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Seibertron.com Reviews the Transformers Dark of the Moon Game

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Re: Seibertron.com Reviews the Transformers Dark of the Moon Game

Postby Sparkstalker » Thu Jul 21, 2011 5:55 am

Host migration is always a good thing. I don't need to explain why, but if you think thats the only reason they have it, your scope of multipalyer gaming is warped.
There isn't any auto-aiming in DOTM or WFC, since I have to carefully aim for headshots. I use multiple guns to master using all of them.


No please explain why host migration is good. Cause everyone is pining for a game that cuts out 2 kills in right? It is the number one complaint in any game that does not support host migration. You are the only person I've ever encountered who says they enjoy having the game yanked out from beneath their feet, and strangely you are not prepared to explain why?

I swear the people you find on internet forums don't even own the games they are talking about.

DOTM has an entire button dedicated to auto aiming so go figure?

Headshots have been almost entirely designed out of DOTM with very poor head shot detection, so good luck with that. You can try but you will find it nearly impossible to get headshots and with apparently no difference in damage compared to a body shot.
Man, I don't know who you are around here but I'm 1st in DOTM deathmatch so if your going to reply to me about this game you better know what your talking about. You wanna talk headshots ROTF is the only Transformer game which actually supports them and incorporates them into the gameplay mechanic. Headshots in ROTF not only were tracked very accurately but they also gave you a portion of energy to your overdrive meter, something I suspect most people never noticed in the heat of battle. This was ROTF's version of a kill streak or cheap as shield ala DOTM. Only in ROTF you had to earn it.

Might I remind you that these are not FPS's so an element of platform gaming is a welcome inclusion to a third person shooter.
The fact that your robot is loading bullet clips and throwing grenades (COD anyone?) and you don't find that unusual is disturbing to me. Transformers were all about lasers, Activision was so busy pushing their COD business model they forgot to put laser weaponry in WFC or DOTM. Whoops looks like the train has left the tracks.

Must I remind you ROTF has 22 characters ( not including repaints) each one with two uniquely performing weapons? To give a grand total of 44 different weapons? It is a false sense of depth that in DOTM and WFC that you can customise your characters weapons when really your just sharing a much smaller number of guns. Guns which have no place in the Transformers universe i will add. TF with a shotgun, just ridiculous. Must be a huge imagination void over at Activision. Must clone COD, Must clone COD.

You make out like climbing took up alot of your time. The jump grab technique gets even slow pokes like Grindor up in no time.

This is what i mean about depth. All the people who noticed the subtleties and had quick eye hand co-ordination ruled and those who were slow or didn't pick up on how the game worked were slaughtered and complain to this day about "how bad a game it was".

How you think DOTM is quick is beyond me, it doesnt even pick up half the inputs I enter, buggy as all hell.

What pisses me off is DOTM is tiny small, stupid simple and basically a port of a game already made (WFC) so you would expect it to do what little it does well. As we know though thats not the case. One big last money grab with as little capital spent as possible by the looks of it. DOTM gameplay, its like Playskool: My first Transformers game. I will be returning to Revenge, back to a time where people played games because they were good not because of a offer of some carrot on a stick leveling system to keep peoples attention.

Looking back I feel like Tranformers share some similarities with the Dinosaurs. Revenge of the Fallen was like the Jurassic of the TF timeline and DOTM is the Cretacious, winding down towards extinction.
The whole DOTM experience feels like its gone out with a fizzle.For the games, movies and the figures.

Theres a reason why game critics rate the movie games terribly in most cases, and why WFC was one of the few TF games rated much higher. ROTF was something crappy I can't even think of to compare


After a few years of gaming I realise that game reviewers opinions arent worth shit. They are rarely interested in what they are doing, they have the game for 5 secs before they go back to playing what they like or reviewing the next game. They often are unwilling to give honest opinions in case it damages relations with the game companies, (who they need to feed off of, new games to review, promotions, special events, news).
Even the worst game faults are completely ignored ( probably didn't have the game long enough to know any different half the time). I havn't heard one reviewer yet mention the fact that WFC a G1 based game designed to supposedly tug on the nostalgia strings of original fans has next to no laser weapons and is mostly artillery based. Thats a pretty big slip up. All the while I've got Soundwave talking my ear off in single player like he was a talk show host. That right Soundwave, Mr hardly ever say anything unless it was the utmost of importance and then it would be short and sweet, not prattling on for minutes on end, I'm sorry thats a big G1 fail for me. Which brings me to the unusual point that even though WFC was supposed to be G1 orientated, ROTF gives me huge feelings of nostalgia where as WFC does not at all. That aint right is it?

Talk to me in a year and I bet ROTF has more players then DOTM. Both movie games right?
Should be a pretty fair match up then.
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Re: Seibertron.com Reviews the Transformers Dark of the Moon Game

Postby MINDVVIPE » Thu Jul 21, 2011 2:04 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Sparkstalker wrote:
Host migration is always a good thing. I don't need to explain why, but if you think thats the only reason they have it, your scope of multipalyer gaming is warped.
There isn't any auto-aiming in DOTM or WFC, since I have to carefully aim for headshots. I use multiple guns to master using all of them.


No please explain why host migration is good. Cause everyone is pining for a game that cuts out 2 kills in right? It is the number one complaint in any game that does not support host migration. You are the only person I've ever encountered who says they enjoy having the game yanked out from beneath their feet, and strangely you are not prepared to explain why?

I swear the people you find on internet forums don't even own the games they are talking about.

DOTM has an entire button dedicated to auto aiming so go figure?

Headshots have been almost entirely designed out of DOTM with very poor head shot detection, so good luck with that. You can try but you will find it nearly impossible to get headshots and with apparently no difference in damage compared to a body shot.
Man, I don't know who you are around here but I'm 1st in DOTM deathmatch so if your going to reply to me about this game you better know what your talking about. You wanna talk headshots ROTF is the only Transformer game which actually supports them and incorporates them into the gameplay mechanic. Headshots in ROTF not only were tracked very accurately but they also gave you a portion of energy to your overdrive meter, something I suspect most people never noticed in the heat of battle. This was ROTF's version of a kill streak or cheap as shield ala DOTM. Only in ROTF you had to earn it.

Might I remind you that these are not FPS's so an element of platform gaming is a welcome inclusion to a third person shooter.
The fact that your robot is loading bullet clips and throwing grenades (COD anyone?) and you don't find that unusual is disturbing to me. Transformers were all about lasers, Activision was so busy pushing their COD business model they forgot to put laser weaponry in WFC or DOTM. Whoops looks like the train has left the tracks.

Must I remind you ROTF has 22 characters ( not including repaints) each one with two uniquely performing weapons? To give a grand total of 44 different weapons? It is a false sense of depth that in DOTM and WFC that you can customise your characters weapons when really your just sharing a much smaller number of guns. Guns which have no place in the Transformers universe i will add. TF with a shotgun, just ridiculous. Must be a huge imagination void over at Activision. Must clone COD, Must clone COD.

You make out like climbing took up alot of your time. The jump grab technique gets even slow pokes like Grindor up in no time.

This is what i mean about depth. All the people who noticed the subtleties and had quick eye hand co-ordination ruled and those who were slow or didn't pick up on how the game worked were slaughtered and complain to this day about "how bad a game it was".

How you think DOTM is quick is beyond me, it doesnt even pick up half the inputs I enter, buggy as all hell.

What pisses me off is DOTM is tiny small, stupid simple and basically a port of a game already made (WFC) so you would expect it to do what little it does well. As we know though thats not the case. One big last money grab with as little capital spent as possible by the looks of it. DOTM gameplay, its like Playskool: My first Transformers game. I will be returning to Revenge, back to a time where people played games because they were good not because of a offer of some carrot on a stick leveling system to keep peoples attention.

Looking back I feel like Tranformers share some similarities with the Dinosaurs. Revenge of the Fallen was like the Jurassic of the TF timeline and DOTM is the Cretacious, winding down towards extinction.
The whole DOTM experience feels like its gone out with a fizzle.For the games, movies and the figures.

Theres a reason why game critics rate the movie games terribly in most cases, and why WFC was one of the few TF games rated much higher. ROTF was something crappy I can't even think of to compare


After a few years of gaming I realise that game reviewers opinions arent worth shit. They are rarely interested in what they are doing, they have the game for 5 secs before they go back to playing what they like or reviewing the next game. They often are unwilling to give honest opinions in case it damages relations with the game companies, (who they need to feed off of, new games to review, promotions, special events, news).
Even the worst game faults are completely ignored ( probably didn't have the game long enough to know any different half the time). I havn't heard one reviewer yet mention the fact that WFC a G1 based game designed to supposedly tug on the nostalgia strings of original fans has next to no laser weapons and is mostly artillery based. Thats a pretty big slip up. All the while I've got Soundwave talking my ear off in single player like he was a talk show host. That right Soundwave, Mr hardly ever say anything unless it was the utmost of importance and then it would be short and sweet, not prattling on for minutes on end, I'm sorry thats a big G1 fail for me. Which brings me to the unusual point that even though WFC was supposed to be G1 orientated, ROTF gives me huge feelings of nostalgia where as WFC does not at all. That aint right is it?

Talk to me in a year and I bet ROTF has more players then DOTM. Both movie games right?
Should be a pretty fair match up then.


Wow man, so much wrong at once...
I own all the game I speak of, except ROTF coz its a failure.
There are laser weapons in WFC and DOTM. Transformers don't always use just lasers either. The fact that somthing like what the weapon looks like and sounds like matters more to you than the balance of its phyics in the game shows your lack of scope on what really matters. The same goes for issues like Soundwave talking too much. The same goes for not understanding that host migration means when someone who is hosting LEAVES, a NEW HOST IS ASSIGNED AND THE GAME KEEPS GOING... What are these bogus claims of game hinderances? They don't matter at all. I get headshots in every game coz I am trying for them. You probably give up coz you feel they don't work. A headshot on a Scout (and possibly a jet) is instant kill. On anything bigger, it takes atleast one prior headshot before it will finish them off. A button just for auto aim? you mean the 'aim down the sight' button? if thats what you call auto-aim, you gota be like 12 or somthing. Game reviewers play a game through and they do spend time playing the multiplayer. I don't know what magical assumptions your going to make to reply to this, but what I'm saying is fact, unlike your presumptions.

Look, I'm willing to grant you that DOTM is glitchy, but WFC is MUCH less glitchy and ultimately superior to both. DOTM still has the better gameplay than ROTF, but it suffers from more glitchiness. Its a trade off some people will make since it is fun most of the time, rather than none of the time.
But you have this attitude that you seem to place yourself above other players, not to mention this claim of being number 1 or 2 or 3 or whatever on the leaderboards in DOTM. I find that hard to believe since it goes by number of kills and not K/D ratio, so unless your an extreme nerd who plays ALL the time, you will constantly lose that position to the people behind you who suddenly start playing during your down time (of course, this could be true for ROTF since i'm sure not many people play it).
DOTM and WFC might not be fps, yet they still have the ability to get onto higher places, as well as taking cover amongst buildings. There is a great deal of level complexity in its layout, rather than ROTF. ROTF has buildings after buildings after buildings, and thats all. randomly placed around the game world with no place to sit high up unless its on a building, without any cover unless you drop down.
ROTF has that many characters eh? its too bad that with so much they couldn't accomplish much, since quantity doesn't always equal quality. You want to speak about oldschool games? they are the ones that didn't have a huge variety of weapons or maps, yet the game dynamics that featured numerous computations of those combinations allowed for an ever changing battlefield. WFC and again to a lesser extent DOTM have this.
It sounds like you really aren't very good at DOTM and WFC, but still do well on ROTF, so you decided to use this forum to show off, and try to validate your shortcomings publically. Maybe I'm wrong, but so far, this is the picture your painting, with all the mistakes in assesments, and lack of reasoning for mostly cosmetic complaints.
Last edited by MINDVVIPE on Thu Jul 21, 2011 2:37 pm, edited 1 time in total.
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Re: Seibertron.com Reviews the Transformers Dark of the Moon Game

Postby Counterpunch » Thu Jul 21, 2011 2:31 pm

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I'm here.

Be good.

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Re: Seibertron.com Reviews the Transformers Dark of the Moon Game

Postby MINDVVIPE » Thu Jul 21, 2011 2:32 pm

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Counterpunch wrote:I'm here.

Be good.

>:oP


Trying bro, trying.
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Re: Seibertron.com Reviews the Transformers Dark of the Moon Game

Postby Sparkstalker » Thu Jul 21, 2011 9:48 pm

Wow man, so much wrong at once...
I own all the game I speak of, except ROTF coz its a failure.
There are laser weapons in WFC and DOTM. Transformers don't always use just lasers either. The fact that somthing like what the weapon looks like and sounds like matters more to you than the balance of its phyics in the game shows your lack of scope on what really matters. The same goes for issues like Soundwave talking too much. The same goes for not understanding that host migration means when someone who is hosting LEAVES, a NEW HOST IS ASSIGNED AND THE GAME KEEPS GOING... What are these bogus claims of game hinderances? They don't matter at all. I get headshots in every game coz I am trying for them. You probably give up coz you feel they don't work. A headshot on a Scout (and possibly a jet) is instant kill. On anything bigger, it takes atleast one prior headshot before it will finish them off. A button just for auto aim? you mean the 'aim down the sight' button? if thats what you call auto-aim, you gota be like 12 or somthing. Game reviewers play a game through and they do spend time playing the multiplayer. I don't know what magical assumptions your going to make to reply to this, but what I'm saying is fact, unlike your presumptions.



If you had grown up watching the G1 cartoon you would know lasers are an integral part of that universe. You can't have "G1" TF's without. WFC has what two energy weapons? which don't even come close to replacating lasers. Even ROTF game was nearly all lasers. It looks a lot cooler and legit then weak bullet animations.

Your definition of host migration is 6 of one half a dozen the other. The point being that in DOTM ( and WFC if I remember correctly ) when the host quits it doesn't reassign
hosting duties the game ends, something you would know if actually played any of these games.

If you were even remotely good at DOTM you would know the "look down the sight button" gives many weapons a strong homing quality, to the point that a car will drive past and my guy will pan and follow him right past my feet.

I good example about how little faith you can take in game reviewer is the review at the top of this thread. It was the 4th review of DOTM I have read and the first one to mention the rampant crashing. Its not like its an isolated case. All my friends crash just as much as me. I see them go offline, then come back on, then re enter the same game and confirm it on their mics.

Look, I'm willing to grant you that DOTM is glitchy, but WFC is MUCH less glitchy and ultimately superior to both. DOTM still has the better gameplay than ROTF, but it suffers from more glitchiness. Its a trade off some people will make since it is fun most of the time, rather than none of the time.
But you have this attitude that you seem to place yourself above other players, not to mention this claim of being number 1 or 2 or 3 or whatever on the leaderboards in DOTM. I find that hard to believe since it goes by number of kills and not K/D ratio, so unless your an extreme nerd who plays ALL the time, you will constantly lose that position to the people behind you who suddenly start playing during your down time (of course, this could be true for ROTF since i'm sure not many people play it).


You might find a tiny game that runs like crap, is essentually a port of one already in existance, with simplistic game play aimed at children acceptable but I do not.

My DOTM PSN name is Spark_Stalker. Feel free to message me and I will confirm it.

So I havn't played for like a week and I just checked up on my ranks. I've slipped to 4th on overall player kills but I'm still 1st on DM with 10,764 kills. Read it and weep. Took a bit of nerding and when I was going hard I was getting 1000 kills a day. Stretched my lead over second place to around 2500 kills, havn't played since. Because the game is already dieing the guy in second is having to grind and still hasn't caught up.

You don't get to first on any leaderboard by being wrong.

Unlike yourself I own all the games we are talking about and I would be inclined to believe me over you being that I'm ranked 3rd in ROTF, 4th in WFC DM ( even though havn't played for months ) and 1st in DOTM DM. What are your credentials? Nobody player with unknown ranking? Come on..
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Re: Seibertron.com Reviews the Transformers Dark of the Moon Game

Postby MINDVVIPE » Thu Jul 21, 2011 10:11 pm

Motto: "One look from me and you've lost"
Weapon: Black Magic
Sparkstalker wrote:
Wow man, so much wrong at once...
I own all the game I speak of, except ROTF coz its a failure.
There are laser weapons in WFC and DOTM. Transformers don't always use just lasers either. The fact that somthing like what the weapon looks like and sounds like matters more to you than the balance of its phyics in the game shows your lack of scope on what really matters. The same goes for issues like Soundwave talking too much. The same goes for not understanding that host migration means when someone who is hosting LEAVES, a NEW HOST IS ASSIGNED AND THE GAME KEEPS GOING... What are these bogus claims of game hinderances? They don't matter at all. I get headshots in every game coz I am trying for them. You probably give up coz you feel they don't work. A headshot on a Scout (and possibly a jet) is instant kill. On anything bigger, it takes atleast one prior headshot before it will finish them off. A button just for auto aim? you mean the 'aim down the sight' button? if thats what you call auto-aim, you gota be like 12 or somthing. Game reviewers play a game through and they do spend time playing the multiplayer. I don't know what magical assumptions your going to make to reply to this, but what I'm saying is fact, unlike your presumptions.



If you had grown up watching the G1 cartoon you would know lasers are an integral part of that universe. You can't have "G1" TF's without. WFC has what two energy weapons? which don't even come close to replacating lasers. Even ROTF game was nearly all lasers. It looks a lot cooler and legit then weak bullet animations.

Your definition of host migration is 6 of one half a dozen the other. The point being that in DOTM ( and WFC if I remember correctly ) when the host quits it doesn't reassign
hosting duties the game ends, something you would know if actually played any of these games.

If you were even remotely good at DOTM you would know the "look down the sight button" gives many weapons a strong homing quality, to the point that a car will drive past and my guy will pan and follow him right past my feet.

I good example about how little faith you can take in game reviewer is the review at the top of this thread. It was the 4th review of DOTM I have read and the first one to mention the rampant crashing. Its not like its an isolated case. All my friends crash just as much as me. I see them go offline, then come back on, then re enter the same game and confirm it on their mics.

Look, I'm willing to grant you that DOTM is glitchy, but WFC is MUCH less glitchy and ultimately superior to both. DOTM still has the better gameplay than ROTF, but it suffers from more glitchiness. Its a trade off some people will make since it is fun most of the time, rather than none of the time.
But you have this attitude that you seem to place yourself above other players, not to mention this claim of being number 1 or 2 or 3 or whatever on the leaderboards in DOTM. I find that hard to believe since it goes by number of kills and not K/D ratio, so unless your an extreme nerd who plays ALL the time, you will constantly lose that position to the people behind you who suddenly start playing during your down time (of course, this could be true for ROTF since i'm sure not many people play it).


You might find a tiny game that runs like crap, is essentually a port of one already in existance, with simplistic game play aimed at children acceptable but I do not.

My DOTM PSN name is Spark_Stalker. Feel free to message me and I will confirm it.

So I havn't played for like a week and I just checked up on my ranks. I've slipped to 4th on overall player kills but I'm still 1st on DM with 10,764 kills. Read it and weep. Took a bit of nerding and when I was going hard I was getting 1000 kills a day. Stretched my lead over second place to around 2500 kills, havn't played since. Because the game is already dieing the guy in second is having to grind and still hasn't caught up.

You don't get to first on any leaderboard by being wrong.

Unlike yourself I own all the games we are talking about and I would be inclined to believe me over you being that I'm ranked 3rd in ROTF, 4th in WFC DM ( even though havn't played for months ) and 1st in DOTM DM. What are your credentials? Nobody player with unknown ranking? Come on..



:lol: :lol: :lol: is anyone else reading this?
You are too funny.
I grew up watching G1.
Every single weapon on WFC is named off as laser weapons.
For guns that are especially "lasers":
Ion displacer
Nucleon Shock cannon
Energon Repair Ray
Fusion Cannon
Plasma Cannon
Tank mode gun
On top of that you have rockets, and locking on abilities, and grenade launchers.
The rest are all laser weapons too, but feature magazines of rounds, or rockets. The variation here isn't to be G1 only (not to mention that if you read G1 commics, or G2 comics, you'd see many different guns that use magazines and fire like bullets), but to add to a varied style of gameplay. G1 isn't the only Transformers universe to draw from either, with how much the lore has grown, it would be ****** to discard the game if it doesn't embody ONLY the G1 cartoon, along with all its silliness.

I never said DOTM or WFC had host migration. They don't. I said that host migration is a good thing, you seemed to think it wasn't. With the number of games I have played where the host quit, I have played 50x more where I decided to quit after multiple rounds.

Looking down your sight doesn't auto aim as much as you seem to want to believe. It fine tunes your aim coz thats what a sight is for; fine aim. I have never had my reticle move for me in DOTM, or in WFC by an enemy going by. Even if it did happen, that would make the game more difficult, as it does in COD since it takes away from user control.

The game crashing seems to be a problem for your ps3. My xbox doesn't crash from DOTM. WFC crashed a few times on PC, but on PC, its a HUGE world of technical issues that can cause a ton of good games to occasionaly crash.

I'm very happy your so high on the leaderboards, take a screenshot to show your grandchildren.
For the record I'm 150 on DOTM in team deathmatch and 220 all round. Guess what, it means NOTHING. Only that I spend that much more time. There could be a guy who could snap you in half, but has only played a bit and is way down the leaderboards. Get real, buddy. You don't like DOTM. Great. Think ROTF is better, have fun with that.
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Re: Seibertron.com Reviews the Transformers Dark of the Moon Game

Postby Sparkstalker » Fri Jul 22, 2011 2:13 am

Every single weapon on WFC is named off as laser weapons.
For guns that are especially "lasers":
Ion displacer
Nucleon Shock cannon
Energon Repair Ray
Fusion Cannon
Plasma Cannon
Tank mode gun


Wow your really grasping at straws, the nucleon shock cannon? The one you have to kill seven people to earn?
Maybe its my fault, as the firepower animations are so weak I thought I was looking at bullets laced with tracer fire.

Looking down your sight doesn't auto aim as much as you seem to want to believe. It fine tunes your aim coz thats what a sight is for; fine aim. I have never had my reticle move for me in DOTM, or in WFC by an enemy going by. Even if it did happen, that would make the game more difficult, as it does in COD since it takes away from user control.



Um yes it does. I didn't get 10,000 kills by accident. I routinely dispatch scouts in stealth mode using the "auto aim", "focus" whatever you want to call it as well as all inbetween. If you havn't encountered that yet then you can just chalk it up as another thing thats gone over your head.


The game crashing seems to be a problem for your ps3. My xbox doesn't crash from DOTM. WFC crashed a few times on PC, but on PC, its a HUGE world of technical issues that can cause a ton of good games to occasionaly crash


I think it is a problem for PS3's in general. Why do you keep trying to play console games on PC? I think thats half the reason why you didn't enjoy ROTF.

I'm very happy your so high on the leaderboards, take a screenshot to show your grandchildren.
For the record I'm 150 on DOTM in team deathmatch and 220 all round. Guess what, it means NOTHING. Only that I spend that much more time. There could be a guy who could snap you in half, but has only played a bit and is way down the leaderboards. Get real, buddy.


I didn't come here to gloat about my rank, I only mentioned it so people might trust what I'm saying.

You don't like DOTM. Great. Think ROTF is better, have fun with that.


Thanks very much will do. Good luck paying for online to play a half assed game.
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Re: Seibertron.com Reviews the Transformers Dark of the Moon Game

Postby MINDVVIPE » Fri Jul 22, 2011 2:37 am

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Sparkstalker wrote:Wow your really grasping at straws, the nucleon shock cannon? The one you have to kill seven people to earn?
Maybe its my fault, as the firepower animations are so weak I thought I was looking at bullets laced with tracer fire.

If you rank up, you just have to wait around as the tank to get the canon from the ammo beacon. STILL besides the point.

Um yes it does. I didn't get 10,000 kills by accident. I routinely dispatch scouts in stealth mode using the "auto aim", "focus" whatever you want to call it as well as all inbetween. If you havn't encountered that yet then you can just chalk it up as another thing thats gone over your head.

I play COD blackops on PC which is merciless at aiming. Such a tiny amount of auto-aim doesn't get noticed by me as I don't ever rely on it in any way, since i've already picked/picked off my target. The only way they might have employed auto-aim is when your extremely upclose to an enemy, and shots are more likely to miss (due to look acceleration) as the enemy runs circles around you.

I think it is a problem for PS3's in general. Why do you keep trying to play console games on PC? I think thats half the reason why you didn't enjoy ROTF.

WFC is much better on PC. Frame rate is unlocked, better graphics as my computer is ripping, and the gamer community is less populated by "brats". I would be playing DOTM on PC if it released. I played ROTF on xbox, I doubt the PC version would be any better.

Thanks very much will do. Good luck paying for online to play a half assed game.

Have fun playing after the long break from PSN being hacked.
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Re: Seibertron.com Reviews the Transformers Dark of the Moon Game

Postby Counterpunch » Fri Jul 22, 2011 7:17 am

Motto: "...and I used to be such a nice guy."
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Hey you guys, your conversation is over. Further posts from the two of your will be removed.

You are killing everyone's inclination to even bother posting here.

This is done.

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Transformers Podcast: Twincast / Podcast #96 - Age of Extinction
Twincast / Podcast #96:
"Age of Extinction"
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Posted: Monday, July 7th, 2014