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SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Down_Shift » Fri Jul 13, 2012 9:46 am

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Seibertron wrote:Tomorrow is the BIG Hasbro panel. Expect more fun tomorrow. This was just the stuff that was out for preview night. Think of tomorrow like the typical Saturday of BotCon for news.


What time does that start?
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby King Kuuga » Fri Jul 13, 2012 12:44 pm

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Down_Shift wrote:
Seibertron wrote:Tomorrow is the BIG Hasbro panel. Expect more fun tomorrow. This was just the stuff that was out for preview night. Think of tomorrow like the typical Saturday of BotCon for news.


What time does that start?

It was yesterday at 12:30 Pacific Time.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby orangeitis » Fri Jul 13, 2012 12:54 pm

Sigh. Hope is fading for a new completed Dinobot team in toy form. :-(
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Va'al » Fri Jul 13, 2012 1:25 pm

Motto: "Till All Are Pun!"
I just thought of something, possibly others have had the same idea too:

I think we need (brace yourselves, I'm going to say it) another Bumblebee.
You know, something Scout/Cyberverse Commander size, to scale nicely with WfC OP and consequently FoC Grimlock.

Because WfC BB is too big.

Yes? No? Heresy?
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby orangeitis » Fri Jul 13, 2012 1:28 pm

Va'al wrote:I just thought of something, possibly others have had the same idea too:

I think we need (brace yourselves, I'm going to say it) another Bumblebee.
You know, something Scout/Cyberverse Commander size, to scale nicely with WfC OP and consequently FoC Grimlock.

Because WfC BB is too big.

Yes? No? Heresy?
You're right. But we also need a FoC Megatron, Perceptor, Cliffjumper, and the rest of the Dinobots & Insecticons. Also, a Skywarp and Thundercracker would be good.
orangeitis

Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Jelze Bunnycat » Fri Jul 13, 2012 1:31 pm

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orangeitis wrote:
Va'al wrote:I just thought of something, possibly others have had the same idea too:

I think we need (brace yourselves, I'm going to say it) another Bumblebee.
You know, something Scout/Cyberverse Commander size, to scale nicely with WfC OP and consequently FoC Grimlock.

Because WfC BB is too big.

Yes? No? Heresy?
You're right. But we also need a FoC Megatron, Perceptor, Cliffjumper, and the rest of the Dinobots & Insecticons. Also, a Skywarp and Thundercracker would be good.


Don't forget Arcee! Fembots need lovin' too ;)
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby craggy » Fri Jul 13, 2012 1:33 pm

a WFC styled Arcee would be all I'd need for that character. Assuming it'd be a good toy, and not...Airachnid 2.0 or something.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Va'al » Fri Jul 13, 2012 1:34 pm

Motto: "Till All Are Pun!"
orangeitis wrote:
Va'al wrote:I just thought of something, possibly others have had the same idea too:

I think we need (brace yourselves, I'm going to say it) another Bumblebee.
You know, something Scout/Cyberverse Commander size, to scale nicely with WfC OP and consequently FoC Grimlock.

Because WfC BB is too big.

Yes? No? Heresy?
You're right. But we also need a FoC Megatron, Perceptor, Cliffjumper, and the rest of the Dinobots & Insecticons. Also, a Skywarp and Thundercracker would be good.


See, personally, I like my WfC Megatron, don't really care for CJ that much, nor the Insecticons (I know, this is outrageous). The rest of the Dinobots yes, possibly, but again, not overly fussed.

Now Perceptor would be nice..

As for the Seekers, I'm sure it won't take long for Hasbro to start the repaints of this new repaint line. (Unless it's Asia exclusive repaints. Which will then appear in the rest of the world once the line is over.)
They have 40 figures to fill in, and so far a good percentage is repaints/remolds/retools.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby orangeitis » Fri Jul 13, 2012 1:47 pm

JelZe GoldRabbit wrote:Don't forget Arcee! Fembots need lovin' too ;)
Another good idea, though to my knowledge no indication she's in FoC yet. Only listed Thundercracker & Skywarp cause they're straght repaints of 'Scream.
orangeitis

Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Sabrblade » Fri Jul 13, 2012 3:41 pm

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orangeitis wrote:
JelZe GoldRabbit wrote:Don't forget Arcee! Fembots need lovin' too ;)
Another good idea, though to my knowledge no indication she's in FoC yet.
She's not. They said no fembots are in FOC. :POWERPUFF:
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby orangeitis » Fri Jul 13, 2012 3:51 pm

Sabrblade wrote:
orangeitis wrote:
JelZe GoldRabbit wrote:Don't forget Arcee! Fembots need lovin' too ;)
Another good idea, though to my knowledge no indication she's in FoC yet.
She's not. They said no fembots are in FOC. :POWERPUFF:
They said no fembots in FoC multiplayer customization yet. I don't think they said anything about Escalation/DLCs.
orangeitis

Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Down_Shift » Fri Jul 13, 2012 4:13 pm

Motto: "Everyone has a bad hobby or a bad habit and I'd rather have a bad hobby over a bad habit."
Weapon: Rust Ray Gun
That Bot wrote:
Down_Shift wrote:
Seibertron wrote:Tomorrow is the BIG Hasbro panel. Expect more fun tomorrow. This was just the stuff that was out for preview night. Think of tomorrow like the typical Saturday of BotCon for news.


What time does that start?

It was yesterday at 12:30 Pacific Time.


Well that's balls. Time stamp on my end shows he posted that on Thursday so I was eagerly waiting to see more today. Like the rest of the insecticons, dinobots, and Ironhide/Ratchet.

****, now we have to wait until wonderfest. Ha ha ha.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Sabrblade » Fri Jul 13, 2012 4:13 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
orangeitis wrote:
Sabrblade wrote:
orangeitis wrote:
JelZe GoldRabbit wrote:Don't forget Arcee! Fembots need lovin' too ;)
Another good idea, though to my knowledge no indication she's in FoC yet.
She's not. They said no fembots are in FOC. :POWERPUFF:
They said no fembots in FoC multiplayer customization yet. I don't think they said anything about Escalation/DLCs.
http://www.seibertron.com/transformers/news/transformers-fall-of-cybertron-gameinformer-special-edition-podcast/23136/
Q2: Which TFs did not make it into the game, and where would they want the series to head next?
A2: Arcee. Being a female character, her animation skeleton would have required twice as much animation, which was too much for their system.
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Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby orangeitis » Fri Jul 13, 2012 7:52 pm

Sabrblade wrote:Q2: Which TFs did not make it into the game, and where would they want the series to head next?
A2: Arcee. Being a female character, her animation skeleton would have required twice as much animation, which was too much for their system.
Ah, that clears things up. Thanks.

But just what exactly makes females have twice as much animation? That don't make much sense.
orangeitis

Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Sabrblade » Fri Jul 13, 2012 8:05 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
orangeitis wrote:
Sabrblade wrote:Q2: Which TFs did not make it into the game, and where would they want the series to head next?
A2: Arcee. Being a female character, her animation skeleton would have required twice as much animation, which was too much for their system.
Ah, that clears things up. Thanks.

But just what exactly makes females have twice as much animation? That don't make much sense.
Maybe slender (feminine) designs are more complex than blockier (masculine) designs.
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby orangeitis » Fri Jul 13, 2012 8:07 pm

Sabrblade wrote:
orangeitis wrote:
Sabrblade wrote:Q2: Which TFs did not make it into the game, and where would they want the series to head next?
A2: Arcee. Being a female character, her animation skeleton would have required twice as much animation, which was too much for their system.
Ah, that clears things up. Thanks.

But just what exactly makes females have twice as much animation? That don't make much sense.
Maybe slender (feminine) designs are more complex than blockier (masculine) designs.
Nah I played the podcast, and it cleared that up. Apparently, the bodies/skeletons are differently-shaped, so they'd have to redo everything for them.
orangeitis

Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Aluus » Sat Jul 14, 2012 2:37 am

Repaint or not, I actually want Ultra Magnus. I figure I'll display him with the prime from the last game, you know, the complicated figure that doesn't suck?

Then again, I wonder how many of these will be canceled before release?
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Aerialbots » Mon Jul 16, 2012 5:39 pm

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I don't understand the appeal. The alternate modes look like a pile of parts with wheels and/or wings attached. Is it that the head sculps are similar to the original ones with the same name, and that's the appeal? To have yet another figure in different form? This is not giving collectors what they want, is it? What am I missing? I'm not trying to offend, I'm trying to understand.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Noideaforaname » Mon Jul 16, 2012 6:51 pm

I like the WfC/FoC style because it has a very "80's futuristic video game" feel (think: Tron).
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SDCC 2012 Coverage: videos of Transformers Generations: Fall of Cybertron toys

Postby Seibertron » Wed Jul 25, 2012 5:30 pm

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Videos of the highly anticipated Transformers Generations Fall of Cybertron toys have been added to Seibertron.com's official YouTube channel. Hasbro had these toys on display at San Diego Comic-Con 2012. Check out the videos below of these video game tie-in products.

Optimus Prime, Jazz, Shockwave, and the Combaticons Onslaught, Swindle, Brawl, Blast Off, and Vortex who transform into the mighty Bruticus


SDCC Bruticus, Air Raid, Sideswipe, Kickback, Starscream, and Ultra Magnus


Soundblaster with Buzzsaw, Soundwave with Laserbeak, Rumble, Frenzy, Ravage, Ratbat, Grimlock, and Blaster with Steeljaw
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby SKYWARPED_128 » Wed Jul 25, 2012 6:53 pm

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To-buy list remains unchanged: Starscream, Grimlock, and Kickback.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby craggy » Wed Jul 25, 2012 8:45 pm

are the Blaster/Soundwave/Billy/etc molds mistransformed in vehicle mode? it looks like the front and the top should clip together more, and if they do, I'll be pleased. Probably still get them regardless, but it'd be nice if they were good in both modes as well as having the "little dude" gimmick working for them. I assume Blaster's shoulders are only half-way transformed due to...Hasbrism but it does sort of set him apart from the Decepticon versions of the mold. As someone who can't transform all the way.

It's bloody terrible that we have to ask questions about what the toys should look like, when they're photographed from official displays.

Magnus, Sideswipe (Lightspeed), Fireflight/Air Raid/Fire Sale/Wing Saber and Starscream all look pretty good. I WANT Magnus. Will see how the others look, and how easy they are to get. Grimlock is a want too.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Bounti76 » Wed Jul 25, 2012 11:56 pm

Weapon: Vibro-Axe
My thoughts:

1. Why does Ravage look like a coffee table? He's far too elongate, with big holes/spaces showing. Either he's badly transformed, or they just couldn't come up with a better form for him. The rounded look of Buzzsaw, Ratbat and Laserbeak works, though.

2. I guess FIRRIB/FIBRIR is solved now? Both TF:P Rumble and Generations Rumble are blue. Still, screw that, I'm going by the original toys' colorations.

3.Grimlock, both Magnuses, and Sideswipe are all must buys for me. And maybe Air Raid/Fireflight. I may get two each of Sideswipe and Air Raid and turn them into classics Technobots (Strafe and Lightspeed). Starscream just looks too stubby for my tastes.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby noctorro » Thu Jul 26, 2012 1:43 am

Mussttt hazz Starscreamzzz. !!!
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Ravage XK » Thu Jul 26, 2012 2:12 am

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Are those Hasbro products?

If they are then they are LIARS! The first video shows FOC Jazz with a bright blue visor, mine is BLACK and boring.
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