High Moon's **** Puppet Person, Debbie Downer wrote:Focus is one. I know that it's not a huge leap to do a PC SKU, but it is different. It's outside of our area of expertise, to be honest.
"We don't actually care about PCs. They're for elitists, while consoles are for everyone. Consoles equal more money for us. Plus, we don't know how to use PCs."
So...let me get this straight... In the same breath he says they don't notice or pay attention to PCs, basically. Then...he says it's outside their capabilities, yet they've made ports to PC.
Gotta love the nonsensical double speak. Not even good at it.
High Moon's **** Puppet Person, Debbie Downer wrote:I think there are a few things that are inherent in what PC consumers are looking for that frankly we didn't deliver good on.
"We actually did make a game for the PC, but those elitist bastards expected after the sales service, care, and respect! HOW DARE THEY! That takes time from us making profits off of screwing the simplistic console gamers."
High Moon's **** Puppet Person, Debbie Downer wrote:We were spread so thin that I feel like we barely served that audience. Then there were some issues with continued support that were frankly beyond our control, but at the same time did not create a great experience for PC gamers that got it.
"We barely served that audience. They should like it and shut up. Continued support was NOT beyond our control, we just didn't give a damn. We made our money. We could've created a great PC experience, we just didn't want to. Yes, that remains true even knowing the fact that there were PC fans who wanted to give us their money. Look, we're trying to work and make money on the path of least resistance. I mean, seriously...you want us to actually work for a living and deliver a quality product?"
Ohh.... No, no, of course not. We don't wanna put you out after the majority of us spent $40.00 a pop to the tune of MILLIONS of dollars. No, we can't have you do that.