Probotector!!

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Probotector!!

Postby Duke of Luns » Thu Mar 08, 2007 2:43 pm

Allright, I was just online surfing about a little bit, and I came around an article that explained some changes made to games overseas. I came across one that I knew about, but didn't realize the extent of the change. The game in question? Probotector, otherwise known as to U.S. and Japanese gamers, as Contra. This pretty much sums up what they did to the NES game:

http://koti.mbnet.fi/ktalo/kapseli/pelit/2006--1/probotector/probokuvat.html

I think it's fascinating the extent they went to, because they didn't want to show "violence agaisnt humans". Instead, every enemy in the game is a robot, and you yourself are a robot.

And I absolutely love the box art :grin: :

Probotector 1:

Image

Probotector 3: Image

Probotector Gameboy(that's lame, it's the same as the NES..):
Image

Probotector Megadrive (Contra: Hard Corps. My fave box art):
Image

Thoughts? Personally, I just love it cause it's such extreme change, and the box art is so cool.
Image
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Postby 1337W422102 » Thu Mar 08, 2007 4:24 pm

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Cool-looking mechs rather than Arnold lookalikes would have greatly improved Contra. Man, we should have got Probotector instead...
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Postby homelessjunkeon » Sat Mar 17, 2007 8:17 pm

Me and a friend played the **** out of the Megadrive version, and still only got the monkey ending from the arena bit. :oops:

Still, CX-3 is the baddest mofo ever, possibly after Turrican, anyone tries to choose him when I'm playing gets hit with a mysterious flying controller.

"IT'S PAY-BACK TIME!" 8)
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Postby Saya » Sat Mar 24, 2007 9:59 pm

I had Super Probotector on the snes when I was little, it's one of my all time favourite games! I have a rom of it now, and I can still play all the way through and finish it. Basically that means playing through the game once on each difficulty setting in one sitting. (You only actually finish the game in hard mode)
Saya


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