Re: Stats and their effects
Posted: Wed Oct 19, 2011 3:06 pm
Burn wrote:I'm not N_V.
Its ok, I forgive you. Besides it could be worse, you could be me.
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Burn wrote:I'm not N_V.
_Anshin_ wrote:Burn wrote:I'm not N_V.
Its ok, I forgive you. Besides it could be worse, you could be me.
Burn wrote:Speed enhances Avoid BUT is counter-enhanced by Courage. (Higher courage increases your chances of an offensive move as apposed to a defensive move like Avoid)
Name_Violation wrote:Burn wrote:Speed enhances Avoid BUT is counter-enhanced by Courage. (Higher courage increases your chances of an offensive move as apposed to a defensive move like Avoid)
Huh. learn something new every day
_Anshin_ wrote: I also have to trust him when he says his words of wisdom.
Phaze wrote:_Anshin_ wrote: I also have to trust him when he says his words of wisdom.
I nominate Anshin for Autobot Saviour
_Anshin_ wrote:Phaze wrote:_Anshin_ wrote: I also have to trust him when he says his words of wisdom.
I nominate Anshin for Autobot Saviour
Pass. We have two already saviors. Would rather just collect my data and do the games.
_Anshin_ wrote:Endurance from what I have seen reduces Ram/Strafe damage. High Strength seems to stop the stun effect, however only 10 is what I have seen to stop the ram stun effect.
Jack Hallows wrote:ok, since we're on the subject of revealing the hidden effects of each stat, i'm wondering what the rest of the stats not mentioned do secrectly. like courage, rank, & skill. (i know skill unlocks new abilities like intelligence does) but what's it really do.
also, i've been wondering about all those extra abilities described on the upgrade page. what's their purpose? i've never seen them used.
Absolute Zero wrote:For the most part, concerning the italicized stuff, nothing, since the game's never been finished from what I know, but I do miss more time than actually play, so I could be wrong.
*edit* But, speed is supposed to help your accuracy, and if memory serves, also helps with getting actions in the missions/arena.
Strength ups all weapon damage, as well as ram damage, and ups the ammount of armor you can wear.
Jack Hallows wrote:this thread should be stickied.
oh, and ps. i heard that if you max out your int. you'll be able to figure out who really killed tupac & biggie.
but the feds don't want us to know that so
Absolute Zero wrote:I knew I was forgetting stuff...
That five courage, is that related to evens are better than odds?
Burn wrote:Hey Anshin, I got one for you to test.
Get yourself two bots, set them up in a similar manner but give one of them Five Courage.
This is going back many years ago, every time I had a bot (that's bot not 'bot) with five courage they completely sucked. Drop them down to four, or up them to six, and they performed better. I've always felt Five Courage to be "cursed".
Absolute Zero wrote:If five is the baseline stat for the game, it could be that it's either being treated as zero or there is an error in the coding that's not treating the negatives right.
Or it could just be that the RNG hates five courage.
Absolute Zero wrote:The sad things is, I understood that. The annoying part is I can't figure out how that works into the formula that was provided several years ago, and I don't even know if the post of it is still around, but I thought the bots had a copy of it in Iacon...
_Anshin_ wrote:Absolute Zero wrote:The sad things is, I understood that. The annoying part is I can't figure out how that works into the formula that was provided several years ago, and I don't even know if the post of it is still around, but I thought the bots had a copy of it in Iacon...
If you are looking for the damage formula, I have my doubts that is the correct formula. If its the formula for fighting based off the hit, team hit, self hit, miss attack that I think Tammuz or one of the other guys posted back in 2009/2010, it fits into the first part relatively well.
Again I can't prove anything, but just looking at a small collection of fights you will see and it goes along well with why some bots may have 10 courage while some cons have 7 courage but the cons will have 3-4x the attack due to the seed being reused instead of refreshed.