
Moderators: crazyfists, Psychout, Sustain, Burn
Hyroo wrote:I've taken the Wallbreakers right to the edge of level 1, but I've decided to keep them at level 0 for now so that they can jump into level 1 like champions. I've been playing for a bit now, but there are some things about the stats that I don't understand.
What stat governs weapon damage, or is it determined only by weapon type?
Why do so many weapons have identical visible stats? Is there any difference between a Gun and a Hand-mounted Laser?
At what intelligence level do you unlock Repair? Is it different for each altmode that has a repair ability?
How does armor affect survivability, and how much? Do your bots take less damage, or get hit less often?

Warrior's Code wrote:You're the fighter you've got the fire
The spirit of a warrior, the champion's heart
You fight for your life because the fighter never quits
You make the most of the hand you're dealt
Because the quitter never wins
Jack Hallows wrote:never knew firepower affected strafe.. does it affect it the same way intelligence affects repair? as in it makes you hit harder per point?
also, i'm really reluctant to buy light-whatever weapons even at higher echelons because of bad experiences with the metallikato strike doing only one point of damage repeatedly when the the character had more 3 strength lol. i was like eff this.
Jack Hallows wrote:never knew firepower affected strafe.. does it affect it the same way intelligence affects repair? as in it makes you hit harder per point?

Warrior's Code wrote:You're the fighter you've got the fire
The spirit of a warrior, the champion's heart
You fight for your life because the fighter never quits
You make the most of the hand you're dealt
Because the quitter never wins
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