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Stop Snaptrap Before He Kills Again! (NSFW... but not really)

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Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Wed Sep 12, 2012 11:09 am

This is what can happen if G1 toys aren't transformed enough. The Snaptrap I've had since childhood just brutalized some junker limbs I had. The spring behind his connector port wouldn't allow the port to turn properly, so instead, Snaptrap just tore the limb heads right off their bodies.

Behold, the remains of Sinnertwin and Overbite.

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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Jelze Bunnycat » Wed Sep 12, 2012 11:15 am

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Dang! :shock: Was Overbite disposable like in Masterforce?
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Wed Sep 12, 2012 11:22 am

That was my 3rd or 4th Overbite, so I say he was pretty dispensable.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby BeastProwl » Wed Sep 12, 2012 11:23 am

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Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Jelze Bunnycat » Wed Sep 12, 2012 11:25 am

Motto: "The only good is knowledge, and the only evil is ignorance."
It Is Him wrote:That was my 3rd or 4th Overbite, so I say he was pretty dispensable.


Is he that fragile or something? I had mine break the locking bit inside his legs, so now his legs won't stay extended. The only blemish in my otherwise perfect King Poseidon. I know Sinnertwin is rather fragile in the head...
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Wed Sep 12, 2012 11:45 am

BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?


Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.

JelZe GoldRabbit wrote:
It Is Him wrote:That was my 3rd or 4th Overbite, so I say he was pretty dispensable.


Is he that fragile or something? I had mine break the locking bit inside his legs, so now his legs won't stay extended. The only blemish in my otherwise perfect King Poseidon. I know Sinnertwin is rather fragile in the head...


Overbite was otherwise fine (though had already broken off on this one though... hence the junker part). Really, it was all Snaptrap's fault.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby fenrir72 » Wed Sep 12, 2012 8:49 pm

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
This almost happened to my G1 Slingshot. The locking mechanism on Silverbolt's female ports tend to lock too tight..........almost twisted his head of so there was a slight twist of the head already.
Last edited by fenrir72 on Wed Sep 19, 2012 7:12 pm, edited 2 times in total.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby njb902 » Thu Sep 13, 2012 6:05 am

Hmmmm I may be doing some surgery on snaptrap tonight.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Burn » Thu Sep 13, 2012 6:15 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
It Is Him wrote:
BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?


Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.


ohhhhhh i've come close to experiencing that problem. When I first unpacked my collection and put the combiners together I carefully checked to see if things were moving, when they didn't I grabbed a nice big flat head screwdriver and used it to the female connectors and loosen them up a bit.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Thu Sep 13, 2012 1:54 pm

Burn wrote:
It Is Him wrote:
BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?


Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.


ohhhhhh i've come close to experiencing that problem. When I first unpacked my collection and put the combiners together I carefully checked to see if things were moving, when they didn't I grabbed a nice big flat head screwdriver and used it to the female connectors and loosen them up a bit.


Using a screwdriver to weaken the spring probably would have been the better way to go. Oh well. :michaelbay:
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Flux Convoy » Thu Sep 13, 2012 9:42 pm

Motto: "Chaos... is coming!..."
Wait. You twist the limbs to get them out? I've usually leaned them left or right a little and work them from side to side. they always come out pretty easily for me. Sorry to hear about the fatalities. At least those guys aren't too difficult to replace.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Fri Sep 14, 2012 8:59 pm

Flux Convoy wrote:Wait. You twist the limbs to get them out? I've usually leaned them left or right a little and work them from side to side. they always come out pretty easily for me. Sorry to hear about the fatalities. At least those guys aren't too difficult to replace.
:BOT:


Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby DISCHARGE » Fri Sep 14, 2012 9:25 pm

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I think it's mostly Sinnertwin's problem.
My brother snapped his robot head off while trying to
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Now I use him as a robot mode-less monster part of a gestalt(non-combining member) involving the other Terrorcons(sans Rippersnapper) and 2 G2 Aerialbots.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Flux Convoy » Wed Sep 19, 2012 3:56 am

Motto: "Chaos... is coming!..."
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Mykltron » Wed Sep 19, 2012 6:51 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Flux Convoy » Wed Sep 19, 2012 6:27 pm

Motto: "Chaos... is coming!..."
Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.

No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby quickmixed » Wed Sep 19, 2012 6:38 pm

True story, my Sinnertwin's head is also Broken, but it didnt snap in Gestalt mode. It snapped as I was pulling his head and connector port down. Just snapped completely in half.

Now he just barely hangs on like some double headed dislocated shoulder. :sad: As gthere is no way Abominus's weight will allow him to be a leg.

I'm super careful now with all my SC combiners.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Mykltron » Thu Sep 20, 2012 3:29 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
Flux Convoy wrote:
Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.

No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
:BOT:
I, too, am a stickler for cartoon accuracy.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby RAcast » Thu Sep 20, 2012 6:22 pm

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Mykltron wrote:
Flux Convoy wrote:
Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.

No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
:BOT:
I, too, am a stickler for cartoon accuracy.

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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Flux Convoy » Fri Sep 21, 2012 2:53 am

Motto: "Chaos... is coming!..."
Nah, I'd just yell at them to go home to their families.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Mon Sep 24, 2012 8:15 pm

Mykltron wrote:
Flux Convoy wrote:
Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.

No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
:BOT:
I, too, am a stickler for cartoon accuracy.


I'm the say way for sure. But, I knew I had a problem with my Snaptrap, so instead of doing the logical thing and getting a screwdriver, I thought, "Oh hey, I know what will fix this - twisting this weak of plastic piece against a force that won't budge." So brilliant, I did it twice.
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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Banjo-Tron » Tue Sep 25, 2012 5:56 am

Motto: "My banjo is everything; defeat is ukelele"
Stupid Snaptrap, I had almost the exact same thing happen to me with him, but in my case it was Seawing who ended up damaged. Luckily I didn't exert too much pressure so Seawing nonchalantly looks slightly left now. I suppose it gives him a slightly more 'dynamic' pose.

Erm how did you break 2 heads off though? did you not learn your lesson the first time? :P

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Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Tue Sep 25, 2012 8:21 am

Force and yes.
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