Jack Hallows wrote:ok, since we're on the subject of revealing the hidden effects of each stat, i'm wondering what the rest of the stats not mentioned do secrectly. like courage, rank, & skill. (i know skill unlocks new abilities like intelligence does) but what's it really do.
also, i've been wondering about all those extra abilities described on the upgrade page. what's their purpose? i've never seen them used.
For the most part, concerning the italicized stuff, nothing, since the game's never been finished from what I know, but I do miss more time than actually play, so I could be wrong.
*edit* But, speed is supposed to help your accuracy, and if memory serves, also helps with getting actions in the missions/arena.
Strength ups all weapon damage, as well as ram damage, and ups the ammount of armor you can wear.
rank unlocks more armor, and there was a rumor way back pre-Glyph that it made a bigger target on your back.
int ups repair and can unlock tactics on alts with hidden/locked ones.
fire power ups strafe, and better weapons
skill unlocks better weapons and unlocks hidden/locked tactics on alts with them
end ups your resistance to damage from tactics, and boosts how much a repair heals you for
courage ups how often you will ask the RNG to let you attack
I believe the mathmatical formula for the effects of stats on performance was something like (value/5)*.5 or something like that. I remember that the baseline was all fives in all stats, so anything under a five, is giving you penalties.