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SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby orangeitis » Fri Jul 13, 2012 4:51 pm

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Sabrblade wrote:
orangeitis wrote:
JelZe GoldRabbit wrote:Don't forget Arcee! Fembots need lovin' too ;)
Another good idea, though to my knowledge no indication she's in FoC yet.
She's not. They said no fembots are in FOC. :POWERPUFF:
They said no fembots in FoC multiplayer customization yet. I don't think they said anything about Escalation/DLCs.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Down_Shift » Fri Jul 13, 2012 5:13 pm

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Down_Shift wrote:
Seibertron wrote:Tomorrow is the BIG Hasbro panel. Expect more fun tomorrow. This was just the stuff that was out for preview night. Think of tomorrow like the typical Saturday of BotCon for news.


What time does that start?

It was yesterday at 12:30 Pacific Time.


Well that's balls. Time stamp on my end shows he posted that on Thursday so I was eagerly waiting to see more today. Like the rest of the insecticons, dinobots, and Ironhide/Ratchet.

****, now we have to wait until wonderfest. Ha ha ha.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Sabrblade » Fri Jul 13, 2012 5:13 pm

Motto: "I am an intellectual... not a jock."
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orangeitis wrote:
Sabrblade wrote:
orangeitis wrote:
JelZe GoldRabbit wrote:Don't forget Arcee! Fembots need lovin' too ;)
Another good idea, though to my knowledge no indication she's in FoC yet.
She's not. They said no fembots are in FOC. :POWERPUFF:
They said no fembots in FoC multiplayer customization yet. I don't think they said anything about Escalation/DLCs.
http://www.seibertron.com/transformers/news/transformers-fall-of-cybertron-gameinformer-special-edition-podcast/23136/
Q2: Which TFs did not make it into the game, and where would they want the series to head next?
A2: Arcee. Being a female character, her animation skeleton would have required twice as much animation, which was too much for their system.
If you've read Exodus, wanna read the War For Cybertron comic? PM me.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby orangeitis » Fri Jul 13, 2012 8:52 pm

Weapon: Mighty Ear
Sabrblade wrote:Q2: Which TFs did not make it into the game, and where would they want the series to head next?
A2: Arcee. Being a female character, her animation skeleton would have required twice as much animation, which was too much for their system.
Ah, that clears things up. Thanks.

But just what exactly makes females have twice as much animation? That don't make much sense.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Sabrblade » Fri Jul 13, 2012 9:05 pm

Motto: "I am an intellectual... not a jock."
Weapon: Saber Blade
orangeitis wrote:
Sabrblade wrote:Q2: Which TFs did not make it into the game, and where would they want the series to head next?
A2: Arcee. Being a female character, her animation skeleton would have required twice as much animation, which was too much for their system.
Ah, that clears things up. Thanks.

But just what exactly makes females have twice as much animation? That don't make much sense.
Maybe slender (feminine) designs are more complex than blockier (masculine) designs.
If you've read Exodus, wanna read the War For Cybertron comic? PM me.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby orangeitis » Fri Jul 13, 2012 9:07 pm

Weapon: Mighty Ear
Sabrblade wrote:
orangeitis wrote:
Sabrblade wrote:Q2: Which TFs did not make it into the game, and where would they want the series to head next?
A2: Arcee. Being a female character, her animation skeleton would have required twice as much animation, which was too much for their system.
Ah, that clears things up. Thanks.

But just what exactly makes females have twice as much animation? That don't make much sense.
Maybe slender (feminine) designs are more complex than blockier (masculine) designs.
Nah I played the podcast, and it cleared that up. Apparently, the bodies/skeletons are differently-shaped, so they'd have to redo everything for them.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Aluus » Sat Jul 14, 2012 3:37 am

Repaint or not, I actually want Ultra Magnus. I figure I'll display him with the prime from the last game, you know, the complicated figure that doesn't suck?

Then again, I wonder how many of these will be canceled before release?
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Aerialbots » Mon Jul 16, 2012 6:39 pm

Motto: "Better to remain silent and be thought a fool than to speak out and remove all doubt."
I don't understand the appeal. The alternate modes look like a pile of parts with wheels and/or wings attached. Is it that the head sculps are similar to the original ones with the same name, and that's the appeal? To have yet another figure in different form? This is not giving collectors what they want, is it? What am I missing? I'm not trying to offend, I'm trying to understand.
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Re: SDCC 2012 Coverage: Transformers Generations: Fall of Cybertron Gallery

Postby Noideaforaname » Mon Jul 16, 2012 7:51 pm

I like the WfC/FoC style because it has a very "80's futuristic video game" feel (think: Tron).
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SDCC 2012 Coverage: videos of Transformers Generations: Fall of Cybertron toys

Postby Seibertron » Wed Jul 25, 2012 6:30 pm

Motto: "Tell my tale to those who ask. Tell it truly; the ill deeds along with the good, and let me be judged accordingly. The rest ... is silence."
Weapon: Twin Shock-Concussion Missiles
Videos of the highly anticipated Transformers Generations Fall of Cybertron toys have been added to Seibertron.com's official YouTube channel. Hasbro had these toys on display at San Diego Comic-Con 2012. Check out the videos below of these video game tie-in products.

Optimus Prime, Jazz, Shockwave, and the Combaticons Onslaught, Swindle, Brawl, Blast Off, and Vortex who transform into the mighty Bruticus


SDCC Bruticus, Air Raid, Sideswipe, Kickback, Starscream, and Ultra Magnus


Soundblaster with Buzzsaw, Soundwave with Laserbeak, Rumble, Frenzy, Ravage, Ratbat, Grimlock, and Blaster with Steeljaw
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