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Want to register to play the SEIBERTRON.com RPG? Post your character applications here or if you have already signed up, remember to fill up the characters you play in Role Call thread.

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Re: New NEW Character Applications

Postby calbob » Tue Oct 14, 2008 6:20 pm

Tasbirk wrote:Post your new character apps here.


Does created characters go here?
calbob
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Re: New NEW Character Applications

Postby calbob » Tue Oct 14, 2008 6:25 pm

Nightbeat

Allegiance: Autobot
Function: Detective
Weapons: Plasma Blaster
Transformation: Cybertronian Car
Height: 26ft / 7.92m
Qoute: "Truth is revealed in the smallest detail."

<table width=400 border=0 cellpadding=0 cellspacing=2><tr><td width=10% nowrap><b>Strength</b>:</td><td width=5>05</td><td><IMG src="/images/spacer_red.gif" width=50% height=5 border=0 alt="Strength: 5"></td></tr><tr><td width=10% nowrap><b>Intelligence</b>:</td><td width=5>08</td><td><IMG src="/images/spacer_red.gif" width=80% height=5 border=0 alt="Intelligence: 8"></td></tr><tr><td width=10% nowrap><b>Dexterity</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Dexterity: 7"></td></tr><tr><td width=10% nowrap><b>Speed</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Speed: 6"></td></tr><tr><td width=10% nowrap><b>Endurance</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Endurance: 6"></td></tr><td width=10% nowrap><b>Courage</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Courage: 9"></td></tr><tr><td width=10% nowrap><b>Firepower</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Firepower: 7"></td></tr><tr><td width=10% nowrap><b>Accuracy</b>:</td><td width=5>05</td><td><IMG src="/images/spacer_red.gif" width=50% height=5 border=0 alt="Accuracy: 5"></td></tr><tr><td width=10% nowrap><b>Melee</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Melee: 6"></td></tr><tr><td width=10% nowrap><b>Tech Skill</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Tech Skill: 7"></td></tr><tr><td width=10% nowrap><b>Charisma</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Charisma: 7"></td></tr><tr><td width=10% nowrap><b>Rank</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Rank: 7"></td></tr></table>

Profile: When something goes wrong, or when a vital mistake is caused that affects the Autobot cause usually one Autobot is called in. Nightbeat is the premiere Detective of the Autobot forces. He isn’t happy until he’s neck-deep in an intensive investigation, trying to uncover clues or sordid details about some dark mystery. Comfortable in either the bustling city center or the darkest alley, he only truly comes alive when he has to overcome obstacles and think his way out of a problem. Unfortunately, this sometimes means that he would outright ignore some orders, no matter how high up High Command they originate from--especially if the orders prove to be ‘inconvenient’ for his work.

His unusual leaps of logic are poorly understood by his fellow Autobots, especially when Nightbeat cannot explain how he reached such a conclusion, but they’re always impressed by the amazing results of his work. In the search to explain how Nightbeat’s logic-center works, it’s suspected that his logic-processor has been wired in an unconventional manner. Nightbeat prefers to think that he‘s merely observant. Successful, and conclusive, investigations comes most easily when Nightbeat works alone; other Autobots tend to only slow him down, although he often finds himself partnered with Hosehead or Siren. The cool-headed Nightbeat avoids complaining about his partners’ deficiencies; instead, he works even harder to make up for their lacking abilities.

Abilities: Nightbeat is a keen investigator whose eye for detail and nuance is almost unmatched among Transformers. His irregular logic invariably leads him to the solution of a puzzle, and his quick thinking makes him a skilled warrior. He also has enhanced audio and video sensors that aid in his investigatory work. From five miles away, he can hear a screw fall and count the threads on it. He carries two photon pistols and a high-powered plasma blaster with infra-red sight. In car mode he can travel at speeds of up to 620 miles per hour and has a range of 1500 miles.

Weaknesses: Nightbeat's overconfidence in his abilities typically persuades him that he can handle almost any situation by himself. Given his preference for working alone, he often suffers damage that a more team-oriented Autobot might avoid. His leaps in logic and the cases he takes also arouses concern but also means what he is investigating might put him in danger's path more often then not.
Last edited by calbob on Tue Oct 14, 2008 6:58 pm, edited 2 times in total.
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Re: New NEW Character Applications

Postby Ember » Tue Oct 14, 2008 6:31 pm

Motto: "I'm not psycho...I just like psychotic things."
calbob wrote:Jazz

Allegiance: Autobot
Function: Special Operations Director
Alt. Mode: Hover-speeder
Weapons: Shoulder-mounted incendiary blaster, photon rifle
Height: 28ft / 8.9m
Quote: “Do it with style, or don’t bother doing it!"

Profile: To say Jazz has a quick mind and a thirst for knowledge would be an understatement. He’s always ready to learn knew things or experience new adventure, which is why he was Optimus Prime’s right-hand mech when the Great War spread across Cybertron. If there’s a dangerous mission to be done, Jazz will be the first to volunteer—and it’s a safe bet that he’ll handle it with enviable confidence and flair, although he might get sidetracked by something interesting along the way. He can adapt to just about anything, he can even assimilate into just about any culture after just observing them for a little while—although it can be sometimes hard for a giant robot to fit in. Still, the war provides Jazz with the adventure and excitement that a ‘Bot like him lives for; he revels in the challenge, though he’s smart enough not to tell anyone.

Abilities: With a job like his, Jazz always needs to have a few tricks up his proverbial sleeve. One of his trademark gimmicks is his ability to emitting light-and-sound barrages reaching up to an overwhelming 180db, and he is as accurate and skilled as ever with his photon rifle and shoulder-mounted flame-thrower. His windshields contain solar-sensitive compounds that act as solar panels, increasing his fuel efficiency His rear spoilers allow him a gliding ability for about 3000 feet, if he makes a jump in car mode.

Weaknesses: No matter where he is, Jazz can be prone to distraction by local sights and customs.


Sorry Jazz is taken.
Check out Seibertron's own RPG Here
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Re: New NEW Character Applications

Postby MaP_Prime » Tue Oct 14, 2008 6:33 pm

Name: Wheeljack
Allegiance: Autobot
Function: Mechanical Engineer
Alternate Mode: Lancia Stratos Race Car
Weapons: Shoulder-Mounted Shell Launchers
Height: 26ft / 7.92m
Motto: “Never do what your enemy expects you to do."

Strength: 7
Intelligence: 9
Dexterity: 7
Speed: 7
Endurance: 5
Courage: 9
Firepower: 7
Accuracy: 7
Melee: 5
Tech Skill: 10
Charisma: 7
Rank: 8

Appearance: In vehicle mode, Wheeljack is a sleek, curvaceous, Earth race car called a Lancia Stratos. His windshield is solid black and completely wraps from one side to another and accents of dark red and green highlight his vehicle. A large tail wing rises high above his rear end, adding to the manoeuvrability of his vehicle mode. The aerodynamic design of his vehicle mode allows for high speeds and spot-on cornering. In robot mode, Wheeljack stands tall and proud. Two vocalizer plates straddle his mouthpiece and pulsate with a warm blue glow whenever he speaks. His vocalizer plates perhaps stand out as his most noticeable detail. When in battle, his shell-launchers are mounted on his shoulders and allow for maximum attack ability.

Wheeljack's holomatter avatar is human male in about his mid 50’s with a thick white beard, but is bald. The avatar is short and is slightly overweight and wears glasses with round frame. The avatar appears to be wearing a gray sweeter, black dress pants and shoes.

Profile: “That guy can build a neutron bomb out of a wristwatch and a rusty can," says Bluestreak, and that's not far from the truth. As well as the Ark fashioned the Autobots, Wheeljack is always coming up with ways to improve them, particularly their weaponry. His knack for creating wild new gadgets has earned him a "mad scientist" reputation and their deadly effectiveness has earned him the respect of friends and enemies alike. He is also the Autobot most adept at driving while in his automobile mode and has pulled off tricks that Earth's Hollywood stunt drivers haven't even dreamed of yet. He fully enjoys showing off when the opportunity presents itself.

Abilities: In addition to those mentioned above, Wheeljack, while in robot mode, can use the solid-fuel rockets in his arms to fly at speeds of 320 mph with a range of 800 miles. His shoulder-mounted cannons shoot a variety of shells: a magnetic-inducer shell, which douses its victims in a magnetic dust that attracts ferrous objects from distances up to 4000 feet away that adhere to and eventually disable the victim; a shrapnel-needle shell, which explodes into millions of hair-thin filaments that can pierce even the strongest armor and disrupt internal circuitry; and a gyro-inhibitor shell, which implants itself upon impact and destroys the balance of its victims. Wheeljack is continually adding new gimmicks to his shells.

Weaknesses: Wheeljack is his own worst enemy. He frequently injures himself while experimenting with new weapons.

Sample Post: Wheeljack stepped into the firing range of the Autobots secluded Earth base, his right shoulder mounted shell-launcher equipped with a new type of armour piercing shell that he had been working on for the past few days. He had been struck by the idea of attaching a small, portable piece of ordnance that could be attached to the barrels of the other Autobots weapons to be used quickly in the field. Of course there were always some kinks to work out, and so far all of his test projectiles had failed to live up to standards. He had spent long periods of time lock in his workshop with tools in his hands trying to get this new invention to work.

He stepped into an empty station and entered in the type of training program he wanted, a simple stationary, heavily armoured target. Wheeljack was convinced this time he would get it right as he watched the computer set up the requested program, a simple target made of heavy Cybertronian armour. He aimed his shell launcher and fired! A second passed, then two, nothing happened and Wheeljack sighed. This one didn’t fire, another failed attempt.

“Well at least this one didn’t explode in the launcher." He said to himself as he straightened up to his full height.

There was a sudden, loud click and thunk from the launcher and then with a powerful kick the shell fired, sending Wheeljack to crash into the wall behind where he slumped to the floor. The shell had launched itself a few seconds late and had punched right through the armoured target, but it had also gone right through the wall of the firing range and had kept on going until it eventually stopped somewhere else in the base.

“Huh, well would you look at that." Wheeljack said as he stood up, rubbing his shoulder. “Guess I need to work on the timing mechanism, and I think I put to much power behind the firing charge to. Though it looks like the shell had the desired effect, good thing it didn’t explode in the base… might have to work on that to." There was then a dull thump and a shake. “Oh, I guess the explosive did work after all… well I guess I had better go explain what happened to the guys."

Wheeljack walked out of the firing range, rubbing his chin in thought as he went to inspect the damage caused by his test, also to make sure no one was hurt and nothing to badly damaged.

A few hours later Wheeljack stood at the entrance of the base. He had just finished the repairs caused by his experiment, nothing major had been hit, but one section of the base had lost power for a little while when the experimental shell ripped through the power cabals. Though the time had given him the chance to think up a way to finally get the desired result for his experiment and he was certain he would have a working shell by the end of the week.

Wheeljack transformed into his race car alternate mode, a sleek, white vehicle with red and green highlight and activated his holomatter avatar. He then drove out of the base and onto the rough terrain of Earth, making sure to stay hidden until he could pull onto the nearest road unseen.

Although an inventor by trade Wheeljack loved to get his wheels on the road and drive, to get out and “stretch his legs” as the humans would say. Although the Autobot loved to just floor it, he was careful to maintain the speed limit as he did not want to draw attention to himself and possibly uncover the presence of the Autobot’s on Earth. Getting out like this always helped to remind Wheeljack just why he and his comrades were here.
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Re: New NEW Character Applications

Postby calbob » Tue Oct 14, 2008 6:59 pm

Nightbeat

Allegiance: Autobot
Function: Detective
Weapons: Plasma Blaster
Transformation: Cybertronian Car
Height: 26ft / 7.92m
Qoute: "Truth is revealed in the smallest detail."

<table width=400 border=0 cellpadding=0 cellspacing=2><tr><td width=10% nowrap><b>Strength</b>:</td><td width=5>05</td><td><IMG src="/images/spacer_red.gif" width=50% height=5 border=0 alt="Strength: 5"></td></tr><tr><td width=10% nowrap><b>Intelligence</b>:</td><td width=5>08</td><td><IMG src="/images/spacer_red.gif" width=80% height=5 border=0 alt="Intelligence: 8"></td></tr><tr><td width=10% nowrap><b>Dexterity</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Dexterity: 7"></td></tr><tr><td width=10% nowrap><b>Speed</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Speed: 6"></td></tr><tr><td width=10% nowrap><b>Endurance</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Endurance: 6"></td></tr><td width=10% nowrap><b>Courage</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Courage: 9"></td></tr><tr><td width=10% nowrap><b>Firepower</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Firepower: 7"></td></tr><tr><td width=10% nowrap><b>Accuracy</b>:</td><td width=5>05</td><td><IMG src="/images/spacer_red.gif" width=50% height=5 border=0 alt="Accuracy: 5"></td></tr><tr><td width=10% nowrap><b>Melee</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Melee: 6"></td></tr><tr><td width=10% nowrap><b>Tech Skill</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Tech Skill: 7"></td></tr><tr><td width=10% nowrap><b>Charisma</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Charisma: 7"></td></tr><tr><td width=10% nowrap><b>Rank</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Rank: 7"></td></tr></table>

Profile: When something goes wrong, or when a vital mistake is caused that affects the Autobot cause usually one Autobot is called in. Nightbeat is the premiere Detective of the Autobot forces. He isn’t happy until he’s neck-deep in an intensive investigation, trying to uncover clues or sordid details about some dark mystery. Comfortable in either the bustling city center or the darkest alley, he only truly comes alive when he has to overcome obstacles and think his way out of a problem. Unfortunately, this sometimes means that he would outright ignore some orders, no matter how high up High Command they originate from--especially if the orders prove to be ‘inconvenient’ for his work.

His unusual leaps of logic are poorly understood by his fellow Autobots, especially when Nightbeat cannot explain how he reached such a conclusion, but they’re always impressed by the amazing results of his work. In the search to explain how Nightbeat’s logic-center works, it’s suspected that his logic-processor has been wired in an unconventional manner. Nightbeat prefers to think that he‘s merely observant. Successful, and conclusive, investigations comes most easily when Nightbeat works alone; other Autobots tend to only slow him down, although he often finds himself partnered with Hosehead or Siren. The cool-headed Nightbeat avoids complaining about his partners’ deficiencies; instead, he works even harder to make up for their lacking abilities.

Abilities: Nightbeat is a keen investigator whose eye for detail and nuance is almost unmatched among Transformers. His irregular logic invariably leads him to the solution of a puzzle, and his quick thinking makes him a skilled warrior. He also has enhanced audio and video sensors that aid in his investigatory work. From five miles away, he can hear a screw fall and count the threads on it. He carries two photon pistols and a high-powered plasma blaster with infra-red sight. In car mode he can travel at speeds of up to 620 miles per hour and has a range of 1500 miles.

Weaknesses: Nightbeat's overconfidence in his abilities typically persuades him that he can handle almost any situation by himself. Given his preference for working alone, he often suffers damage that a more team-oriented Autobot might avoid. His leaps in logic and the cases he takes also arouses concern but also means what he is investigating might put him in danger's path more often then not.

Sample: Smoke? Nightbeat follows a trail of green smoke leading to the computer lab. He looks around, and see's the source. A set of screens are set on fire! He puts it out by getting an emergency fire extinguisher. He tried to figure out who or what had done it, so he takes out his scanner. He notices little finger prints next on the wall. Then he sees Daniel walking across the door, he looks, and runs. Before you know it, Nightbeats right in front of Danial, picks him up, and says " Dont worry, I wont tell Prime."
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Re: New NEW Character Applications

Postby transformerdude » Tue Oct 14, 2008 7:22 pm

Can't believe no one tried this yet...

[size=150]HOUND[/size

Allegiance: Autobot
Funtion: Field scout
Alt. Mode: Mitsubishi J59 Military Jeep
Weapons: Shoulder-Mounted Hologram Gun

Height: 20 ft. 6.1 m.
Favourite quote: "Observe everything, remember even more."

Strength: 5
Intellegence: 7
Dexterity: 7
Speed: 5
Endurance: 7
Courage: 8
Firepower: 3
Accuracy: 7
Melee: 4
Tech Skill: 3
Charisma: 7
Rank:

Appearance: I'm mostly just a green jeep with cybertronian sanning equipment inthe back seat.

Profile: You know, I'd just as soon be sniffing around the Grand Canyon or Big Sur as I would a secret Decepticon base. Perhaps more than any other Autobot, I takes pleasure in being on Earth. Unlike Cybertron, which is entirely composed of metal and machinery, I find the natural wonders of Earth endlessly fascinating, and use my topographical skills to store every sight I sees within his memory circuits. I've been told my bravery, fearlessness, and loyalty are unwavering, like any good advance scout. And no one knows this but, my secret desire is to be human.

Special Abilities: While in my jeep mode, I uses his turret gun to sweep over the landscape from horizon to horizon, like a radar scope, and, with the help of internal 3-dimensional simulation circuitry, stores this information as a topographical map. Error distortion is no more than one inch per 150 feet distance from point of data collection. In robot mode, my turret gun becomes an infrared radiation collector. I can can detect heat differentials as small as .02 degrees Centigrade, and I uses this ability in tracking machines as well as humans. My shoulder-mounted hologram gun can project 3-dimensional grid laser light images of terrain maps stored in my memory. I can sometimes use it to cast illusions.

Weaknesses: My infrared tracking ability can be countered by thermal interference. High frequency electromagnetic waves can sometimes distort or completely destroy my map-making ability. Sophisticated manipulation of such waves can even result in the recording of false images within my memory circuits.

Avatar: My avatar closely resembles what the humans call a 'park ranger' I often bring my fuel stores dangerously close to empty during prolonged activity with my avatar, simply going about as a human and enjoying all the things they do.

Sample: As I headed out of the base I kept thinking about the area Prime wanted me to record; the Peruvian Alps; I hadn't been there since Megatron built that super laser thing and I had forgotten to scan the place! I do remember how beautiful it was though... The Sun was just peeking its way over the mountains as I entered the village we were using as a base of operations. The people were so frightened of us when we first entered the village, but using our Universial Language Conversion Devices (ULCDs; Wheeljack whipped them up, they're really handy) we soon told them of mission there and they happily agreed to us use thier village as the mission's BoO.
Fond memories.
But more to the task at hand, I can see the mountains off in the distance now. I guess I'll turn on my scanners now then. Wow. The mountains are far more cavernous than I would have thought, far more in fact. Based on my data of similar mountains even with mining the Peruvian mountains should shoud still only be about half as mined out. I'll have to investigate.

After some light recon I've find thats it's acually the Decepticons mining out the mountains I'll have to find out why. Luckily Wheeljack integrated my avatar and hologram systems in order to make them more convincing. I figured I would just trick Skywarp or one of the other dumber deciticons here, knock them out, and impersonate them.
My plan was a sucess now with my Skywarp avatar I'll sneak in there and figure out what they're planning...
Aha! The depecticons were trying to find another one of those power crystal things to power a cannon they've been developing. I guess a little sabotage is in order then.

Well that little brawl I started in there did the trick the machines are destroyed and the mines caved in, man will Skywarp be in trouble when he wakes up. Time to report back to base with my findings.
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Re: New NEW Character Applications

Postby Marlboro Man » Tue Oct 14, 2008 10:34 pm

Motto: "If knowledge is power, then to be unknown is to be unstoppable"
Weapon: Plasma Cannon
Name: Stryfe
Allegiance: Decepticon
Function: Terrorist
Weapons: Arm-mounted disruptor cannon, Energon sword
Special Abilities: Cloaking device
Height: Same height as Jetfire
Alt. Mode: Hearse

Quote: "If knowledge is power, than to be unknown is to be unstoppable."

Strength: 6
Intelligence: 10
Speed: 4
Endurance:9
Rank (TBD by mods)
Courage: 8
Fire Power: 9
Skill: 8
Special: CLoaking device (-12)

Profile: Stryfe is a mystery to all who serve with him, and that is the way he likes it. He wears no brand, Autobot or Decepticon on his chasis, claiming his cause died years ago. Even his true face is hidden under a spiked helmet, allowing only his crimson eyes to shine through. He is essentially a mecenary for hire, but prefers (heavilly) working with Decepticons. A power monger, Stryfe craves power at any cost, but is smart enough to know he cannot take on Megatron. Arrogance is his speciality, taking orders from only Megatron directly and a few others he deems worthy. Absolutely hates Starscream.

As a terrorist, Stryfe uses his high intellect to plan out strategies and weaves a web like a spider, throwing out his strings in every direction to cover as many foreseeable outcomes as possible. In battle, Stryfe uses his cloaking ability to infiltrate targets then use his awesome disruptor cannon to wreac havok behind enemy lines. He is feared by Autobots, and loathed by most Decepticons for not wearing their brand. This is inconsequential to him, so long as Megatron is happy with his work.

Abilities: Stryfe uses a cloaking device that makes Mirage's look like a toy. Undetectable by all but the most sophisticated scanning equipment. Disruptor cannon tends to ignore most shields and can break any matter down to it's composite atoms, painfully. Energon sword is rarely used, only for hand to hand combat or when a target needs to be taken down swiftly and silently.

Weaknesses: Staying cloaked for long periods of time drains Stryfe's energy immensly. Though highly armored and gargantuan in stature, Stryfe is rather weak and at a disadvantage to stronger combatants. Stryfe is also a rather slow, lumbering transformer.

Sample: On Cybertron, just before open hostilities between Autobot and Decepticon, an Autobot town glistens with life. It is strategically insignificant, not even worth Megatron's notice. That was, of course, until Megatron discovered a weapons plant beneath it's streets. The peace-loving Autobots were planning for a confrontation and arming themsselves quickly. This intelligence was delivered by none other than the mercenary Stryfe, who now finds himself drudging through it's sewers. He has been down there for hours, setting seismic explosives at precise points. The muck and sewage was clogging his olfactory sensors as he waded through it.

"Once the pride of Cybertron," he thought to himself, "Now reduced to trudging through energon waste! To think of all those I commanded, legions of troops...now...nothing. Ah well, at least the high rankers in this new Decepticon Army know when it's just plain time to do things the old fashioned way. The last bomb is planted anyhow. That ambitious peon Astro Train best not be late at the roundezvous point..." Stryfe heard another noise near him. It was a two-transformer Autobot patrol.

"Time to do things the old-fashioned way indeed..." He unsheathed his energon sword and activated his cloaking device, silently waiting for his new prey.

Autobot 1, seeing the bomb: "Hey, what do you make of this?"
Auto 2: "Don't know, never seen anything like it." As they inspected it closely, Stryfe decloaked.

He thrust his sword into the first Autobot. The Autobot's circuits sizzled as the sword ripped him in two. By the time the second Autobot turned he was face to face with Stryfe's disruptor cannon. Without a word a brillaint flash of green lit the sewers. The blast hit the Autobot point blank; his chasis, circuits and internals started breaking down into seperate atoms. It happened so quickly the Autobot couldn't even let out a yelp.

"Hey, what was that? That light was blinding" A voice said from afar. Stryfe's internal sensors warned him five Autobots two kliks away.

"Great." Stryfe thought to himself, "It's raining morons! No time for subtelty now." He fired his cannon upward and flew through the opening it created, landing in a desolate area on the outskirts of town. Astro Train was not seen at first. As Stryfe prepared for a firefight with the five Autobots the shuttle dawned down upon him. Stryfe quickly jumped in and they were off.

"Your late." Stryfe said condenscendingly.
"Big tough mercenary like you, figured you could handle yourself." Astro Train replied.

"Just shut up and watch the show." Stryfe pulled out a remote and detonated the seismac explosives. The entire town was covered in a thick smoke and imploded upon itself. Not moments later, Megatron contatced Astro Train.

Megatron: "Was our new ally succesful so soon?" Stryfe remained silent in Megatron's presence, knowing he could not go blast for blast with the tyrant.

Astro Train: "Yeah boss. The entire town has imploded. No survivors. the weapons factory was crushed beneath the town falling on it!"

Megatron: "Excellent choice on the seismic explosives. The stupid Autobots will think it was a quake that took the town in! Weapons production will screech to a halt as they rebuild."

Stryfe: "Of course...sir. I do expect to be paid handsomely for this."

Megatron: "You shall. Serve me well mercenary and you will learn the extent of my gratitude."

Stryfe smiled under his helmet. "Blew an entire town making it look like an accident, and look good in Megatron's optics. Sometimes the old ways still work best."
Last edited by Marlboro Man on Wed Oct 15, 2008 10:48 am, edited 1 time in total.
Marlboro Man
Vehicon
Posts: 307
Joined: Mon May 10, 2004 12:19 am
Location: Parkesburg, PA
Strength: 6
Intelligence: 10
Speed: 4
Endurance: 9
Rank: 7
Courage: 10
Firepower: 8
Skill: 7

Re: New NEW Character Applications

Postby Marlboro Man » Tue Oct 14, 2008 11:34 pm

Motto: "If knowledge is power, then to be unknown is to be unstoppable"
Weapon: Plasma Cannon
Name: Motor Master
Allegiance: Decepticon
Function: Sub-commander
Alt. mode: Kenworth K-100 Sleeper semi-truck
Weapons: Atom-smasher Cannon, sword
Special Abilities: Impregnable armor

Strength: 9
Intelligence: 6
Speed: 5
Endurance: 10
Rank: 7
Courage: 9
Fire Power: 7
Skill: 4

Motto: These wheels were made for crushing.

Profile: No one on the road is crueler or colder than Motor Master. Shows no mercy to any Autobot on the road. Seeks to destroy Optimus Prime to be the undisputed "King of the Road." There is not a 16-ton hunk of rolling steel more cold or cruel than Motor Master. Will run over any Autobot on the same highway with him, will do the same to humans, kittens, puppies. He is the kind of Decepticon that would eat babies and laugh as he did it. His impregnable armor means he can survive collisions with anything and anyone, save perhaps Optimus Prime, and Motor Master would argue the point at that. He looks forward to that fateful conflict on a vacant highway, or even a busy city street. Motor Master just does not care where it happens so long as it happens. As a ground commander, troops under him cower before his orders which he gives in loud bellows as if they were said from the bottom of a well. Troops hate him, but afe to afraid to disobey him. Completely loyal to Megatron and his cause.

Abilities: Can travel at top speed of up to 140 mph. In truck mode he is virtually unstoppable, able to crush through a 20 foot reinforced concrete wall without scratching a fender. In robot mode he has tremendous strength and carries an atom-smasher gun which can shred any but the densest metals.

Weakness: Other than low mileage and high fuel consumption, Motor Master has no known weaknesses.

Sample: Motor Master hated earth. Motor Master hated everywhere really, Earth was just the most recent added to the list. Their rules of the road was inconcievable to him. He hated traveling at only 65 miles per hour with other traffic down I-95. He wanted nothing more than to rev his massive engines and plow straight on through anyhting in his way. Megatron gave him strcit orders though.

"Motor Master, you are there just to transport the cargo. NOTHING ELSE!" He obeyed Megatron, until he came to a screeching hault at a toll booth. "What is E Z Pass?" He wondered. As he sat in traffic idle, surrounded by flesh monkies something caught his optics. In the other lane of traffic a red semi-truck with a grey trailer came into visual range. He swore it was none other than Optimus Prime himself.

"Must be my lucky day!" Motor Master thought. He revved his deisel engines and plowed through the guard rail. The HUMAN driver of the semi was playing with his I-POD trying to locate a Britney Spears song and never saw Motor Master coming. Motor Master plowed straight into the truck, ripping it to pieces. Motor Master braked and turned at a 180 degree turn to see the destuction behind him. He expected to see scrap parts and Cybertronian remains behind him. Instead he saw an entire herd of bovines now loose on the highway.

"Oh crap," Motor Master thought, "Megatron's not going to like this..."
The world will scream SAVE US! I'll whisper back NO!
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Vehicon
Posts: 307
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Location: Parkesburg, PA
Strength: 6
Intelligence: 10
Speed: 4
Endurance: 9
Rank: 7
Courage: 10
Firepower: 8
Skill: 7

Re: New NEW Character Applications

Postby Marlboro Man » Wed Oct 15, 2008 10:08 am

Motto: "If knowledge is power, then to be unknown is to be unstoppable"
Weapon: Plasma Cannon
Really, no one ahs gone for Jet Fire?

Name: Jetfire, also responsive to Skyfire.
Allegiance: Autobot
Function: Air guardian
Weapons: Double Barreled Particle Beam Rifle
Alt. Mode: Super Valkyrie XB-70
Motto: Among the mysteries of science lies the keys to victory.

Strength: 6
Intelligence: 10
Speed: 10
Endurance: 4
Rank: 10
Courage: 9
Firepower: 7
Skill: 9


Profile: With a reckless daring that comes from being the swiftest of all Autobots, Jet Fire is the most eager to rush into battle against the Decepticon armies. His bravado is tempered by one lingering thought though, he believes that victory over the 'Cons will only come through advancements in Autobot technology. Being the most recent AUtobot created, this is understandable. Being activated after dleeing Cybertron, Jet Fire has no memory of the homeworld. His allegiance is only matched by his desire to advance Autobot technology.

Abilities: In jet mode, Jet Fire's unique wing design allows him to take off like a normal jet would, but he can pull his wings back into a delta formation to reach speeds of Mach 4.2. Adding two supersonic ramjet engines and liquid hydrogen fuel cells allows him to reah orbital velocities and even achieve space flight. With this he can launch missiles, shoot straight up and dive into Earth's atmosphere at speeds of Mach 29, diving down like a meteor blazing across the sky. Can fly half way around the world in 30 minutes. Capable of carying other Autobots in his cargo bays. In robot and jet mode he is equipped with four particle cannons and heat seeking armor piercing missiles.

Weaknesses: Being newly created, Jet Fire's systems are prone to malfunctions as the bugs are worked out. Radio malfunctions to engine stalls in space have become a problem. After transatmospheric flight Jet Fire must refuel upon landing, this severely limits his range./
The world will scream SAVE US! I'll whisper back NO!
Marlboro Man
Vehicon
Posts: 307
Joined: Mon May 10, 2004 12:19 am
Location: Parkesburg, PA
Strength: 6
Intelligence: 10
Speed: 4
Endurance: 9
Rank: 7
Courage: 10
Firepower: 8
Skill: 7

Re: New NEW Character Applications

Postby Tasbirk » Wed Oct 15, 2008 12:46 pm

Marlboro Man wrote:Name: Stryfe
Allegiance: Decepticon
Function: Terrorist
Weapons: Arm-mounted disruptor cannon, Energon sword
Special Abilities: Cloaking device
Height: Same height as Jetfire
Alt. Mode: Hearse

Quote: "If knowledge is power, than to be unknown is to be unstoppable."

Strength: 6
Intelligence: 10
Speed: 4
Endurance:9
Rank (TBD by mods)
Courage: 8
Fire Power: 9
Skill: 8
Special: CLoaking device (-12)

Profile: Stryfe is a mystery to all who serve with him, and that is the way he likes it. He wears no brand, Autobot or Decepticon on his chasis, claiming his cause died years ago. Even his true face is hidden under a spiked helmet, allowing only his crimson eyes to shine through. He is essentially a mecenary for hire, but prefers (heavilly) working with Decepticons. A power monger, Stryfe craves power at any cost, but is smart enough to know he cannot take on Megatron. Arrogance is his speciality, taking orders from only Megatron directly and a few others he deems worthy. Absolutely hates Starscream.

As a terrorist, Stryfe uses his high intellect to plan out strategies and weaves a web like a spider, throwing out his strings in every direction to cover as many foreseeable outcomes as possible. In battle, Stryfe uses his cloaking ability to infiltrate targets then use his awesome disruptor cannon to wreac havok behind enemy lines. He is feared by Autobots, and loathed by most Decepticons for not wearing their brand. This is inconsequential to him, so long as Megatron is happy with his work.

Abilities: Stryfe uses a cloaking device that makes Mirage's look like a toy. Undetectable by all but the most sophisticated scanning equipment. Disruptor cannon tends to ignore most shields and can break any matter down to it's composite atoms, painfully. Energon sword is rarely used, only for hand to hand combat or when a target needs to be taken down swiftly and silently.

Weaknesses: Staying cloaked for long periods of time drains Stryfe's energy immensly. Though highly armored and gargantuan in stature, Stryfe is rather weak and at a disadvantage to stronger combatants. Stryfe is also a rather slow, lumbering transformer.

Sample: On Cybertron, just before open hostilities between Autobot and Decepticon, an Autobot town glistens with life. It is strategically insignificant, not even worth Megatron's notice. That was, of course, until Megatron discovered a weapons plant beneath it's streets. The peace-loving Autobots were planning for a confrontation and arming themsselves quickly. This intelligence was delivered by none other than the mercenary Stryfe, who now finds himself drudging through it's sewers. He has been down there for hours, setting seismic explosives at precise points. The muck and sewage was clogging his olfactory sensors as he waded through it.

"Once the pride of Cybertron," he thought to himself, "Now reduced to trudging through energon waste! To think of all those I commanded, legions of troops...now...nothing. Ah well, at least the high rankers in this new Decepticon Army know when it's just plain time to do things the old fashioned way. The last bomb is planted anyhow. That ambitious peon Astro Train best not be late at the roundezvous point..." Stryfe heard another noise near him. It was a two-transformer Autobot patrol.

"Time to do things the old-fashioned way indeed..." He unsheathed his energon sword and activated his cloaking device, silently waiting for his new prey.

Autobot 1, seeing the bomb: "Hey, what do you make of this?"
Auto 2: "Don't know, never seen anything like it." As they inspected it closely, Stryfe decloaked.

He thrust his sword into the first Autobot. The Autobot's circuits sizzled as the sword ripped him in two. By the time the second Autobot turned he was face to face with Stryfe's disruptor cannon. Without a word a brillaint flash of green lit the sewers. The blast hit the Autobot point blank; his chasis, circuits and internals started breaking down into seperate atoms. It happened so quickly the Autobot couldn't even let out a yelp.

"Hey, what was that? That light was blinding" A voice said from afar. Stryfe's internal sensors warned him five Autobots two kliks away.

"Great." Stryfe thought to himself, "It's raining morons! No time for subtelty now." He fired his cannon upward and flew through the opening it created, landing in a desolate area on the outskirts of town. Astro Train was not seen at first. As Stryfe prepared for a firefight with the five Autobots the shuttle dawned down upon him. Stryfe quickly jumped in and they were off.

"Your late." Stryfe said condenscendingly.
"Big tough mercenary like you, figured you could handle yourself." Astro Train replied.

"Just shut up and watch the show." Stryfe pulled out a remote and detonated the seismac explosives. The entire town was covered in a thick smoke and imploded upon itself. Not moments later, Megatron contatced Astro Train.

Megatron: "Was our new ally succesful so soon?" Stryfe remained silent in Megatron's presence, knowing he could not go blast for blast with the tyrant.

Astro Train: "Yeah boss. The entire town has imploded. No survivors. the weapons factory was crushed beneath the town falling on it!"

Megatron: "Excellent choice on the seismic explosives. The stupid Autobots will think it was a quake that took the town in! Weapons production will screech to a halt as they rebuild."

Stryfe: "Of course...sir. I do expect to be paid handsomely for this."

Megatron: "You shall. Serve me well mercenary and you will learn the extent of my gratitude."

Stryfe smiled under his helmet. "Blew an entire town making it look like an accident, and look good in Megatron's optics. Sometimes the old ways still work best."


Denied. This is currently a Canon only game.
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Re: New NEW Character Applications

Postby Tasbirk » Wed Oct 15, 2008 12:51 pm

Marlboro Man wrote:Really, no one ahs gone for Jet Fire?

Name: Jetfire, also responsive to Skyfire.
Allegiance: Autobot
Function: Air guardian
Weapons: Double Barreled Particle Beam Rifle
Alt. Mode: Super Valkyrie XB-70
Motto: Among the mysteries of science lies the keys to victory.

Strength: 6
Intelligence: 10
Speed: 10
Endurance: 4
Rank: 10
Courage: 9
Firepower: 7
Skill: 9


Profile: With a reckless daring that comes from being the swiftest of all Autobots, Jet Fire is the most eager to rush into battle against the Decepticon armies. His bravado is tempered by one lingering thought though, he believes that victory over the 'Cons will only come through advancements in Autobot technology. Being the most recent AUtobot created, this is understandable. Being activated after dleeing Cybertron, Jet Fire has no memory of the homeworld. His allegiance is only matched by his desire to advance Autobot technology.

Abilities: In jet mode, Jet Fire's unique wing design allows him to take off like a normal jet would, but he can pull his wings back into a delta formation to reach speeds of Mach 4.2. Adding two supersonic ramjet engines and liquid hydrogen fuel cells allows him to reah orbital velocities and even achieve space flight. With this he can launch missiles, shoot straight up and dive into Earth's atmosphere at speeds of Mach 29, diving down like a meteor blazing across the sky. Can fly half way around the world in 30 minutes. Capable of carying other Autobots in his cargo bays. In robot and jet mode he is equipped with four particle cannons and heat seeking armor piercing missiles.

Weaknesses: Being newly created, Jet Fire's systems are prone to malfunctions as the bugs are worked out. Radio malfunctions to engine stalls in space have become a problem. After transatmospheric flight Jet Fire must refuel upon landing, this severely limits his range./


Jetfire is not currently available. Please look over the Canon Roster list to see who's on the small Infiltration teams currently on Earth. Other characters will become available as the story progresses.

We might be willing to make a substitution (and have done so in the past), but any character other than those listed in the roster will be looked over very carefully to see if they fit the covert nature of the current setting and its fragile balance of power.
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Re: New NEW Character Applications

Postby MaP_Prime » Wed Oct 15, 2008 1:24 pm

Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Profile: Bumblebee is the Autobots' little brother. He's small, eager and at times can be a bit of a smart-mouth. Yet for all his wisecracks, he obviously idolizes the bigger robots, especially Optimus and Prowl. He is useful as a messenger and a spy; he can go where other vehicles would not dare because he does not look threatening. And his relatively small size occasionally enables him to use routes not available to the others. More than anything, Bumblebee wants to be accepted, and this sometimes causes him to take chances he shouldn't.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses: Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post: Bumblebee crouched behind the outcropping over rock that overlooked the canyon below and peered down while trying his best to stay out of sight. A few days before Powerglide had spotted the Decepticons in this location while on patrol, but had been chased off by Skywarp and Thundercracker before he could determine what they were up to. Optimus Prime wanted to know what they were doing and he had called on his most dependable spy, his only spy, Bumblebee. The small Autobot was always willing and eager to help his comrades in anyway he could and he took to his assignment with the same energy he always tackled them. He had made his way to this location in his vehicle mode and had been careful to make sure he wasn't spotted, his small size had made it easy for him to avoid any 'Con patrols.

Now here he was, hidden, again thanks to his size, and had a great spot to see exactly what the Decepticons were up to. He could of found another spot that was further away and safer, but Prime had wanted as much accurate information as possible, so Bumblebee had opted to get as close as he could. He could see what they were doing, they were building something and by the looks of it they were almost done. He didn't move for astroseconds, watching carefully, taking in all he could see and soon it became obvious what the Decepticons were up to. They were building a space bridge!

"Prime has to know about this right away!" Bumblebee said to himself, but it was at that moment he saw Soundwave turn and gaze over his shoulder. The 'Con communication officer had seen him and raised the alarm while ejecting Laserbeak and Buzzsaw. "Alright looks like my welcome has been worn out."

Bumblebee quickly transformed and put the peddal to the metal and floored it as fast as he could. Unfortunatly he wasn't as fast as the others, or strong, which meant he had to move as quick as he could since he couldn't stand up to the perusing Decepticons in a straight fight, he had to get away. The minibot zig-zagged through the desert avoiding the shots being taken at him by the two 'Cons, but one blast hit one of his rear tires and blew it out. Bumblebee was lifted into the air and tumble fender over bumper until he hit the side of a cliff hard.

"My aching transitors." He groaned as he transformed into robot mode and rubbed the back of his head as he looked up to the roar of engines, the seekers were closing in. "Well, looks I might have been off a microchip to many this time."

He drew his laser pistol, it wasn't much but at this point anything would help and hit his distress signal. It was times like these he wished he had been built more like Prowl, or Ironhide, able to dish out as much damage as he usually took. He rasied his pistol and prepared to make his stand, he couldn't run and the 'Cons were closing in. He was ready for termination, he only wished he had time to get the information he had uncovered back to base.

"Looks like this is it!"

He started firing his weapon, but he was soon joined by more fire from on top of the cliff and he looked up to see more Autobot,s a rescue team lead by Prowl were fighting off the closing in seekers. Sliding down the mountain face was Jazz.

"Hey little buddy, you full of holes yet?"

"Only a few this time Jazz!" Bumblebee said with a grin to the large 'Bot. "But if it is anything to you, I would like to keep myself from getting any more!"
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Re: New NEW Character Applications

Postby Tasbirk » Wed Oct 15, 2008 2:20 pm

Wodicus wrote:Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Profile: Bumblebee is the Autobots' little brother. He's small, eager and at times can be a bit of a smart-mouth. Yet for all his wisecracks, he obviously idolizes the bigger robots, especially Optimus and Prowl. He is useful as a messenger and a spy; he can go where other vehicles would not dare because he does not look threatening. And his relatively small size occasionally enables him to use routes not available to the others. More than anything, Bumblebee wants to be accepted, and this sometimes causes him to take chances he shouldn't.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses: Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post: Bumblebee crouched behind the outcropping over rock that overlooked the canyon below and peered down while trying his best to stay out of sight. A few days before Powerglide had spotted the Decepticons in this location while on patrol, but had been chased off by Skywarp and Thundercracker before he could determine what they were up to. Optimus Prime wanted to know what they were doing and he had called on his most dependable spy, his only spy, Bumblebee. The small Autobot was always willing and eager to help his comrades in anyway he could and he took to his assignment with the same energy he always tackled them. He had made his way to this location in his vehicle mode and had been careful to make sure he wasn't spotted, his small size had made it easy for him to avoid any 'Con patrols.

Now here he was, hidden, again thanks to his size, and had a great spot to see exactly what the Decepticons were up to. He could of found another spot that was further away and safer, but Prime had wanted as much accurate information as possible, so Bumblebee had opted to get as close as he could. He could see what they were doing, they were building something and by the looks of it they were almost done. He didn't move for astroseconds, watching carefully, taking in all he could see and soon it became obvious what the Decepticons were up to. They were building a space bridge!

"Prime has to know about this right away!" Bumblebee said to himself, but it was at that moment he saw Soundwave turn and gaze over his shoulder. The 'Con communication officer had seen him and raised the alarm while ejecting Laserbeak and Buzzsaw. "Alright looks like my welcome has been worn out."

Bumblebee quickly transformed and put the peddal to the metal and floored it as fast as he could. Unfortunatly he wasn't as fast as the others, or strong, which meant he had to move as quick as he could since he couldn't stand up to the perusing Decepticons in a straight fight, he had to get away. The minibot zig-zagged through the desert avoiding the shots being taken at him by the two 'Cons, but one blast hit one of his rear tires and blew it out. Bumblebee was lifted into the air and tumble fender over bumper until he hit the side of a cliff hard.

"My aching transitors." He groaned as he transformed into robot mode and rubbed the back of his head as he looked up to the roar of engines, the seekers were closing in. "Well, looks I might have been off a microchip to many this time."

He drew his laser pistol, it wasn't much but at this point anything would help and hit his distress signal. It was times like these he wished he had been built more like Prowl, or Ironhide, able to dish out as much damage as he usually took. He rasied his pistol and prepared to make his stand, he couldn't run and the 'Cons were closing in. He was ready for termination, he only wished he had time to get the information he had uncovered back to base.

"Looks like this is it!"

He started firing his weapon, but he was soon joined by more fire from on top of the cliff and he looked up to see more Autobot,s a rescue team lead by Prowl were fighting off the closing in seekers. Sliding down the mountain face was Jazz.

"Hey little buddy, you full of holes yet?"

"Only a few this time Jazz!" Bumblebee said with a grin to the large 'Bot. "But if it is anything to you, I would like to keep myself from getting any more!"


This is a solid effort, but there are a few things that need work. The profile and sample don't reflect the game's background. Please look over the prologue here http://www.seibertron.com/energonpub/viewtopic.php?f=198&t=44549 for information on Bumblebee in this setting.

Also, all Autobots in this game have Holomatter Avatars, solid light projections that they use to interact with Humans covertly. Every Autobot Profile needs to include a brief description of that Bot's Avatar so other players know what it looks like. Bumblebee's (taken from the IDW comics) is an attractive young woman with dark hair.

Work on these things, and we'll give it another look.
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Re: New NEW Character Applications

Postby MaP_Prime » Wed Oct 15, 2008 3:06 pm

Thanks for the pointers, I'll try my best to get this one right. I also submitted an application for Wheeljack that has not been commented on, just wondering if I just need to hold my horses and wait or if I should repost it.

Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Profile: Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out begin caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses: Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post: Bumblebee stood on the command deck of the Ark-19 studying the latest batch of intelligence dispatches that the other Autobots had brought in from their own patrols. The small spy was unhappy with what he was seeing, the team had been on Earth for nearly a year now and although they knew the 'Cons where here they weren't sure where. Of course he was directing the recon efforts to find them with Ironhide's approval of course, but so far nothing.

"I know that look, watcha thinking Bumblebee?"

The smaller 'Bot glanced over his shoulder at the larger Ironhide who was standing over him.

"I'm thinking that we have been over looking something." Bumblebee said looking up from the data pad he had been observing. "We've been following up on a lot of the random energy readings floating around the planet, but I've been analyzing them and although they give off what appears to be a good indication of the Decepticon base, I think they are just decoys. Ghost readings." He hit a few buttons on the pad. "Look, this area here has been a virtual 'dead zone' of readings."

"That mountain was one of the first areas we checked, no way the 'Cons are there." Ironhide said taking the pad and studying it. Bumblebee just grinned.

"I betcha a power core of energon goodies that the 'Con's are there... or at least we can't pick up their trail. But I won't know until I check it out my self. Mind giving me a bounce that way?"

The orbital bounce landed Bumblebee in a nice secluded area, far away from any human eyes to see him, and his stealth abilities made sure that no electronic systems would see him either. Qucikly transforming and activating his holomatter avatar of a young human female Bumblebee began a slow, winding path through the forest at the foot of the mountain and maneuvered himself into a hiding place where his small size could keep him hidden but still allow him to keep an eye on the area.

Hours ticked by and the small Autobot spy kept his optics and sensors trained on the mountain. Something had to be here, he could feel it in his processor, and it seemed his patience was paying off. A set of very well hidden doors in the rock face of the mountain retracted and out flew the unmistakable black painted hide of Skywarp. If he was here it was likely that the other 'Cons were as well, and he took the opportunity to get as much information while those doors were open as possible before turning and driving away.

Now he just had to make it back to Ark-19 with this data and to begin the next phase of the operation.
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Re: New NEW Character Applications

Postby gordongraywolf » Wed Oct 15, 2008 4:16 pm

Octane

Allegiance: Decepticon
Function: Fueler
Alt. mode: Tanker truck, Boeing 767 jetWeapons: Rifle, tailfin-shield
Special Abilities: Store massive amounts of energon
Height: 32 ft
Quote: "He who has fuel, has power."

Strength: 8
Intelligence: 6
Dexterity: 9
Speed: 8
Endurance: 9
Courage: 4
Firepower: 4
Accuracy: 7
Melee: 7
Tech Skill: 7
Charisma: 8
Rank: 3

Profile: One of the three Decepticon Triple Changers, Octane can transform between a robot mode and two vehicle modes: a tanker truck and a Boeing 767 jet. Octane is the Decepticons' fueler, in charge of storing and distributing fuel among Decepticons with vehicle modes. He is characterized as a mean-spirited bully, who takes delight in seeing others suffer. In jet mode, he is said to make other planes (even other Decepticons) crash-land for fun.


Abilities: Triple Change, store mass amounts of energon

Weaknesses: Not liked by the other Deceptions. Gets in over his head with greed

Sample Post:

"Faster!"

Thought Octane to himself as he continued loading up the energon on Autobot territory.

"Stop", Octane heard, as he noticed a few Autobot grunts approach him shooting, fearfully Octane pulled out his gun and began firing upon the Autobots leaving hem to waste, he hurried off to report back to Megatron and return the energon he had collected

On his way back to the Decepticons he saw a familiar face, he transformed back into robot mode and descended down to see an old Decepticon comrade on his death bed, the Decepticon asked for help. but Octan just stood there gazing at the pathetic Decepticon, and kicked dirt up in his face laughing, he then transformed and took up to the sky, returning to Megatron, he was still laughing.
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Re: New NEW Character Applications

Postby Tasbirk » Wed Oct 15, 2008 7:19 pm

Wodicus wrote:Name: Wheeljack
Allegiance: Autobot
Function: Mechanical Engineer
Alternate Mode: Lancia Stratos Race Car
Weapons: Shoulder-Mounted Shell Launchers
Height: 26ft / 7.92m
Motto: “Never do what your enemy expects you to do."

Strength: 7
Intelligence: 9
Dexterity: 7
Speed: 7
Endurance: 5
Courage: 9
Firepower: 7
Accuracy: 7
Melee: 5
Tech Skill: 10
Charisma: 7
Rank: 8

Appearance: In vehicle mode, Wheeljack is a sleek, curvaceous, Earth race car called a Lancia Stratos. His windshield is solid black and completely wraps from one side to another and accents of dark red and green highlight his vehicle. A large tail wing rises high above his rear end, adding to the manoeuvrability of his vehicle mode. The aerodynamic design of his vehicle mode allows for high speeds and spot-on cornering. In robot mode, Wheeljack stands tall and proud. Two vocalizer plates straddle his mouthpiece and pulsate with a warm blue glow whenever he speaks. His vocalizer plates perhaps stand out as his most noticeable detail. When in battle, his shell-launchers are mounted on his shoulders and allow for maximum attack ability.

Wheeljack's holomatter avatar is human male in about his mid 50’s with a thick white beard, but is bald. The avatar is short and is slightly overweight and wears glasses with round frame. The avatar appears to be wearing a gray sweeter, black dress pants and shoes.

Profile: “That guy can build a neutron bomb out of a wristwatch and a rusty can," says Bluestreak, and that's not far from the truth. As well as the Ark fashioned the Autobots, Wheeljack is always coming up with ways to improve them, particularly their weaponry. His knack for creating wild new gadgets has earned him a "mad scientist" reputation and their deadly effectiveness has earned him the respect of friends and enemies alike. He is also the Autobot most adept at driving while in his automobile mode and has pulled off tricks that Earth's Hollywood stunt drivers haven't even dreamed of yet. He fully enjoys showing off when the opportunity presents itself.

Abilities: In addition to those mentioned above, Wheeljack, while in robot mode, can use the solid-fuel rockets in his arms to fly at speeds of 320 mph with a range of 800 miles. His shoulder-mounted cannons shoot a variety of shells: a magnetic-inducer shell, which douses its victims in a magnetic dust that attracts ferrous objects from distances up to 4000 feet away that adhere to and eventually disable the victim; a shrapnel-needle shell, which explodes into millions of hair-thin filaments that can pierce even the strongest armor and disrupt internal circuitry; and a gyro-inhibitor shell, which implants itself upon impact and destroys the balance of its victims. Wheeljack is continually adding new gimmicks to his shells.

Weaknesses: Wheeljack is his own worst enemy. He frequently injures himself while experimenting with new weapons.

Sample Post: Wheeljack stepped into the firing range of the Autobots secluded Earth base, his right shoulder mounted shell-launcher equipped with a new type of armour piercing shell that he had been working on for the past few days. He had been struck by the idea of attaching a small, portable piece of ordnance that could be attached to the barrels of the other Autobots weapons to be used quickly in the field. Of course there were always some kinks to work out, and so far all of his test projectiles had failed to live up to standards. He had spent long periods of time lock in his workshop with tools in his hands trying to get this new invention to work.

He stepped into an empty station and entered in the type of training program he wanted, a simple stationary, heavily armoured target. Wheeljack was convinced this time he would get it right as he watched the computer set up the requested program, a simple target made of heavy Cybertronian armour. He aimed his shell launcher and fired! A second passed, then two, nothing happened and Wheeljack sighed. This one didn’t fire, another failed attempt.

“Well at least this one didn’t explode in the launcher." He said to himself as he straightened up to his full height.

There was a sudden, loud click and thunk from the launcher and then with a powerful kick the shell fired, sending Wheeljack to crash into the wall behind where he slumped to the floor. The shell had launched itself a few seconds late and had punched right through the armoured target, but it had also gone right through the wall of the firing range and had kept on going until it eventually stopped somewhere else in the base.

“Huh, well would you look at that." Wheeljack said as he stood up, rubbing his shoulder. “Guess I need to work on the timing mechanism, and I think I put to much power behind the firing charge to. Though it looks like the shell had the desired effect, good thing it didn’t explode in the base… might have to work on that to." There was then a dull thump and a shake. “Oh, I guess the explosive did work after all… well I guess I had better go explain what happened to the guys."

Wheeljack walked out of the firing range, rubbing his chin in thought as he went to inspect the damage caused by his test, also to make sure no one was hurt and nothing to badly damaged.

A few hours later Wheeljack stood at the entrance of the base. He had just finished the repairs caused by his experiment, nothing major had been hit, but one section of the base had lost power for a little while when the experimental shell ripped through the power cabals. Though the time had given him the chance to think up a way to finally get the desired result for his experiment and he was certain he would have a working shell by the end of the week.

Wheeljack transformed into his race car alternate mode, a sleek, white vehicle with red and green highlight and activated his holomatter avatar. He then drove out of the base and onto the rough terrain of Earth, making sure to stay hidden until he could pull onto the nearest road unseen.

Although an inventor by trade Wheeljack loved to get his wheels on the road and drive, to get out and “stretch his legs” as the humans would say. Although the Autobot loved to just floor it, he was careful to maintain the speed limit as he did not want to draw attention to himself and possibly uncover the presence of the Autobot’s on Earth. Getting out like this always helped to remind Wheeljack just why he and his comrades were here.


Approved. Start him in the Ark-19. He was last seen in the Computer lab.
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Re: New NEW Character Applications

Postby Tasbirk » Wed Oct 15, 2008 7:22 pm

calbob wrote:Nightbeat

Allegiance: Autobot
Function: Detective
Weapons: Plasma Blaster
Transformation: Cybertronian Car
Height: 26ft / 7.92m
Qoute: "Truth is revealed in the smallest detail."

<table width=400 border=0 cellpadding=0 cellspacing=2><tr><td width=10% nowrap><b>Strength</b>:</td><td width=5>05</td><td><IMG src="/images/spacer_red.gif" width=50% height=5 border=0 alt="Strength: 5"></td></tr><tr><td width=10% nowrap><b>Intelligence</b>:</td><td width=5>08</td><td><IMG src="/images/spacer_red.gif" width=80% height=5 border=0 alt="Intelligence: 8"></td></tr><tr><td width=10% nowrap><b>Dexterity</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Dexterity: 7"></td></tr><tr><td width=10% nowrap><b>Speed</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Speed: 6"></td></tr><tr><td width=10% nowrap><b>Endurance</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Endurance: 6"></td></tr><td width=10% nowrap><b>Courage</b>:</td><td width=5>09</td><td><IMG src="/images/spacer_red.gif" width=90% height=5 border=0 alt="Courage: 9"></td></tr><tr><td width=10% nowrap><b>Firepower</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Firepower: 7"></td></tr><tr><td width=10% nowrap><b>Accuracy</b>:</td><td width=5>05</td><td><IMG src="/images/spacer_red.gif" width=50% height=5 border=0 alt="Accuracy: 5"></td></tr><tr><td width=10% nowrap><b>Melee</b>:</td><td width=5>06</td><td><IMG src="/images/spacer_red.gif" width=60% height=5 border=0 alt="Melee: 6"></td></tr><tr><td width=10% nowrap><b>Tech Skill</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Tech Skill: 7"></td></tr><tr><td width=10% nowrap><b>Charisma</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Charisma: 7"></td></tr><tr><td width=10% nowrap><b>Rank</b>:</td><td width=5>07</td><td><IMG src="/images/spacer_red.gif" width=70% height=5 border=0 alt="Rank: 7"></td></tr></table>

Profile: When something goes wrong, or when a vital mistake is caused that affects the Autobot cause usually one Autobot is called in. Nightbeat is the premiere Detective of the Autobot forces. He isn’t happy until he’s neck-deep in an intensive investigation, trying to uncover clues or sordid details about some dark mystery. Comfortable in either the bustling city center or the darkest alley, he only truly comes alive when he has to overcome obstacles and think his way out of a problem. Unfortunately, this sometimes means that he would outright ignore some orders, no matter how high up High Command they originate from--especially if the orders prove to be ‘inconvenient’ for his work.

His unusual leaps of logic are poorly understood by his fellow Autobots, especially when Nightbeat cannot explain how he reached such a conclusion, but they’re always impressed by the amazing results of his work. In the search to explain how Nightbeat’s logic-center works, it’s suspected that his logic-processor has been wired in an unconventional manner. Nightbeat prefers to think that he‘s merely observant. Successful, and conclusive, investigations comes most easily when Nightbeat works alone; other Autobots tend to only slow him down, although he often finds himself partnered with Hosehead or Siren. The cool-headed Nightbeat avoids complaining about his partners’ deficiencies; instead, he works even harder to make up for their lacking abilities.

Abilities: Nightbeat is a keen investigator whose eye for detail and nuance is almost unmatched among Transformers. His irregular logic invariably leads him to the solution of a puzzle, and his quick thinking makes him a skilled warrior. He also has enhanced audio and video sensors that aid in his investigatory work. From five miles away, he can hear a screw fall and count the threads on it. He carries two photon pistols and a high-powered plasma blaster with infra-red sight. In car mode he can travel at speeds of up to 620 miles per hour and has a range of 1500 miles.

Weaknesses: Nightbeat's overconfidence in his abilities typically persuades him that he can handle almost any situation by himself. Given his preference for working alone, he often suffers damage that a more team-oriented Autobot might avoid. His leaps in logic and the cases he takes also arouses concern but also means what he is investigating might put him in danger's path more often then not.

Sample: Smoke? Nightbeat follows a trail of green smoke leading to the computer lab. He looks around, and see's the source. A set of screens are set on fire! He puts it out by getting an emergency fire extinguisher. He tried to figure out who or what had done it, so he takes out his scanner. He notices little finger prints next on the wall. Then he sees Daniel walking across the door, he looks, and runs. Before you know it, Nightbeats right in front of Danial, picks him up, and says " Dont worry, I wont tell Prime."


The app is not in the proper format and the sample needs work. Give it another try.
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Re: New NEW Character Applications

Postby Tasbirk » Wed Oct 15, 2008 7:25 pm

transformerdude wrote:Can't believe no one tried this yet...

[size=150]HOUND[/size

Allegiance: Autobot
Funtion: Field scout
Alt. Mode: Mitsubishi J59 Military Jeep
Weapons: Shoulder-Mounted Hologram Gun

Height: 20 ft. 6.1 m.
Favourite quote: "Observe everything, remember even more."

Strength: 5
Intellegence: 7
Dexterity: 7
Speed: 5
Endurance: 7
Courage: 8
Firepower: 3
Accuracy: 7
Melee: 4
Tech Skill: 3
Charisma: 7
Rank:

Appearance: I'm mostly just a green jeep with cybertronian sanning equipment inthe back seat.

Profile: You know, I'd just as soon be sniffing around the Grand Canyon or Big Sur as I would a secret Decepticon base. Perhaps more than any other Autobot, I takes pleasure in being on Earth. Unlike Cybertron, which is entirely composed of metal and machinery, I find the natural wonders of Earth endlessly fascinating, and use my topographical skills to store every sight I sees within his memory circuits. I've been told my bravery, fearlessness, and loyalty are unwavering, like any good advance scout. And no one knows this but, my secret desire is to be human.

Special Abilities: While in my jeep mode, I uses his turret gun to sweep over the landscape from horizon to horizon, like a radar scope, and, with the help of internal 3-dimensional simulation circuitry, stores this information as a topographical map. Error distortion is no more than one inch per 150 feet distance from point of data collection. In robot mode, my turret gun becomes an infrared radiation collector. I can can detect heat differentials as small as .02 degrees Centigrade, and I uses this ability in tracking machines as well as humans. My shoulder-mounted hologram gun can project 3-dimensional grid laser light images of terrain maps stored in my memory. I can sometimes use it to cast illusions.

Weaknesses: My infrared tracking ability can be countered by thermal interference. High frequency electromagnetic waves can sometimes distort or completely destroy my map-making ability. Sophisticated manipulation of such waves can even result in the recording of false images within my memory circuits.

Avatar: My avatar closely resembles what the humans call a 'park ranger' I often bring my fuel stores dangerously close to empty during prolonged activity with my avatar, simply going about as a human and enjoying all the things they do.

Sample: As I headed out of the base I kept thinking about the area Prime wanted me to record; the Peruvian Alps; I hadn't been there since Megatron built that super laser thing and I had forgotten to scan the place! I do remember how beautiful it was though... The Sun was just peeking its way over the mountains as I entered the village we were using as a base of operations. The people were so frightened of us when we first entered the village, but using our Universial Language Conversion Devices (ULCDs; Wheeljack whipped them up, they're really handy) we soon told them of mission there and they happily agreed to us use thier village as the mission's BoO.
Fond memories.
But more to the task at hand, I can see the mountains off in the distance now. I guess I'll turn on my scanners now then. Wow. The mountains are far more cavernous than I would have thought, far more in fact. Based on my data of similar mountains even with mining the Peruvian mountains should shoud still only be about half as mined out. I'll have to investigate.

After some light recon I've find thats it's acually the Decepticons mining out the mountains I'll have to find out why. Luckily Wheeljack integrated my avatar and hologram systems in order to make them more convincing. I figured I would just trick Skywarp or one of the other dumber deciticons here, knock them out, and impersonate them.
My plan was a sucess now with my Skywarp avatar I'll sneak in there and figure out what they're planning...
Aha! The depecticons were trying to find another one of those power crystal things to power a cannon they've been developing. I guess a little sabotage is in order then.

Well that little brawl I started in there did the trick the machines are destroyed and the mines caved in, man will Skywarp be in trouble when he wakes up. Time to report back to base with my findings.


This app needs some reworking to make it acceptable. Also, it needs to be written in the third person.
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Re: New NEW Character Applications

Postby Tasbirk » Wed Oct 15, 2008 7:37 pm

Marlboro Man wrote:Name: Motor Master
Allegiance: Decepticon
Function: Sub-commander
Alt. mode: Kenworth K-100 Sleeper semi-truck
Weapons: Atom-smasher Cannon, sword
Special Abilities: Impregnable armor

Strength: 9
Intelligence: 6
Speed: 5
Endurance: 10
Rank: 7
Courage: 9
Fire Power: 7
Skill: 4

Motto: These wheels were made for crushing.

Profile: No one on the road is crueler or colder than Motor Master. Shows no mercy to any Autobot on the road. Seeks to destroy Optimus Prime to be the undisputed "King of the Road." There is not a 16-ton hunk of rolling steel more cold or cruel than Motor Master. Will run over any Autobot on the same highway with him, will do the same to humans, kittens, puppies. He is the kind of Decepticon that would eat babies and laugh as he did it. His impregnable armor means he can survive collisions with anything and anyone, save perhaps Optimus Prime, and Motor Master would argue the point at that. He looks forward to that fateful conflict on a vacant highway, or even a busy city street. Motor Master just does not care where it happens so long as it happens. As a ground commander, troops under him cower before his orders which he gives in loud bellows as if they were said from the bottom of a well. Troops hate him, but afe to afraid to disobey him. Completely loyal to Megatron and his cause.

Abilities: Can travel at top speed of up to 140 mph. In truck mode he is virtually unstoppable, able to crush through a 20 foot reinforced concrete wall without scratching a fender. In robot mode he has tremendous strength and carries an atom-smasher gun which can shred any but the densest metals.

Weakness: Other than low mileage and high fuel consumption, Motor Master has no known weaknesses.

Sample: Motor Master hated earth. Motor Master hated everywhere really, Earth was just the most recent added to the list. Their rules of the road was inconcievable to him. He hated traveling at only 65 miles per hour with other traffic down I-95. He wanted nothing more than to rev his massive engines and plow straight on through anyhting in his way. Megatron gave him strcit orders though.

"Motor Master, you are there just to transport the cargo. NOTHING ELSE!" He obeyed Megatron, until he came to a screeching hault at a toll booth. "What is E Z Pass?" He wondered. As he sat in traffic idle, surrounded by flesh monkies something caught his optics. In the other lane of traffic a red semi-truck with a grey trailer came into visual range. He swore it was none other than Optimus Prime himself.

"Must be my lucky day!" Motor Master thought. He revved his deisel engines and plowed through the guard rail. The HUMAN driver of the semi was playing with his I-POD trying to locate a Britney Spears song and never saw Motor Master coming. Motor Master plowed straight into the truck, ripping it to pieces. Motor Master braked and turned at a 180 degree turn to see the destuction behind him. He expected to see scrap parts and Cybertronian remains behind him. Instead he saw an entire herd of bovines now loose on the highway.

"Oh crap," Motor Master thought, "Megatron's not going to like this..."


Denied. The staff have decided that Motormaster's psychotic tendencies make him a poor choice for infiltration.
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Re: New NEW Character Applications

Postby Tasbirk » Wed Oct 15, 2008 7:42 pm

gordongraywolf wrote:Octane

Allegiance: Decepticon
Function: Fueler
Alt. mode: Tanker truck, Boeing 767 jetWeapons: Rifle, tailfin-shield
Special Abilities: Store massive amounts of energon
Height: 32 ft
Quote: "He who has fuel, has power."

Strength: 8
Intelligence: 6
Dexterity: 9
Speed: 8
Endurance: 9
Courage: 4
Firepower: 4
Accuracy: 7
Melee: 7
Tech Skill: 7
Charisma: 8
Rank: 3

Profile: One of the three Decepticon Triple Changers, Octane can transform between a robot mode and two vehicle modes: a tanker truck and a Boeing 767 jet. Octane is the Decepticons' fueler, in charge of storing and distributing fuel among Decepticons with vehicle modes. He is characterized as a mean-spirited bully, who takes delight in seeing others suffer. In jet mode, he is said to make other planes (even other Decepticons) crash-land for fun.


Abilities: Triple Change, store mass amounts of energon

Weaknesses: Not liked by the other Deceptions. Gets in over his head with greed

Sample Post:

"Faster!"

Thought Octane to himself as he continued loading up the energon on Autobot territory.

"Stop", Octane heard, as he noticed a few Autobot grunts approach him shooting, fearfully Octane pulled out his gun and began firing upon the Autobots leaving hem to waste, he hurried off to report back to Megatron and return the energon he had collected

On his way back to the Decepticons he saw a familiar face, he transformed back into robot mode and descended down to see an old Decepticon comrade on his death bed, the Decepticon asked for help. but Octan just stood there gazing at the pathetic Decepticon, and kicked dirt up in his face laughing, he then transformed and took up to the sky, returning to Megatron, he was still laughing.


This profile needs to be expanded before we can consider it acceptable. As it is now, it is Denied.
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Re: New NEW Character Applications

Postby Tasbirk » Wed Oct 15, 2008 7:51 pm

Wodicus wrote:Thanks for the pointers, I'll try my best to get this one right. I also submitted an application for Wheeljack that has not been commented on, just wondering if I just need to hold my horses and wait or if I should repost it.

Bumblebee

Allegiance: Autobots
Function: Espionage
Alt. mode: Volkswagen Beetle
Weapons: Laser Pistol
Height: 15ft / 4.6m
Special Abilities: Enhanced optic sensors, low fuel consumption
Quote: "The least likely can be the most dangerous."

Strength: 2
Intelligence: 8
Dexterity: 7
Speed: 4
Endurance: 7
Courage: 10
Firepower: 5
Accuracy: 8
Melee: 3
Tech Skill: 7
Charisma: 9
Rank: 7

Profile: Bumblebee is an intelligent, brave and eager Autobot despite his small size and relative lack of strength. However, this 'Bot has learned long ago to over come his weaknesses and use his strengths to his advantage and this effort has enabled him to become a prominent spy in the Autobot ranks. Because of his small size he is and relative unthreatening appearance he is able to infiltrate Decepticon operations and to sneak out with out begin caught. However, sometimes Bumblebee's eagerness to achieve his objectives can land him in tough spots to get out of requiring his comrades to rescue him.

Bumblebee's holomatter avatar appears to be a young woman in her early twenties, with long red hair and in excellent physical shape.

Abilities: As he can get up to 1.8 times more use out of a unit of fuel than the next most efficient Autobot, Bumblebee is often called upon at times of low energy resources. His visual acuity rates tops of all Autobots: he can spot a 10" x 10", object at a distance of 48 miles on a clear day. His adaptability to water environments makes him particularly important in undersea reconnaissance and salvage operations.

Weaknesses: Bumblebee is physically the weakest of the Autobots and the most easily damaged. His stealth more than compensates for this liability.

Sample Post: Bumblebee stood on the command deck of the Ark-19 studying the latest batch of intelligence dispatches that the other Autobots had brought in from their own patrols. The small spy was unhappy with what he was seeing, the team had been on Earth for nearly a year now and although they knew the 'Cons where here they weren't sure where. Of course he was directing the recon efforts to find them with Ironhide's approval of course, but so far nothing.

"I know that look, watcha thinking Bumblebee?"

The smaller 'Bot glanced over his shoulder at the larger Ironhide who was standing over him.

"I'm thinking that we have been over looking something." Bumblebee said looking up from the data pad he had been observing. "We've been following up on a lot of the random energy readings floating around the planet, but I've been analyzing them and although they give off what appears to be a good indication of the Decepticon base, I think they are just decoys. Ghost readings." He hit a few buttons on the pad. "Look, this area here has been a virtual 'dead zone' of readings."

"That mountain was one of the first areas we checked, no way the 'Cons are there." Ironhide said taking the pad and studying it. Bumblebee just grinned.

"I betcha a power core of energon goodies that the 'Con's are there... or at least we can't pick up their trail. But I won't know until I check it out my self. Mind giving me a bounce that way?"

The orbital bounce landed Bumblebee in a nice secluded area, far away from any human eyes to see him, and his stealth abilities made sure that no electronic systems would see him either. Qucikly transforming and activating his holomatter avatar of a young human female Bumblebee began a slow, winding path through the forest at the foot of the mountain and maneuvered himself into a hiding place where his small size could keep him hidden but still allow him to keep an eye on the area.

Hours ticked by and the small Autobot spy kept his optics and sensors trained on the mountain. Something had to be here, he could feel it in his processor, and it seemed his patience was paying off. A set of very well hidden doors in the rock face of the mountain retracted and out flew the unmistakable black painted hide of Skywarp. If he was here it was likely that the other 'Cons were as well, and he took the opportunity to get as much information while those doors were open as possible before turning and driving away.

Now he just had to make it back to Ark-19 with this data and to begin the next phase of the operation.


Approved. Bumblebee is the Autobot Executive Officer, so he can join the others in Command and Control.
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Re: New NEW Character Applications

Postby transformerdude » Wed Oct 15, 2008 9:48 pm

size=150]HOUND[/size

Allegiance: Autobot
Funtion: Field scout
Alt. Mode: Mitsubishi J59 Military Jeep
Weapons: Shoulder-Mounted Hologram Gun

Height: 20 ft. 6.1 m.
Favourite quote: "Observe everything, remember even more."

Strength: 5
Intellegence: 7
Dexterity: 7
Speed: 5
Endurance: 7
Courage: 8
Firepower: 3
Accuracy: 7
Melee: 4
Tech Skill: 3
Charisma: 7
Rank:

Appearance: Hound's mostly just a green jeep with cybertronian scanning equipment in the back seat.

Profile: You know, Hound would just as soon be sniffing around the Grand Canyon or Big Sur as he would a secret Decepticon base. Perhaps more than any other Autobot, he takes pleasure in being on Earth. Unlike Cybertron, which is entirely composed of metal and machinery, Hound finds the natural wonders of Earth endlessly fascinating, and uses his topographical skills to store every sight he sees within his memory circuits. Hound's been told my bravery, fearlessness, and loyalty are unwavering, like any good advance scout. Hound's secret desire is to be human.

Special Abilities: While in his jeep mode, he uses his turret gun to sweep over the landscape from horizon to horizon, like a radar scope, and with the help of internal 3-dimensional simulation circuitry, stores this information as a topographical map. Error distortion is no more than one inch per 150 feet distance from point of data collection. In robot mode, his turret gun becomes an infrared radiation collector. He can can detect heat differentials as small as .02 degrees Centigrade, and he uses this ability in tracking machines as well as humans. His shoulder-mounted hologram gun can project 3-dimensional grid laser light images of terrain maps stored in my memory. He can sometimes use it to cast illusions.

Weaknesses: Hound's infrared tracking ability can be countered by thermal interference. High frequency electromagnetic waves can sometimes distort or completely destroy my map-making ability. Sophisticated manipulation of such waves can even result in the recording of false images within his memory circuits.

Avatar: Hound's avatar closely resembles what the humans call a 'park ranger' He often brings his fuel stores dangerously close to empty during prolonged activity with his avatar, simply going about as a human and enjoying all the things they do.

Sample: As I headed out of the base I kept thinking about the area Prime wanted me to record; the Peruvian Alps; I hadn't been there since Megatron built that super laser thing and I had forgotten to scan the place! I do remember how beautiful it was though... The Sun was just peeking its way over the mountains as I entered the village we were using as a base of operations. The people were so frightened of us when we first entered the village, but using our Universial Language Conversion Devices (ULCDs; Wheeljack whipped them up, they're really handy) we soon told them of mission there and they happily agreed to us use thier village as the mission's BoO.
Fond memories.
But more to the task at hand, I can see the mountains off in the distance now. I guess I'll turn on my scanners now then. Wow. The mountains are far more cavernous than I would have thought, far more in fact. Based on my data of similar mountains even with mining the Peruvian mountains should shoud still only be about half as mined out. I'll have to investigate.

After some light recon I've find thats it's acually the Decepticons mining out the mountains I'll have to find out why. Luckily Wheeljack integrated my avatar and hologram systems in order to make them more convincing. I figured I would just trick Skywarp or one of the other dumber deciticons here, knock them out, and impersonate them.
My plan was a sucess now with my Skywarp avatar I'll sneak in there and figure out what they're planning...
Aha! The depecticons were trying to find another one of those power crystal things to power a cannon they've been developing. I guess a little sabotage is in order then.

Well that little brawl I started in there did the trick the machines are destroyed and the mines caved in, man will Skywarp be in trouble when he wakes up. Time to report back to base with my findings.
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Re: New NEW Character Applications

Postby Jeysie » Wed Oct 15, 2008 11:18 pm

Motto: "Peace, Love, and Rock n' Roll"
Weapon: Dirge Gun
OK, here goes nothin', since Ember said I could try to apply for Skids... (tweaked his existing info a little to better suit the IDW-ish setting)

Name: Skids
Allegiance: Autobots
Function: Theoretician/Anthropologist
Alt. mode: Dark blue second-generation Scion xB (went with his Alternators altmode)
Weapons: Liquid nitrogen rifle (600 ft. range), twin electron blasters
Special Abilities: Significantly large memory storage capacity, virtually instantaneous visual information recording
Height: 20ft, ~6m
Quote: "Deep down, we are more like than unlike humans."

STRENGTH: 4
INTELLIGENCE: 9
DEXTERITY: 6
SPEED: 5
ENDURANCE: 6
COURAGE: 7
FIREPOWER: 7
ACCURACY: 5
MELEE: 4
TECH SKILL: 7
CHARISMA: 5

Profile: Skids is a habitual daydreamer who's often preoccupied with his theories... which would be fine if he wasn't usually in that state while cruising along at 60 mph. He generally can be found pondering things like arcane data about organic lifeforms, rather than more important things like the Decepticons' latest attack or just watching where he's going. Usually he rouses himself from his dazes just in time to screech to a halt and prevent himself from slamming into whatever object or being ended up in his path... usually.

Given his former career on Cybertron as an anthropologist and researcher, he considers every counter-Infiltration mission he's placed on to be a valuable scientific opportunity to learn more about the many lifeforms in the universe. Unfortunately, the fact that there's a war going on means his studies often end with him dusting ashes off recently-made ruins and wondering what might have been...

Abilities: Skids has an enormous memory storage capacity that he is constantly filling with the help of his virtually instantaneous visual recorder, capable of such feats as scanning an entire college library in two hours. In robot mode he carries a liquid nitrogen rifle which shoots a stream of the super-cooled element up to 600 feet. He also uses an electron blaster which emits a burst of 20,000 volts and can short-circuit virtually any mechanical foe.

In car mode, his brakes - by far the best among the Autobots - can decelerate him from 50 mph to zero within 25 feet. Although such sudden stops aren't good for the well-being of any car, even Skids.

Holomatter Avatar: 30-something Caucasian male dressed in old "beatnik" fashion: dark blue beret on very short brown hair, goatee, round sunglasses, dark blue turtleneck, black slim-fit jeans and dress boots.

Weaknesses: Skids is slower in car mode than the average Autobot. His daydreaming often puts him in very dangerous situations, and he can be trapped into letting his guard down when distracted by something that piques his scientific curiosity.

Sample Post: Skids had his holomatter driver hand the appropriate amount of local currency to the toll booth attendant, with the resulting, "Thank you, sir," trailing after him as he then put on a burst of speed. Soon he managed to once again catch up to the target that had held his fascination for the past twenty miles - a red convertible occupied by a pair of young adults and three energetic children. The woman in the driver's seat had been complaining at length about "mom making her spend summer vacation driving her brothers and sisters around", while the man on the passenger's side merely nodded and listened. The children were alternating between loudly singing nonsense verses, poking each other, and shouting, "Are we there, yet?" to the young woman.

Familial relations among organics always fascinated Skids... it was one of the aspects of organic life that seemed to have no real Cybertronian analogue. The best he could think of was that it was like his Academy days... having to live and train with people you might not have otherwise chosen to be around. He wondered what effect this little outing would have on the humans' development. Would they look back on this day as a chance to get to know each other better before going their separate ways? Or would the female be glad once she was completely on her own, this day just one of many events that cemented a dislike of her charges?

Or maybe they would just get blasted by the Decepticons before getting to do anything, he could almost imagine Prowl pointing out, chiding him for getting too involved again. Who am I kidding? That's how it always turns out in the end. He sighed unhappily. There had to be some way to make the cycle end here, some way he could help to...

"Blast it!" He came to a screeching halt, causing the drivers coming up behind him to swerve frantically to avoid him, shouting angrily out their windows at him as they drove past. He sheepishly started forward again and pulled himself into the breakdown lane, then began frantically accessing his GPS. Of course there was a way he could help... namely, by tailing the Battlechargers, like he was supposed to be doing before he had been distracted by the convertible! He sent out a message to the other Autobots on the mission. "Bumblebee? Windcharger? Could one of you contact me, please?"

Suddenly there was a rap on his driver's side window, and he noticed there was an older woman standing right on the other side of it. Oops, I wasn't expecting that... Well, it was a chance to test out some of his cultural notes, which he quickly pulled up into memory as he made his window roll down.

"Are you all right there, sonny? Stopped mighty quick, you did!"

"Everything's just groovy, ma'am... completely copacetic. Like, coolsville. Engine was just being a little funky on me, but it's right as rain now."

The woman simply blinked at him for a moment in surprise, then said slowly, "All... right, then. So... you don't need any help?"

Blast, must have gotten something wrong... But he kept going, "No help at all... I'm sure everything will be..."

"Skids? We were wondering where you got off to! Look, we spotted the Battlechargers heading east towards one of the major human settlements; there's no telling what Starscream is having them..."

Skids hastily cut off his comm system and continued saying to the woman, "Everything will be fiiiiiine." He punctuated the last word with a casual flip of his avatar's hand.

"...Ooo-kay. Well, I'll just be going, then..." As the woman walked far enough away to reach what she believed was out of earshot range of his driver, he heard her mutter, "Weirdo hippie... just too many of these weird types out here. I should go back to NC..."

Oh, culture clash. That was the problem. Well, no big deal, I can always adjust my notes for that... later. He activated his comm system again. "Right, sorry about getting off-course, I was... distracted by an unexpected traffic situation." That was almost the truth... "If you can relay your coordinates to me, I'll catch up as soon as I can." He started himself rolling again, looking for an exit where he could safely turn around. Better get himself back into the mission before he had to submit to one of Prowl's lectures back on the Ark again...
Last edited by Jeysie on Sat Oct 18, 2008 10:16 am, edited 1 time in total.
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Jeysie
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Posts: 1022
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Joined: Thu Oct 18, 2007 3:47 pm
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Strength: 3
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Skill: 8

Re: New NEW Character Applications

Postby Marlboro Man » Wed Oct 15, 2008 11:45 pm

Motto: "If knowledge is power, then to be unknown is to be unstoppable"
Weapon: Plasma Cannon
Man, I am Zero for the year here. Let me give it another try here. I did not read the rules carfeully enough, I apologize. I hold no annimosity towards anyone for my own failures.

Name: Thrust
Allegce: Decepticon
Alt. Mode: VTOL Jet Plane
Weapons: Various machine guns, Concussion bombs
Function: Psychological warfare/Warrior

Quote: The sound of my engines' roar is the sound of my enemy's doom.

Strength: 8
Intelligence: 6
Speed: 9
Endurance: 6
Rank: 5 or TBD
Courage: 4
Firepower: 8
Skill: 7

Profile: Rattling the air with the very roar of his engines, Thrust is one Decepticon who cares very little about deceit. He believes half a battle is won if he can "psyche out" his opponents by his mere arrival. He makes no attempt to be sneaky. His ability to suddenly and swiftly take off has enough power to level near-by buildings, and he delights in the havoc this ability wreacs. A loud-mouthed, pompous, braggart. Will claim victory as a battle is just beginning.In truth, his courage is bluster and noise as a stron counter attack by opponents will often lead to seeing Thrust's tail wings as he escpaes into the sky.

Abilities: In jet mode, Thrust can fly at Mach 2.5, but can accelerate to twice that and hold for two minutes. Carries two concussion missile launchers and two compressed air rifles, each of which can punch a hole 1/4 thick armor from 1200 yards.

Weakness: Thrust is not very brave. If he accelerates two quickly he can cause his engines to stall.

Sample:

On another world other than Earth, the Decepticon infiltration had been completely succesful thus far. They were finally at the stage where they could openly join hostilities between two warring factions. Thrust was happy when he was ordered to fight on the side of the M'pochs, who were warring against the Charlonks. Thrust was going to take out a Charlonk air force base and he smiled as he flew through the sky at a modest Mach 1.

"Insignificant specks..." Thrust thought to himself, "I'll have this wrapped up before Starscream even realizes I've left!"

As Thrust neared the Charlonk base he signaled to his two wingmen, two crafts piloted by M'poch.

"Form up a delta formation on me and buckle in! Try and keep up..."

Thrust spurred up his massive enginesand he reached a speed of Mach 4 with ease as he descended upon the Charlonk base. The Charlonk had radar lock on him, but were completely taken back by how quickly he reached them. They were ill-prepared, most pilots were still trying to get into their cockpits when he rocketed past. As he flew over, the glass of the cockpits shattered, buildings began to crumble, and pilots were thrown on the ground from the force of a mini-sonic boom. Thrust only fired two shots from his concussion missile launchers. The missiles glided through the air towards what Thrust's computers told him was the control tower. He landed and quickly transformed. There were ten bombers in front of him. He fired his Air compressed rifles at them and the blew to pieces one by one. As quickly as he landed he had taken off again, straight up into the air and then in a western direction. Thrust made sure to hover for a second before moving west, as his engines made a small crater in the ground. He surveyed the area. All fighter planes were damaged, the bombers destroyed, all sentient beings were in a frenzy and confused how they were attacked so quickly, and the control tower leveled. he signaled to his two wingmen, whom were just preparing to make their attack runs.

"My work here is done. The rest should be easy target practice for you two flyboys. I have more important things to do."

With that, Thrust was off. He was eager to report to Starscream the easy success of the mission.

(Okie doke, I think I got everything right this time. Motor Master was denied becasue he is a nut. Is there any chance of getting Jet Fire approved? Also, has the quality of my sample posts been ok?)
The world will scream SAVE US! I'll whisper back NO!
Marlboro Man
Vehicon
Posts: 307
Joined: Mon May 10, 2004 12:19 am
Location: Parkesburg, PA
Strength: 6
Intelligence: 10
Speed: 4
Endurance: 9
Rank: 7
Courage: 10
Firepower: 8
Skill: 7

Re: New NEW Character Applications

Postby gordongraywolf » Thu Oct 16, 2008 4:06 am

Octane

Allegiance: Decepticon
Function: Fueler
Alt. mode: Tanker truck, Boeing 767 jetWeapons: Rifle, tailfin-shield
Special Abilities: Store massive amounts of energon
Height: 32 ft
Quote: "He who has fuel, has power."

Strength: 8
Intelligence: 6
Dexterity: 9
Speed: 8
Endurance: 9
Courage: 4
Firepower: 4
Accuracy: 7
Melee: 7
Tech Skill: 7
Charisma: 8
Rank: 3

Profile: One of the three Decepticon Triple Changers, Octane can transform between a robot mode and two vehicle modes: a tanker truck and a Boeing 767 jet. Octane is the Decepticons' fueler, in charge of storing and distributing fuel among Decepticons with vehicle modes. He is characterized as a mean-spirited bully, who takes delight in seeing others suffer. In jet mode, he is said to make other planes (even other Decepticons) crash-land for fun. Though he is often causing issues for the other Decepticons and occasionally for Megatron, he doubts his efforts of trying to get along with the others, which in turn instead of placing him self just socially awkward he just blames the other Decepticons fr his own mild dislike for them, he doesn't feel that he should lead, but some one honest and who always will win battles should.


Abilities: Triple Change, store mass amounts of energon

Weaknesses: Not liked by the other Deceptions. Gets in over his head with greed, and self doubt/ self loathing factor gets into his head causing him to fight recklessly, also usually will try to flee from a fight.

Sample Post:

"Faster!"

Thought Octane to himself as he continued loading up the energon on Autobot territory.

"Stop", Octane heard, as he noticed a few Autobot grunts approach him shooting, fearfully Octane pulled out his gun and began firing upon the Autobots leaving hem to waste, he hurried off to report back to Megatron and return the energon he had collected

On his way back to the Decepticons he saw a familiar face, he transformed back into robot mode and descended down to see an old Decepticon comrade on his death bed, the Decepticon asked for help. but Octan just stood there gazing at the pathetic Decepticon, and kicked dirt up in his face laughing, he then transformed and took up to the sky, returning to Megatron, he was still laughing.
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Twincast / Podcast #90:
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