Submit News Contact Us Translate Sign in Join

Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Feel free to discuss anything about any of the thousands of Transformer toys here. Anything from Generation 1 all the way to the soon to be released, the never to be released or the hope to be released is fair game! Want to show off your stuff? Please post your's and see others in the Transformers Collections Forum.

Moderators: Cryhavok, Supreme Convoy, robofreak

Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Wed Sep 12, 2012 11:09 am

This is what can happen if G1 toys aren't transformed enough. The Snaptrap I've had since childhood just brutalized some junker limbs I had. The spring behind his connector port wouldn't allow the port to turn properly, so instead, Snaptrap just tore the limb heads right off their bodies.

Behold, the remains of Sinnertwin and Overbite.

Image
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3041
News Credits: 11
Joined: Fri Aug 17, 2007 9:23 pm
Location: Omicron Persei 8

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby JelZe GoldRabbit » Wed Sep 12, 2012 11:15 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Dang! :shock: Was Overbite disposable like in Masterforce?
Top 5 Priorities:

1) BW Neo X-7 Elphaorpha
2) BW II VS-18 Powerhug vs. Autocrusher
3) Universe 2003 Night Slash Cheetor
4) Arms Micron Terrorcon Bumblebee
5) BW Convobat (red) & Megalligator (purple)

Preparing to move to the US!

- Jelze Bunnycat =:3
User avatar
JelZe GoldRabbit
God Of Transformers
Posts: 13739
News Credits: 20
Joined: Thu Feb 17, 2005 5:45 am
Location: Delft, the Netherlands; McKinney, Texas, USA
Strength: 5
Intelligence: 9
Speed: 8
Endurance: 7
Rank: 1
Courage: 6
Skill: 5

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Wed Sep 12, 2012 11:22 am

That was my 3rd or 4th Overbite, so I say he was pretty dispensable.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3041
News Credits: 11
Joined: Fri Aug 17, 2007 9:23 pm
Location: Omicron Persei 8

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby BeastProwl » Wed Sep 12, 2012 11:23 am

Motto: "Nanomachines Son"
Weapon: Razor Tipped Wing Swords
Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?
My PSN: BeastProwl
Image

Come read my Photocomic! It totally doesn't suck!

Va'al wrote:PCCs are not only desirable, they are adorable. [-(

Fanboy wrote:You need to see the figure, feel the figure , lick the figure , be the figure,
And only then can you love mp 01 the way I have.
User avatar
BeastProwl
Guardian Of Seibertron
Posts: 5982
News Credits: 6
Joined: Wed Apr 06, 2011 2:13 pm
Location: The Badass Crater of Badassitude
Strength: 10+
Intelligence: 9
Speed: 10+
Endurance: 7
Rank: ???
Courage: Infinity
Firepower: 10+
Skill: 9

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby JelZe GoldRabbit » Wed Sep 12, 2012 11:25 am

Motto: "The only good is knowledge, and the only evil is ignorance."
It Is Him wrote:That was my 3rd or 4th Overbite, so I say he was pretty dispensable.


Is he that fragile or something? I had mine break the locking bit inside his legs, so now his legs won't stay extended. The only blemish in my otherwise perfect King Poseidon. I know Sinnertwin is rather fragile in the head...
Top 5 Priorities:

1) BW Neo X-7 Elphaorpha
2) BW II VS-18 Powerhug vs. Autocrusher
3) Universe 2003 Night Slash Cheetor
4) Arms Micron Terrorcon Bumblebee
5) BW Convobat (red) & Megalligator (purple)

Preparing to move to the US!

- Jelze Bunnycat =:3
User avatar
JelZe GoldRabbit
God Of Transformers
Posts: 13739
News Credits: 20
Joined: Thu Feb 17, 2005 5:45 am
Location: Delft, the Netherlands; McKinney, Texas, USA
Strength: 5
Intelligence: 9
Speed: 8
Endurance: 7
Rank: 1
Courage: 6
Skill: 5

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Wed Sep 12, 2012 11:45 am

BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?


Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.

JelZe GoldRabbit wrote:
It Is Him wrote:That was my 3rd or 4th Overbite, so I say he was pretty dispensable.


Is he that fragile or something? I had mine break the locking bit inside his legs, so now his legs won't stay extended. The only blemish in my otherwise perfect King Poseidon. I know Sinnertwin is rather fragile in the head...


Overbite was otherwise fine (though had already broken off on this one though... hence the junker part). Really, it was all Snaptrap's fault.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3041
News Credits: 11
Joined: Fri Aug 17, 2007 9:23 pm
Location: Omicron Persei 8

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby fenrir72 » Wed Sep 12, 2012 8:49 pm

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
This almost happened to my G1 Slingshot. The locking mechanism on Silverbolt's female ports tend to lock too tight..........almost twisted his head of so there was a slight twist of the head already.
Last edited by fenrir72 on Wed Sep 19, 2012 7:12 pm, edited 2 times in total.
Current collection status

Number of TFs: 350 +
Rarest TF: Fortmax,Pretenders Metalhawk,KissPlayers Sparkbots,Tomy FE Optimus Prime, custom E-hobby Orion Pax, MP-01 2004, Classics Ultra Magnus, henkei Convoy + FP Trailer, e-hobby Roadrage,iPod G1 colors Convoy
Latest TF:MP-10 Optimus Prime,Optimus Maximus
Wanted TFs:Abominus, Computron, Road Caesar, Leo Kaizer, G1 Scorponok, G1 dinobots, Grandus
Impossible Dream TFs:Overlord,Galaxyshuttle,Black Zarak, Monstructor or Dinoking
User avatar
fenrir72
City Commander
Posts: 3387
News Credits: 4
Joined: Wed Aug 10, 2005 3:37 am
Location: SEA
Buy from fenrir72 on eBay
Strength: 9
Intelligence: 9
Speed: 6
Endurance: 10+
Rank: 9
Courage: 10
Firepower: 8
Skill: 9

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby njb902 » Thu Sep 13, 2012 6:05 am

Hmmmm I may be doing some surgery on snaptrap tonight.
njb902
Gestalt
Posts: 2564
News Credits: 1
Joined: Thu Mar 22, 2012 4:50 am

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Burn » Thu Sep 13, 2012 6:15 am

It Is Him wrote:
BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?


Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.


ohhhhhh i've come close to experiencing that problem. When I first unpacked my collection and put the combiners together I carefully checked to see if things were moving, when they didn't I grabbed a nice big flat head screwdriver and used it to the female connectors and loosen them up a bit.
Image

T-Macksimus wrote:If you have any high hopes or expectations you might as well leave them at the door because I will bet a shiny new Titan class Metroplex that Hasbro is going to screw us over on Arcee... AGAIN!
User avatar
Burn
HMW Moderator
Posts: 37718
News Credits: 57
Joined: Mon Jun 30, 2003 2:37 am

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Thu Sep 13, 2012 1:54 pm

Burn wrote:
It Is Him wrote:
BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?


Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.


ohhhhhh i've come close to experiencing that problem. When I first unpacked my collection and put the combiners together I carefully checked to see if things were moving, when they didn't I grabbed a nice big flat head screwdriver and used it to the female connectors and loosen them up a bit.


Using a screwdriver to weaken the spring probably would have been the better way to go. Oh well. :michaelbay:
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3041
News Credits: 11
Joined: Fri Aug 17, 2007 9:23 pm
Location: Omicron Persei 8

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Flux Convoy » Thu Sep 13, 2012 9:42 pm

Motto: "Chaos... is coming!..."
Wait. You twist the limbs to get them out? I've usually leaned them left or right a little and work them from side to side. they always come out pretty easily for me. Sorry to hear about the fatalities. At least those guys aren't too difficult to replace.
:BOT:
Image
User avatar
Flux Convoy
Guardian Of Seibertron
Posts: 6523
News Credits: 23
Joined: Mon Jun 30, 2003 5:59 am
Location: Spinning my wheels into the void.
Buy from Flux Convoy on eBay

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Fri Sep 14, 2012 8:59 pm

Flux Convoy wrote:Wait. You twist the limbs to get them out? I've usually leaned them left or right a little and work them from side to side. they always come out pretty easily for me. Sorry to hear about the fatalities. At least those guys aren't too difficult to replace.
:BOT:


Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3041
News Credits: 11
Joined: Fri Aug 17, 2007 9:23 pm
Location: Omicron Persei 8

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby DISCHARGE » Fri Sep 14, 2012 9:25 pm

Motto: "AnTagony IS the PitS. MoVe ALonG WoRMs. THis WarS NOT gOnNa WIN iTSelf!"
Weapon: Front-Mounted Anti-Matter Projector
I think it's mostly Sinnertwin's problem.
My brother snapped his robot head off while trying to
do the same thing years ago.

Now I use him as a robot mode-less monster part of a gestalt(non-combining member) involving the other Terrorcons(sans Rippersnapper) and 2 G2 Aerialbots.
Blurrz wrote:Transformers fans are just like real people.

Image
User avatar
DISCHARGE
Gestalt
Posts: 2761
News Credits: 1
Joined: Fri Dec 15, 2006 10:41 pm
Firepower: 10+

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Flux Convoy » Wed Sep 19, 2012 3:56 am

Motto: "Chaos... is coming!..."
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
Image
User avatar
Flux Convoy
Guardian Of Seibertron
Posts: 6523
News Credits: 23
Joined: Mon Jun 30, 2003 5:59 am
Location: Spinning my wheels into the void.
Buy from Flux Convoy on eBay

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Mykltron » Wed Sep 19, 2012 6:51 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.
Image

Why not take a look at My TF Repaints? Updated 29th November

TFs for sale (TFA, Classics, Movie, PCC)
User avatar
Mykltron
Guardian Of Seibertron
Posts: 6026
News Credits: 10
Joined: Sat Feb 09, 2008 5:43 am
Location: Nearby. Watching.

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Flux Convoy » Wed Sep 19, 2012 6:27 pm

Motto: "Chaos... is coming!..."
Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.

No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
:BOT:
Image
User avatar
Flux Convoy
Guardian Of Seibertron
Posts: 6523
News Credits: 23
Joined: Mon Jun 30, 2003 5:59 am
Location: Spinning my wheels into the void.
Buy from Flux Convoy on eBay

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby quickmixed » Wed Sep 19, 2012 6:38 pm

True story, my Sinnertwin's head is also Broken, but it didnt snap in Gestalt mode. It snapped as I was pulling his head and connector port down. Just snapped completely in half.

Now he just barely hangs on like some double headed dislocated shoulder. :sad: As gthere is no way Abominus's weight will allow him to be a leg.

I'm super careful now with all my SC combiners.
WANTED TO BUY

C-125:Shoki, C126:Getsui, C127:Yukikaze, C129:Seizan. MIB + unused stickers PM for details.
User avatar
quickmixed
Vehicon
Posts: 359
Joined: Tue Nov 09, 2010 10:00 pm

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Mykltron » Thu Sep 20, 2012 3:29 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
Flux Convoy wrote:
Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.

No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
:BOT:
I, too, am a stickler for cartoon accuracy.
Image

Why not take a look at My TF Repaints? Updated 29th November

TFs for sale (TFA, Classics, Movie, PCC)
User avatar
Mykltron
Guardian Of Seibertron
Posts: 6026
News Credits: 10
Joined: Sat Feb 09, 2008 5:43 am
Location: Nearby. Watching.

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby RAcast » Thu Sep 20, 2012 6:22 pm

Motto: "Can't stop, so what! That's how I like it!"
Weapon: Rocket Launcher
Mykltron wrote:
Flux Convoy wrote:
Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.

No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
:BOT:
I, too, am a stickler for cartoon accuracy.

You guys would hate my Hun-gurr's buddies then :P
User avatar
RAcast
Gestalt
Posts: 2778
Joined: Thu Feb 16, 2012 4:26 pm
Location: USA
Strength: 5
Intelligence: 10
Speed: 6
Endurance: 6
Rank: 7
Courage: 10
Firepower: 10
Skill: 7

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Flux Convoy » Fri Sep 21, 2012 2:53 am

Motto: "Chaos... is coming!..."
Nah, I'd just yell at them to go home to their families.
:BOT:
Image
User avatar
Flux Convoy
Guardian Of Seibertron
Posts: 6523
News Credits: 23
Joined: Mon Jun 30, 2003 5:59 am
Location: Spinning my wheels into the void.
Buy from Flux Convoy on eBay

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Mon Sep 24, 2012 8:15 pm

Mykltron wrote:
Flux Convoy wrote:
Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.

Flux Convoy wrote:
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!

...but Sinnertwin is a leg. :grin:
:BOT:
You're forgetting the Scramble City design.

No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
:BOT:
I, too, am a stickler for cartoon accuracy.


I'm the say way for sure. But, I knew I had a problem with my Snaptrap, so instead of doing the logical thing and getting a screwdriver, I thought, "Oh hey, I know what will fix this - twisting this weak of plastic piece against a force that won't budge." So brilliant, I did it twice.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3041
News Credits: 11
Joined: Fri Aug 17, 2007 9:23 pm
Location: Omicron Persei 8

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby Banjo-Tron » Tue Sep 25, 2012 5:56 am

Motto: "My banjo is everything; defeat is ukelele"
Stupid Snaptrap, I had almost the exact same thing happen to me with him, but in my case it was Seawing who ended up damaged. Luckily I didn't exert too much pressure so Seawing nonchalantly looks slightly left now. I suppose it gives him a slightly more 'dynamic' pose.

Erm how did you break 2 heads off though? did you not learn your lesson the first time? :P

Image
"RAAAH! I am angry because I cannot pose!"
User avatar
Banjo-Tron
Godmaster
Posts: 1682
News Credits: 2
Joined: Wed Oct 19, 2011 6:51 am
Location: UK, Surrey

Re: Stop Snaptrap Before He Kills Again! (NSFW... but not really)

Postby It Is Him » Tue Sep 25, 2012 8:21 am

Force and yes.
Come join us at THE PUPPY THREAD

Image
BeastProwl wrote:What the **** is wrong with you?
User avatar
It Is Him
City Commander
Posts: 3041
News Credits: 11
Joined: Fri Aug 17, 2007 9:23 pm
Location: Omicron Persei 8


Return to Transformers Toys Discussion

Transformers Podcast: Twincast / Podcast #90 - Dark Scorponok
Twincast / Podcast #90:
"Dark Scorponok"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Monday, April 7th, 2014