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Re: Stats going past 10

PostPosted: Fri Mar 02, 2012 4:26 pm
by Psychout
The stats in your Seibetron.com profile =\= HMW stats.

Re: Stats going past 10

PostPosted: Fri Aug 22, 2014 1:06 pm
by sprockitz
Super Megatron wrote:
sprockitz wrote:yeah, very interesting :P...whoever RoS is.

Just wait til I get my first upgrade...at my current rate that'll be by 2014.


That's nothing. I'd be lucky if I have one of my guys upgraded to level 1 before Sarah Palin becomes president.


Seems like I was right on track with my prediction. Looks like Super Megatron beat his prediction by at least a few years (and hopefully more ;) )


edit: and I've also figured out who RoS is in that time!!

Re: Stats going past 10

PostPosted: Mon Aug 25, 2014 3:36 pm
by Super Megatron
Yes....my prediction came true...

Re: Stats going past 10

PostPosted: Thu Nov 13, 2014 10:53 am
by Super Megatron
At this point, would it be frowned upon if I experimented with setting some (or all) my stats past 10? I have half a billion XP just sitting there and I am really curious as to what new levels of XP payout insanity we can experience if there is a level 12 or 13 character in the game.

Re: Stats going past 10

PostPosted: Thu Nov 13, 2014 2:38 pm
by Burn
You get three days. After which you can reset things.

Re: Stats going past 10

PostPosted: Thu Nov 13, 2014 2:53 pm
by Super Megatron
Serious?

Re: Stats going past 10

PostPosted: Thu Nov 13, 2014 2:58 pm
by Burn
Yep. Have your fun, have your experiment, but that's all it is.

Not everyone knows how, or can do the trick to this so once it's done it's done.

Re: Stats going past 10

PostPosted: Thu Nov 13, 2014 3:10 pm
by Super Megatron
Great. I'll get right on it. Thanks!

Re: Stats going past 10

PostPosted: Thu Nov 13, 2014 6:29 pm
by Psychout
One word of caution... you may find there aren't any missions available if you do exceed level 11, they were never written into the system.


Be good to see the results, I doubt I'll ever get that high.


edit: And good call Burn. :APPLAUSE:

Re: Stats going past 10

PostPosted: Thu Nov 13, 2014 9:09 pm
by Super Megatron
I'll make sure I'll make a report on what I find out so everybody will know what "the unknown frontiers" of this game is like.

Psychout has made a point that I thought about, too. I may not be able to join any missions with my new level, but that's another reason why I wanted to do this so that I can find out.

Burn - thanks again for letting me do this. I like to start my 3 days starting on Saturday - I am currently installing armor and it's taking me about roughly 2 1/2 hour for every ton of armor I am installing (I have 12 tons of Nano-Regenerative) and I started roughly at noon MST today. It's now 8 PM MST, and I have 22:17:37 amount of time left. I should be done by 6 PM MST, Friday, November 14, 2014. I will reset my character at 6 PM MST, Monday, November 17, 2014 if this is okay with you and the other staff members.

Re: Stats going past 10

PostPosted: Thu Nov 13, 2014 9:43 pm
by Burn
That's fine.

Psych's more than likely right though, I don't think you'll be able to get into any missions and that's something we can't change.

If by some chance you come across someone in the arena, probably better let me know. :lol:

Re: Stats going past 10

PostPosted: Thu Nov 13, 2014 11:25 pm
by sprockitz
Well, I don't think you will be able to find anyone to fight, but if there were missions, I believe getting hit with weapons should do negative damage...so they would heal you. Also if the old stats are still in effect repairs would be insane....roughly 250 percent heals, which amounts to 2 million Experience per heal.

Re: Stats going past 10

PostPosted: Fri Nov 14, 2014 12:08 am
by sprockitz
sprockitz wrote:Well, I don't think you will be able to find anyone to fight, but if there were missions, I believe getting hit with weapons should do negative damage...so they would heal you. Also if the old stats are still in effect repairs would be insane....roughly 250 percent heals, which amounts to 2 million Experience per heal.


Assuming you can't get any matches, you could make a pretty sweet level 11. With that end you shouldn't need armor, so forgo rank and skill and you can be back at level 11. I'll be first in line to repair you...of course it'll only be half a million per repair at level 11 .

Re: Stats going past 10

PostPosted: Fri Nov 14, 2014 3:29 am
by Burn
sprockitz wrote:
sprockitz wrote:Well, I don't think you will be able to find anyone to fight, but if there were missions, I believe getting hit with weapons should do negative damage...so they would heal you. Also if the old stats are still in effect repairs would be insane....roughly 250 percent heals, which amounts to 2 million Experience per heal.


Assuming you can't get any matches, you could make a pretty sweet level 11. With that end you shouldn't need armor, so forgo rank and skill and you can be back at level 11. I'll be first in line to repair you...of course it'll only be half a million per repair at level 11 .


Awkward ...

Re: Stats going past 10

PostPosted: Fri Nov 14, 2014 5:49 am
by Psychout
Why are you even bothering with armour? With endurance like that, you'll be shrugging off fusion cannons like they are water pistols.

Re: Stats going past 10

PostPosted: Fri Nov 14, 2014 11:34 pm
by Super Megatron
LOL that's only true if I get to join any missions or go into the arena to face anybody!

Looks like our suspicions were correct - anything above level 11 will not be able to enter the arena or missions because of the level limit.

I just reset/in the process of re-armoring my character to a level just below the level 12 threshold. I'll know what the results are sometime late tomorrow evening.

Re: Stats going past 10

PostPosted: Sat Nov 15, 2014 5:36 am
by Insidious
I've actually been tinkering in the arena myself, but just a little bit.

I've noticed that in the mission/arena results page, it correctly lists both the character I put into the arena as well as the person they went against. Wasn't that what was glitching before and made it a gradually more unpopular/unused feature? Or was it something more complicated. I don't remember specifically.

Re: Stats going past 10

PostPosted: Sat Nov 15, 2014 5:41 am
by Burn
It just needed the logs clearing to be fixed.

Re: Stats going past 10

PostPosted: Sat Nov 15, 2014 5:49 am
by Insidious
I say more encouragement of arena battles then. Mano y mano, gladiator fights to the death ;)

I mean, when there's no missions anyway at a given time, I used to sometimes toss my team into the arena because I knew it would occupy them for a couple hours and maybe give someone some entertainment when they happened to wander in the arena and actually found some Decepticons to fight.

Re: Stats going past 10

PostPosted: Mon Nov 17, 2014 3:52 pm
by Super Megatron
Interest theory, but sadly, the amped up stats, even at a threshold level 11, means squat.

I'll be resetting my character tonight. Although this experience was educational, it was somewhat of a let down (I was thinking my character would perform like Popeye on spinach).

Re: Stats going past 10

PostPosted: Sun May 31, 2015 10:28 pm
by DedicatedGhostArt
Um, just on a side note Burn, what happened to the Minicons? :???:

Re: Stats going past 10

PostPosted: Sun May 31, 2015 10:53 pm
by Burn
Metroplex79 murdered them all.

Re: Stats going past 10

PostPosted: Sun May 31, 2015 10:57 pm
by DedicatedGhostArt
Burn wrote:Metroplex79 murdered them all.


WHAT?!? NO WAY! YOU COULD KILL THEM? :shock:

He's on my buddy list!

Should I remove him?!?

:BANG_HEAD:

Re: Stats going past 10

PostPosted: Sun May 31, 2015 11:00 pm
by Burn
FFS ... Do you even know what thread you're posting in? Do you see "Mini-Cons" in the title at all? Seriously getting sick and tired of you posting in the wrong threads.

Re: Stats going past 10

PostPosted: Sun May 31, 2015 11:01 pm
by DedicatedGhostArt
There is no thread for this topic is there? I'll check again...