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Re: Something for the masses

PostPosted: Thu Sep 08, 2011 11:18 pm
by Bristleback
_Anshin_ wrote:Seriously though I think I have room for two more if I don't count Bristleback (Whom I have special plans just for his case).

Special plans? :-s
Okay guys just don't think of anything then nothing will come and destroy us. :grin:

Re: Something for the masses

PostPosted: Fri Sep 09, 2011 8:50 am
by IconJade
I'll put my team in.

Re: Something for the masses

PostPosted: Sat Sep 10, 2011 1:41 am
by The {Rage Bot}
YARRRGGHHH!!! MATEY!
YARRGGHH!!!


I be your bottl' o' rum!!!
Throw me in the lot of them!

Re: Something for the masses

PostPosted: Mon Sep 12, 2011 7:15 am
by _Anshin_
Ok Folks.

Signup is closed and part of the mystery will be revealed.
I am running tournament / choose your own adventure type story line here. I planned to start this on September 21st.

Bristleback: If you know your play time for that week, shoot me a PM and I can craft this so you can enjoy it without much of a hassle.

Pretty much what I will be doing is running a choose your own adventure type thing. Each path you take will have a small story line attached to the trails you run, some of the trails are simple as kill the Autobots to stop them from doing X. Others will be a bit more complicated. Decisions will be made as a group vote for the path to choose (Majority rules on decision by y Date). Of course there will be exceptions of a few choices on which individual votes count, but I will make that clear if that ever comes up. This will also only be run for a short period of time which means no longer than three weeks. How fast you progress through the story lines is actually up to you.

Stay tuned for more info.

Re: Something for the masses

PostPosted: Wed Oct 05, 2011 6:10 am
by _Anshin_
I haven't forgotten about this. Unfortunately I deleted a drive with the story line and plot trees on it. Will try to get this up and running by Saturday.

Re: Something for the masses

PostPosted: Wed Oct 05, 2011 7:10 am
by alldarker
I'm still interested, curious and looking forward to this! Too bad about the wipe, hope not TOO much work was deleted!

Re: Something for the masses

PostPosted: Wed Oct 05, 2011 7:17 am
by _Anshin_
Eh.. this was due to my own carelessness. I have like three portable drives that I travel with (Music, misc, work). I left my misc drive on top of some drives that we had come in and told one of the techs to wipe the pile of hard drives. By the time I realized I was missing my drive and was able to find it, the drive was slated.

I have 70% of the game committed to memory, its just the little things like divergence paths and story endings that I have to remember goes where. For instance there in the story, choosing wrong or not completing a task could leave you out for a round or kill your character's squad from the game. These don't happen for the first round or so, but as the game gets more involved there has to be penalties added within.

Re: Something for the masses

PostPosted: Thu Oct 06, 2011 4:35 am
by Phaze
Sound like alot of effort involved and match tracking >:oP

Re: Something for the masses

PostPosted: Thu Oct 06, 2011 4:38 am
by _Anshin_
Phaze wrote:Sound like alot of effort involved and match tracking >:oP

not for the players.

Re: Something for the masses

PostPosted: Thu Oct 06, 2011 5:12 am
by Phaze
_Anshin_ wrote:
Phaze wrote:Sound like alot of effort involved and match tracking >:oP

not for the players.

i wasn't talking about the players :lol:

Re: Something for the masses

PostPosted: Mon Oct 10, 2011 7:59 am
by alldarker
_Anshin_ wrote:I haven't forgotten about this. Unfortunately I deleted a drive with the story line and plot trees on it. Will try to get this up and running by Saturday.

So... Saturday came and went ;)
Still looking forward to this though... I'm guessing you'll be calling it HMW 2.0 (*cue rimshot*)

Re: Something for the masses

PostPosted: Mon Oct 10, 2011 8:03 am
by _Anshin_
No I was suppose to have Saturday and Sunday off to work on it. However I ended up working 80 hours instead of 60hours last week. I will be posting something later today with what I have. I will be creating the tail end of the stories on the fly, so if it suddenly jumps to uncontainable jibberish.. I blame my company.