SPORE, the Sporums

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Re: SPORE, the Sporums

Postby Godzillabot Primal » Thu Apr 07, 2011 8:20 pm

Motto: "Roll out!"
#Sideways# wrote:Oooh! Make Sideways! Make Sideways! MAKE SIDEWAYS!!!!!!!! :D


Which Sideways? Armada, or Cybertron.
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Re: SPORE, the Sporums

Postby #Sideways# » Thu Apr 07, 2011 8:38 pm

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Armada! I don't know why I like him so much...
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Re: SPORE, the Sporums

Postby Godzillabot Primal » Thu Apr 07, 2011 9:10 pm

Motto: "Roll out!"
#Sideways# wrote:Armada! I don't know why I like him so much...


Okay this is going to sound stupid… how do you put images of you’re critters on the computer? And which editor Building, creature, or vehicle?
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Re: SPORE, the Sporums

Postby Noideaforaname » Thu Apr 07, 2011 9:37 pm

I love Spore, especially the creators. Those were worth the cost alone, for me, anyway. The actual gameplay was OK, if just limited and repetitive (terribly ironic since you can be literally anything you can imagine), though there is just something special about watching your little cell thing evolve into galactic conquerors.
The game has also been incredibly buggy, unfortunately.

For what it's worth, one of my creations (the "Eaten!" adventure) got featured, and has been amongst the top rated creations for about a year and a half now. :D



godzillabot wrote:P.S. Does anybody know the Bot-Parts code?

I don't think there was one specific code, rather you had to buy Dr Pepper, and each bottle/can had a unique code that only worked once (ergo, no sharing codes).

I downloaded it from here:
http://www.simprograms.com/12752/dr-peppereas-spore-1-06-patch-and-14-mech-parts-download/


I'm disappointed how 'dead' Spore is. No new patches or expansion packs for the longest time.
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Re: SPORE, the Sporums

Postby Godzillabot Primal » Thu Apr 07, 2011 9:59 pm

Motto: "Roll out!"
Noideaforaname wrote:I love Spore, especially the creators. Those were worth the cost alone, for me, anyway. The actual gameplay was OK, if just limited and repetitive (terribly ironic since you can be literally anything you can imagine), though there is just something special about watching your little cell thing evolve into galactic conquerors.
The game has also been incredibly buggy, unfortunately.

For what it's worth, one of my creations (the "Eaten!" adventure) got featured, and has been amongst the top rated creations for about a year and a half now. :D



godzillabot wrote:P.S. Does anybody know the Bot-Parts code?

I don't think there was one specific code, rather you had to buy Dr Pepper, and each bottle/can had a unique code that only worked once (ergo, no sharing codes).

I downloaded it from here:
http://www.simprograms.com/12752/dr-peppereas-spore-1-06-patch-and-14-mech-parts-download/


I'm disappointed how 'dead' Spore is. No new patches or expansion packs for the longest time.


Thanks! And you’re right it does get a little repetitive… but you are right, there’s something special about seeing you creature growing from zero to hero!
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Re: SPORE, the Sporums

Postby Shadowman » Thu Apr 07, 2011 10:19 pm

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godzillabot wrote:Thanks! And you’re right it does get a little repetitive… but you are right, there’s something special about seeing you creature growing from zero to hero!


...Hero? Are you sure we're playing the same game? Because I go from Zero to "Pay me tribute or I will leave your planet an inhospitable rock that no life could possibly survive on."
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Re: SPORE, the Sporums

Postby Godzillabot Primal » Fri Apr 08, 2011 9:25 am

Motto: "Roll out!"
Shadowman wrote:
godzillabot wrote:Thanks! And you’re right it does get a little repetitive… but you are right, there’s something special about seeing you creature growing from zero to hero!


...Hero? Are you sure we're playing the same game? Because I go from Zero to "Pay me tribute or I will leave your planet an inhospitable rock that no life could possibly survive on."





That’s what I do to! Sorry, I was quoting the box of Galactic Adventures
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