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Post Movesets for Characters you wish were in Smash Bros.

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Post Movesets for Characters you wish were in Smash Bros.

Postby Ronny the Mighty » Wed Oct 08, 2008 8:29 pm

Motto: "I am ... Ronny the Mighty!!"
Weapon: Sword
post movesets for characters you wish were in brawl
WARNING:THIS TOPIC MAY CONTAIN SAILOR MOON(im gonna say this in any topic i make that may involve sailor moon, so these will be rare now but you have been given a heads up) constructive criticism is welcomed

Angry video game nerd:

B: Fip-off: flips off giving anyone near him 10%
B<>: Power glove: takes out the power glove and punches in front of him. high knock back. 25%
B^: NES: throws his nes controller and swings up, simmaler to ZSS. 5%
Bv: Sh*t: dumps a load on the ground and if you step on it you take 4% and half your speed.

Final Smash: Dr.Jekle and Mr. Hide: Makes the oponents play Dr.Jekle and Mr. Hide. 9000%-Instadeath

taunt^: "ASS"
tauntv: "What a sh*t load of f***"
taunt<>: "F***"

victory taunt 1: "I'm the f***in' nerd"
victory taunt 2:*Kyle Justin shows up and plays the last line of his theme*
victory taunt 3: takes out power glove and says "I love the Power Glove, it's soooo bad."

Stage: AVGN house

Item: rolling rock: does nothing untill you drink alot.

Assist Trophy: Kyle Justin: Plays AVGN theme for the rest of the fight
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METAL FTW!!!
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Re: Post Movesets for Characters you wish were in Smash Bros.

Postby Predaprince » Sat Oct 11, 2008 5:52 am

Motto: ""Destruction is the fate of all sentient beings.""
Weapon: Sonic Rifle
Mega Man:

B = blaster (hold to charge like in regular game)
v B = Select screen appears to select boss power or alter between a given amount of boss powers already decided by game makers. Then B does boss power like in regular games.
<> B = Mega Punch
^ B = Rush appears underneath him in jet mode and then use controls to fly Rush around for a brief time (similar to Pit's ^ B)


Final Smash: Super Adapter


Taunt: Classic pose after defeating bosses
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Re: Post Movesets for Characters you wish were in Smash Bros.

Postby Shadowman » Sat Oct 11, 2008 6:53 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Liquid Snake

B: Charge attack--From fighting on top of Metal Gear REX; Holding B charges up the attack, then Liquid dashes forward to beat the hell out of any unlucky SOB in his path.

B>: FA-MAS--Liquid pulls out a FA-MAS. Charging the attack makes Liquid fire more rounds.

Bv: Liquid jumps into the Air, then brings his foot down on anyone below.

B^: Parachute recovery: Liquid opens a parachute, and briefly flies upward. The chute continues going up, and can be used as a platform--until to goes to high and kills whoever is on it.

Final Smash: Metal Gear REX

Liquid hops into the cockpit of Metal Gear REX, then stomps around for a while. Full access to REX's machine guns, laser cannon, and rocket launchers. (No Rail gun for obvious reasons)

Grey Fox:

B: Dashes forward, then ends with a powerful downward slash.

B>: Grey Fox blocks all incoming projectiles.

Bv: Grey Fox activates his Stealth Camo Unit, and briefly becomes invisible..

B^: shoots upward, and if it connects, slashes up a the unlucky sucker.

Final Smash: Beam Cannon: Frank pull out his Beam Cannon, which replaces all of his attacks with variations centered on the cannon. It is also very powerful.
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: Post Movesets for Characters you wish were in Smash Bros.

Postby Skice » Mon Oct 13, 2008 9:31 pm

Motto: "I seem to have come down with a case of Scott Mcneil..."
Weapon: "Claw" Flame-Throwers
I've got a few of these.

Sabin Rene Figaro (Final Fantasy VI)

B: Fire Dance, Fire elementals dance around the stage and cause damage to whomever they hit. Attack lasts as long as the button is held.

B+>: Aura Bolt, Fires a powerful beam of energy straight froward

B+v: Suplex, Sabin grabs his opponent jumps high in the air, and slams them into the ground.

B+^: Air Blade, Sabin spins around using the wind to slash his opponents. the attack is similar to link's but Sabin fires projectiles out on ether side of him.

Final Smash: Bum Rush, Sabin leaps from opponent to opponent causing explosive damage each time. Keep tapping B to keep it going till all opponents are knocked out.

Stage: The Phantom Train. Watch out ghosts can possess combatants!

Taunt: Victory Fanfare, complete with music!
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Re: Post Movesets for Characters you wish were in Smash Bros.

Postby Shadowman » Mon Oct 13, 2008 10:19 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
I see your Sabin Figaro, and I raise you a Kefka Palazzo!

B: Kefka uses Fire. Makes a fireball
B>: Kefka uses Flare. Makes a bigger fireball, and leaves the victim burning for a second.
Bv: Dancing Mad! A counter move, involving Kefka dancing around.
B^: Kefka Uses Float, and rises up into the air.

Final Smash: Light of Judgment: Kefka turns into his God of Magic Form, and moves into the background, firing his Light of Judgment several times, before turning back into his normal form.
Sidekick= Saiya_Maximal
Steam Nickname: Melvin, the Lord of Darkness
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: Post Movesets for Characters you wish were in Smash Bros.

Postby Skice » Wed Oct 15, 2008 5:48 am

Motto: "I seem to have come down with a case of Scott Mcneil..."
Weapon: "Claw" Flame-Throwers
I see your Kefka and raise you Edgar Roni Figaro, Setzer Gabbiani and Terra Branford

Edgar's moves
B: Auto Crossbow, hold B to send arrows flying at the enemy.
B+>: Drill, Edgar turns his opponents into Swiss cheese with his drill.
B+^: Chainsaw, like Link and Sabin Edgar spins around with his trusty chainsaw!
B+v: Bio Blaster, Edgar spews out deadly gas with this tool, poisoning anyone it touches but him. (poison causes damage over a 10 second time period, damage=5-8%)

Final smash: Air Anchor, Edgar can walk around and fire this Tool with B. When hit enemy's will self-destruct in 5 seconds. ammo 8 shots
Stage: Figaro Castle
Taunt: Victory Fanfare
------------------------------------------------
Setzer's moves
B: Darts, Setzer tosses exploding darts
B+^: coin toss, Setzer flips a coin and jumps after it, doing a flip kick when catching it. both the coin and kick deal damage.
B+v: Dice, random damage
B+>: cards, throws cards in 3 round bursts.

Final smash: slots, gameplay pauses as Setzer hit's the slots with random outcomes.
lagomorph- 25% health recovery
flash-multi-colored beams of light flash across the screen doing massive damage
Chocobop- chocobos race around the stage
Magicite- random esper
7 flush- KO's all opponents
Joker doom-everyone goes bye-bye even Setzer!
Stage: Setzers Airship
Taunt: finger wag.
-------------------------------------------
Terra's moves
B: Fire 3, Terra casts Fire 3
B+>: Bolt 3, Terra casts Bolt 3
B+v: Ice 3, Terra casts Ice 3
B+^: Ultima, Terra floats up into the air and casts the powerful Ultima spell

Final Smash: Transform/Magacite, Terra transformes into esper form which ups her stats and replaces he magic with espers. After she summons each esper once she reverts back to normal.
B: Ifrit/Shiva/ramuh (random)
B+<: Maduin
B+v: Alexander
B+^: Bahamut
Stage: The Floating Continent
Taunt: Quick morph and back.
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Re: Post Movesets for Characters you wish were in Smash Bros.

Postby JaAm » Fri Oct 17, 2008 3:44 pm

I see your FF6 chaaracters and raise you Cloud & Sepiroth (C'mon, did you guys tink we could talk FF without 7 coming up?)

Seph.
^B-flies up while lunging
B- lunges forward, chargeable for extra damage
B>-dashes forward and slashes
vB- brings sword down in impaling motion, drops down fast in air hitting for double damage

Final smash: Supernova- shows scene simalar to FFF7, but a bit quicker, catches anyone in resulting explosion doing 5 dps for 20 seconds.

Cloud

^B- omnislash: a very weak version of Ike's final smash, cloud flies up and if some one is in his way, they are hit multiple times.
B- fire/fira/firaga: stadard spell, upgrades itself based on charge time.
B>- Bladebeam: swings sword creating energy wave
vB- sword block: holds sword out, reflects projectiles.

Final smash- omnislash 7: Just like Ike's, but with an animation similar to the end of Advent children. does 70 damage.
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Re: Post Movesets for Characters you wish were in Smash Bros.

Postby Ronny the Mighty » Fri Oct 17, 2008 3:52 pm

Motto: "I am ... Ronny the Mighty!!"
Weapon: Sword
Tuxedo mask

B↑ Flies upward at an angle
B throws a rose
B→ Extends his cane till it hits you
B↑ Does a seemingly weak punch that does massive damage
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Re: Post Movesets for Characters you wish were in Smash Bros.

Postby Shadowman » Fri Oct 17, 2008 4:03 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Solidus Snake:

B: a 4-hit combo, first with his swords, then with his robot arms.
B>: Rocket Dash: Solidus dashes forward, then ends with a powerful slash.
Bv: Robot arms shoot a few missiles.
B^: Solidus shoots upwards using his suit's rockets.

Final Smash: Army of RAY: Solidus vanishes, but three Metal Gear RAY units begin to terrorize the battlefield, lasting twenty seconds. However, they're uncontrollable.

EDIT:

Stage: Arsenal Gear. Occasionally, a RAY will take a brief shot at the combatants. Eventually, Arsenal crashes into Federal Hall, where the combatants fight for a while, until Arsenal pulls back, repeating the cycle.

Revolver Ocelot:

B: Ocelot uses his Colt SAA, which has ricochet shots. Ocelot needs to reload after six shots.
B>: Juggling Russian Roulette: Ocelot juggles three SAAs, firing a shot from each one. Needs to reload after eighteen shots.
Bv: EM Field: Ocelot turns on his EM field, deflecting all projectiles. (Similar to Fox's shield)
B^: EM jump: Ocelot uses his EM field generator to jump up, also damages enemies below him.

Final Smash: SOP System: All other enemies are stunned, while their damage counter steadily rises, leaving them at Ocelot's mercy.

Special Taunt: When on the Arsenal Gear Stage with both Solid Snake and Solidus, Liquid Snake's personality will briefly take over, and banter for a while with his brothers.

Stage: Big Shell: On top of a connecting bridge, actually. Every so often, the Harrier will take a shot at the battlefield, making a hole in it. It's eventually repaired by Cyphers.
Sidekick= Saiya_Maximal
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Shadowman's awesome site for cool people.
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"Falling is really just flying downward and out of control."
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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Re: Post Movesets for Characters you wish were in Smash Bros.

Postby Altitron » Sat Nov 29, 2008 7:35 am

Motto: "Peace through tyranny!"
Weapon: Short-Range Laser Pistols
I know Sonic is already in Brawl, but... C'MON, his ^ B should /REALLY/ have been Tails swooping in and grabbing him ala Sonic 2, /not/ some random pinball jumper. FAIL

------

Ridley (Heavy-class (King Dedede, Bowser, Donkey Kong, ect.)):

B: Tail Slash (like ZSS's gun-electro-whip swipe, causes a slight stun as it cuts the enemy)

> B: Flame Breath (like Bowser's)

V B: Maul - Grabs victim in jaws and takes a few bites, then throws them (sort of like Bowser's Superclaw).

^ B: Liftoff - Takes flight for a short period of time (like Pit or Meta Knight).

Final Smash - Ridley flies into the air and begins to channel latent Phazon energy, gaining invulnerability as he absorbs all damage for a short period of time - if Samus is in play, her Chozo power suit is ripped from her and consumed, forcing the player to participate in the rest of the match as Zero Suit Samus (unless of course that player breaks another Smash Ball later). At the height of this energy collection, Ridley emerges as the large and powerful Omega Ridley. This super-powered state only lasts for a very short period of time, but almost any attack is a guaranteed kill, much like Giga Bowser. As the Phazon energy is expended, this effect begins to fade. Large armor portions fall off Omega Ridley's body, and from the shell of the contstruct, Meta Ridley emerges. At this point he is very weak and slow, causing little damage. This effect only lasts for a short period of time, and then watch out! Full on ass-whupping ensues!

Alternatively, you can select to play as Meta Ridley to start the match (ala Samus/Zero Suit Samus). His move set is as follows:

B: Optic Lasers - Shoots laser beams from his optics, much like R.O.B. can.

> B: Flame Breath - Same as above.

V B: Missiles - Like Solid Snake's, in that it can be remotely controlled over a short distance.

^ B: Liftoff - Same as above.

Final Smash - Irradiates energy in a field that grows over time, catching anyone in range and suspending them as their damage meters increase. This continues for a short period of time until Ridley's power generator reaches critical, in which a huge explosion ensues and kills anyone caught in the blast (unless they somehow survive miraculously... I'm looking at you, Ike). He emerges from the aftermath as Ridely.

A small note for both versions of the character, Ridley can also impale the sides of stages with his tail, like Link would do with his harpoon chain or Samus would do with her grappling beam.

------

Doctor Ivo "Eggman" Robotnik (Heavy-class (King Dedede, Bowser, Donkey Kong, ect.)):

B: Belly Bump - Swings his full weight toward an enemy. This works much like Donkey Kong's punch, in that you can charge it up and let it rip.

> B: Grounder - Robotnik deploys the badnik Grounder, who charges the enemy in a straight line, drills poised for attack!

V B: Scratch - Robotnik deploys the badnik Scratch, who he grasps by the legs and swings wildly in a vortex.

^ B: Eggopter - An Eggman flying machine from the myriad Sonic titles flies up from offscreen to scoop up Eggman and carry him back to the stage; also runs out of fuel and strains from under the doctor's weight, falling to its demise after a short period of time.

Final Smash - Dr. Robotnik boards the Death Egg, and lays waste to the playing field with missiles, lasers, a horde of badniks, and even Metal Sonic makes an appearance, zooming back and forth, lasering any who cross his path!

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