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Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Fri Jul 02, 2010 6:57 pm
by Supreme Convoy
I got to the part where "Bah weep gragnah weep nini bong" is involved.

I heart this game.

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Sat Jul 03, 2010 10:59 am
by Grendel
now that I finally got Xbox Live to accept my card, I been in multiplayer, and when it's stable, it's pretty good, double XP tis weekend too

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Sat Jul 03, 2010 4:43 pm
by Shadowman
Okay, I have another complaint here:

Weapon damage is downright retarded. I was playing as Soldier, I had half an overshield left, a Scout marked me then took me down with one melee move. And that's not even the worst case. All the time, I end up dead before I can even figure out where I'm being attacked from.

On the other hand, I enjoy the horrible things I can do to people with just two rounds from my EMP shotgun. (I.e. Kill them)

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Sat Jul 03, 2010 5:39 pm
by Supreme Convoy
High Moon. What do we have to do to get you to make a GI Joe game?

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Sun Jul 04, 2010 2:32 pm
by Tresob
Shadowman wrote:Okay, I have another complaint here:

Weapon damage is downright retarded. I was playing as Soldier, I had half an overshield left, a Scout marked me then took me down with one melee move. And that's not even the worst case. All the time, I end up dead before I can even figure out where I'm being attacked from.

On the other hand, I enjoy the horrible things I can do to people with just two rounds from my EMP shotgun. (I.e. Kill them)


It might be that you were getting taken out by a higher level scout. If you start adding the backstab modifier and the bonus damage for coming out of cloak, it's possible that a scout could take down a bigger opponent in one hit before you even knew they were there.

It kind of makes the scout into a robo-ninja assassin.

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Sun Jul 04, 2010 2:52 pm
by Shadowman
Tresob wrote:
Shadowman wrote:Okay, I have another complaint here:

Weapon damage is downright retarded. I was playing as Soldier, I had half an overshield left, a Scout marked me then took me down with one melee move. And that's not even the worst case. All the time, I end up dead before I can even figure out where I'm being attacked from.

On the other hand, I enjoy the horrible things I can do to people with just two rounds from my EMP shotgun. (I.e. Kill them)


It might be that you were getting taken out by a higher level scout. If you start adding the backstab modifier and the bonus damage for coming out of cloak, it's possible that a scout could take down a bigger opponent in one hit before you even knew they were there.

It kind of makes the scout into a robo-ninja assassin.


He may have been using sneak attack, but backstab wouldn't have mattered since he hit me from the front. And even then, taking down a soldier with half an overshield is pretty damn ridiculous.

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Sun Jul 04, 2010 8:19 pm
by Supreme Convoy
Just finished the Autobot story campaign. Amazing! A fine addition to the Transformers mythology.

The last chapter with Trypticon is intense, even more epic than Omega Supreme.

Love this game to death. A sequel can't come soon enough.

I've got to say, I love the credits too. A lot of fun to look at and plenty of cartoon homages like the Autobots running across the symbol like the TV opening and Jazz transforming and firing backwards like his commercial bumper.

Looking at Wikipedia, it says that Kup, Scattorshot, Motormaster, and Dragstrip are in the game. Did I miss their appearance in a cutscene or voice over?

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Tue Jul 06, 2010 5:58 am
by Dragonslayer
Supreme Convoy wrote:Looking at Wikipedia, it says that Kup, Scattorshot, Motormaster, and Dragstrip are in the game. Did I miss their appearance in a cutscene or voice over?

If they were in there, I sure as hell didn't see 'em. I'm thinking they're included in the DS versions of the game with Magnus and Grimlock and such. Then again, Wikipedia is not always the most reliable source :-?

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Tue Jul 06, 2010 7:59 pm
by Tyrannotaur
Hey guys anyone still trying to get the Insignia smashing achievements/trophies?

These helped me. Thought I'd pass them along..

Autobot- http://www.youtube.com/watch?v=U2-B94I1eIU

Decepticon- http://www.youtube.com/watch?v=MVSB2DObmEY

Hope they help!

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Fri Jul 16, 2010 1:50 am
by super_convoy
Have been playing this game for a couple of weeks. Enjoying it so far. Love the campaign. Escalation is challenging as well and it feels good going through these modes with my friends. Completed most of the achievements and am working towards Prime Mode. It's getting kinda hard (more XP required to level) now since I'm not that good in online MP anyway, but at combined level of 81, I'm too close to quit.

Re: Seibertron.com wants YOUR thoughts on War for Cybertron

PostPosted: Tue Jul 20, 2010 4:54 am
by G2 Liege Thunderwing
Shadowman wrote:Okay, I have another complaint here:

Weapon damage is downright retarded. I was playing as Soldier, I had half an overshield left, a Scout marked me then took me down with one melee move. And that's not even the worst case. All the time, I end up dead before I can even figure out where I'm being attacked from.

On the other hand, I enjoy the horrible things I can do to people with just two rounds from my EMP shotgun. (I.e. Kill them)


Problem is your playing soldier...

Hes not a counter to any of the other classes and have the worst alt mode, besides the scrapmaker theres no point using him and lv23.

Decepticons didnt really have much of a good color palette to choose from.




This game could go Borderlands level of customization, we can only hope.

Being able to customize alt mode would have been nice and feelt missing.