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PerfectEffect City Commander Missile Launchers

PostPosted: Tue Apr 28, 2009 7:13 pm
by DevastaTTor
Another third party accessory maker has released an image of what is apparently another missile launcher set for the FP City Commander armor. They're considerably different than the G1-styled ones, something of a hybrid version of the FP set for the Powered Commander release.

Image

It will be interesting to see how these evolve as we see clearer, color pictures.

To view the original article in on the HK-TF site, click below:

http://www.hk-tf.com/discuz/upload/view ... a=page%3D1

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Tue Apr 28, 2009 7:18 pm
by Mkall
Thanks DevastaTTor!

I think I'll stick with the upcoming iGear set for my CC missiles

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Tue Apr 28, 2009 7:19 pm
by Cryo Prime
I rather like these, hope they make them for the Shadow Commander since thats the only one i have :sad:

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Tue Apr 28, 2009 7:26 pm
by DevastaTTor
Mkall wrote:Thanks DevastaTTor!

I think I'll stick with the upcoming iGear set for my CC missiles

Yeah, not sure which I'll get but right now, still leaning towards the iGear. Waiting to see how these look in color though-and actually on the CC armor.

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Tue Apr 28, 2009 8:28 pm
by Firebird
Those are really nice. I wonder what they will be charging for them?

But I prefer the custom ones that I made myself

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Tue Apr 28, 2009 9:27 pm
by typh0id
If the final product looks as nice as the picture, and if the colours match, and IF the price is reasonable (which seems unlikely considering how expensive the God Sword is) I'll buy these...I was really hoping FansProject would release their OWN missile-launchers in CC colours...But if they aren't going to, these would do nicely (as it looks so far)

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Tue Apr 28, 2009 10:03 pm
by Blurrz
Well no need to run out of supplies for this, seeing as only people with City Commander are going to be needing it anyways ;)

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Wed Apr 29, 2009 1:29 am
by 009*
Mkall wrote:Thanks DevastaTTor!

I think I'll stick with the upcoming iGear set for my CC missiles


When are those coming out exactly?

I think I'll want to see these in color; they might be suitable for Shadow Commander.

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Wed Apr 29, 2009 7:57 am
by Prime Evil
Hmmm, mebeh. I'd only need them for Shadow Cmmndr, not PC or CC, and he doesn't need them that badly. I also hope that they aren't too expensive. That TAW sword is already higher in price then I thought it was going to be. I think I'm going to be spending more money on 3rd party accessories this year then actual TF toys themselves.

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Wed Apr 29, 2009 8:56 am
by Counterpunch
Prime Evil wrote:Hmmm, mebeh. I'd only need them for Shadow Cmmndr, not PC or CC, and he doesn't need them that badly. I also hope that they aren't too expensive. That TAW sword is already higher in price then I thought it was going to be. I think I'm going to be spending more money on 3rd party accessories this year then actual TF toys themselves.


I'm with ya, all the way here.

Why would I want these for City Commander when he was designed with attaching the original G1 Launchers from the beginning?

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Wed Apr 29, 2009 11:49 am
by kirbenvost
Counterpunch wrote:Why would I want these for City Commander when he was designed with attaching the original G1 Launchers from the beginning?


IMO they better match the more futuristic and stylized aesthetic of the City Commander set. If I recall correctly, they added the peg holes later on in production because of fan demand, which is really cool, but I think updated missile launchers look better.

I might get these if FansProject doesn't release their own missiles. It'd doesn't seem likely that they will, even though there would seem to be a lot of demand for it.

Re: PerfectEffect City Commander Missile Launchers

PostPosted: Wed Apr 29, 2009 5:56 pm
by g2grimmy64
That's a definite maybe for me, but whether or not they actually launch and/or stow in vehicle mode are gonna be pretty big factors for me :-?