program Doctor Who.

Profile: Hornet is a broken bot. One of the last two Chronarchitects, he is an ever-happy genius with a penchant for sarcasm and wisecracks and a tendency to ramble about topics only tangentially related to the topic of discussion. However, BELOW the surface, he is a deeply traumatized and cynical man forever haunted by the war. And while he is very merciful, willing to give even the likes of Shockwave and Megatron second chances, he is capable of committing horrible acts when pushed past his breaking point. A master of guerrilla warfare, held off the Decepticon advance on Tronzelore (PUN!) for one thousand years.

Abilities: Hornet is capable of time travel, with a minimum of 100,000 years in either direction. He also has the ability to retain the schematics of any prior alternate mode he scanned, enabling him to switch alt-modes on the fly.

Weaknesses: Hornet has a tendency to forgive people no matter how bad the atrocities they committed are. And while he may avoid killing when he can, he is capable of all sorts of terrible punishments when pushed too far. He's also fairly weak, but compensates by utilizing his incredible speed and agility. He absolutely refuses to utilize his time travel ability against the decepticons because of the dangers of changing the past.

Sample text:

"Ahh, this is the life" Hornet said. He finally convinced Thunderclash to let him take some time off, and he could not think of a better place then Permian-era Earth. He had befriended one of the local life-forms, an inostrancevia, and adopted its form. He named her Betsy. Now all he had to do was just sit around, relax and explo-BEEP BEEP BEEP.

"Primus what now!" Hornet shouted. "Thunderclash here, come in Hornet!". "What do you want, Thunders?" he said. "Two things," Thunderclash replied, "1: Never call me that again. And 2: When Rotorstorm was checking the data-records of the captured 'con ship, he found that a decepticon named Meantime was sent to Earth 259 million years ago". "Oh," Hornet said, "him. I'm on it. Allons-y Betsy!" Betsy stirred and followed.

Hours passed, and they were still wandering. "You know,", Hornet grumbled, "this would be a lot easier if Thunderclash gave me the damn co-ordinates!". Little did he know, however, that Meantime was closer than he thought. Perched up on a tree branch was Hornet's prey. The one who has caused him so much pain and trauma. Meantime took aim, and fired.

Betsy jumped in the path of the shot and fell to the ground. "Betsy!" Hornet cried out. He spotted Meantime and jumped towards him, activating his chainsword. He struck, slicing Meantime in half. The two halves fell, and Hornet jumped down. "Wha....wha...what do you p-p-p-plan to d-d-do?" Meantime asked him, voice module failing. "Oh you'll see." Hornet replied as he knocked Meantime out.

When Meantime came to, he noticed a peculiar data slate on the floor of his crashed ship. It turned on automatically, and Hornet's voice filled the cabin. "Hello Meantime. You'll notice that you're back in your ship. Well, there's a reason! As it turns out,
Betsy was just wounded by your blast, so I'm taking her back to the present with me to heal her. And, as you seem to be a walking list of things that shouldn't be done, I made sure to prevent you from causing any more trouble. So I cut off your remaining limbs, welded the stumps so you wouldn't die of energon loss, and tossed you back in your ship. See you in about 259 million years!"

I’m afraid I’m going to have to deny this application. For starters, your special abilities cannot be used within the game. Time travel is far too powerful and no Transformer on either side would have that ability nor would it be allowed since such a power would disrupt the timeline every time someone went back. A Chronarchitect is basically a god, kin to Primus and Unicron from what I read on TFwiki, and will not work within our game. No one can be that powerful.

Furthermore, your alt-mode database that gives you the ability to change modes whenever you feel like it can’t be used, either. This is not the movie-verse or the shows Prime/RID where you can just scan something and assume its form on the fly. Our game is IDW inspired where if you want a new alt mode you have to either use a CR chamber to change your character's appearance or have a mech like Wheeljack modify your body. So, you're going to have to drop those special abilities all together.

That being said, your profile is good if not a little brief. Maybe add additional background information to flesh your character out some more. Also, I would omit holding off the Decepticons for one thousand years. You don’t say if Hornet did that by himself or with help or what the exact situation was on that planet. But, I’m pretty sure 1000 years is too long. I would decrease that number considerably and go into more detail if you want to leave something like that in his profile.

You abilities section below the profile needs to be completely changed since it currently only discusses your special abilities, which can’t be used. I would, instead, focus on explaining his weaponry and speed.

Needless-to-say, you’re going to have to write a completely different sample post since the time travel thing is not doable. When you do rewrite it make sure to hit enter twice when you change dialogue from one character to another. That makes it easier to read and distinguish who’s talking. Writing multiple characters’ dialogue on the same line or in the same paragraph makes everything run together and harder to follow who’s saying what.

Also, raise the height to about 25 ft. 17 is far too small for a bot who can transform into a car. And I would consider raising your strength level a little higher being that you have a melee of 8 which takes your character into close quarters combat. If he’s got a very low strength such as a 3, I doubt he’d last very long against an opponent at close range like that.

So, make these various changes and repost your app and we’ll have another look at it.
User avatar
Smokescreen85
RPG Moderator
Posts: 2443
Joined: Wed Aug 08, 2007 12:44 pm
Location: The Lost Light
Alt Mode: Nissan Z Proto
Strength: 4
Intelligence: 9
Speed: 7
Endurance: 6
Rank: 6
Courage: 8
Firepower: 7
Skill: 9

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